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CCP Wrangler

Posted - 2008.06.06 19:25:00 - [1]
 

This will be the last Empyrean Age Dev Blog before we launch the expansion. With Factional Warfare comes the embedded reporters, reporting live from the battelfield: Empyrean Age and all that - Embedded Reporting!

Ki Tarra
Ki Tech Industries
Posted - 2008.06.06 19:33:00 - [2]
 

Are these Embedded Reports doing live reporting, or is their material published on a delay (ie at downtime) so that they cannot "affect the action around them" by providing intelligence to either force?

Oakrayven
Gallente
Federal Defence Union
Posted - 2008.06.06 19:33:00 - [3]
 

Quote:
Those vessels will be small, modified "Media Shuttles" with higher agility than regular ones, no cargo holds and no way whatsoever of affecting the action around them.


so I wonder what they drop. . .Lightem up boys!

Oakrayven
Gallente
Federal Defence Union
Posted - 2008.06.06 19:35:00 - [4]
 

Originally by: Ki Tarra
Are these Embedded Reports doing live reporting, or is their material published on a delay (ie at downtime) so that they cannot "affect the action around them" by providing intelligence to either force?
Im haveing flashbacks to the old SIM City newspaper generator. . .

Letouk Mernel
Caldari
Posted - 2008.06.06 20:50:00 - [5]
 

Heheh, embedded reporters! Very Happy Good idea!

I like the increased number of news stories in recent times, that was an awesome change to the game. My only complaint is that the in-game browser only seems to be able to display 5 news items, and often when I come back from work and log on, I've missed news because too much has happened and they've scrolled past the bottom of the window.

That kinda sucks, btw. We enjoy reading them as much as you guys enjoy writing them. Fix the news browser / in-game browser to display more than 5 news items, please.

CCP Ginger

Posted - 2008.06.06 20:52:00 - [6]
 

Originally by: Letouk Mernel
Heheh, embedded reporters! Very Happy Good idea!

I like the increased number of news stories in recent times, that was an awesome change to the game. My only complaint is that the in-game browser only seems to be able to display 5 news items, and often when I come back from work and log on, I've missed news because too much has happened and they've scrolled past the bottom of the window.

That kinda sucks, btw. We enjoy reading them as much as you guys enjoy writing them. Fix the news browser / in-game browser to display more than 5 news items, please.


Yeah, were all too painfully aware of the limitations of the IGB with our new output of news. Hopefully we can get this fixed soon!

Redbad
Minmatar
Sebiestor Tribe
Posted - 2008.06.06 21:20:00 - [7]
 

Originally by: Letouk Mernel
I like the increased number of news stories in recent times, that was an awesome change to the game.


I second this, it makes the games "feel" less static.

RB

Dunedon
Trans Nebula Inc.
Posted - 2008.06.06 21:49:00 - [8]
 

When you say "no way whatsoever to affect the battle around them" (paraphrased) ... does this mean they can't be bumped and can't be used to bump other ships ... and won't cause me to get caught when I'm trying to manouver or warp?

In other words, I can see them but I can't affect them and then can't affect me ... I'll pass right through them.

- Dunedon

Malen Nenokal
The Nightshift
Posted - 2008.06.06 21:50:00 - [9]
 

Edited by: Malen Nenokal on 06/06/2008 21:52:27
Quote:
Those vessels will be small, modified "Media Shuttles" with higher agility than regular ones, no cargo holds and no way whatsoever of affecting the action around them.


So they cannot 'bump' other ships either? And will the new media shuttles have new models/textures?

ISD Serathu Ashk


ISD Interstellar Correspondents
Posted - 2008.06.06 21:56:00 - [10]
 

Edited by: ISD Serathu Ashk on 06/06/2008 21:57:29
First of all, folks, thanks for the encouraging words about the increased number of news articles! I'll pass the praise onto the hard working reporters ugh

Originally by: Ki Tarra
Are these Embedded Reports doing live reporting, or is their material published on a delay (ie at downtime) so that they cannot "affect the action around them" by providing intelligence to either force?


Well, the idea is that a reporter will fly with a faction and provide news to that faction. To this end, there may be some degree of intelligence involved behind the news reports however this is no more than could be found out and passed on in traditional corporation and alliance warfare (pilots reporting about an op they were on to their alliance forums, f.ex).

