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nether void
Caldari
Brotherhood of Suicidal Priests
R.A.G.E
Posted - 2008.12.10 15:36:00 - [1]
 

I just thought this was interesting...

Last night was the first time I'd ever gotten the 'World's Collide' mission, which is actually a very fun mission. Lots of battleships, which translates to great bounty, loot, and salvage. There was even one spot where I had to warp out! =D (First part of Gurista base - Trying to AB out of there in my Rokh...doesn't work while webbed)

The problem I had was I couldn't use drones to kill the frigates, because right when I pull out my drones they get bombarded by the rest of the non-aggroed ships in the pocket. ...

So uh...I guess I'm supposed to fit some small guns on my ship because I can't use my drones? Frigs are out of range for the 6k smartbomb range. Small guns can't hit battleships, and if I take off my big guns it takes nine years to take down each battleship. I hate fitting guns that will be idle half the mission.

Well I had to warp out and back in once, but I got the battleships and cruisers down (having a hard time hitting the cruisers even with my 350s). So I'm trying to get rid of the webbers with my drones, so I can get some distance between myself and the next group I'm going to aggro. This allows me to snipe the webbers before they get to me (and most of the cruisers too). Every time I pull my drones out they get wasted by the non-aggro groups...so why don't those non-aggro groups just attack me then? Doesn't make sense.

I said screw it. Docked. Got in a Merlin...yeah I brought a Lv 1 mission ship to my lv 4 mission. I proceeded to kill the frigs without any other ships aggroing. Docked back up, and pulled out the Rokh.

So now I guess not only do I have to fit two different sets of guns, large and medium/small...which is kinda dumb anyway, now I'm switching out to smaller ships in lv 4 missions? I don't really get it.

I guess the overall question here is why the drone aggro like that? It doesn't make sense, and is just annoying to have to deploy, pull back in, deploy, pull back in, watch frig's shield boost...deploy, pull back in...drone down. Very annoying.

I wouldn't really mind that my large guns can't hit frigates if I could at least let the drones eat them without having to drop and pull them in every 5 seconds, which incedentally means I can't kill the frigs in that mission because my drones don't seem to kill fast enough. Had 3 non-aggro groups focus-firing my drones right away upon deployment. Couldn't take down even one frig with them.

Pwett
QUANT Corp.
QUANT Hegemony
Posted - 2008.12.10 15:42:00 - [2]
 

Worlds Collide has a funny aggro scheme in the second room - so long as you don't drop drones or shoot the webbers, you can pretty much kill each group individually.

In that mission I tend to just accept the fact I'm going to be webbed to hell and just leave the spies until most of the room has already been cleared.

zombeee
State War Academy
Posted - 2008.12.10 16:22:00 - [3]
 

I just set the drones out, kill one frig quickly, call them back, and repeat, each time before the rats even finish targeting them.

nether void
Caldari
Brotherhood of Suicidal Priests
R.A.G.E
Posted - 2008.12.10 16:30:00 - [4]
 

Edited by: nether void on 10/12/2008 16:30:38
Edited by: nether void on 10/12/2008 16:30:02
Yeah I was doing the drone dance (drop and pull back in) with some fairly small success, but it was just annoying more than any thing else.

I also didn't pull ag from any of the other 3 groups, so I got to take one at a time.

I was looking at maybe fitting blasters for that mission, so I could hopefully at least hit the frigates with the smaller of the large blasters (I don't care if it takes a long time to kill them) and at the same time take out the first group at least.

I guess I don't really mind the whole 'this gun or item only works on one size of ship' thing, but I feel like it's ok to draw the line at docking multiple times during the mission to change your fit or ship. That's way too specialized. It takes a long time to switch anything out sometimes on those deeper missions. Slow-boating it to each acceleration gate. Even with an AB (which has become pretty standard for me now on the Rokh)!

Trying to stay away from missiles (because they are just too boring), but I'm feeling like guns are so much work maybe it's just not worth it.

DTson Gauur
Caldari
Blend.
Nulli Tertius
Posted - 2008.12.10 16:48:00 - [5]
 

Just train for Golem and T2 torps, never had to warp out of WC (any version, any room). It is as far as missions go one of the most fscked up one for aggro mechanics:

1) Drones get aggroed by the other groups regardless.
2) Fleet members warping in AFTER you get aggroed by the other groups regardless
etc. etc.

