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Aaronm100
Caldari
Blue Republic
RvB - BLUE Republic
Posted - 2009.02.04 11:26:00 - [1]
 

My current fit for my drake is:
Highs: 7x heavy missile laucher I
Mids: 2x LSE II, 2x invuln shield I, 2x shield rechargers II
Lows: 2x BCU II, 2x SPR

Now apart from the obviously low DPS and my low SP of only 2.2mil, will this be able to tank L4's?
I was think of changing the two shield rechargers for 2 rat specific shield resistance amplifiers.

Kirtan Loor
Divine Retribution
Sons of Tangra
Posted - 2009.02.04 12:30:00 - [2]
 

for meds 2xLSE 4x rat specific hardeners
and 3x recharge rigs

Dracthera
Minmatar
Posted - 2009.02.04 15:00:00 - [3]
 

Edited by: Dracthera on 04/02/2009 14:59:56
Originally by: Aaronm100

Now apart from the obviously low DPS and my low SP of only 2.2mil, will this be able to tank L4's?
I was think of changing the two shield rechargers for 2 rat specific shield resistance amplifiers.


Well, that depends on where you have your 2.2 mil SP. I kinda doubt it. You didn't list any rigs, so if that's true then most certainly no, you won't have enough tank for L4's with your skills. You'll be better off replacing the invuls with rat-specific resist amps to maximize your defense. There's no sense in trying to omni-tank missions since you know exactly what sort of damage profile you'll be facing.

You should be aiming for 600+ rat-specific defense on your ship for L4's. Since you're going passive, fit some shield rigs as well to increase your recharge rate.

Zaknussem
Everybody Loves Donuts
Posted - 2009.02.05 22:29:00 - [4]
 

I have a related question, so I thought I'd use this thread to ask it.

Let's say I have a PvE Drake setup that has 2x LSE II, 1 invuln field and 3 rat-specific harderners in the mids. Would my tank improve in general if I replaced the third rat-specific hardener with a third LSE II?

I've been checking this in EFT and while I do get more EHP and a greater tank with a third LSE II, I'm concerned about the lower resist percentage offsetting any benefit I might gain.

Thoughts?

Dracthera
Minmatar
Posted - 2009.02.05 23:36:00 - [5]
 

Originally by: Zaknussem

I've been checking this in EFT and while I do get more EHP and a greater tank with a third LSE II, I'm concerned about the lower resist percentage offsetting any benefit I might gain.



I wouldn't worry about EHP for PvE when you look at EFT. Look instead at your Defense number. If that goes up with the addition of a third LSE against that specific rat damage profile, then you get to tank more. EHP in missions doesn't mean anything, especially for a passive Drake, because by the time you're down to about 25% of your shields you better be aligned to warp out of the mission space. Whatever armor and hull you have won't survive more than a few seconds once your shields are down.

Kwade Kunum
Caldari
Engineering Science
Posted - 2009.02.06 00:32:00 - [6]
 

Edited by: Kwade Kunum on 06/02/2009 00:37:31
Edited by: Kwade Kunum on 06/02/2009 00:36:16
I would use a fit like this:
Power Diagnostic system II
Shield Power Relay II x3

LSE II x3
Rat specific hardeners x3, ie, for Guristas, 2x Kinetic, and 1 Thermal

Arbalest Heavy Missile Launcher x7

Rigs:
3x Core Defense Field Purger I

Using a 60% kinetic/ 40% Thermal, tanks 810 dps with my skills, 1183 with all lvl 5s. Requires Engineering 5, among other things of course. Rigged T1 version tanks 575dps. Full T2, with 4 shield power relays with all maxxed skills tanks over 1600dps, but, all skills at 5 is a little unrealistic for 2.2m SP

Edit: Invun fields are useless(relatively) in PVE, When you know what type of damage the NPC will be using, you don't need to tank against every possible type, 3 invuln fields will always be outstripped by 3 rat-specifc hardeners.
Edit2: oh, yeah, I keep re-reading the post, and forgetting things :/. Again, like the poster above me said, EHP really doesn't matter in PvE too much, all that matters for a Drake is how fast your passive tank can recharge.

Dracthera
Minmatar
Posted - 2009.02.06 03:59:00 - [7]
 

Originally by: Kwade Kunum

Edit: Invun fields are useless(relatively) in PVE, When you know what type of damage the NPC will be using, you don't need to tank against every possible type, 3 invuln fields will always be outstripped by 3 rat-specifc hardeners.


That's kinda true, but with some exceptions. One invul field is very useful, considering that most rats do all kinds of damage, so the invul helps patch up holes in your resists that aren't covered by the rat-specific hardeners. I do agree that more than one invul is worse than rat-specific hardeners. So 1 invul and 2 rat-specific hardeners will be better than 3 rat-specific hardeners in most cases.

Zaknussem
Everybody Loves Donuts
Posted - 2009.02.06 12:36:00 - [8]
 

Thanks very much for the replies. I use an invuln field on the Drake as an insurance of sorts, in case something unexpected comes up.

