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blankseplocked 1st Person Shooter In Station - What do you think?
 
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ShyLion
Repo Industries
R.E.P.O.
Posted - 2008.11.04 22:35:00 - [1]
 

Been floating this idea around in my head ...

Dock up in a station or outpost and you get an option to leave ship.
You must leave ship to access certain station services, especially if you, your corp or alliance is in a disputed state (i.e. war, bounty, or -5 or below).
Upon leaving ship you can interact in several ways, but one of the main purposes would be to supply yourself, set up special transactions such as black market sales, arm yourself, access healing services and shoot other players.

Of course their would be limitations, such as (but not limited to):
1. You need to accept a duel
2. You need to be a war target if in empire. Security hits would still apply according to the sec status of space you are in. So if you kill a non-wartarget in hi-sec (without the target having accepted the duel) the station security systems would fry you.
3. Sec status still counts so if you -5 or below you are open targets.

Just floating the idea. Think this would bring a new level to the game and give the community the space crave as well as the FPS.

Feedback?

Chimii Lecto
Gallente
Posted - 2008.11.04 22:38:00 - [2]
 

Originally by: ShyLion
1. You need to accept a duel
No thanks

And from a RP perspective, getting killed outside your pod would end the game for you.

Dmian
Gallente
Gallenterrorisme
Posted - 2008.11.04 22:39:00 - [3]
 

Can I have granades? And a flame thrower?

Kuar Z'thain
Amok.
Goonswarm Federation
Posted - 2008.11.04 22:40:00 - [4]
 

I stopped playing Counterstrike for a reason.

Maybe if I could win a twitch-based game with this crappy ping time. Or on the other hand...

No thanks.

ShyLion
Repo Industries
R.E.P.O.
Posted - 2008.11.04 22:41:00 - [5]
 

Why would getting killed outside your pod end you.
I assume the pod is much more then a neural interface to download information to a clone. This portion of the interface could be small enough to go with you out of ship.

Amy Wang
Posted - 2008.11.04 22:42:00 - [6]
 

Edited by: Amy Wang on 04/11/2008 22:42:14
Actually without solving the whole get-killed-outside-pod-no-clone-for-you issue storyline wise there cant be ambulation, otherwise no pod pilot would leave the pod on the off chance of getting killed somehow.
I guess players will get some sort of portable consciousness transmitter that does the same as the pod technology with regard to cloning.

About the op, yes I suppose something like that will be implemented at one point as the engine will be developed for WoD already so why not use it for combat in eve as well, will take a while though, probably around 2011 :P

Dmian
Gallente
Gallenterrorisme
Posted - 2008.11.04 22:46:00 - [7]
 

Originally by: ShyLion
Why would getting killed outside your pod end you.
I assume the pod is much more then a neural interface to download information to a clone. This portion of the interface could be small enough to go with you out of ship.

Yes. I believe that you can take half of the pod with you to do that. You'd look like this.

Monkey Rat
Silver Snake Enterprise
Skunk-Works
Posted - 2008.11.04 22:48:00 - [8]
 

Originally by: ShyLion
Been floating this idea around in my head ...

Dock up in a station or outpost and you get an option to leave ship.
You must leave ship to access certain station services, especially if you, your corp or alliance is in a disputed state (i.e. war, bounty, or -5 or below).
Upon leaving ship you can interact in several ways, but one of the main purposes would be to supply yourself, set up special transactions such as black market sales, arm yourself, access healing services and shoot other players.

Of course their would be limitations, such as (but not limited to):
1. You need to accept a duel
2. You need to be a war target if in empire. Security hits would still apply according to the sec status of space you are in. So if you kill a non-wartarget in hi-sec (without the target having accepted the duel) the station security systems would fry you.
3. Sec status still counts so if you -5 or below you are open targets.

Just floating the idea. Think this would bring a new level to the game and give the community the space crave as well as the FPS.

Feedback?


Great idea. Refreshing. Except for the duel part - normal ROE should apply in station. Think of the bar brawls.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2008.11.04 22:52:00 - [9]
 

I'd rather Ambulation developed into something more like System Shock than Counterstrike.

