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blankseplocked Why are people blaming the Caldari Militia for the Nano whines?
 
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Kelli Flay
Posted - 2008.06.27 04:32:00 - [1]
 

Just curious because I have been reading about people complaining about them for well over a year. Mostly by 0.0 players who had to deal with the issue more than anyone else. Now all of a sudden, it is the CM's fault? As far as I can tell, the militia people who are now having to deal with them and don't like them are just saying the same things 0.0 players have been saying all this time. They are just a bit louder about it. Laughing

Khemul Zula
Amarr
Keisen Trade League
Posted - 2008.06.27 04:33:00 - [2]
 

Because we need to blame someone.

Kelli Flay
Posted - 2008.06.27 04:34:00 - [3]
 

Originally by: Khemul Zula
Because we need to blame someone.



Ah okay, was just checking. Razz

Amastat
Caldari
Blue Ring Defence
Posted - 2008.06.27 04:35:00 - [4]
 

Edited by: Amastat on 27/06/2008 04:35:44
Everyone needs to blame something :P Just like how everyone who whines about Falcons are always some nano***. Very Happy

The irony is - that they are both probably halfway true LOL.

Grath Telkin
Amarr
Sniggerdly
Pandemic Legion
Posted - 2008.06.27 06:14:00 - [5]
 

Originally by: Kelli Flay
more words....


Its you, your the reason why.

Research Associate
Posted - 2008.06.27 06:19:00 - [6]
 

The CM is full of former mission running noobs thinking "oh yeah I can pvp just like anyone else in my PVE Drake." They quickly realize they will consistently be outplayed by anyone who knows anything about pvp, but are either unable or unwilling to visit any number of community sites with fittings or forums posts about anti-nano setups. Frustrated that their gang of 50 drakes is unable to kill a few decent pvp pilots, they proceed to the forums.

0.0 players whining are probably responsible for the first nano-nerf. Long gone are the days of 10km/s typhoons which arguably posed a threat to game balance.

FlameGlow
Gypsy Band
Posted - 2008.06.27 06:21:00 - [7]
 

Edited by: FlameGlow on 27/06/2008 06:21:36
Originally by: Research Associate

0.0 players whining are probably responsible for the first nano-nerf. Long gone are the days of 10km/s typhoons which arguably posed a threat to game balance.

Rigs were introduced after the first nano-nerf, weren't they?, so there actually was a nano-boost since nano-nerf too, time for second nerf Laughing

Admiral Pelleon
White Shadow Imperium
Posted - 2008.06.27 06:22:00 - [8]
 

Originally by: Grath Telkin
Originally by: Kelli Flay
more words....


Its you, your the reason why.


You're.

If you're going to troll, please have the decency to do it correctly.

Research Associate
Posted - 2008.06.27 06:24:00 - [9]
 

Originally by: FlameGlow
Edited by: FlameGlow on 27/06/2008 06:21:36
Originally by: Research Associate

0.0 players whining are probably responsible for the first nano-nerf. Long gone are the days of 10km/s typhoons which arguably posed a threat to game balance.

Rigs were introduced after the first nano-nerf, weren't they?, so there actually was a nano-boost since nano-nerf too, time for second nerf Laughing


There was a rig that increased mwd speed apparently but has since been changed or removed. Theres your second nerf.

Liang Nuren
Posted - 2008.06.27 06:25:00 - [10]
 

Originally by: FlameGlow

Rigs were introduced after the first nano-nerf, weren't they?, so there actually was a nano-boost since nano-nerf too, time for second nerf Laughing


So you mean again, right? Because I seem to remember nanofibers, istabs, and overdrives being revamped around about a year ago. At the same time, they removed a speed rig... so I'd say that rigs were already in the equation.

(just a history correction)

-Liang

Chribba
Otherworld Enterprises
Otherworld Empire
Posted - 2008.06.27 07:29:00 - [11]
 

Mork&Mindy!