One other EFT-related question, just to be on the safe side: How exactly do you determine your ship's tank against a specific damage-type? (Full Damage - resist % - EFT Defence value = x) seems like a step in the right direction, but I feel like something's missing.

GyokZoli
Caldari
Sanctum of Citizens
Posted - 2009.02.06 12:59:00 - [9]
 

Originally by: Zaknussem
Thanks very much for the replies. I use an invuln field on the Drake as an insurance of sorts, in case something unexpected comes up.

One other EFT-related question, just to be on the safe side: How exactly do you determine your ship's tank against a specific damage-type? (Full Damage - resist % - EFT Defence value = x) seems like a step in the right direction, but I feel like something's missing.



Put this into your EFT config.ini file, then can change damage type by right-clicking on the shield (Defense) icon:

DamageProfile=angel/drones,20,15,15,50
DamageProfile=Gurista,0,570,3504,0
DamageProfile=Angel,480,0,719,3058
DamageProfile=Sansha,1945,1598,0,0
DamageProfile=Serpentis,0,1627,1320,0
DamageProfile=Blood raider,613,570,60,0
DamageProfile=EoM,0,618,1718,0
DamageProfile=Mercenaries,90,634,424,108
DamageProfile=Rogue Drones,86,91,281,964
DamageProfile=Gallente federation,25,781,1127,0
DamageProfile=Minmatar republic,615,310,815,1633
DamageProfile=Amarr empire,1204,1349,0,0
DamageProfile=Caldari state,0,795,944,0

Zaknussem
Everybody Loves Donuts
Posted - 2009.02.06 14:43:00 - [10]
 

Mozo Ozum. You have my gratitude.

Time to send the Drake to the chop shop.

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2009.02.06 19:16:00 - [11]
 

Originally by: Kwade Kunum

Edit: Invun fields are useless(relatively) in PVE, When you know what type of damage the NPC will be using, you don't need to tank against every possible type, 3 invuln fields will always be outstripped by 3 rat-specifc hardeners.
Edit2: oh, yeah, I keep re-reading the post, and forgetting things :/. Again, like the poster above me said, EHP really doesn't matter in PvE too much, all that matters for a Drake is how fast your passive tank can recharge.


or you could say invluns are great as you never have to change the tank ugh

Selia Rain
Posted - 2009.02.06 19:35:00 - [12]
 

Edited by: Selia Rain on 06/02/2009 19:36:09
This is what I used for the longest time:

7x XR-3200 Heavy Missile Bay <--switched to T2 sometime before I bought a nighthawk, these launchers were rat loot from ratting angels, and I just sold the arbalests offhand

3x Large Shield Extender II <--for T2 launchers drop one to an FS-9
1x Heat Dissipation Field II <--rat specific
2x Photon Scattering Field II <--rat specific

2x Ballistic Control System II
2x Beta Reactor Control: Shield Power Relay I

3x Core Defence Field Purger I

5x Hobgoblin II <--rat specific, but hobgoblins are good vs everything but angels

Only a couple of missions would you have trouble with, and a lot can be handled just slowboating away from the rats(kiting works!), or increasing transversal a bit. I would never use shield rechargers, you want your resists as high as possible for the rats you're tanking(if you're lazy, there's a little icon in the mission brief showing who you're fighting generally). In l4s you should always specific tank(except for certain situations).

TinnSoldat
Caldari
Celestial Asylum
Posted - 2009.02.08 01:33:00 - [13]
 

Originally by: Kwade Kunum
Edited by: Kwade Kunum on 06/02/2009 00:37:31
Edited by: Kwade Kunum on 06/02/2009 00:36:16
I would use a fit like this:
Power Diagnostic system II
Shield Power Relay II x3

LSE II x3
Rat specific hardeners x3, ie, for Guristas, 2x Kinetic, and 1 Thermal

Arbalest Heavy Missile Launcher x7

Rigs:
3x Core Defense Field Purger I

Using a 60% kinetic/ 40% Thermal, tanks 810 dps with my skills, 1183 with all lvl 5s. Requires Engineering 5, among other things of course. Rigged T1 version tanks 575dps. Full T2, with 4 shield power relays with all maxxed skills tanks over 1600dps, but, all skills at 5 is a little unrealistic for 2.2m SP

Edit: Invun fields are useless(relatively) in PVE, When you know what type of damage the NPC will be using, you don't need to tank against every possible type, 3 invuln fields will always be outstripped by 3 rat-specifc hardeners.
Edit2: oh, yeah, I keep re-reading the post, and forgetting things :/. Again, like the poster above me said, EHP really doesn't matter in PvE too much, all that matters for a Drake is how fast your passive tank can recharge.


Umm, how the hell do u get 800 dps tank? in EFT i get 650 dps with that fitting

shadoww
Caldari Provisions
Posted - 2009.02.09 01:16:00 - [14]
 

Hi,
This is my current setup i am using to do L IV Missions...I have yet to come across a mission that i have had massive issues with other than miss agromanagement...