Dmian
Gallente
Gallenterrorisme
Posted - 2008.11.04 22:53:00 - [10]
 

Originally by: Malcanis
I'd rather Ambulation developed into something more like System Shock than Counterstrike.

Or Portal Shocked

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2008.11.04 22:54:00 - [11]
 

Originally by: Dmian
Originally by: Malcanis
I'd rather Ambulation developed into something more like System Shock than Counterstrike.

Or Portal Shocked


I haven't played that so I can't say.

Irida Mershkov
Gallente
The Reformed
Chaos Theory Alliance
Posted - 2008.11.04 22:55:00 - [12]
 

Two Words:

Jog On. -->




Blastil
Posted - 2008.11.04 22:58:00 - [13]
 

Edited by: Blastil on 04/11/2008 23:02:01
Someone find me the dev quote on this- its something like "as we got into ambulation we found ourselves drifting towards a FPS mentality, where each room connected to hall which connected to another room like a standard FPS. That was not what we were looking for."

EVE is not, nor will it ever be a FPS. It should NOT have any FPS elements, not any twitch based combat. Eve has always been about forethought and strategy when it comes to combat, rewarding intelegent and patient players rather than the twitchy ones with ADHD. EVE is not about ADHD, its about cunning plans, terrible espionage, and powerful bigwigs.

Also the idea of a duel offends me, sir. I demand satisfaction.

Originally by: Amy Wang
Edited by: Amy Wang on 04/11/2008 22:42:14
Actually without solving the whole get-killed-outside-pod-no-clone-for-you issue storyline wise there cant be ambulation, otherwise no pod pilot would leave the pod on the off chance of getting killed somehow.
I guess players will get some sort of portable consciousness transmitter that does the same as the pod technology with regard to cloning.



Also- READ THE DAMN CHRONICLES! Pod pilots employ a whole pile of nasty thickies every time the leave their pods for this EXACT REASON. This is just about the only way pod pilots DIE. Every story that involves an egger out of his pod involves the pilot w/ a lot of guards.

Korovyov
Cool Story Bro
Posted - 2008.11.04 23:00:00 - [14]
 

All you FPS people are completely missing the point of Ambulation.

Here's what ambulation will be.

You get out of your pod. You set up a freezer of beer at the boarding pad for your ship. You take a beer, you stare at your ship, and you sip your beer, and every few minutes, you say "yup." Cue King of the Hill opening track.

And while your avatar is doing all this, you sip a beer, and every few minutes...

Tippia
Caldari
Sunshine and Lollipops
Posted - 2008.11.04 23:00:00 - [15]
 

Originally by: Malcanis
I'd rather Ambulation developed into something more like System Shock than Counterstrike.
Reality warps controlled by an AI with a god-complex? Beats boosters any day of the week… Razz

Qordel
Caldari
School of Applied Knowledge
Posted - 2008.11.04 23:16:00 - [16]
 

See, I'm licking my screen again!

Now I must go find something Chribba-ish so I can climb the desk and start the monitor-mounting.

Sorry, I'm so hyper. Damned elections and no sleep.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2008.11.04 23:19:00 - [17]
 

Originally by: Qordel
See, I'm licking my screen again!
Wierdo! Razz

Volarius
Caldari Provisions
Posted - 2008.11.04 23:20:00 - [18]
 

I want a 1st person shooter as well, but only under the following conditions:

1. After any new nerf announcement, all dev's will be playing 1st shooter as well.
2. Dev's are only allowed to use plastic blow-up hammers.

Einar Goaler
Minmatar
EVE University
Ivy League
Posted - 2008.11.04 23:22:00 - [19]
 


WTB- suitcase nuke

Korovyov
Cool Story Bro
Posted - 2008.11.04 23:30:00 - [20]
 

Originally by: Volarius
2. Dev's are only allowed to use plastic blow-up hammers.


I'm pretty sure they'd use plastic air hammers just to laugh when they instagib you with it.

Verone
Gallente
Veto Corp
Posted - 2008.11.04 23:41:00 - [21]
 

The day that CCP launches combat in ambulation and turns Eve into an FPS setting is the day I'll unsubscribe to be honest.


Ron Bacardi
Sniggerdly
Pandemic Legion
Posted - 2008.11.04 23:46:00 - [22]
 

Originally by: Korovyov
All you FPS people are completely missing the point of Ambulation.

