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Vanessa Vasquez
Quantar Swords
Posted - 2008.06.07 12:21:00 - [211]
 

Edited by: Vanessa Vasquez on 07/06/2008 12:29:08
Originally by: Zey Nadar
Edited by: Zey Nadar on 07/06/2008 12:12:10
Originally by: Vanessa Vasquez
When you jettison something, you just throw it out. It's not yours anymore.


You mean when I leave my car at the car park it wouldnt be mine anymore? :)


erm, no. I mean if you would throw you're drugs out of your plane while flying 10.000 feet above a moon or planet. If you think space is your private parking lot, you are sadly mistaken Wink

*edit*

While thinking about your example, i realized another illegitimate fact. As jettison means "to throw something overboard" your car example doesn't fit here. But where it does fit is, when you eject out of your ship. And actually as a matter of fact, if you eject, the ship is not yours anymore. Arrow Question Twisted Evil

Universal Architect
Posted - 2008.06.07 12:28:00 - [212]
 

Adapt, Survive, Prosper.

The Ninja salvagers have managed to do it - they've found a niche, they've adapted their MO to fit that niche, they're surviving & prospering - now it's your turn.

So they're stealing your salvage? - hoover up as you go - get a corpmate to hoover up as you go - leave them to it & accept that you're not the only person in-system making ISK - do something about it other than complain about 'unfair' game mechanics.

Seems to me that all that has happened here is you have failed to use a bit of imagination & bandwidth to deal with a situation & instead gotten yourself all wound-up about it & resorted to yet another of those 'The problem with Eve' posts on the forums.Rolling Eyes

Melanie Griffin
Minmatar
Posted - 2008.06.07 12:33:00 - [213]
 

Originally by: Universal Architect
Adapt, Survive, Prosper.

The Ninja salvagers have managed to do it - they've found a niche, they've adapted their MO to fit that niche, they're surviving & prospering - now it's your turn.


And there goes another troll. I hope desperately, that one day CCP will implement a flaw to your gameplay by leaving a "niche" for someone, and you start whining as well. YARRRR!!

Mr Merenque
Posted - 2008.06.07 12:40:00 - [214]
 

Originally by: Universal Architect
Adapt, Survive, Prosper.

The Ninja salvagers have managed to do it - they've found a niche, they've adapted their MO to fit that niche, they're surviving & prospering - now it's your turn.

So they're stealing your salvage? - hoover up as you go - get a corpmate to hoover up as you go - leave them to it & accept that you're not the only person in-system making ISK - do something about it other than complain about 'unfair' game mechanics.

Seems to me that all that has happened here is you have failed to use a bit of imagination & bandwidth to deal with a situation & instead gotten yourself all wound-up about it & resorted to yet another of those 'The problem with Eve' posts on the forums.Rolling Eyes


Listen, dump***. Every single multiplayer game i've played so far was not 100% balanced. Starting from BF2 where the AA is so crappy that you're almost unable to get those overpowered jets down, and ending by Comand & Conquer Generals where little could be done against the scud storm superweapon (before the last patch). Just calling an imba gamemechanics a niche and advise people to just adapt is plainly stupid.

Universal Architect
Posted - 2008.06.07 12:47:00 - [215]
 

Originally by: Melanie Griffin
Originally by: Universal Architect
Adapt, Survive, Prosper.

The Ninja salvagers have managed to do it - they've found a niche, they've adapted their MO to fit that niche, they're surviving & prospering - now it's your turn.


And there goes another troll. I hope desperately, that one day CCP will implement a flaw to your gameplay by leaving a "niche" for someone, and you start whining as well. YARRRR!!


hmmmm - allow me to put it back into it's original context for you:

Quote:
So they're stealing your salvage? - hoover up as you go - get a corpmate to hoover up as you go - leave them to it & accept that you're not the only person in-system making ISK - do something about it other than complain about 'unfair' game mechanics.

Seems to me that all that has happened here is you have failed to use a bit of imagination & bandwidth to deal with a situation & instead gotten yourself all wound-up about it & resorted to yet another of those 'The problem with Eve' posts on the forums.


Seems like you forgot to read past the second paragraph.Shocked

Tippia
Caldari
Sunshine and Lollipops
Posted - 2008.06.07 12:50:00 - [216]
 

Originally by: Mr Merenque
Just calling an imba gamemechanics a niche and advise people to just adapt is plainly stupid.
Good thing that it's not imbalanced then, and that it is working as intended, and that the devs have said so on numerous occasions.

In other words, it is the reality of how it should work – advising people to accept that reality and adapt to it is not stupid. Quite the opposite: it is, in fact, the only intelligent advice to give.

