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Sister Bloom
Posted - 2009.01.25 22:56:00 - [1]
 

Please can we have the new ships with the ability to use mining lasers, the solo miner with a years worth of skill can only earn 8mill per hour in empire where a combatant with 6 mths of skill can earn 20 mill up.

Give us the ability to use the new ship solo. Give us the ability to fit mining lasers instead of having to have an alt to do the hauling!! Crying or Very sad

5 yrs of mining and ccp not changed a thing Sad


Barbara Nichole
Cryogenic Consultancy
Black Sun Alliance
Posted - 2009.01.26 06:05:00 - [2]
 

There's not much new in the last 100 years of real mining either.


Rolly Polly
20th Legion
Sodalitas XX
Posted - 2009.01.26 07:06:00 - [3]
 

There's loads new in the last 100 years, nothing you can go do on your own though so it's still a valid enough response.

3AKOHHO
Posted - 2009.01.26 07:45:00 - [4]
 

I guess, less risk = less ISK.

Niccolado Starwalker
Gallente
Shadow Templars
Posted - 2009.01.26 08:37:00 - [5]
 

Edited by: Niccolado Starwalker on 26/01/2009 08:37:54
Originally by: 3AKOHHO
I guess, less risk = less ISK.


Maybe, but I would like to see this equation too:

More investment (in skills etc) = more isk

After all miners and industrials are an integral and very important part of EVE too.


Major Celine
Posted - 2009.01.26 08:43:00 - [6]
 

Originally by: Sister Bloom
5 yrs of mining and ccp not changed a thing Sad


You should welcome this! See what happened to all the things which have been "re-balanced". I just say Minmatar, webs, missiles, dampner and so on. No one is whining about mining is overpowered. You shouldn't complain, seriously.

Camilo Cienfuegos
Earned In Blood
Posted - 2009.01.26 09:24:00 - [7]
 

Quote:
5 yrs of mining and ccp not changed a thing


So... the Rorqual and Orca don't actually exist?
Bottom line is you're trying to solo-play a multiplayer game. Go out and find some friends! Evil or Very Mad

Element 22
Gallente
Posted - 2009.01.26 09:33:00 - [8]
 

No the issue is the Free Market. It's too free. Such a market of such loose morals cannot be expected to benefit any serious long term partner with regards to both happiness and hygiene.

No. We must break the market's spirit. Bend it to our will, and in or better knowledge bring it up to be a more pleasant and correct market with manners that stays up when we want it to and only goes down when we give it permission.

Yes CCP, you only need to bring back the C you hid away long ago.


Shocked

Rordan D'Kherr
Amarr
Posted - 2009.01.26 10:44:00 - [9]
 

Originally by: Element 22
No the issue is the Free Market. It's too free.


If you try to nerf the self-correcting power of the market, you will harm the whole game.

Originally by: Element 22
Yes CCP, you only need to bring back the C you hid away long ago.


What is the "C" you are talking about?

Cyberman Mastermind
Posted - 2009.01.26 10:51:00 - [10]
 

Originally by: Camilo Cienfuegos
Bottom line is you're trying to solo-play a multiplayer game. Go out and find some friends! Evil or Very Mad

The mission-runner can be solo. He has to, in fact, or it doesn't really pay off.
So why is it wrong if a miner wants to be solo? Yet miners can't really work efficiently if alone, but if they gang up, they get even less money than now because the reward doesn't increase fast enough.
(Unless you've got a lot of people in your group.)

The bottom line is - mining doesn't work like the rest of eve. It's a nice hobby, but rarely anything else.

Element 22
Gallente
Posted - 2009.01.26 10:56:00 - [11]
 

Originally by: Rordan D'Kherr
Originally by: Element 22
No the issue is the Free Market. It's too free.


If you try to nerf the self-correcting power of the market, you will harm the whole game.

Originally by: Element 22
Yes CCP, you only need to bring back the C you hid away long ago.


What is the "C" you are talking about?


Neutral

203
Gallente
Posted - 2009.01.27 14:30:00 - [12]
 

Originally by: Camilo Cienfuegos
Quote:
5 yrs of mining and ccp not changed a thing


So... the Rorqual and Orca don't actually exist?


They do, but are useless to the Solo as they can't fit Lasers.

Sigras
Gallente
Conglomo
Posted - 2009.01.27 15:14:00 - [13]
 

so its not that they didnt change anything; they just didnt change what you wanted them to . . . is that it?

Red Flag
Posted - 2009.01.27 15:15:00 - [14]
 

The empire miner does get boned. However, the problem isn't the mining equipment or ships.

The problem is this:

Every new player comes into Eve with no idea how the game 'really' works. They try out level 1 missions, find them boring and very unrewarding in terms of pay. Or they find them very difficult to complete and very unrewarding in terms of play.

So, the new player then tries out mining. They find that by mining they can make MORE ISK then a level 1 mission, and thus come under the belief that mining pays more then missions do. (Because for them at that moment, when they're brand new to Eve it does pay more then missions.)

So, then you get the new players investing all their skill train time and such into mining. They keep increasing their mining skills so they can make more and more ISK. However, eventually the reach a point where they're sick and tired of mining!

Then they go and try out PvP and/or missions, and if they weren't already clued in by a friend they discover that higher level missions PAY MORE THAN MINING! Then they get ****ed off and make posts like this on the forums.

=-=-=-=-=

The problem isn't ships or equipment. The price of ore is set determined by the market.

The problem is there are A LOT of miners. Also, ISK Farmers tend to mine, which drives the price of ore down as well (especially in empire).

