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blankseplocked Time for a new server?
 
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Chemda
Posted - 2009.02.07 03:37:00 - [1]
 

I understand that this game is a sandbox server but I personally think that it might be time for a new server.

-My reasons are for starters the crowded high security systems. This limits all high sec miners with the shortage in ore.

-To some extent traders (lag wise). I know that people could simply move to 0.0 but some people are just not comfortable with this.

-Another reason is names. If there are 100k+ plus names already taken out there its hard to find any other good names.

-And also there is the huge skill gaps for those who started in 2009 and are up against people who have been around for 4 to 5 years.

Well.... That was my two cents. If that sounds like a bad idea then i really want to hear your opinion.

Fly safe,
Chemda

Irn Bruce
Posted - 2009.02.07 03:50:00 - [2]
 

Originally by: Chemda
I understand that this game is a sandbox server but I personally think that it might be time for a new server.

-My reasons are for starters the crowded high security systems. This limits all high sec miners with the shortage in ore.


Go mine somewhere else. Lowsec and 0.0 are very empty.

Quote:
-To some extent traders (lag wise). I know that people could simply move to 0.0 but some people are just not comfortable with this.


trade away from the hubs.

Quote:
-Another reason is names. If there are 100k+ plus names already taken out there its hard to find any other good names.


A rose by any other name......

Quote:
-And also there is the huge skill gaps for those who started in 2009 and are up against people who have been around for 4 to 5 years.


The skill gap doesn't last long. The trick is to specialise early. If you specialise in one kind of play, you'll max the relevant skills out reasonably quickly. Then move on to another one, and max that out, etc. The advantage older players have comes from being proficient in many different styles of play, not in being better at any particular one. Plus, what would the point be in continuing to play the game if new players were just as capable as old ones?

One of the big selling points of eve is that it's a single server, where everybody plays together. It's not likely to change, and the advantages it brings far outweigh the disadvantages.

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2009.02.07 03:52:00 - [3]
 

Quote:
-My reasons are for starters the crowded high security systems. This limits all high sec miners with the shortage in ore.


Mine in low/nullsec. Or, just move to less crowded areas. There's plenty of ore if you're not trying to mine in or a jump away from a trade hub
Quote:

-Another reason is names. If there are 100k+ plus names already taken out there its hard to find any other good names.


Could just be creative. Never seen people have issues with this except people trying to do chuck norris memes or something

Quote:
-And also there is the huge skill gaps for those who started in 2009 and are up against people who have been around for 4 to 5 years.


So? Of the many things that affect how well you do in EVE, SP total is probably the least important factor. The way the skill system is set up ensures that vets don't get massive advantages. Each level of a skill is no better than the last. Vets will be training mostly level 4-5 skills whereas newbies will be training those same ones up to maybe three. You can train 25 skills to level 3 in the time it takes to train one skill to 5 assuming the same level/attribute requirements


They will never split the community. The fact that the Eve Community is the EVE Community rather than an amalgamation of a bunch of different microcommunities adds a lot.

Chemda
Posted - 2009.02.07 04:26:00 - [4]
 

Ok I see where your coming from guys. Thanks for shedding some light on me :p.

Salpad
Caldari
Carebears with Attitude
Posted - 2009.02.07 08:10:00 - [5]
 

I very much enjoy being the only Salpad in the game. I'm Salpad the EVE Online character. If there are two servers, then on the other server some other guy, who is nothing like me, can call himself Salpad, and my name will no longer be unique within EVE. That bothers me a lot.

Also, due to there being only one single server, we can discuss things with little effort. We can talk about the prive of CNRs or pyerite. If there are two servers, then we'll constantly have to specify which of the two servers we're talking about. That's a lot of bother. Same for characters. "That Salpad is an *******!" followe by "No he's not, he's very helpful and loves giving advice to new players, and even gives them a little ISK too", and tis goes on and on, until they realize that the first guy is talking about a fake Salpad on the new server, and the second guy is talking about me, the real Salpad on the original server.

Most EVE players have alts, but I only have two same-account alts (Sal II and Sal III) which i practically never use. I'm me. I'm very much me. This is my in-game identity. I've recently thought about making a new account for an alt, but then I'd name him some variant of Salpad, so that it is clear to everyone that he is also me.