Universal Architect
Posted - 2008.06.07 12:51:00 - [217]
 

Originally by: Mr Merenque
Originally by: Universal Architect
Adapt, Survive, Prosper.

The Ninja salvagers have managed to do it - they've found a niche, they've adapted their MO to fit that niche, they're surviving & prospering - now it's your turn.

So they're stealing your salvage? - hoover up as you go - get a corpmate to hoover up as you go - leave them to it & accept that you're not the only person in-system making ISK - do something about it other than complain about 'unfair' game mechanics.

Seems to me that all that has happened here is you have failed to use a bit of imagination & bandwidth to deal with a situation & instead gotten yourself all wound-up about it & resorted to yet another of those 'The problem with Eve' posts on the forums.Rolling Eyes


Listen, dump***. Every single multiplayer game i've played so far was not 100% balanced. Starting from BF2 where the AA is so crappy that you're almost unable to get those overpowered jets down, and ending by Comand & Conquer Generals where little could be done against the scud storm superweapon (before the last patch). Just calling an imba gamemechanics a niche and advise people to just adapt is plainly stupid.


Yeeeesss......

I'm not entirely sure what either BF2 or Command & Conquer have to do with Eve online - perhaps you could clarify for me?

Joe Starbreaker
M. Corp
Posted - 2008.06.07 17:42:00 - [218]
 

Mission-running is the most flawed profession in EVE. It's boring, it's monotonous, it's risk-free. Salvage thievery is (a) a fun profession in and of itself and (b) adds surprise, novelty, challenge, and risk to the otherwise flawed mission-runing profession.

If they remove salvage theft, they might as well remove mission-running, because it serves no function. (Mindless, risk-free ISK spawning is not a function.)

Black Leather
Posted - 2008.06.07 17:51:00 - [219]
 

Well first off.

In this game, at this time, there is no such thing as salvage theft. There is salvaging, period.

Secondly, there are a 1000 better places to make money salvaging than in peoples missions.

Ninja salvaging is not a viable profession. It's just something people like to do to be annoying (god bless their evil little hearts). They'll get tired of it after awhile and move on to the next big thing.

Apologies if this this has been stated already. Can't be bothered to read the entire thread.

Dravius Luxor
Minmatar
Independent Galactic Network
Posted - 2008.06.07 18:08:00 - [220]
 

Originally by: Black Leather
Well first off.

In this game, at this time, there is no such thing as salvage theft. There is salvaging, period.

Secondly, there are a 1000 better places to make money salvaging than in peoples missions.

Ninja salvaging is not a viable profession. It's just something people like to do to be annoying (god bless their evil little hearts). They'll get tired of it after awhile and move on to the next big thing.

Apologies if this this has been stated already. Can't be bothered to read the entire thread.


This post sums it up nicely.

Salvage theft is not a viable earner, and only appeals to those who hate mission runners and/or all other people.

I tried it, and the tears outweighed the profits to the point where I just thought - why am I really doing this?

If I have anything to add, it would be this:

Ninja-salvaging is simply piracy for 'carebears'.

The only people who get upset by it are the people who badly need to have all their stuff stolen.

I wish I could trust someone enough to gang them so they could clear up my mess in Lustrevik.


Amastat
Caldari
Blue Ring Defence
Posted - 2008.06.07 18:58:00 - [221]
 

Holy crap, did I just achieve the most epic troll in history? 8-pages??! Twisted Evil

Tortun Nahme
Minmatar
Umbra Synergy
Posted - 2008.06.07 19:01:00 - [222]
 

8 pages? epic? I think not

Mankirks Wife
Caldari
Deep Core Mining Inc.
Posted - 2008.06.07 19:13:00 - [223]
 

Edited by: Mankirks Wife on 07/06/2008 19:13:44
Originally by: Amastat
Holy crap, did I just achieve the most epic troll in history? 8-pages??! Twisted Evil


Nope, you got two more pages to go for threadknoght status :P

Zoe Scirocco
Posted - 2008.06.07 20:00:00 - [224]
 

Edited by: Zoe Scirocco on 07/06/2008 20:05:38
OP, why don't you just go and play offline games if you can't handle the human interaction in MMOs? Some salvage "thiefs" are out there not even to try getting your loot but to provocate a nice pvp fight.

Ironically, even when just emptying your wrecks, most mission runners don't even dare to fight back or to call help from their corp friends, even if they have all aggro rights to do so...

Then again, there are offline games where you can just be left "alone".
Check again the definition of sandbox "MMOs". YARRRR!!