Dihania
Gallente
SniggWaffe
Posted - 2008.06.27 07:32:00 - [12]
 

Originally by: Kelli Flay
Just curious because I have been reading about people complaining about them for well over a year. Mostly by 0.0 players who had to deal with the issue more than anyone else. Now all of a sudden, it is the CM's fault? As far as I can tell, the militia people who are now having to deal with them and don't like them are just saying the same things 0.0 players have been saying all this time. They are just a bit louder about it. Laughing


watch post for caldari responses etc. Fin answer you will.

Xparky
The Scope
Posted - 2008.06.27 07:49:00 - [13]
 

In before Mitnal.

Blood Daemon
Gallente
We See Dead People
Posted - 2008.06.27 07:56:00 - [14]
 

Edited by: Blood Daemon on 27/06/2008 08:02:34
Originally by: Admiral Pelleon
Originally by: Grath Telkin
Originally by: Kelli Flay
more words....


Its you, your the reason why.


You're.

If you're going to troll, please have the decency to do it correctly.


It seems to me like your the troll? Come on, how many troll posts have you come across where the spelling is as correct as yours (which you probably re-read a thousand times just so you didn't get a mistake in your professionally big meself up post)..

Who cares how people write... If it bothers you that much I think you have a problem..

If you would like to correct the spelling below, please be my guest!

It seems 2 me lyk ur the troll? Cme on, hw many troll poosts av u cme across wher da spelin iz as correct as urs(witch u prob re-red a 1k tyms js so u dint mek a mistek in ur einstein big maself up post)..

Who cares hw ppl write... If it bovers u dat much I fink u av a problem..

-------

To the nano problem, I blame CaldariLaughing

Tenuo
Minmatar
Sniggerdly
Pandemic Legion
Posted - 2008.06.27 08:01:00 - [15]
 

Edited by: Tenuo on 27/06/2008 08:01:07
Because we've had people like Spineker, "mighty" boromor and podruski lead the flawed campaign with no real facts?

Gwendion
Gallente
Macabre Votum
Morsus Mihi
Posted - 2008.06.27 08:18:00 - [16]
 

We blame the Caldari Militia for several reasons:

* Most we're career mission runners, never PvPed before.
- As such, are inexperienced and don't know much.
* Caldari ships traditional suck at nanoing.
* Caldari ships don't have many nano counters.
* Missiles don't work against fast targets.
------------------------------------------------------
Other reasons:
* Many of these people think insurance is a major part of PvP, and that T2 ships suck because of that fact.
* Unwilling/unable to cross-train to any other race. (Minmatar, Gallente and Amarr have multiple counters to nano ships)
* Inexperience leads to not knowing how to kill without missiles.
* ECM while VERY effective against Nano ships, doesn't allow for the kill, playing into another strength of Nanoing. (Ie the escape factor)

Adding everything together, you have career carebears who never had many fights before, and have little to no experience, fighting with a 'weaker' (See below) group of PvP ships, with weapons and EWar that don't counter fast ships well.

Why are they weaker? Well, in truth, Caldari ships do NOT suck in PvP. Theyre actually one of the stronger for group PvP. (And the last time anyone got a ton of solo fights against willing targets was.... yeah get over it) However, they do require quite alot of experience to use correctly and fly effectively. As someone who flys all four races (Gallente/Caldari on my primary char, Amarr/Minmatar on my alt) Until recently, I never used Caldari ships (well in the last 3 years) for PvP outside Scorps, Falcon, and Crows. (and of course bait ships and pos bashing ravens/rokhs) Why? Because they were ineffective in the hands of an unexperienced pilot. It wasn't until I actively tried to make them work, that I started to notice the strengths and weaknesses of Caldari ships which are WILDLY different than every other race, and for the most part, counterintuitive to normal PvP lines of thought.

Watching the Caldari Militia fly, is like watching monkeys. If they aren't getting slaughtered when they should be winning, they're *****ing about it in local, or the forums. The mass majority of these carebears don't know what they're doing, and expect PvE to work identical to PvP. It does not. So, thats the state we have now.