Reporters aren't in the business of intelligence, they're in the business of news. Since the reporter is part of a news corporation that is part of the faction, I doubt they'd want to risk harm coming to that faction by posting something that could be used by a spy belonging to the other side! Because of this, and many other reasons, I don't think it's necessary to "time delay" the faction news.

Hope that answers your question!ugh

Erotic Irony
0bsession
Posted - 2008.06.06 23:23:00 - [11]
 

Edited by: Erotic Irony on 06/06/2008 23:23:47
Quote:
pilgrim is useless
RSD is useless
all black ops are useless
vargur needs grid


It's a good thing these practical gameplay interests are being served instead of some RP waffle. Thanks CCP!

Kazuo Ishiguro
House of Marbles
Posted - 2008.06.06 23:30:00 - [12]
 

The Pilgrim's not useless; don't you know you can fit a heavy neut on one?

Kil'Roy
Minmatar
The Rat Patrol
Posted - 2008.06.07 01:15:00 - [13]
 

Originally by: Erotic Irony
Edited by: Erotic Irony on 06/06/2008 23:23:47
Quote:
pilgrim is useless
RSD is useless
all black ops are useless
vargur needs grid


It's a good thing these practical gameplay interests are being served instead of some RP waffle. Thanks CCP!


The crying forum is over here.



Corporati Capitalis
Tollan Technologies
Posted - 2008.06.07 08:44:00 - [14]
 

Originally by: Erotic Irony
Edited by: Erotic Irony on 06/06/2008 23:23:47
Quote:
pilgrim is useless
RSD is useless
all black ops are useless
vargur needs grid


It's a good thing these practical gameplay interests are being served instead of some RP waffle. Thanks CCP!


Yeah, it's not like we are playing an MMORPG or something, after all.

Oh, wait... Rolling Eyes

Esmenet
Gallente
Posted - 2008.06.07 10:06:00 - [15]
 

Edited by: Esmenet on 07/06/2008 10:09:03
Originally by: Erotic Irony
Edited by: Erotic Irony on 06/06/2008 23:23:47
Quote:
pilgrim is useless
RSD is useless
all black ops are useless
vargur needs grid


It's a good thing these practical gameplay interests are being served instead of some RP waffle. Thanks CCP!


Indeed the game would improve so much if the RP guys just started coding. I'm sure they are equally competent at all tasks. They even have volunteers so it should be cheap developers.

Esmenet
Gallente
Posted - 2008.06.07 10:08:00 - [16]
 

Originally by: CCP Ginger
Originally by: Letouk Mernel
Heheh, embedded reporters! Very Happy Good idea!

I like the increased number of news stories in recent times, that was an awesome change to the game. My only complaint is that the in-game browser only seems to be able to display 5 news items, and often when I come back from work and log on, I've missed news because too much has happened and they've scrolled past the bottom of the window.

That kinda sucks, btw. We enjoy reading them as much as you guys enjoy writing them. Fix the news browser / in-game browser to display more than 5 news items, please.


Yeah, were all too painfully aware of the limitations of the IGB with our new output of news. Hopefully we can get this fixed soon!


Someone suggested that perhaps you could partner up with Opera (or another browser company) to upgrade the ingame browser. Perhaps you should look into this as a properly working ingame browser would be a great addition. (Along with proper forums that you can read from that browser).

Elise Masutra
Tleilex Manufacturing
Posted - 2008.06.07 10:54:00 - [17]
 

I think you should make those shuttles non-collidable, so even the last whiners stop complaining Rolling Eyes

Ratzap
Gallente
InterGalactic Corp.
Imperial Republic Of the North
Posted - 2008.06.07 11:46:00 - [18]
 

Media Shuttle? hehe, please tell me it's called the "Coffin" Laughing

Ratzap

Dex Nederland
Caldari
Lai Dai Infinity Systems
Posted - 2008.06.07 16:00:00 - [19]
 

Could we get a list of what 'media' corporations these embedded reporters are representing? Is the State's media corp Echelon News (ENEWS)? or NOH News Network (N3)? Wink

Will these reporters be encouraged to be in character reporters?

If for example a Federation reporter and a State reporter report on the same event I would expect their reports to have different spin.

ISD Serathu Ashk


ISD Interstellar Correspondents
Posted - 2008.06.07 17:58:00 - [20]
 

Edited by: ISD Serathu Ashk on 07/06/2008 18:00:40
Originally by: Dex Nederland
Could we get a list of what 'media' corporations these embedded reporters are representing? Is the State's media corp Echelon News (ENEWS)? or NOH News Network (N3)? Wink


I don't have an answer on this right now but it's not something we're ignoring.