If CCP comes out with new ships and equipment to increase mining production, the next complaint we'll see is that there are not enough mining belts in empire! (It can already be difficult to find one right before the new belts spawn.)

Arrow New skills/ships/equipment will not increase empire mining profits. They'll only drive the price of ore down, and with it the price of everything else players can build.

Elysarian
Minmatar
Elysarian Corp
Posted - 2009.01.27 18:16:00 - [15]
 

The only way to increase profit from mining reliably would be to remove (insert nationality here) ISK farmers/sellers...

Unfortunately it's quite difficult, in most cases, to tell the difference between a farmer running a crap-ton of accounts and an afk-miner these days (likely neither would respond to you talking to them).

Also, macros: difficult to remove unless detected by other means as they tend to warp at the slightest sign of trouble.

CCP are doing the best they can to remove ISK sellers from the game (reporting them before blocking them helps here).

Illioe
Posted - 2009.01.27 18:53:00 - [16]
 

High sec mining is pretty much fine imo, but low/null sec could use a boost.

Guilliman R
Gallente
Northstar Cabal
Important Internet Spaceship League
Posted - 2009.01.27 19:25:00 - [17]
 

Rather have ALL* T1 loot removed from drop/loot tables.

*With the exception of:
-Higher Meta levels of said Items (also knows as named modules).
-Warehouse/silo drops.

This would make ALL Basic T1 modules entirely Player made. Sounds like a massive boost to miners to me? Find a market of items somewhere and start producing. Or sell your miners at now higher price to the producers. Sure ships become a bit more expensive, but who cares? Didn't kill eve in the past.

Vaerla Myshtana
Gallente
ScIdama
Endless Renaissance
Posted - 2009.01.28 03:36:00 - [18]
 

Originally by: Rordan D'Kherr
Originally by: Element 22
No the issue is the Free Market. It's too free.


If you try to nerf the self-correcting power of the market, you will harm the whole game.

Originally by: Element 22
Yes CCP, you only need to bring back the C you hid away long ago.


What is the "C" you are talking about?


It's a historical reference to the former "Union of Soviet Socialist Republics" or "USSR". In Russian, it is "Союз Советских Социалистических Республик" or "CCCP".

http://en.wikipedia.org/wiki/Cccp

I thought it was rather amusing, myself. Laughing

Vaerla Myshtana
Gallente
ScIdama
Endless Renaissance
Posted - 2009.01.28 03:53:00 - [19]
 

Originally by: Red Flag
The problem isn't ships or equipment. The price of ore is set determined by the market.

The problem is there are A LOT of miners. Also, ISK Farmers tend to mine, which drives the price of ore down as well (especially in empire).

If CCP comes out with new ships and equipment to increase mining production, the next complaint we'll see is that there are not enough mining belts in empire! (It can already be difficult to find one right before the new belts spawn.)

Arrow New skills/ships/equipment will not increase empire mining profits. They'll only drive the price of ore down, and with it the price of everything else players can build.



That's a nice analysis in the part I did not quote. I'm just responding to the quoted part.

I have to agree that there is an unfilled niche for a lightly armed "ninja miner" for low-sec mining. The light armament is for dealing with the minor belt rats, but the miner will still have to get clear before any serious smackdown arrives. Depending on the cost and the stats, such a ship would be less useful for high-sec than low-sec.

Johli
Caldari
Thundercats
RAZOR Alliance
Posted - 2009.01.28 03:59:00 - [20]
 

I read: "I want more isk for no/little risk."

If you want more isk mining safely in empire, get a few mining alts, or join a carebear corp.

EVE works like more risk=more isk. Anything else is :psyduck:

Miraqu
Caldari
Posted - 2009.01.28 11:09:00 - [21]
 

Originally by: Cyberman Mastermind


The bottom line is - mining doesn't work like the rest of eve. It's a nice hobby, but rarely anything else.



Thats not true. Get in a nice industry corp in deep 0.0 space, then go out mining bist/ark/merc/crok with 20+ hulks and a rorqual and you'll really see that mining pays!

The larger the Gang the larger the profit, especially with an rorqual or an orca.

Cyberman Mastermind
Posted - 2009.01.28 12:43:00 - [22]
 

Originally by: Miraqu
Originally by: Cyberman Mastermind


The bottom line is - mining doesn't work like the rest of eve. It's a nice hobby, but rarely anything else.



Thats not true. Get in a nice industry corp in deep 0.0 space, then go out mining bist/ark/merc/crok with 20+ hulks and a rorqual and you'll really see that mining pays!

That's why I wrote "RARELY anything else" Very Happy

I realize that, but compared to, for example, missions or ratting, mining (solo) can't really be more than a hobby.
You can easily make a fortune ratting or mission-ing if you're alone, but not with mining.

Red Flag
Posted - 2009.02.07 22:46:00 - [23]
 

Originally by: Elysarian
The only way to increase profit from mining reliably would be to remove (insert nationality here) ISK farmers/sellers...

Unfortunately it's quite difficult, in most cases, to tell the difference between a farmer running a crap-ton of accounts and an afk-miner these days (likely neither would respond to you talking to them).

Also, macros: difficult to remove unless detected by other means as they tend to warp at the slightest sign of trouble.

CCP are doing the best they can to remove ISK sellers from the game (reporting them before blocking them helps here).


Yes, American ISK Farmers are such a huge problem; They're just as annoying as the European ISK Farmers who everyone knows as just as annoying as the Asian ISK Farmers; Who are right on part with the African ISK Farmers; And we know those African ISK Farmers are just as annoying as the Australian ISK Farmers; And the Australian ISK Farmers bug everyone as much as the South American ISK Farmers.

Do we really need "(Insert Nationality Here)"?


 

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