Yes yes, I know there are plenty of Caldari Militia members who know what theyre doing, but they are far outnumbered, and out voiced by those who complain.

Now.. on a another note, I do agree there needs to be some changes to nano ships, more in the countering side, especially for Caldari and Amarr ships for reasons outlined above, and that it needs to be more universal (say like ECCM works) instead of Race/Ship specific. But thats another discussion.

Corewin
NoD Imperium
Posted - 2008.06.27 08:38:00 - [17]
 

Originally by: Gwendion

Watching the Caldari Militia fly, is like watching monkeys. If they aren't getting slaughtered when they should be winning, they're *****ing about it in local, or the forums. The mass majority of these carebears don't know what they're doing, and expect PvE to work identical to PvP. It does not. So, thats the state we have now.



Blah blah blah soooo last week, just so ya know.

Anywho, while its annoying one cannot generally kill a nanosetup all the easily, it is however, extremely easy to ignore them, going about your business while they do nothing but fly really fast and follow a fleet around.

Fleet > Nano
Nano > Poor peeps who get snagged on a gate.

Thirzarr
Posted - 2008.06.27 10:44:00 - [18]
 

Originally by: Gwendion

* Unwilling/unable to cross-train to any other race. (Minmatar, Gallente and Amarr have multiple counters to nano ships)


Telling a missile-using, caldari-ship pilot to crosstrain is... mean! you meany! (so thats only: gunnery, armor tanking, and spaceships to train) XD

MEANY!

Squably
Minmatar
Invenio Inceptum
Posted - 2008.06.27 10:49:00 - [19]
 

Originally by: Thirzarr
Originally by: Gwendion

* Unwilling/unable to cross-train to any other race. (Minmatar, Gallente and Amarr have multiple counters to nano ships)


Telling a missile-using, caldari-ship pilot to crosstrain is... mean! you meany! (so thats only: gunnery, armor tanking, and spaceships to train) XD

MEANY!


use tech 2 assault missiles then, on a caracal those are deadly to nano ships. no need to crosstrain.

Victor Forge
Amarr
Posted - 2008.06.27 11:08:00 - [20]
 

Because a majority of the Caldari militia is still not flying nano-ships.
Thus they are getting much higher ship losses than any of their opponents.

Nutters!

Caldari... you must... join the dark side.
You must... fly nanoships. It is... inevitable.

Infinity111
Amarr
The Knights Templar
Cascade Imminent
Posted - 2008.06.27 11:25:00 - [21]
 

i do fly nanoships occasionally but i have to say i dont like still idea of bigger ships than intys going ridiculous speeds. imo one thing to get REALLY too fast ships away is nerfing implants like snakes. i know those are expensive yea but eve is so full of filthyrich people who buy em.i see very much ships that could not go as fast without these. so nerf teh implants.

HakanSherif
Minmatar
Brutor Tribe
Posted - 2008.06.27 11:34:00 - [22]
 

Geeze stfu already u noobs are ****ing annoying.Go buy a snake set even a LG one b4 u ask to get it nerfed u incompetent fool.

Market AltLOLOLOLO
Posted - 2008.06.27 11:48:00 - [23]
 

Originally by: Kelli Flay
Just curious because I have been reading about people complaining about them for well over a year. Mostly by 0.0 players who had to deal with the issue more than anyone else. Now all of a sudden, it is the CM's fault? As far as I can tell, the militia people who are now having to deal with them and don't like them are just saying the same things 0.0 players have been saying all this time. They are just a bit louder about it. Laughing


Ad Homimen attack.

Attack the person insted of the argument, so stupid people forget that the person making the argument was valid.

Reem Fairchild
Minmatar
Punic Corp.
Posted - 2008.06.27 13:25:00 - [24]
 

Originally by: Infinity111
i do fly nanoships occasionally but i have to say i dont like still idea of bigger ships than intys going ridiculous speeds.


3-6 km/s (which is what we're talking about for the most part) are not ridiculous speeds.