Originally by: Dex Nederland
Will these reporters be encouraged to be in character reporters?

No. They are required to be in character! Razz

Originally by: Dex Nederland
If for example a Federation reporter and a State reporter report on the same event I would expect their reports to have different spin.


That's exactly the idea of having reporters aligned with each faction. The articles are going to be coloured by the support that the reporter has for their faction but will not be outright biased or contain fallicies in exactly the same way that the news of any country will try to paint that country in a good light in comparison to others whilst still trying to report facts.

Originally by: Oakrayven
so I wonder what they drop. . .Lightem up boys!


Why, milk and cookies of course! Wink

Gnulpie
Minmatar
Miner Tech
Posted - 2008.06.07 21:55:00 - [21]
 

A good idea.

Maybe in future upgrades of factional warfare you can implement a news & intelligene tab?

With a full archive of news and with also intelligence on systems like defence/offensive status and such things? Links to news related to this system would be neat then also.

Kweel Nakashyn
shadow and cloaking
Yggdrasill.
Posted - 2008.06.07 22:21:00 - [22]
 

Edited by: Kweel Nakashyn on 07/06/2008 22:21:11
Can we shoot them ?

I mean, I'm in a Minmatarr fleet. I want our glorious news reporters to catch our great stories. I also want to stop the disease provoked by the infamous Amaar propagenda...

So... Can we shoot them ?

Tarminic
Dreddit
Test Alliance Please Ignore
Posted - 2008.06.07 22:58:00 - [23]
 

Interesting...I get the distinct impression that CCP is trying to add some Alliance Politics flavor to Factional Warfare. Not a bad thing though.

ISD Serathu Ashk


ISD Interstellar Correspondents
Posted - 2008.06.07 23:06:00 - [24]
 

Edited by: ISD Serathu Ashk on 07/06/2008 23:06:43
Originally by: Gnulpie
A good idea.

Maybe in future upgrades of factional warfare you can implement a news & intelligene tab?

With a full archive of news and with also intelligence on systems like defence/offensive status and such things? Links to news related to this system would be neat then also.


Whilst I can't really answer the game design stuff there, there is already a facility to view news associated with a system when you look at the article through the Player News Center out of game; have a look at the links on the top right of the article. I'll talk to people to see if we can get this working in-game as well.

Gnulpie
Minmatar
Miner Tech
Posted - 2008.06.07 23:34:00 - [25]
 

Originally by: ISD Serathu Ashk
Originally by: Gnulpie
Maybe in future upgrades of factional warfare you can implement a news & intelligene tab?

With a full archive of news and with also intelligence on systems like defence/offensive status and such things? Links to news related to this system would be neat then also.


... there is already a facility to view news associated with a system when you look at the article through the Player News Center out of game;

I'll talk to people to see if we can get this working in-game as well.


Great!!

What I had in mind though was more like a map where you can move your mouse and hover over a system and it pops up some news. Like the current map that it shows the items in orbit. Or when you chose some statistics (e.g. kills in the last 24 hours) and hover over a system it shows details accordingly to the statistics (e.g. 54 kills).

Maybe that will become available with news one day also? That you chose from map 'news' and the systems are highlighted which have recent news and if you hover the mouse over it you will get pop-up of the news headlines.

Ah, just an idea for the future Very Happy

Reporters are good in any case. They will spice up things! And especially that they belong to the factions so that they are biased a bit YARRRR!!

Erotic Irony
0bsession
Posted - 2008.06.08 02:41:00 - [26]
 

Originally by: Corporati Capitalis
Originally by: Erotic Irony
Edited by: Erotic Irony on 06/06/2008 23:23:47
Quote:
pilgrim is useless
RSD is useless
all black ops are useless
vargur needs grid


It's a good thing these practical gameplay interests are being served instead of some RP waffle. Thanks CCP!


Yeah, it's not like we are playing an MMORPG or something, after all.

Oh, wait... Rolling Eyes


Yeah its not like we need ships to play this game amiright?

Erotic Irony
0bsession
Posted - 2008.06.08 02:49:00 - [27]
 

Originally by: Esmenet
Edited by: Esmenet on 07/06/2008 10:09:03
Originally by: Erotic Irony
Edited by: Erotic Irony on 06/06/2008 23:23:47
Quote:
pilgrim is useless
RSD is useless
all black ops are useless
vargur needs grid


It's a good thing these practical gameplay interests are being served instead of some RP waffle. Thanks CCP!


