open All Channels
seplocked Crime and Punishment
blankseplocked The purpose of the aggro timer -- comedy.
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Teiresias
Rage For Order
Nihil-Obstat
Posted - 2009.01.06 03:45:00 - [1]
 

So, last night a neutral Taranis is bouncing around 0.0 harassing miners and generally being an ass. I got a lock on him near a gate, but being in a Sacrilege couldn't do much as long as he stayed out of range. He did engage briefly, then jumped out and continued harassing for a few more minutes before logging out at a safe.

I get him on scan and go for a covops to probe him out. Bust his safe and warp in on him. Not knowing how long I've really got before his timer expires and he disappears for good, I'm trying to get his ship at least, but I've only got one gun and its slow going.

Everyone else is away elsewhere and can't clone except for one carebear alliance member who has only one armed ship in the entire region.

Its a Mackinaw.

Sometimes you make do with what you have.

Linky

Anathema + Mackinaw == dead Taranis (provided it's logged out)

Elias Modron
S.K. Astronautics
Cascade Associates
Posted - 2009.01.06 03:46:00 - [2]
 

this is a bad post

Teiresias
Rage For Order
Nihil-Obstat
Posted - 2009.01.06 03:47:00 - [3]
 

Spoken like a Taranis pilot. :P

Sindek Yarivov
Posted - 2009.01.06 03:48:00 - [4]
 

Please reply as to which region this is...we need a gang to come down and see the Mackinaw of DOOM.

Zar Terra
Posted - 2009.01.06 03:50:00 - [5]
 

This post fails to deliver.

Karrade Krise
Posted - 2009.01.06 03:54:00 - [6]
 

Edited by: Karrade Krise on 06/01/2009 03:54:10
heh, made me chuckle Smile

"only one armed ship in the entire region.

Its a Mackinaw."

Ecchus
Minmatar
Egbinger Mining Co
Posted - 2009.01.06 03:57:00 - [7]
 

Originally by: Sindek Yarivov
Please reply as to which region this is...we need a gang to come down and see the Mackinaw of DOOM.


The Mackinaw of DOOM strikes from the shadows and vanishes until needed again.


Epegi Givo
Amarr
Department of Redundancy Dpt.
Posted - 2009.01.06 05:00:00 - [8]
 

someone is going to be sad when they log back on...

Misanth
RABBLE RABBLE RABBLE
Posted - 2009.01.06 06:01:00 - [9]
 

I see CYVOK is flying Taranis' these days.

You'd think people learn from others mistakes. Razz

Ralarina
Caldari
Vivicide
Posted - 2009.01.06 07:49:00 - [10]
 

Edited by: Ralarina on 06/01/2009 07:49:19
Originally by: Karrade Krise
Edited by: Karrade Krise on 06/01/2009 03:54:10
heh, made me chuckle Smile

"only one armed ship in the entire region.

Its a Mackinaw."



"There must be other ships in the Quadrant??"

"Other ships, yes, but no experienced commanders. Captain.."

"Oh, please.."

"I need Jim Kirk."

Neyro7830
Gallente
Red Federation
Posted - 2009.01.06 07:52:00 - [11]
 

Originally by: Ralarina
Edited by: Ralarina on 06/01/2009 07:49:19
Originally by: Karrade Krise
Edited by: Karrade Krise on 06/01/2009 03:54:10
heh, made me chuckle Smile

"only one armed ship in the entire region.

Its a Mackinaw."



"There must be other ships in the Quadrant??"

"Other ships, yes, but no experienced commanders. Captain.."

"Oh, please.."

"I need Jim Kirk."


LOOOOOOL

Tau Dades
Caldari
Even End of the Universe
Posted - 2009.01.06 18:54:00 - [12]
 

Originally by: Ralarina

"I need Jim Kirk."


Star Trekkin

jimmyjam
Gallente
Sinner Among Saints
Exquisite Malevolence
Posted - 2009.01.06 20:40:00 - [13]
 

i got a half chub from this thread!!

Xaoc Quaesitor
Posted - 2009.01.07 00:40:00 - [14]
 

Doesn't the aggression timer reset to 15 minutes every time the player's ship is aggressed? You should have let the Mack do it by himself.

Nexus Kinnon
Genos Occidere
HYDRA RELOADED
Posted - 2009.01.07 01:24:00 - [15]
 

Originally by: Elias Modron
this is a bad post


your sig makes this thread good

Boingie
Posted - 2009.01.07 01:54:00 - [16]
 

Your timer resets to 15 every time you commit an aggressive act. Aggressive acts committed upon you by someone else don't change it.

Avaricia
The Accursed
Space Jerks
Posted - 2009.01.07 04:36:00 - [17]
 

Originally by: Boingie
Your timer resets to 15 every time you commit an aggressive act. Aggressive acts committed upon you by someone else don't change it.
wrong.

shooting someone else or being shot at, without doing anyhting but being shot, both start your timer. logging out during the timer also resets it, as does logging back in with the timer active, and losing your ship gives your pod another 15. once you've logged out, being shot at no longer resets the timer.

Arcane Azmadi
Caldari
First Flying Wing Inc
Primary.
Posted - 2009.01.07 08:46:00 - [18]
 

Originally by: Tau Dades
Originally by: Ralarina

"I need Jim Kirk."


Star Trekkin

I think we should use that music video as the EVE-specific equivalent of a Rickroll. Trekroll anyone?

theSONARnet
Gallente
IT Alliance
Posted - 2009.01.07 17:58:00 - [19]
 

lol awesome story


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only