The fastest interceptor (using everything you can possibly use to increase your speed) can hit 60 something km/s. That is a ridiculous speed.


And as for the OP, we blame the Caldari militia because the enormous flooding of the boards over the last few days with "nano"-whining has been mostly from them and seemed like a semi-organized propaganda campaign. As if spamming CCP's forums was somehow going to persuade them to change game balance.

Matrix Skye
Caldari
State War Academy
Posted - 2008.06.27 13:42:00 - [25]
 

Edited by: Matrix Skye on 27/06/2008 13:46:34
Originally by: Research Associate
The CM is full of former mission running noobs thinking "oh yeah I can pvp just like anyone else in my PVE Drake." They quickly realize they will consistently be outplayed by anyone who knows anything about pvp, but are either unable or unwilling to visit any number of community sites with fittings or forums posts about anti-nano setups. Frustrated that their gang of 50 drakes is unable to kill a few decent pvp pilots, they proceed to the forums.


cm's fault for the nano whines? where the **** are you getting this from? are you just pulling theories out your ass? can you provide links/posts/threads, any evidence other than your crapper? ugh

Infinity111
Amarr
The Knights Templar
Cascade Imminent
Posted - 2008.06.27 14:08:00 - [26]
 

Originally by: HakanSherif
Geeze stfu already u noobs are ****ing annoying.Go buy a snake set even a LG one b4 u ask to get it nerfed u incompetent fool.


i do know prices of those and i said they aint cheap. anyways who are u calling noob u ****er.

Xaen
Caldari
Aperture Harmonics
K162
Posted - 2008.06.27 14:21:00 - [27]
 

Originally by: Gwendion
* Missiles don't work against fast targets.
Actually the cerb is a nightmare against nearly all nano ships.

Assault Launchers + Precision lights = omfgexplosionvelocity + sweetjesusrange

Typical nano is between 3.2km/s & 3.9km/s. With Target Navigatio Prediction at IV, the explosion velocity of precision lights is 4200m/s. That means 100% damage.

And though the vagabond typically goes 5-6km/s, it cannot sustain that speed for more than 30 seconds or so. Oh, and did I mention it's lowest resist is kinetic? Vagabond pilots that don't use a kinetic shield resist rig are in deep **** around an assault cerb.

Tuberider
Pothouse Cartel
IDLE EMPIRE
Posted - 2008.06.27 14:29:00 - [28]
 

Originally by: HakanSherif
Geeze stfu already u noobs are ****ing annoying.Go buy a snake set even a LG one b4 u ask to get it nerfed u incompetent fool.


noobs calling noobs noobs quality fun Laughing




Krows
Caldari
Resource Reallocators Incorporated
Posted - 2008.06.27 14:40:00 - [29]
 

Originally by: Research Associate
The CM is full of former mission running noobs thinking "oh yeah I can pvp just like anyone else in my PVE Drake." They quickly realize they will consistently be outplayed by anyone who knows anything about pvp, but are either unable or unwilling to visit any number of community sites with fittings or forums posts about anti-nano setups. Frustrated that their gang of 50 drakes is unable to kill a few decent pvp pilots, they proceed to the forums.

0.0 players whining are probably responsible for the first nano-nerf. Long gone are the days of 10km/s typhoons which arguably posed a threat to game balance.


lol wgut?
Head out of ass, good woman. I applaud them for NOT cross training and NOT succumbing to the nano rage. Any good FCs out there will tell them how to deal with the nanos which is still entirely possibly so long as they properly mix and arrange their ships. I really want to see how much a fleet can do as ONLY caldari.
Besides, give them some credit. They're learning that drakes do not do much more than tank. If they don't, that's fine by me because I am still not sick of picking apart their wrecks for delicious Tech II goodies!

Hannobaal
Gallente
Punic Corp.
Posted - 2008.06.27 14:45:00 - [30]
 

Originally by: Krows
They're learning that drakes fitted for running missions do not do much more than tank.


Fixed


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