My real life name and identity is no secret (just ask if you want to know), but in-game Salpad represents me.

Kitsumi
Minmatar
Posted - 2009.02.07 10:36:00 - [6]
 

Originally by: Chemda
-My reasons are for starters the crowded high security systems. This limits all high sec miners with the shortage in ore.


There's not a shortage of ore. A shortage of rats maybe, but not ore. In my trade hub, sure, ore is scarce. But when on a mission I ended up in a dead-end system 4 hops off that trade hub and found plenty of nummy rocks for highsec miners to chew on. Thing they either have to haul it to their refinery or start running missions for the station in that system.

Also I think what many newbie miner/refiners fail to realize that even though Trit is going for ~4 in the major hubs it is ok to sell it for 3.7, 3.8. The price of 4 per unit in the major hubs is for the ore and the related shipping costs to the hub. People who are purchasing Trit for 4 are doing bulk purchases of hundreds of millions of units to load into large haulers to take else precisely so they do not have to mine/collect the ore themselves. The premium is on the large amount in a single location. Miners can find high-sec mining 4-6, 8, 10 hops away from the major hubs. They just have to realize that unless they plan on hauling it to that major hub they're going to sell for less. That .2-.3/unit less represents the hauling someone else will do in lieu of you doing the hauling. Of course, that's all just using Trit as an example. 3.6 per unit in an off-hub sector is still millions of isk to be had.

Chemda
Posted - 2009.02.07 15:28:00 - [7]
 

Originally by: Salpad
I very much enjoy being the only Salpad in the game. I'm Salpad the EVE Online character. If there are two servers, then on the other server some other guy, who is nothing like me, can call himself Salpad, and my name will no longer be unique within EVE. That bothers me a lot.

Also, due to there being only one single server, we can discuss things with little effort. We can talk about the prive of CNRs or pyerite. If there are two servers, then we'll constantly have to specify which of the two servers we're talking about. That's a lot of bother. Same for characters. "That Salpad is an *******!" followe by "No he's not, he's very helpful and loves giving advice to new players, and even gives them a little ISK too", and tis goes on and on, until they realize that the first guy is talking about a fake Salpad on the new server, and the second guy is talking about me, the real Salpad on the original server.

Most EVE players have alts, but I only have two same-account alts (Sal II and Sal III) which i practically never use. I'm me. I'm very much me. This is my in-game identity. I've recently thought about making a new account for an alt, but then I'd name him some variant of Salpad, so that it is clear to everyone that he is also me.

My real life name and identity is no secret (just ask if you want to know), but in-game Salpad represents me.



Yea man I see what you mean.

mcnuggetlol
Amarr
Via Crucis Inc.
Posted - 2009.02.07 15:42:00 - [8]
 

Having multiple servers mitigates the impact of player actions and makes the conquest of 0.0 space mean less.

ninjaholic
Gallente
House Aratus
Fatal Ascension
Posted - 2009.02.07 16:11:00 - [9]
 

Edited by: ninjaholic on 07/02/2009 16:13:04

Originally by: Chemda
-To some extent traders (lag wise). I know that people could simply move to 0.0 but some people are just not comfortable with this.


I stopped reading here. I'm not comfortable with your post and recon that you should be banned for violating my comfort like a viking horde through a sleeping village made entirely of old people and cripples.

That should clarify what people consider comfort, and discomfort.

Learning is fun.

Edit - I hear WoW has loads of servers.

Chemda
Posted - 2009.02.07 16:49:00 - [10]
 

Originally by: ninjaholic
Edited by: ninjaholic on 07/02/2009 16:13:04

Originally by: Chemda
-To some extent traders (lag wise). I know that people could simply move to 0.0 but some people are just not comfortable with this.


I stopped reading here. I'm not comfortable with your post and recon that you should be banned for violating my comfort like a viking horde through a sleeping village made entirely of old people and cripples.

That should clarify what people consider comfort, and discomfort.

Learning is fun.

Edit - I hear WoW has loads of servers.


lol... That made me laugh real hard. Guys it was just an idea. In the ideas and discussion forums. I am not trying to get on a soapbox or anything it was just a suggestion. And thank you for the people who told me what would be wrong with this idea without trolling.

Kel Nissa
Posted - 2009.02.07 19:10:00 - [11]
 

What would be wrong?

It kills eve immideatly.

