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William J
VIRTUAL LIFE VANGUARD
Posted - 2009.01.31 09:59:00 - [1]
 

I just bought my new toy: Myrmidon

I'm maxed out drone pilot and like to go on roaming gangs and gate camping. Also join big fleet battles but im not sure if this ship is good to join big fleet's.

Anyone who got a setup what works really well plz post here, tx

William

Ambien Torca
Posted - 2009.01.31 10:19:00 - [2]
 

Not too good for fleets, although bonused light drones can drive tacklers away.

Norwood Franskly
Minmatar
Fleet of the Damned
Eternal Ascension
Posted - 2009.01.31 11:18:00 - [3]
 

With maxed out drone skills for fleets you're probably better in a sentry Ishtar or an Eos (running gang links) and ofc if you do have max drone skills you should be asking yourself "why haven't I trained for a carrier yet?"

For roaming gangs I've seen a group of 5 or 6 myrmidons kick a lot of ass, basically a heavy local tank combined with remote repping and armor bots. They can take a fair pounding if setup right. Again 5 or 6 ishtars in a roaming gang would probably be better (Same T2 v T1 argument as always tbh)...

Leiara Knight
Gallente
The Oblivion Guard
Posted - 2009.01.31 11:32:00 - [4]
 

A fleet-configured Myrmidon is a bold gambit, fraught with peril. However, with rabid determination and a few sets of brown underpants I'm sure you'll find your stride.

For the crushing defeats that are sure to come it never hurts to point the finger of blame at some hapless patsy in your gang, deflecting accusing eyes from your many and varied inadequacies.

TimMc
Brutal Deliverance
Gypsy Band
Posted - 2009.01.31 12:21:00 - [5]
 

Since lack of bandwidth, I think I would stick to using the Myrmidon in empire. Ishtar is far better for fleets.

William J
VIRTUAL LIFE VANGUARD
Posted - 2009.02.01 09:53:00 - [6]
 

Originally by: Leiara Knight
A fleet-configured Myrmidon is a bold gambit, fraught with peril. However, with rabid determination and a few sets of brown underpants I'm sure you'll find your stride.

For the crushing defeats that are sure to come it never hurts to point the finger of blame at some hapless patsy in your gang, deflecting accusing eyes from your many and varied inadequacies.


tx alot, very usefull ugh

Myrmidon= around 30 mill
Isthar= 80-90 mill??

I've very less pvp experience and the change of getting poped is very high so i dont want to risk an isthar atm, im not living in empire, my homebase is in 0.0.

Plz anyone have a good pvp setup for the Myrmidon?

Tx

William

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.02.01 10:18:00 - [7]
 

Originally by: William J
Originally by: Leiara Knight
A fleet-configured Myrmidon is a bold gambit, fraught with peril. However, with rabid determination and a few sets of brown underpants I'm sure you'll find your stride.

For the crushing defeats that are sure to come it never hurts to point the finger of blame at some hapless patsy in your gang, deflecting accusing eyes from your many and varied inadequacies.


tx alot, very usefull ugh

Myrmidon= around 30 mill
Isthar= 80-90 mill??

I've very less pvp experience and the change of getting poped is very high so i dont want to risk an isthar atm, im not living in empire, my homebase is in 0.0.

Plz anyone have a good pvp setup for the Myrmidon?

Tx

William



No-one is going to bother shooting you, and there's not much you can do about it if they do, so put a MWD in, then I guess a sensor booster, then a sensor booster, I suppose, 2 drone nav & 1 omni tracking in your mids.

High slots... a couple of drone link augs, a couple of remote reps, and maybe a salvager. hey, put a cyno gen on too. If you can cyno, you'll always be some use in a fleet. If you can use a gang link, fit a gang link.

Lows: DCU, 2 EANM II, couple of speed mods, one of those sensor strength things.

Your function will be to send hilariously fast light drones after interceptors and dictors. Pack warriors and hobgobs, plus a flight of vespa EC-600 in case you get tackled by something heavy.


Seriously though, battlecruisers don't really belong in fleet fights.

Grek Forto
Crosshair Corp
Posted - 2009.02.01 13:51:00 - [8]
 

Originally by: Malcanis
Seriously though, battlecruisers don't really belong in fleet fights.


You win "The most stupid sentence of the day" award.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.02.01 20:49:00 - [9]
 

Originally by: Grek Forto
Originally by: Malcanis
Seriously though, battlecruisers don't really belong in fleet fights.


You win "The most stupid sentence of the day" award.


Easily demonstrated by such examples as:

Kirtan Loor
Divine Retribution
Sons of Tangra
Posted - 2009.02.01 21:55:00 - [10]
 

For those roaming gangs mobility > tank. So if I were to use a myrm instead of ishtar, I would probably use something like this:

[Myrmidon, Myrm]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II
Inertia Stabilizers II

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Conjunctive Magnetometric ECCM Scanning Array I
Sensor Booster II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive

250mm Railgun II, Spike M
250mm Railgun II, Spike M
250mm Railgun II, Spike M
250mm Railgun II, Spike M
Drone Link Augmentor I
Drone Link Augmentor I

[empty rig slot]
[empty rig slot]
[empty rig slot]

Bouncer II x3
Garde II x3

80k+ optimal on rails 40k+ optimal on gardes and 80k+ optimal on bouncers with 95k+ drone control range.

