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blankseplocked Zero Tank; Pure DPS Fleet Role (PVE) Level 4 Missions
 
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Strill
Posted - 2008.09.21 08:01:00 - [31]
 

Edited by: Strill on 21/09/2008 08:08:18
Originally by: Skylar Keenan
Originally by: Strill

Yes. I posted three T2 setups for Gallente battleships that all get more dps than your officer fitted nightmare. Considering that the OP wants as much DPS as possible to the exclusion of anything else, I'd say it's kind of a waste to spend all that money when she's gonna get something that doesn't even outperform a plain old T2 fitted battleship.


Are you mentally challenged in some way? You've produced Blaster fits with afterburnes. By the time you reach your first target the Nightmare will be on it's 3rd battleship. Even assuming you could INSTAPOP a battleship once you got in range I'd still put my money on the Nightmare with its 1300 DpS for kill effiency.
Not to mention that afterburning all over the place is a sure-fire way to get unwanted aggro on your tissue thin gank ship.

From the OP:
Originally by: "Buena Vista"
every single slot fit for damage

Originally by: "Buena Vista"
0 range is fine


The afterburner was there mostly just because I felt like it and it happened to fit without interfering with any of the damage mods. The OP wasn't interested in it anyway.

Skylar Keenan
Amarr
Posted - 2008.09.21 12:24:00 - [32]
 

Edited by: Skylar Keenan on 21/09/2008 12:24:43
edit: spelling
Hmmm, this sounds more like Theory Damage Online, but you've stuck to what the OP requested. I apologize for the harsh tone in the last post. You did what he requested.

I'd dearly love to know what type of situation the OP expects to use said ship in though Rolling Eyes

Annowyn
Ammatar.
Posted - 2008.09.21 14:48:00 - [33]
 

Armageddon

7x Mega Pulse t2 (AN MF)

2x Tracking computers
1x Target painter

4x heat sink t2
4x tracking enhancer t2

5x guarde t2

rigs
2x sentry damage rigs

1265 dps....goes up a b it if you spend 200 mil on faction heat sinks.

Needs a cpu implant to fit.

Lord WarATron
Amarr
Shadow Warri0rs
Posted - 2008.09.21 22:43:00 - [34]
 

Edited by: Lord WarATron on 21/09/2008 22:43:22
Originally by: Buena Vista
Need help finding Zero Tank; Pure DPS Fleet Role (PVE) Level 4 Missions.

My role is to do pure dps...range or not...
I currently fly Domi, Mega, Hyperion.

I can't find a PURE DPS setup...I'm talking about every single slot fit for damage. 0 tank is fine. 0 range is fine.

Input please.


PvE Golem with 4 BCU II. You can also use mids for painters if you use torps, or permatank if you use cruise. DPS is okish with cruise, but extreme with painters + torps

Aleus Stygian
Posted - 2008.09.21 23:15:00 - [35]
 

Originally by: Skylar Keenan
Edited by: Skylar Keenan on 21/09/2008 12:24:43
edit: spelling
Hmmm, this sounds more like Theory Damage Online, but you've stuck to what the OP requested. I apologize for the harsh tone in the last post. You did what he requested.

I'd dearly love to know what type of situation the OP expects to use said ship in though Rolling Eyes


Well, if he doesn't use it together with at least a couple more battleships of the same type, or with some logistics or remote reppers, he should prepare for disappointment.

Originally by: Lord WarATron
PvE Golem with 4 BCU II. You can also use mids for painters if you use torps, or permatank if you use cruise. DPS is okish with cruise, but extreme with painters + torps


A friend of mine uses this very setup when we run, and I can testify to its wtfpwnness. 'Wasting' salvos isn't really a problem after you get the hang of how many hits you have to land on what enemies, he says. It's more of a solo ship for missions though. You aggro and then let the enemy come to you, taking them out one at a time while they do.

Really though, you shouldn't be looking to field a whole range of damage-only fits. Throw in at least one ship that is very good at aggroing at long range and then tanking it out while you sit back and pick things off. In other words, have a friend in either a Mael or a Rokh with you. A repper-fitted Abaddon is fine too.

Steg Amanlen
Posted - 2008.09.22 01:39:00 - [36]
 

A pure DPS Gallente battleship... here is one not suggested yet.

And, yes. I HAVE flown this. And, yes, as requested - 100% dps.

Hyperion:

Highs: 8x Neutron Blaster II (Faction AM or Void)

Mids: AB (Faction or Officer for preference), Some combo of Sensor Boosters, Tracking Computers, Cap Rechargers

Lows: 3/4 Mag Stabs, 2/3 Overdrives/Nanofibers.

Rigs: Hybrid Damage, Hybrid RoF, Hybrid Falloff or Cap Regen if needed

Drones: 4xOgre II or lots of Hammerhead II

Yes, fit for speed. This setup can do completely ridiculous dps but is limited by range. A few speed mods gets you up close and personal to allow the blasters to rip things apart. As always, loads of scope for modding and playing about with the setup. Can add a webber for frigs if you so wish. But, even 1 OD + 1 Nano makes a huge difference and the already agile Hyperion really can shine once you get it above 500m/s on afterburner alone :D

Steg

Waagaa Ktlehr
Amarr
GeoCorp.
-Mostly Harmless-
Posted - 2008.09.22 02:04:00 - [37]
 

820 DPS Abaddon with decent skills:

High
8x Tachyon T2 w/ MF

Medium
1x 100mn AB II
2x Tracking Computer II w/ range script
1x Cap Recharger II

Low
4x Heat Sink II
1x Reactor Control II
2x Capacitor Power Relay II

Rigs
3x Capacitor Control Circuit I

820 DPS just from the guns with non-perfect skills, 840 with the EFT all-level 5 character, 43k optimal with 26k falloff and damn cheap.

Patented EFT-Warrior (TM) 1016 DPS if you add in two ogres, two hammers and a hobgoblin.

Kadoes Khan
Posted - 2008.09.22 06:45:00 - [38]
 

Geddon...

Tachs and Sentries can get you 1100 DPS out to 40km pretty easily.

Mirabele
Posted - 2008.09.22 07:17:00 - [39]
 

Range does matter ! ! !

If you dont got range you waste time geting into range.
I find that an abaddon does the jobb best since the huge range
and high dps of Tach's.

With this setup you hit at 43km ish.
Switch the scrips for tracking once the long range BS are gone
I got 1700+ wreckshots with this.
IT MELTS EVERYTHING !!! :P

[Abaddon, New Setup 1]
Heat Sink II
Heat Sink II
Heat Sink II
Heat Sink II
Reactor Control Unit II
Capacitor Power Relay II
Capacitor Power Relay II

Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Cap Recharger II
Cap Recharger II

Tachyon Beam Laser II, Amarr Navy Multifrequency L
Tachyon Beam Laser II, Amarr Navy Multifrequency L
Tachyon Beam Laser II, Amarr Navy Multifrequency L
Tachyon Beam Laser II, Amarr Navy Multifrequency L
Tachyon Beam Laser II, Amarr Navy Multifrequency L
Tachyon Beam Laser II, Amarr Navy Multifrequency L
Tachyon Beam Laser II, Amarr Navy Multifrequency L
Tachyon Beam Laser II, Amarr Navy Multifrequency L

Capacitor Control Circuit I
Capacitor Control Circuit I
Capacitor Control Circuit I

Garde II x3


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