Aethrwolf
Caldari
Podrratu
Posted - 2009.02.08 01:13:00 - [12]
 

I admit that I thought about this idea when I first started eve, but as I got more into the game I came to the conclusion that the skill gaps and the crowding in some areas represents a challenge, and reflects some barriers to success that exist in the real world.. unfortunatly I'm doing better at breaching those barriers in game than I am out. ugh

Dal' Hassen
Minmatar
Black Serpent Technologies
R.A.G.E
Posted - 2009.02.08 01:49:00 - [13]
 

If your finding a shortage of asteroids to mine in high sec, wherever you are at, simply mine mission belts, big deal if you dont get the time bonus, your mining the ore which in the end will yield better results anyway.

Red Flag
Posted - 2009.02.08 02:53:00 - [14]
 

I can tell you right now that if Eve had multiple servers (which actually it does already, but I mean the way you mean) I would have no reason to play Eve.

I'm trying to conquer the entire (Eve) universe. How can I do that if there's more then one server!?

Nova Fox
Gallente
Novafox Shipyards
Posted - 2009.02.08 03:43:00 - [15]
 

Yeah but if you went multiple servers player history becomes less significant, I mean cmon who was the first person to lvl 80 on world of warcraft? Nobody probably has the accurate answer cept blizzard itself and who'd would give a damn knowing that?

First person to reach 100 million sp in eve would be Dr Cyman (sp?) and alot more people know about that one than the first world of warcraft lvl 80 character

Urga Urhuga
Amarr
Los Primitivos
United Pod Service
Posted - 2009.02.08 05:41:00 - [16]
 

J-L .....

Dracthera
Minmatar
Posted - 2009.02.08 06:54:00 - [17]
 

Originally by: Chemda

-My reasons are for starters the crowded high security systems. This limits all high sec miners with the shortage in ore.


One of the beauties of EVE is that it's a player-controlled economy. That means if there are too many miners in hisec depleting all the ore, the natural economic forces fix that issue. You either get increased wardecs among mining corps, you get a drop in the price of the ore being mined, you get players simply losing interest in competing for not a lot of reward and moving to different regions of EVE or abandoning mining altogether for another profession, etc. That's one of many characteristics that keeps EVE vibrant and interesting. By adding a second server, you kill that, thereby killing the spirit of EVE.

lech lizdian
Posted - 2009.02.08 07:34:00 - [18]
 

Originally by: Chemda
I understand that this game is a sandbox server but I personally think that it might be time for a new server.

-My reasons are for starters the crowded high security systems. This limits all high sec miners with the shortage in ore.

-To some extent traders (lag wise). I know that people could simply move to 0.0 but some people are just not comfortable with this.

-Another reason is names. If there are 100k+ plus names already taken out there its hard to find any other good names.

-And also there is the huge skill gaps for those who started in 2009 and are up against people who have been around for 4 to 5 years.

Well.... That was my two cents. If that sounds like a bad idea then i really want to hear your opinion.

Fly safe,
Chemda


First off: NO!!!Twisted EvilTwisted EvilTwisted Evil
Second: STFU AND NEVER POST AGAIN!!!Twisted EvilTwisted EvilTwisted Evil

Irn Bruce
Posted - 2009.02.08 10:26:00 - [19]
 

It's funny how many people don't actually read the entire thread before posting.....

The guy's already realised his suggestion was a bad one, and he's accepted the reasons why, no reason to keep telling him, and certainly no reason to flame him. Other than target practice I guess.....

SkyLordUK
Amarr
EVE Protection Agency
M.U.T.I.N.Y.
Posted - 2009.02.08 11:34:00 - [20]
 

Originally by: Chemda
I understand that this game is a sandbox server but I personally think that it might be time for a new server...


and thus kill one of the main reasons why eve is unique to any other MMO

go crawl back under your WoW rock, EVE will never be sharded

Sky.

Chemda
Posted - 2009.02.08 15:39:00 - [21]
 

Originally by: Irn Bruce
It's funny how many people don't actually read the entire thread before posting.....

The guy's already realised his suggestion was a bad one, and he's accepted the reasons why, no reason to keep telling him, and certainly no reason to flame him. Other than target practice I guess.....


Thank You :). Ill say again. This was just a suggestion and I am not trying to push it guys.


 

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