High-
7 x Malkuth Heavy Launchers (3 days till T2, though i think faction navy would fine with faction ammo)

Med-
1 x Inv T2, 2 x LSE T2, 1 x Heat Amp T2, 2 x Kin Amp T2 (now the amps you switch out dependent on damage, though i am doing guristas missions so not had to change them for ages)

Low-
3 x BCU T2, 1 x SPr T2

rigs-
3 x Core Defence Purger 1

Drones-
5 x Light Drones, i use hobgoblins T2, or Hornet T2 (they just batter frigs)


Now my cap just sits at 78% it never moves, and my shield rarely dips below 50% no matter what...Myself i would look more DPS, maybe i should invest in some Damage mods, rof mods in implant slots? All in all i find this ship quite nice to do missions in....

Mara Rinn
Posted - 2009.02.09 01:23:00 - [15]
 

I used to tank level 4 missions just fine in a full T1-fit Drake, without rigs.

Mids: 2 x LSE (was using FS-9 Regolith until I got T2), 2 x rat specific hardeners, AB, TP
Lows: 1 x BCU, 2 x SPR, 1 x DC.

Once you can use T2 shield hardeners specific to the rats you'll be fighting, you'll be fine. Use speed and range as your tank, and you can replace the DC with another BCU.

Add in some Core Defense Field Purgers and you can put in a third BCU.


Srgt Sunshine
Posted - 2009.02.10 09:54:00 - [16]
 

Edited by: Srgt Sunshine on 10/02/2009 10:13:30

Well i got nice experience with

High Slots
7 Limes Heavy Launcher, 1 Salvager,

Med lots:
2 Dmg Specific Hardener, 1 Caldari dmg Specific Amplifier, 2 Regolith Shield Extender,

Low Slots
1 Caldari Ballistic Control 1 tech 2 Dmg Control and 2 Shield recharger tech2 for low slot.

Rigs
+2 Shield rigs who gives 20% recharge Rate and 1 dmg Rig which gives 10% more dmg

I have atm 2.080.000 sp and i can tank quite good i am activ in 0.0 and get no problems at all. To improve your dps u can use a lot of Tech2 which costs u more Cpu and energy or u go for Faction fitting. atm i plan to buy this fitting:

High
7x Caldari Navy Heavy Launchers ( which are faster firing Rate then tech 2 and less cpu)

Med
2x Caldari Navy Ballistic Sreens each gives 55% res
2x Tech 2 Shield Extender ( there is 1 faction Extender who gives more shield but i never have seen him on market)
1x Caldarie navy Kinetic Amplifier

Low
2x Tech 2 Shield recharger
1x Tech 2 Dmg Control
1 Caldari Navy Ballistic Control

Rigs
2x Shield Rigs 20% recharge rate
1x Missil launcher Rig ´´Warhead Upgrades´´ 10% more dmg

And u shouldt use Tech2 missils or faction missils When u do Missions i wouldt take faction missils cause u can get them in the Loyality Point shop for 3000 Lp 5000Heavy Missils and 2.5 mio isk <-- Not sure about the isk amount

The nice Thing on that Fitting is the most moduls are better then Tech 2 and require less Skills cause they count as Tech1, only Problem is u only shouldt use that fitting when u are : Not at War, Abel to warp out under any Circumstances, Not traveling trough low sec.

This fitting cost u a lot

The rigs 2x 15 mio isk 1x8mio isk
Hardener 2x 14 mio isk
Amplifier 1x 7 mio isk
Balistic Control 1x 64 mio isk
Launcher 7x 55 mio isk

that makes a total of 500-600 mio isk (variating all days) only the equip + The Price for Drake which is around 30 mio and the Insurence ( i hope u have a insurence :-) 10 mio isk.

Then there comes Drones and all tech 2 stuff.

I only will use this Fitting in 0.0 where my alliance is locatet and no neutrals or wartargets come along.

I hope i couldt help u somehow and plz be aware this Fitting is my opinion what wouldt be good and its no Garantie for a succesfull Live in eve. u shouldt be realy realy carefull if u got this fitting cause in lvl 4s u get scrammt jammt and webt. And of cause u need damm good engineering skills to keep the tank up. ( my advise all engineering skills who include Shield like : Tactical shield Manipulation, Shield Management, Shield Compensation .......... up to 4 thats my skills atm and its enough.

Best Greetings and fly save have fun.
EDIT:
Well there is one Invul field whats not useless and that is Dread Guristats Invul Field which costs around 350 mio but gives u 50% on everything but this is no Option it is something to put into a titan or Carrier. And read the Information from the moduls carefully cause the most getting restriction by using more then 1 of them for exampel

1 Hardener gives 50% the 2nd gives onl 25 and the 3rd 12.5% so better forget about putting a 3rd in and put something in to kill.


 

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