Rangkai
Posted - 2008.06.07 20:39:00 - [225]
 

I wish people would come salvage my wrecks.. i dont bother to..

Myshella Drake
Caldari
Omega Exploration And Reclaimation
Posted - 2008.06.07 22:51:00 - [226]
 

Salvage theft is not a viable earner, and only appeals to those who hate mission runners and/or all other people.

I tried it, and the tears outweighed the profits to the point where I just thought - why am I really doing this?



I disagree to put it nicely, 'Salvage theft' *cough* is a viable earner. It appeals to me because its fun, interesting and unpredictable. You dont know what your going to find with each run or what might happen when you warp in. This is the appeal to a lot of others as well. Yes there are grievers in the profession and it cant be helped. But to say that we do it because we hate people is a load of **** and pretty insulting tbh.

You can still make a decent profit and avoid any 'tears' if you conduct yourself in a decent manner.


Joe Starbreaker
M. Corp
Posted - 2008.06.08 01:28:00 - [227]
 

Originally by: Dravius Luxor
I tried it, and the tears outweighed the profits to the point where I just thought - why am I really doing this?

I don't understand your confusion.

Joe Starbreaker
M. Corp
Posted - 2008.06.08 01:30:00 - [228]
 

Hay look, the OP came back to pretend he wasn't serious and was just trolling all along! Dude, we know too well what a squealy stuck pig you are... your odor of whine cannot be disguised.

Eternal Error
Exitus Acta Probant
Posted - 2008.06.08 02:08:00 - [229]
 

If CCP makes it to where salvaging flags you, it's going to be worse than can flipping, as not only will the thief be able to aggress, they will be able to make off with actually valuable loot as well. Also, the majority of mission carebear will be much too scared to actually shoot at a thief, they will just continue to whine. However, if CCP does make salvage "thieving" flaggable, you are going to see a LOT more thieves hoping to get themselves a ship kill. Mark my words.

GB Man
Caldari
Posted - 2008.06.08 03:55:00 - [230]
 

Welcome to Eve-Online. Above all else, the market will determine the course of action. If there is an abundance of a certain ore, the price goes down. If there is an abundance of mission runners, prices of modules/Salvage materials goes down and Salvagers goes up. Mission runners start complaining and move onto other professions and the market once again starts to balance itself out.

CCP has stated many many times that Salvaging rights belong to no one. It's first come first serve. You've got rights to the loot itself, so move on and complain about real issues.

DogSlime
Caldari
Wilde Cards
Posted - 2008.06.08 06:13:00 - [231]
 

I make most of my money running kill missions.

If someone steals my loot, they get flagged. Salvage should be just that - free-for-all to anyone who can get to it.

I hope CCP leaves the salvage issue like it is. Some people make salvaging their trade. It doesn't need flagging.

No need to change the salvaging rules.

Devon Vorberg
Gallente
The Citadel Mining Company
Posted - 2008.06.08 12:36:00 - [232]
 

Edited by: Devon Vorberg on 08/06/2008 12:37:41
Oh! Oh! I have an idea!

ATTENTION POD PILOTS! Eagle Security and Transport is announcing a new service! Don't want your wrecks "stolen"? tired of salvage ninj... er... THEIVES?1!? LOOK NO FURTHER!

The solution is at hand! All you have to do is EVEmail "Devon Vorberg" whenever you see him online, and let us know where you are running you high-level missions. For a slight fee*, we will fly to your location, follow you around, and collect all of your salvage for you, no sweat! We'll even collect all that pesky loot for you if you'd like! We have limited ships for providing this service, so call now!

Devon Vorberg
CEO (and sole pilot), EGLST

*Pilot must agree to a collateral contract and sign over 50% of all salvage to EGLST. Additionally, pilot will ensure full security and protection for EGLST salvager. No refunds, no returns. Cool

Edited typos and formatting.

Vagablonde
Minmatar
Ouruboros Trading
Posted - 2008.06.08 12:37:00 - [233]
 

this thread is a wreck.


*salvages*


Competition: awarding internets to the most comical fictional salvage components of a bad thread.

Karentaki
Gallente
Oberon Incorporated
Morsus Mihi
Posted - 2008.06.08 13:30:00 - [234]
 

13:21:41 Notify You successfully salvage from the Failed Thread.

Contaminated Carebear Tears: 21
Illogic Circuits: 5
PHP Scraps: 7
Repetitive output array: 13

Vagablonde
Minmatar
Ouruboros Trading
Posted - 2008.06.08 13:56:00 - [235]
 

Originally by: Karentaki
13:21:41 Notify You successfully salvage from the Failed Thread.