It's easiest to just solo the mission in a ship that can tank full room aggro (ie. a Golem), then you don't need to worry about drones getting aggroed and almost instapopped.


Grey Alpha
Posted - 2008.12.10 16:54:00 - [6]
 

I had no problem handling the frigates with my Drake.

Weeka
GET A JOB
Posted - 2008.12.10 17:01:00 - [7]
 

Its not your drones, its the spies that will agro the whole room.. easiest thing to do, just ignore frigs till you can deal with full stage agro

Frank Doberman
Amarr
Posted - 2008.12.10 17:28:00 - [8]
 

Originally by: Weeka
Its not your drones, its the spies that will agro the whole room.. easiest thing to do, just ignore frigs till you can deal with full stage agro


This.

Ingore those 2x frigs pathetic damage, blow up the other groups 1 by 1, then take the two little pests out.

nether void
Caldari
Brotherhood of Suicidal Priests
R.A.G.E
Posted - 2008.12.10 17:36:00 - [9]
 

Edited by: nether void on 10/12/2008 17:36:08
I can't ignore the web in my Rokh. Tracking becomes a huge issue if I don't have range and ability to manage transversal.

I'll probably have to have a special ship just for that mission if I want to do it any faster. lol (e.g. missle boat bah!)

Although the ISK still makes it worth doing, even though it's a PITA.

Pwett
QUANT Corp.
QUANT Hegemony
Posted - 2008.12.10 17:37:00 - [10]
 

If you can manage to kill the spies without drones, then you won't trigger full aggro. Any chance a web will help?

Dracthera
Minmatar
Posted - 2008.12.10 18:24:00 - [11]
 

Originally by: nether void
Edited by: nether void on 10/12/2008 17:36:08
I can't ignore the web in my Rokh. Tracking becomes a huge issue if I don't have range and ability to manage transversal.


I suppose your first issue is running missions in a Rokh, but as others said if you don't want a whole-room aggro then leave those spies alone until you're at your last group. Yes you might need to run this mission in a different (i.e. missile) ship, or simply don't accept it.

nether void
Caldari
Brotherhood of Suicidal Priests
R.A.G.E
Posted - 2008.12.10 19:48:00 - [12]
 

Edited by: nether void on 10/12/2008 19:48:15
No I'm not getting whole room aggro on my Rokh, I'm getting it on my drones when I pull them out. So if I don't use drones I can pull ag one group at a time no problem. (The whole room only aggros my drones - My ship never has to tank more than one group at a time)

Web range could be an issue, but I've thought about that too. The spies are orbiting at around 10k IIRC.

I can finish the mission (did it last night, but didn't turn it in, so I can farm it a little), but the docking and refitting crap sucks. lol

Jelosavich
Posted - 2008.12.10 20:07:00 - [13]
 

As has been said, only those 2 frigates that aren't in a group will get full-room aggro. There are 2 ways you can deal with this:
1) Make sure your drones only attack the frigates in the spawn you're attacking, and kill those. If they accidentally go on one of those 2 ships, just bring them back in and relaunch them.
2) Send out your drones to kill one of those ships, and pull them back if they're in danger, then kill the other ship and pull them back. After this, they should be able to be out the entire time without getting aggro.

nether void
Caldari
Brotherhood of Suicidal Priests
R.A.G.E
Posted - 2008.12.10 21:53:00 - [14]
 

Originally by: Jelosavich
As has been said, only those 2 frigates that aren't in a group will get full-room aggro. There are 2 ways you can deal with this:
1) Make sure your drones only attack the frigates in the spawn you're attacking, and kill those. If they accidentally go on one of those 2 ships, just bring them back in and relaunch them.
2) Send out your drones to kill one of those ships, and pull them back if they're in danger, then kill the other ship and pull them back. After this, they should be able to be out the entire time without getting aggro.


Hmm I didn't know that. I'll have to try it tonight. Thanks!

Also, in 4 hours I can upgrade to T2 drones. That should help.

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2008.12.10 22:18:00 - [15]
 

I blow up all the bs/bc in the room, then launch drones and bye bye frigs Twisted Evil

Kurull Skullsplitter
Minmatar
Citizens of E.A.R.T.H.
E.A.R.T.H. Federation
Posted - 2008.12.10 23:47:00 - [16]
 

I save the frigates for last but you can't do that.

So as it has been said and it works for me when I've done it. Don't let your drones agro anything that is not agro on you first.

