Author |
Topic |
 sukio |
Posted - 2008.08.18 14:58:00 - [ 1]
I looked through the minutes of the last meeting and didnt see any disscussion on non-PVP related areas unless they were general areas like the UI, nothing about mining or tradegood trading? or other high sec concerns? are there any carebears on the council? or did the PVPers take over the council too? |
 Jim Raynor Caldari Bad Kitty Inc. Wildly Inappropriate. |
Posted - 2008.08.18 14:59:00 - [ 2]
Quote: EVE PVP IS OUT OF CONTROL
 |
 Toman Jerich Ars ex Discordia GoonSwarm |
Posted - 2008.08.18 15:05:00 - [ 3]
A lot of those concerns were addressed in the CSM's first trip to iceland. |
 sukio |
Posted - 2008.08.18 16:35:00 - [ 4]
Originally by: Toman Jerich A lot of those concerns were addressed in the CSM's first trip to iceland.
are there minutes to that meeting? |
 LaVista Vista Conservative Shenanigans Party |
Posted - 2008.08.18 16:37:00 - [ 5]
Yes, there has been plenty.
Yesterday we discussed some issues in regards to missions. At Iceland we discussed assembly arrays, stock markets, shares, market and things like that. |
 Ankhesentapemkah Gallente |
Posted - 2008.08.18 16:43:00 - [ 6]
Originally by: sukio
Originally by: Toman Jerich A lot of those concerns were addressed in the CSM's first trip to iceland.
are there minutes to that meeting?
Yes, see the CSM section in Eve Insider. And I suppose I'm the big evil carebear on the council, or so they say. I brought up mission improvements yesterday, and LaVista Vista is working on a complex plan to improve industry. If you have any ideas you would like to see addressed, please, speak up. |
 Malcanis Caldari Vanishing Point. The Initiative. |
Posted - 2008.08.18 17:03:00 - [ 7]
Originally by: Ankhesentapemkah
And I suppose I'm the big evil carebear on the council, or so they say.
Rumour has it that you... compromised on your "I would never shoot anyone even in self defence" stance  |
 Malcanis Caldari Vanishing Point. The Initiative. |
Posted - 2008.08.18 17:04:00 - [ 8]
Originally by: sukio I looked through the minutes of the last meeting and didnt see any disscussion on non-PVP related areas unless they were general areas like the UI, nothing about mining or tradegood trading? or other high sec concerns? are there any carebears on the council? or did the PVPers take over the council too?
Everything in EvE is PvP related, one way or another. |
 Herschel Yamamoto Agent-Orange Nabaal Syndicate |
Posted - 2008.08.18 17:17:00 - [ 9]
|
 Malcanis Caldari Vanishing Point. The Initiative. |
Posted - 2008.08.18 18:38:00 - [ 10]
Originally by: Herschel Yamamoto
Originally by: Malcanis
Originally by: Ankhesentapemkah
And I suppose I'm the big evil carebear on the council, or so they say.
Rumour has it that you... compromised on your "I would never shoot anyone even in self defence" stance 
Actually, from what I heard, she just tackled. Still, quite an improvement, all told.
Even worse! She FORCED someone to PvP against their will! Oh Ankh, you are a  now.... .... ♥ |
 Odhinn Vinlandii Minmatar Apolitical
|
Posted - 2008.08.19 00:26:00 - [ 11]
Originally by: sukio I looked through the minutes of the last meeting and didnt see any disscussion on non-PVP related areas
There are no non-pvp areas in EVE. Trade, Mining, Market... your competing with other players no? One player uses a gun, another a wallet, another a pick axe. There is no difference really, only some weapons of choice take more planning/cunning than others. Logging into EVE is consent to PVP. Chose your weapons wisely. |
 Thoram Minmatar Twin Sun Mining Corp
|
Posted - 2008.08.20 03:56:00 - [ 12]
Originally by: Odhinn Vinlandii
Originally by: sukio I looked through the minutes of the last meeting and didnt see any disscussion on non-PVP related areas
There are no non-pvp areas in EVE.
Trade, Mining, Market... your competing with other players no?
One player uses a gun, another a wallet, another a pick axe. There is no difference really, only some weapons of choice take more planning/cunning than others.
Logging into EVE is consent to PVP. Chose your weapons wisely.