Here's what ambulation will be.

You get out of your pod. You set up a freezer of beer at the boarding pad for your ship. You take a beer, you stare at your ship, and you sip your beer, and every few minutes, you say "yup." Cue King of the Hill opening track.

And while your avatar is doing all this, you sip a beer, and every few minutes...


Beats spinning in station. Has my vote. Cool


Destalis
Perkone
Posted - 2008.11.04 23:48:00 - [23]
 

Yay !!!!!

Station paintballing

other than that you could have "CONCORD" officers that would be in empire stations to enforce the rules, low sec officers are the dregs of the force ie lazy open to bribery etc

in null you would be your own police force - oooo

Uniforms mmmmmmmmmmmmmm

Shirley Serious
Amarr
The Khanid Sisters of Athra
Posted - 2008.11.04 23:55:00 - [24]
 

Originally by: Korovyov
All you FPS people are completely missing the point of Ambulation.

Here's what ambulation will be.

You get out of your pod. You set up a freezer of beer at the boarding pad for your ship. You take a beer, you stare at your ship, and you sip your beer, and every few minutes, you say "yup." Cue King of the Hill opening track.

And while your avatar is doing all this, you sip a beer, and every few minutes...


Who gets to say "mmm-hmmm?"

ShardowRhino
Caldari
Torque Theory
Posted - 2008.11.04 23:57:00 - [25]
 

Originally by: Blastil
Edited by: Blastil on 04/11/2008 23:02:01

Also- READ THE DAMN CHRONICLES! Pod pilots employ a whole pile of nasty thickies every time the leave their pods for this EXACT REASON. This is just about the only way pod pilots DIE. Every story that involves an egger out of his pod involves the pilot w/ a lot of guards.



Imagine the lag created during a fleet conference with all of their bodyguards. Jita would have nothing on that!Laughing

ShyLion
Repo Industries
R.E.P.O.
Posted - 2008.11.05 00:08:00 - [26]
 

Edited by: ShyLion on 05/11/2008 00:10:15
Edited by: ShyLion on 05/11/2008 00:08:31
I am assuming (and I hate to use the word ASSUME):
1. Separate hardware and separate client that is "triggered" in certain situations. Code and game mechaniocs could level the field considerably. Bars could be full and if you aren't in bars you are solo.
2. Simple FPS with arena areas (maybe bars). OR maybe a solo type scenario with no group interface. We are not talking capture the flag but assassination/kill only or taking over certain serices depending on the type of station you are in.
3. For you RP'ers: ok you walk around with guards... instead of being the actual pilot that leaves ship it is a "guard" or some such and he has aclone transponder peculiar to that station only. If he goes to another station he has to register it and pay for a clone there.
4. There are no-kill zones/stations such as jita (although if it is separated hardware and client this would not matter eh?).
5. Your sec status has definite implications and follows you around so you have to use out of ship services (read black market) in higher sec areas.
6. This would open a new window for black market industry.

Eventually, maybe you can have certain ships built that employ marines and boarding.. Imagine being able to take over a portion of the station by boarding... Hmm has various implications but hey we already got marines don't we?

The best of both worlds. No CS or COD4 competition... But mercenary services could take on a different aspect.

Grimpak
Gallente
Midnight Elites
Echelon Rising
Posted - 2008.11.05 00:09:00 - [27]
 

FPS in stations? no

now RTS-like squad leading in stations a bit like in ye ole days of Grownd Control? yesCool

Also, I expect this only to be implemented after planetary interaction.

LeeIaa
Posted - 2008.11.05 00:12:00 - [28]
 

So if you are -5.0 or lower...Are you going to walk around the station flashing..

Martin Mckenna
V0LTA
VOLTA Corp
Posted - 2008.11.05 00:13:00 - [29]
 

Originally by: Chimii Lecto
Originally by: ShyLion
1. You need to accept a duel
No thanks

And from a RP perspective, getting killed outside your pod would end the game for you.



are you one of these folks that post in a bold colour to get attention?

Teddy Tazer
Minmatar
Vard School of Cryo Cuisine
Posted - 2008.11.05 00:36:00 - [30]
 

As long as I can hunt rats in the stations sewers, I'll be happy.


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