With bouncers and spike: 300+dps
With gardes and CNAM: 450+dps

You won't have any tank, stay away and warp out when needed. Assign buttons for scooping drones and ordering them to engage.

For low sec gate camps, I believe brutix would make you happier.

TimMc
Brutal Deliverance
Gypsy Band
Posted - 2009.02.01 23:32:00 - [11]
 

Edited by: TimMc on 01/02/2009 23:34:12
Originally by: Malcanis
Originally by: Grek Forto
Originally by: Malcanis
Seriously though, battlecruisers don't really belong in fleet fights.


You win "The most stupid sentence of the day" award.


Easily demonstrated by such examples as:


Ferox is only BC that can do it iirc, otherwise best to leave it to HACs and BS.

Edit: Anyway, generic myrmidon setup. Can replace a rep with 800mm plate if gang is getting larger, but plates slow you down.

[Myrmidon, General PvP]
Medium Armor Repairer II
Medium Armor Repairer II
Damage Control II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II

10MN MicroWarpdrive II
Warp Disruptor II
X5 Prototype I Engine Enervator
Medium Capacitor Booster II, Cap Booster 800
Sensor Booster II, Scan Resolution

Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M

Hybrid Burst Aerator I
Hybrid Collision Accelerator I
[empty rig slot]

Hammerhead II x5

and other drones: spares, ecm, lights etc.

The Vixen
Stone Rosary
Posted - 2009.02.02 02:51:00 - [12]
 

Originally by: Leiara Knight
A fleet-configured Myrmidon is a bold gambit, fraught with peril. However, with rabid determination and a few sets of brown underpants I'm sure you'll find your stride.

For the crushing defeats that are sure to come it never hurts to point the finger of blame at some hapless patsy in your gang, deflecting accusing eyes from your many and varied inadequacies.


Thanks for posting. Shocked
Beautifully written, Shakespeare. Rolling Eyes


Leiara Knight
Gallente
The Oblivion Guard
Posted - 2009.02.02 03:36:00 - [13]
 

Originally by: The Vixen
Originally by: Leiara Knight
A fleet-configured Myrmidon is a bold gambit, fraught with peril. However, with rabid determination and a few sets of brown underpants I'm sure you'll find your stride.

For the crushing defeats that are sure to come it never hurts to point the finger of blame at some hapless patsy in your gang, deflecting accusing eyes from your many and varied inadequacies.


Thanks for posting. Shocked
Beautifully written, Shakespeare. Rolling Eyes



I think somebody needs to turn their frown upside down. Come and sit on Aunty Leiara's lap!

The Vixen
Stone Rosary
Posted - 2009.02.02 23:47:00 - [14]
 

Originally by: Leiara Knight
Originally by: The Vixen
Originally by: Leiara Knight
A fleet-configured Myrmidon is a bold gambit, fraught with peril. However, with rabid determination and a few sets of brown underpants I'm sure you'll find your stride.

For the crushing defeats that are sure to come it never hurts to point the finger of blame at some hapless patsy in your gang, deflecting accusing eyes from your many and varied inadequacies.


Thanks for posting. Shocked
Beautifully written, Shakespeare. Rolling Eyes



I think somebody needs to turn their frown upside down. Come and sit on Aunty Leiara's lap!



/me sits on Leiara's lap.
I want a pony. Surprised

Artemis Rose
Clandestine Vector
THE SPACE P0LICE
Posted - 2009.02.03 00:27:00 - [15]
 

Try a shield buffer Neutron Myrm for the lulz

6x Neutron II

1x MWD
1x Pt
1x Web
2x LSE

1x Damage control
2x Power Diagnostic
3x Magstab

3x Shield rigging.

2x Serkers 2x Valks 1x Warrior + ECM/Light drone flights for tacklers and what not.

Lindsay Logan
Posted - 2009.02.03 00:32:00 - [16]
 

Myrm is best suited for low sec romaing or samll gang roaming imo. Its a nice ships for just that.

A corp mate uses this:

[Myrmidon, Laser PvP]
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Medium Armor Repairer II
Heat Sink II
Damage Control II

ECCM - Magnetometric II
Medium Capacitor Booster II, Cap Booster 800
Fleeting Warp Disruptor I
Fleeting Propulsion Inhibitor I
10MN MicroWarpdrive II

Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M

Nanobot Accelerator I
Auxiliary Nano Pump I
Auxiliary Nano Pump I

Ogre II x2
Hammerhead II x2
Hobgoblin II x1
Vespa EC-600 x5
Warrior II x5

His drones may be changed now, its a long time since I got the setup form him ^^. Projectile guns would use less cap as well, but lasers got good stuff for em. Use multifreq when you got the targets close and webbed, or stay at 20km if you want. Dpends. This was made before QR, so might need to revise some aspects of it :P


 

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