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blankseplocked Container Chaos: (or: How to improve container use)
 
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Killshot DeathBunny
Posted - 2009.01.24 16:57:00 - [1]
 

Just like everyone else, I have been on the bandwagon to get Hanger Partitions, or Filters, or anything that vaguely resembles love.

After thinking on it overnight, I realized the approach (Short term) may be wrong.

I hate containers. Why do I hate containers... had to think about that for a while.

I hate containers because they are CLUTTER. How so you might ask? Simply put A small secure container when assembled has a MASS of 100m3, and a small secure container when UN-ASSEMBLED has a mass of ?!?!? 100 m3?!?!?!? What is entailed in assembly? Just putting a sticker on that says "now this can be used" or "inspected by #13"?

OK, so stacking containers that are not assembled reduces clutter... well no it doesn't. Since I can't put them away and out of sight, I have a choice, I can either have a variety of containers, all in stacks around my hanger, OR I can just be stuck using the station containers. (which have their own problem) If I use ONLY station containers, then I have 5-25 IDENTICAL containers to visually sort through. Additionally, Why should I need to use a Station Container to hold 3 skill books that I want to keep separate from everything else... THEN when I'm done with that container I CAN'T un-assemble it for 3 weeks... Which sucks.

I can put an un-assembled Manticore (2,500m3) in a station container, but I can't put an un-assembled small container (100m3m that SHOULD be 10m3) inside that same container.

Implementing this system will have a subtle effect on the game, suddenly non-Station containers will be useful for more than just contracts. They will, to a limited degree, become a commodity, the NPC stations that sell them will sell more, and (if there are prints available) players will start making the containers to sell.


Summary.

Allow un-assembled containers to be stored/stacked as needed just like ANY OTHER item in the game. Once it's assembled it cannot be stored inside another container. This will allow for players to purchase a number of different size containers and keep them in a single container till they are needed and then put them away when done.

Also it would be nice to have a NON-Audit log version of the station container for individual use.



Kitsumi
Minmatar
Posted - 2009.01.24 17:33:00 - [2]
 

Not to be a nitpicker but, uhm, you do realize that the mass of the item not changing is how it should be. Don't believe me. Go to an office supplies store, buy a container of document sized boxes. Pull one out of the container, weigh it. Assemble it. Weigh it again. Same weight... same mass at 1g.

Now, the volume & capacity has changed as before you assembled it you could fit maybe 12 pages into it. After assembling it you can fit about 2000 pages. ugh

Killshot DeathBunny
Posted - 2009.01.24 17:59:00 - [3]
 

Edited by: Killshot DeathBunny on 24/01/2009 18:01:10
You are correct,

Please replace the word Volume in my above post wherever you see the word mass...

My point Still holds true as I was looking at the Volume and not the mass when I was verifying my details.

Small Secure Container Unassembled:
Capacity - 120m3 <------ Huh? Should be ZERO since I can't put stuff in it.
Volume --- 100m3 <------ should be 10-20m3 since it's not assembled.
Mass ----- 10000m3

Small Secure Container Assembled:
Capacity - 120m3
Volume --- 100m3
Mass ----- 10000m3

WHY?!?!?

Aya Sin
Posted - 2009.01.24 18:23:00 - [4]
 

Yes, that's all somewhat annoying.

As for the "can't destroy me for 3 weeks"-problem: Contract them to an alt of yours. Out of sight, out of mind. And yes, that is possible and yes it's completely stupid that I can just contract it to another char but not delete it.

Barbara Nichole
Cryogenic Consultancy
Black Sun Alliance
Posted - 2009.01.26 06:56:00 - [5]
 

Quote:
I hate containers because they are CLUTTER


Have you ever seen a map of the objects floating around just this planet..? The clutter isnít as bad as it could be... And this clutter of which you speak is no longer permanent.

Brand Trent
Posted - 2009.01.26 14:44:00 - [6]
 

Originally by: Barbara Nichole
Quote:
I hate containers because they are CLUTTER


Have you ever seen a map of the objects floating around just this planet..? The clutter isnít as bad as it could be... And this clutter of which you speak is no longer permanent.


How is this in any way constructive or even relevant to this topic? Containers in this game could use some attention, in fact all inventory management could. This is a decent concept that would probably help alleviate some of the players issues.

/sign

Killshot DeathBunny
Posted - 2009.01.30 21:32:00 - [7]
 

/bump

more feedback pls,

Good OR bad.

ninjaholic
Gallente
House Aratus
Fatal Ascension
Posted - 2009.01.30 23:19:00 - [8]
 

Also this.

And HELL YEA, I want some way to disable audit log containers, or buy lockable non-audit log containers.

Also, I like the idea Smile

/signed !!!

Naibasak
Posted - 2009.01.31 02:38:00 - [9]
 

I personally use general freight containers; they interfere with what you want them to do a lot less than any of the station ones.

Red Flag
Posted - 2009.01.31 23:53:00 - [10]
 

I once was on this bandwagon as well. Somebody in CCP loves these crazy cans.

I find it amazing that a can holds 1,300 while it's outer volume is only 1,000. They say it's some dimensional thing, and I'm alright with it for the most part.

However, I once was in those who asked CCP to give up "Freight Containers". We all meant cans that would have the same size inside as they do outside, (so that they couldn't be used as expander) and thus could be used inside freighters for organization. What do we get instead? A massive "Freight Container" that's basically a "Giant-Giant Container". Not at all useful for freighter pilots to keep all the tiny bits and pieces of things organized the way they would like them to be organized.

Caldari 5
Amarr
The Element Syndicate
Blazing Angels Alliance
Posted - 2009.02.01 00:20:00 - [11]
 

I don't really have a problem with the containers from a Clutter Perspective, I do however wish that I could look inside them from my assets.

Killshot DeathBunny
Posted - 2009.02.02 14:20:00 - [12]
 

/bumpage

0August0
Gallente
Gooch Unlimited
Posted - 2009.02.02 15:52:00 - [13]
 

I'd love to see us get the ability to stack assembled containers inside of other containers.


CommanderData211
Posted - 2009.02.02 16:28:00 - [14]
 

Item Tabs

I am all for making containers more useful, as well as implementing an item tab idea. I think they go hand in hand.

Killshot DeathBunny
Posted - 2009.02.03 14:13:00 - [15]
 

/bump

Once more, with feeling.

I noticed that the Common Ideas thread has not been updated in about 6 months. I wonder if this will ever get on the list.

Psihius
Caldari
Anarchist Dawn
U N K N O W N
Posted - 2009.02.03 15:30:00 - [16]
 

Signed, really I'd like to see a secure cargo container witch can be transported by an Industrial Ship, ejected into space and assembled with some decent storage (say 50k or 100k m3). I just ancor it and use it for some time, then transport somethere elsewhere. And it would really make less cargo containers in high-sec belts - I saw a belt with 50+ secure cargo containers, 20-30 are more common - that's a huge amount of objects in space if you take all high-sec space.

Killshot DeathBunny
Posted - 2009.02.06 17:59:00 - [17]
 

/bump

Is there a technical reason this -can't- be done?

Is there a balance issue that this would cause?

Could this be the solution to the T2 Ship problem now that ...

Nevermind the last one.


 

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