Indeed the game would improve so much if the RP guys just started coding. I'm sure they are equally competent at all tasks. They even have volunteers so it should be cheap developers.


No its quite patently obvious there is a profound skill deficit at CCP, when the devs count adding a dysfunctional search feature to the forums three years after the fact and count it as an achievement to the game, we have a problem.

It is for this reason that they should focus their energies on modest projects like ship balancing and stop distracting their players with fluff. Lets take a look at the history of fluff projects:
Quote:
Evetv: failed.
EVE CCG: failed.
EON: embarrassing copy paste of forum materials, fail.
Mapbooks: selling features that should be available in game more elegantly, fail.


With a track record like this its patently obvious it is you who is selfish and wants the best for yourself while I only want CCP to be successful doing what it does best: spaceship combat.

Zex Maxwell
Caldari
Posted - 2008.06.08 04:24:00 - [28]
 

Why do I feel like they are going to be the first one that get blown up? If that happens to much, you might need to add a penalty if they do get destroyed.

Like a Doomsday bomb! XD

DEVILSENIGMA
Roving Guns Inc.
RAZOR Alliance
Posted - 2008.06.08 05:37:00 - [29]
 

Edited by: DEVILSENIGMA on 08/06/2008 06:17:18

Whoa hold up there Mr. Irony. You're throwing so much bull**** in here that the thread's starting to stink.
Originally by: Erotic Irony

No its quite patently obvious there is a profound skill deficit at CCP, when the devs count adding a dysfunctional search feature to the forums three years after the fact and count it as an achievement to the game, we have a problem.



Yeah the search sucks. You make it sound as if they threw confetti and blew the air horns in celebration when search was released. It was never presented as an achievement. It was merely presented as "here's a feature we have implemented. Hopefully it works". You're making up things and presenting arguments against those. Where did you learn to troll?

Yeah we have a problem: Bad forum search. That's minor crap. The web development team of CCP sucks, big deal. The web dev team doesn't do design, they don't work on coding up the eve engine.

What's your point here? The game is bad because the forum search sucks?

Quote:

It is for this reason that they should focus their energies on modest projects like ship balancing and stop distracting their players with fluff. Lets take a look at the history of fluff projects:
Quote:
Evetv: failed.
EVE CCG: failed.
EON: embarrassing copy paste of forum materials, fail.
Mapbooks: selling features that should be available in game more elegantly, fail.


With a track record like this its patently obvious it is you who is selfish and wants the best for yourself while I only want CCP to be successful doing what it does best: spaceship combat.





Just because you didn't like EveTV, EveCCG doesn't mean that it failed. EveTV was a project started by the players of Eve and matured onto something done by MMM Publishing, supported by CCP. Game design devs were not involved in EveTV except for the occasional interview.

EON, EveTV == MMM Publishing. The person in-charge of EON was Zapatero, a person from MMM. CCP Marketing was working with EveTV and EON. Not Game Design devs. Hopefully the logic is clear enough.

This is a Role Playing Game. Factional Warfare is a big aspect of that. Just because you don't like roleplaying doesn't mean it is fluff. There are plenty of people who love the roleplay and missions aspect of Eve.

The maps are made by Serenity Steele, a player. CCP is just selling them through their store. That is not fluff. That is what marketing people do. That is what game design devs don't do.

If you don't like how certain ships are balanced then don't use them. Stop trolling and dragging things off-topic. If you don't like how CCP is making Eve, quit.

Quote:
I only want CCP to be successful doing what it does best: spaceship combat.

Factional Warfare in Eve is not spaceship combat?

DEVILSENIGMA
Roving Guns Inc.
RAZOR Alliance
Posted - 2008.06.08 05:40:00 - [30]
 

Originally by: Erotic Irony
Originally by: Corporati Capitalis
Originally by: Erotic Irony
Edited by: Erotic Irony on 06/06/2008 23:23:47
Quote:
pilgrim is useless
RSD is useless
all black ops are useless
vargur needs grid


It's a good thing these practical gameplay interests are being served instead of some RP waffle. Thanks CCP!


Yeah, it's not like we are playing an MMORPG or something, after all.

Oh, wait... Rolling Eyes


Yeah its not like we need ships to play this game amiright?


You're right on this one. Yes, lets have Ginger: a Roleplay dev, balance ships.


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