Even if everything is related to pvp, doesn't mean they can't discuss mining. As mining for ore is one of the primary resources for the pvpers in some way. ammo, moduels, weapons and ships are all built from minerals. So improving that would be a big boost to us miners. As well as the pvpers. The talk about changing loot tables, soverignity and nanos doesn't do much for the nonpvpers, which are the people that pvpers rely upon to keep them going. |
 Dariah Stardweller Gallente NO U111 Enterprises |
Posted - 2008.08.20 17:38:00 - [ 13]
|
 procurement specialist |
Posted - 2008.08.21 01:20:00 - [ 14]
Originally by: Odhinn Vinlandii One player uses a gun, another a wallet, another a pick axe.
this makes me angry. i paid way too damn much for a for mining lasers if they were selling pickaxes cheap. also the medium heavy mining drones has been sent to be looked at. a broad sweeping change to all industry is being looked into. a new mini-freighter for the poor amongst us. all they need to do is give 1.0 terrible arkonor and 0.0 super veld and i will be happy edit a mining ship focused on drones would be awesome. I love my little bees  |
 Marcus Gideon Gallente Federal Defense Operations
|
Posted - 2008.08.21 01:39:00 - [ 15]
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 Malcanis Caldari Vanishing Point. The Initiative. |
Posted - 2008.08.21 07:04:00 - [ 16]
|
 MirrorGod Sniggerdly Pandemic Legion |
Posted - 2008.08.21 11:35:00 - [ 17]
Originally by: Ankhesentapemkah And I suppose I'm the big evil carebear on the council, =
Yes, yes you are.  |
 procurement specialist |
Posted - 2008.08.21 14:11:00 - [ 18]
|
 sukio |
Posted - 2008.08.26 07:26:00 - [ 19]
And I suppose I'm the big evil carebear on the council, or so they say. I brought up mission improvements yesterday, and LaVista Vista is working on a complex plan to improve industry.
If you have any ideas you would like to see addressed, please, speak up. ***** actually I do,, first on my list is the courier contract system needs a revamp when contracts have a fee of 12,000 and a BOND of 15 MILLION that is just terrible game design.
missons are dreadfully boring grind this system needs a huge overhaul also get away from the pew pew!
mining for non-pvper hasnt changed since release still the same rock patches and the same ore and the same 1-3 rats in high sec.
and as for combat there is no middle ground its all or nothing why? I know as a miner my skills will never be on par with pure PVPers so theres no way im going to waste my time being another target for them. thats why there are TWO EVEs high sec and low sec. and high sec is the red headed step child to the developers they hate us.
theres not any big non-pvp corps because when they get too large they become a target and get wardeced every week and either they are forced to change to PVP or members leave the corp or the game.
go read the star trek online forums,, many of the concerns there are from ex-EVE people most od which are non-pvpers forced out of EVE in fustration.
I cant believe there wasting time on walking around whith all these systems broken for years. |
 Maximillian Bayonette White Lion Manufacture and Salvage
|
Posted - 2008.08.26 08:47:00 - [ 20]
Originally by: sukio And I suppose I'm the big evil carebear on the council, or so they say. I brought up mission improvements yesterday, and LaVista Vista is working on a complex plan to improve industry.
If you have any ideas you would like to see addressed, please, speak up. ***** actually I do,, first on my list is the courier contract system needs a revamp when contracts have a fee of 12,000 and a BOND of 15 MILLION that is just terrible game design.
missons are dreadfully boring grind this system needs a huge overhaul also get away from the pew pew!
mining for non-pvper hasnt changed since release still the same rock patches and the same ore and the same 1-3 rats in high sec.
and as for combat there is no middle ground its all or nothing why? I know as a miner my skills will never be on par with pure PVPers so theres no way im going to waste my time being another target for them. thats why there are TWO EVEs high sec and low sec. and high sec is the red headed step child to the developers they hate us.
theres not any big non-pvp corps because when they get too large they become a target and get wardeced every week and either they are forced to change to PVP or members leave the corp or the game.
go read the star trek online forums,, many of the concerns there are from ex-EVE people most od which are non-pvpers forced out of EVE in fustration.
I cant believe there wasting time on walking around whith all these systems broken for years.
This has got to be a troll...  |
 Mister Xerox |
Posted - 2008.08.26 11:22:00 - [ 21]
|
 sukio |
Posted - 2008.08.26 17:20:00 - [ 22]
you can tell by the posts that many of the responders are pvpers. there would be many more people playing eve if some of these areas were fixed and PVP was more player friendly.
for me EVE is a LOVE/HATE thing,,I love that eve is in some ways more serious and mature than other MMOs and that there are some things in EVE you can do semi AFK instead of being forced to micro manage all the time, you can still do housework or wrangle kids or do homework ect and still acomplish things in game.
but PVP has a crippling effect on non-pvp players and activities you cant very well go out with a 40 million isk miner where some wardec can come along and blow it up, same for hauling goods around the galaxy so what few non-pvpers are still toughing it out sit chating in hangers waiting for the war to end and hope that it wont be renewed.