Contaminated Carebear Tears: 21
Illogic Circuits: 5
PHP Scraps: 7
Repetitive output array: 13



ha! Laughing *gives you all his internets*

Dravius Luxor
Minmatar
Independent Galactic Network
Posted - 2008.06.08 14:20:00 - [236]
 

Originally by: Myshella Drake


I disagree to put it nicely, 'Salvage theft' *cough* is a viable earner. It appeals to me because its fun, interesting and unpredictable. You dont know what your going to find with each run or what might happen when you warp in. This is the appeal to a lot of others as well. Yes there are grievers in the profession and it cant be helped. But to say that we do it because we hate people is a load of **** and pretty insulting tbh.

You can still make a decent profit and avoid any 'tears' if you conduct yourself in a decent manner.




Well, I apologise for insulting you, but you're taking part in a profession that makes you despised and loathed by most people you encounter while doing it.

The hate was too much for me - some people get really upset when you burst their highsec bubble and steal their shinies.

It was in no way worth it, and just isn't very pleasant!



Zaknussem
Everybody Loves Donuts
Posted - 2008.06.08 14:30:00 - [237]
 

Originally by: Joe Starbreaker
Mission-running is the most flawed profession in EVE. It's boring, it's monotonous, it's risk-free. Salvage thievery is (a) a fun profession in and of itself and (b) adds surprise, novelty, challenge, and risk to the otherwise flawed mission-runing profession.

If they remove salvage theft, they might as well remove mission-running, because it serves no function. (Mindless, risk-free ISK spawning is not a function.)


Originally by: A slightly modified version of the above:
Mining is the most flawed profession in EVE. It's boring, it's monotonous, it's risk-free. Can-flipping is (a) a fun profession in and of itself and (b) adds surprise, novelty, challenge, and risk to the otherwise flawed mining profession.

If they remove can-flipping, they might as well remove mining, because it serves no function. (Mindless, risk-free ISK spawning is not a function.)

Joe Starbreaker
M. Corp
Posted - 2008.06.08 17:42:00 - [238]
 

Originally by: Zaknussem
Originally by: Joe Starbreaker
Mission-running is the most flawed profession in EVE. It's boring, it's monotonous, it's risk-free. Salvage thievery is (a) a fun profession in and of itself and (b) adds surprise, novelty, challenge, and risk to the otherwise flawed mission-runing profession.

If they remove salvage theft, they might as well remove mission-running, because it serves no function. (Mindless, risk-free ISK spawning is not a function.)


Originally by: A slightly modified version of the above:
Mining is the most flawed profession in EVE. It's boring, it's monotonous, it's risk-free. Can-flipping is (a) a fun profession in and of itself and (b) adds surprise, novelty, challenge, and risk to the otherwise flawed mining profession.

If they remove can-flipping, they might as well remove mining, because it serves no function. (Mindless, risk-free ISK spawning is not a function.)



Agreed, but at least miners are playing the game with the intent of creating something. They're less cynical than mission-runners, who have no illusions that they're doing anything other than milking a broken game mechanic for ISK.

GB Man
Caldari
Posted - 2008.06.09 12:07:00 - [239]
 

Originally by: Joe Starbreaker
Originally by: Zaknussem
Originally by: Joe Starbreaker
Mission-running is the most flawed profession in EVE. It's boring, it's monotonous, it's risk-free. Salvage thievery is (a) a fun profession in and of itself and (b) adds surprise, novelty, challenge, and risk to the otherwise flawed mission-runing profession.

If they remove salvage theft, they might as well remove mission-running, because it serves no function. (Mindless, risk-free ISK spawning is not a function.)


Originally by: A slightly modified version of the above:
Mining is the most flawed profession in EVE. It's boring, it's monotonous, it's risk-free. Can-flipping is (a) a fun profession in and of itself and (b) adds surprise, novelty, challenge, and risk to the otherwise flawed mining profession.

If they remove can-flipping, they might as well remove mining, because it serves no function. (Mindless, risk-free ISK spawning is not a function.)



Agreed, but at least miners are playing the game with the intent of creating something. They're less cynical than mission-runners, who have no illusions that they're doing anything other than milking a broken game mechanic for ISK.


Because we all know Macro-miners love to create wonderful and useful things Rolling Eyes

Cs3Sl2
Caldari
SandStorm.
Posted - 2008.06.09 12:17:00 - [240]
 

Salvage as you mission run then, Train and get a Golem 40KM tractor range Theifs cant steal anything but small wrecks *whoOO Scrap metal*


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