Use your drone settings to set them to passive. This stop them from agro until you tell them what to go after.

Also... there is always one single frigate rat all by itself that does not appear to belong to any group. This frigate rat will not agro you until you agro it. That rat is the bugger that goes after your drones every time you put them out.

But if you agro that lone frigate rat you'll get whole room agro (I think you do anyway). So when I get to the last group I start it by shooting that rat first and when he agros me I can loose my drones without so much worry for them.

Rock'n'Roll Lady
Posted - 2008.12.11 06:43:00 - [17]
 

you can kill all bigger ships first , then kill the remaining frigates with light drones.

Arkeladin
Posted - 2008.12.11 19:25:00 - [18]
 

Originally by: nether void
I just thought this was interesting...

Last night was the first time I'd ever gotten the 'World's Collide' mission, which is actually a very fun mission. Lots of battleships, which translates to great bounty, loot, and salvage. There was even one spot where I had to warp out! =D (First part of Gurista base - Trying to AB out of there in my Rokh...doesn't work while webbed)

The problem I had was I couldn't use drones to kill the frigates, because right when I pull out my drones they get bombarded by the rest of the non-aggroed ships in the pocket. ...

So uh...I guess I'm supposed to fit some small guns on my ship because I can't use my drones? Frigs are out of range for the 6k smartbomb range. Small guns can't hit battleships, and if I take off my big guns it takes nine years to take down each battleship. I hate fitting guns that will be idle half the mission.

Well I had to warp out and back in once, but I got the battleships and cruisers down (having a hard time hitting the cruisers even with my 350s). So I'm trying to get rid of the webbers with my drones, so I can get some distance between myself and the next group I'm going to aggro. This allows me to snipe the webbers before they get to me (and most of the cruisers too). Every time I pull my drones out they get wasted by the non-aggro groups...so why don't those non-aggro groups just attack me then? Doesn't make sense.

I said screw it. Docked. Got in a Merlin...yeah I brought a Lv 1 mission ship to my lv 4 mission. I proceeded to kill the frigs without any other ships aggroing. Docked back up, and pulled out the Rokh.

So now I guess not only do I have to fit two different sets of guns, large and medium/small...which is kinda dumb anyway, now I'm switching out to smaller ships in lv 4 missions? I don't really get it.

I guess the overall question here is why the drone aggro like that? It doesn't make sense, and is just annoying to have to deploy, pull back in, deploy, pull back in, watch frig's shield boost...deploy, pull back in...drone down. Very annoying.

I wouldn't really mind that my large guns can't hit frigates if I could at least let the drones eat them without having to drop and pull them in every 5 seconds, which incedentally means I can't kill the frigs in that mission because my drones don't seem to kill fast enough. Had 3 non-aggro groups focus-firing my drones right away upon deployment. Couldn't take down even one frig with them.


Rokh has a couple of launcher hardpoints.

Fit one assault launcher. Load it with the appropriate light missile. Make sure your tank is good.

End of problem :)

Sute, you don't then have full DPS against the BS - what's better, being able to kill the frigs WITHOUT drones, or having to warp out and back in with another ship?

Mire Stoude
The Undesirables
Posted - 2008.12.11 20:06:00 - [19]
 

Kill all the BS's then get full agro by shooting at the remaining spawn groups. Then drop drones to kill the little buggers. If you have kill the frigs before that so you can warp out, you can drop the drones kill one frig, call the drones back to the drone bay and repeat.

Tasko Pal
Aliastra
Posted - 2008.12.11 20:26:00 - [20]
 

Originally by: nether void
Originally by: Jelosavich
As has been said, only those 2 frigates that aren't in a group will get full-room aggro. There are 2 ways you can deal with this:
1) Make sure your drones only attack the frigates in the spawn you're attacking, and kill those. If they accidentally go on one of those 2 ships, just bring them back in and relaunch them.
2) Send out your drones to kill one of those ships, and pull them back if they're in danger, then kill the other ship and pull them back. After this, they should be able to be out the entire time without getting aggro.


Hmm I didn't know that. I'll have to try it tonight. Thanks!

Also, in 4 hours I can upgrade to T2 drones. That should help.


It'll help a lot. Get a few levels of drone interfacing too, if you don't have it already. I run this mission in a hyperion and get pretty much the same problems. Just stock up on a lot of light scouts and kill a frig one at a time.


 

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