Id love to haul player goods around the galaxy but the courier system is very crude and no faith in the system exists like with other real postal systems, you cant have a raw real postal system in a game, there is no supporting systems like a justice system that punishes thiefs and pirates.. so you have to do the next best thing,, MAKE A WORKABLE SYSTEM to do that is prety easy, take the transported goods out of the equaision,, transport tokens that represent goods,,,,this means that shippers are 100% sure of not loosing their goods. and for you PVPers you could say that this system isnt available in low sec space. as ive posted elsewhere,, there are two types of shipping,, boxed and bulk BOXED a shipper buys a box 1-5-10-100-1000 and pays a fee based on size, distance risk and special handling. bulk the shipper buys a shipping contract based on a M3 price like a 1m3 box this allows any number of shippers to participate in the delivery only limited by their cargo size, if a hauler is unable to deliver the goods in a preset time there blone up or left the game ect,, the crates reappear back at the origin point for another hauling attempt untill the goods finally make it to the destonation
|
 Efdi The Illuminati. Pandemic Legion |
Posted - 2008.08.26 17:37:00 - [ 23]
Originally by: sukio EVE PVP is out of control and is hurting EVE
Eve PvP IS Eve. |
 Herschel Yamamoto Agent-Orange Nabaal Syndicate |
Posted - 2008.08.26 18:33:00 - [ 24]
Originally by: sukio you can tell by the posts that many of the responders are pvpers. there would be many more people playing eve if some of these areas were fixed and PVP was more player friendly.
for me EVE is a LOVE/HATE thing,,I love that eve is in some ways more serious and mature than other MMOs and that there are some things in EVE you can do semi AFK instead of being forced to micro manage all the time, you can still do housework or wrangle kids or do homework ect and still acomplish things in game.
but PVP has a crippling effect on non-pvp players and activities you cant very well go out with a 40 million isk miner where some wardec can come along and blow it up, same for hauling goods around the galaxy so what few non-pvpers are still toughing it out sit chating in hangers waiting for the war to end and hope that it wont be renewed.
Id love to haul player goods around the galaxy but the courier system is very crude and no faith in the system exists like with other real postal systems, you cant have a raw real postal system in a game, there is no supporting systems like a justice system that punishes thiefs and pirates.. so you have to do the next best thing,, MAKE A WORKABLE SYSTEM to do that is prety easy, take the transported goods out of the equaision,, transport tokens that represent goods,,,,this means that shippers are 100% sure of not loosing their goods. and for you PVPers you could say that this system isnt available in low sec space. as ive posted elsewhere,, there are two types of shipping,, boxed and bulk BOXED a shipper buys a box 1-5-10-100-1000 and pays a fee based on size, distance risk and special handling. bulk the shipper buys a shipping contract based on a M3 price like a 1m3 box this allows any number of shippers to participate in the delivery only limited by their cargo size, if a hauler is unable to deliver the goods in a preset time there blone up or left the game ect,, the crates reappear back at the origin point for another hauling attempt untill the goods finally make it to the destonation
I don't quite adhere to the "Eve is PvP" philosophy, but it's a very real part of what makes the game more "mature", as you say. What would Eve look like if losing your ship meant you respawned in hangar with some damage to your modules? T2 gear would be almost worthless, and faction/deadspace/officer gear would be nearly mandatory for everybody. What would that do to industrial production - a fairly "carebear" endeavour, but one that requires a shockingly bloodthirsty PvP model to attain depth in. As for your "40 million isk" miner, I have to say you're not very good as a miner if you're not into a Hulk yet - a proper mining ship costs circa 200 mil these days, for the hull, 2 cargo rigs, and fit. But aside from that, even a highsec Covetor(which is what I assume you're flying) can make back its cost in about four hours of mining if you have a hauler on hand, or maybe six if you don't. If you're any good at this game, you should keep a cash cushion on hand to allow you to deal with losses. Also, wardecs have a 24-hour warning clock - you cannot possibly be blindsided by one and lose your ship. As for courier work, you really need to learn how to use collateral properly. If your goods are worth 100 mil, set the collateral at 150 mil, and if you lose it buy another and take the difference as a fee for the inconvenience. That's the beautiful thing about a robust market - replaceability. |
 Rothrin |
Posted - 2008.08.26 22:13:00 - [ 25]
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