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blankseplocked 00:16:53 Notify Your salvaging attempt failed this time.
 
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Vyktor Abyss
The Abyss Corporation
Posted - 2008.12.20 00:49:00 - [1]
 

(and the subject was after 10 minutes of salvaging)

....

00:36:11 Notify Your salvaging attempt failed this time.

....

While I wait here's the story:

I engage and destroy 3 Assualt frigates (2x Jaguar, 1x Harpy) in my Myrmidon.

I collect loot and then begin to repeatedly salvage the wrecks with my 1 salvager - I have salvaging lvl 3.

2nd attempt I salvage a Jaguar wreck for 2 metal scraps and 1 Trigger unit.

....

00:38:42 Notify You successfully salvage from the Minmatar Elite Frigate Wreck.

1 Intact armour plate, 1 Logic circuit

....

00:41:12 Notify Your salvaging attempt failed this time.

.... etc etc

I'm still salvaging the 3rd wreck and in order to not have this forum time out my login I will have to finish it before my salvaging is finished.

The point is T2 salvaging really needs looking at CCP. I know I have bare minimum skills for it, but taking nearly an hour to salvage 3 wrecks that took 5 minutes to make is ridiculous.

00:45:44 Notify You successfully salvage from the Caldari Elite Frigate Wreck.

1 Telemetry Processer, 1 Intact Shield Emitter, 2 Scrap metal.

Thank God I can play the game again now. Mad


Carebearius Maximus
Posted - 2008.12.20 02:06:00 - [2]
 

You could start training Salvaging IV the next time and it may complete by the time you finish salvaging your wrecks.

Psychotic Penguin
Gallente
The Professional's Club
The Second Genesis
Posted - 2008.12.20 02:13:00 - [3]
 

so you are complaining that a low salvaging skill is not all powerful?

Tkar vonBiggendorf
Gallente
Snake Eyes Inc
Posted - 2008.12.20 02:36:00 - [4]
 

Could just be me, but when I find one getting stuck for a long time, stopping the salvager and restarting it seems to help rather than just letting it cycle. Maybe it throws a different seed into the random number generator or something.

Another level on the skill is certainly recommended, though. It's chance based, so yes, there's always a chance of failing over and over and over and over and over ...

Vyktor Abyss
The Abyss Corporation
Posted - 2008.12.20 05:56:00 - [5]
 

The problem with it being chance based is not what I'm complaining about.

I do think however there should be a maximum number of salvage attempts before any wreck disappears to stop people with the skills to salvage the stuff from wasting hours.

I dont really care if that means I dont get anything - so long as the wreck is gone and I know I gave it a shot.

The current system means that even with lvl 4 or 5 skills you can still sit there for ages and ages before getting lucky, so the skills are only saving you a bit of time rather than actually increasing the chance you'll get more salvage than someone with the lvl 3 skill.

IMHO this game design needs improving so salvaging T2 wrecks is not wasting so much of everybody's time. Cheers.

Clansworth
Good Rock Materials
Posted - 2008.12.20 08:36:00 - [6]
 

Edited by: Clansworth on 20/12/2008 08:36:33
A dedicated salvager can cut through tech 2 wrecks relatively easily. Salvaging to IV or V, with 1-3 salvage tackle rigs. Throw in a 'Hardwiring - Poteque Pharmaceuticals 'Prospector' PPY-1' and maybe even the PPZ-1 for extra goodness.

SPQRMocton
Minmatar
Vertigo Heavy Industries
Vertigo Coalition
Posted - 2008.12.23 12:27:00 - [7]
 

salvaging 5 ftw

Arnold Kruger
Superior Systems
Posted - 2008.12.23 13:20:00 - [8]
 

Salvager tackle helps alot.


UniTwo
Evolution
IT Alliance
Posted - 2008.12.23 14:55:00 - [9]
 

Jerdola was killed in my system a month ago.... i went there with catalyst and began salvaging the little bastard... i stayed there for 10min yes... but gave me 15 intact plates.... nice income for 10min wasted time!..

T2 salvaging can take much time... but it pays of if u are salvaging the right wreck.

IE: Salvaging skill LVL IV and Catalyst rigged....

Shaen Vesuvius
Posted - 2008.12.23 15:51:00 - [10]
 

Ehm what are you saying exactly?:

"I have skill level 1 at using weapon/module X, and I rarely succeed, therefor the game sucks."

or

"I just figured out that it pays off to train skills to lvl4"

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2008.12.23 17:22:00 - [11]
 

Quote:
A dedicated salvager can cut through tech 2 wrecks relatively easily. Salvaging to IV or V, with 1-3 salvage tackle rigs. Throw in a 'Hardwiring - Poteque Pharmaceuticals 'Prospector' PPY-1' and maybe even the PPZ-1 for extra goodness.


This.

Trying to salvage high-end (t2) wrecks with no rigs, bare-minimum skills and no implants and ONE salvager is like mining in a Navitas...with only one mining laser and no upgrades or mining-related mods on at all.

Velicitia
Gallente
Open Designs
Posted - 2008.12.25 19:42:00 - [12]
 

Originally by: Kahega Amielden
Quote:
A dedicated salvager can cut through tech 2 wrecks relatively easily. Salvaging to IV or V, with 1-3 salvage tackle rigs. Throw in a 'Hardwiring - Poteque Pharmaceuticals 'Prospector' PPY-1' and maybe even the PPZ-1 for extra goodness.


This.

Trying to salvage high-end (t2) wrecks with no rigs, bare-minimum skills and no implants and ONE salvager is like mining in a Navitas...with only one mining laser and no upgrades or mining-related mods on at all.


I was gonna say a Velator.... with the civilian miner.Very Happy

Akita T
Caldari Navy Volunteer Task Force
Posted - 2008.12.26 03:38:00 - [13]
 

Edited by: Akita T on 26/12/2008 03:40:59
Originally by: Vyktor Abyss
The current system means that even with lvl 4 or 5 skills you can still sit there for ages and ages before getting lucky, so the skills are only saving you a bit of time rather than actually increasing the chance you'll get more salvage than someone with the lvl 3 skill.

Actually, the wrecks you're talking about probably have a "-13% difficulty access modifier", which means your actual salvage chance with level 3 skill is roughly 2% per cycle (so, on average, about 8 minutes 20 sec per wreck), assuming a single salvager being used.
Taking the skill to L4 would mean you get a 7% salvage chance per cycle, effectively reducing the average salvage time by a factor of 3.5, so ~2 minutes 20 sec instead of ~8 minutes 20 sec on average.

Or, ok, maybe a -12% modifier, so 3% chance at L3 (close to 5 min 30 sec average) and 8% chance at L4 (closer to 2 min 10 sec average). Still a noticeable improvement.

Artemis Rose
Clandestine Vector
THE SPACE P0LICE
Posted - 2008.12.26 04:41:00 - [14]
 

As annoying as it is, it is a special advanced wreck that shouldn't be able to be popped up of all its vital parts in a matter of moments.

Just my thought on it. I've had to wait at most 9-10 minutes with salvaging 3 and a single salvager for an AF wreck.


 

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