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blankseplocked Farmable level 4s
 
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Tony thekiller
Posted - 2008.06.05 15:09:00 - [1]
 

Hi just wondering what are the best missions to farm for a period of a week, i have heard the blockade, and when worlds collide are very farmable, what other ones are farmable and how much can you make doing them every day?

Thanks for your input Very Happy

Tony

Arous Drephius
Caldari
Caldari Provisions
Posted - 2008.06.05 15:52:00 - [2]
 

I would imagine that now AE is back you could farm that for the Alloyed Trit Bars.

Trucker Lily
Posted - 2008.06.05 15:57:00 - [3]
 

'The Assault' makes some nice profits too, as well as any 'Extravaganza'.

Tony thekiller
Posted - 2008.06.05 16:23:00 - [4]
 

cool thanks, overall though is it more profitable to just grind missions for LP, i am running caldari so am nto to sure?

Kusha'an
Gallente
The Scope
Posted - 2008.06.05 16:42:00 - [5]
 

Gone Berserk, very easy and good loot.

Karol66
Posted - 2008.06.06 07:44:00 - [6]
 

>Gone Berserk, very easy and good loot.

Yah, nice mission but hard to farm - too easy kill wrong ship and complete it.
Also need to loot under fire (at last 1 BS need to stay alive).

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2008.06.06 07:46:00 - [7]
 

Originally by: Trucker Lily
'The Assault' makes some nice profits too, as well as any 'Extravaganza'.


the guristas one is meh

Sturmwolke
Posted - 2008.06.06 19:44:00 - [8]
 

Originally by: Karol66
>Gone Berserk, very easy and good loot.
Yah, nice mission but hard to farm - too easy kill wrong ship and complete it.
Also need to loot under fire (at last 1 BS need to stay alive).



Gone Berserk is extremely farmable with a standard Raven. About 9 mil bounty and good T1 named loot. Salvage is crap however.
Overall time about 20-30 mins to kill them all and 15 mins to loot, if you've been tractoring the wrecks into big clumps. Nice short and sweet farm Very Happy

Looting under fire is easy with a "Battle Salvager" fit, e.g Hurricane with 1 LSE, 1MWD, 2 Shield Hardeners, 2 SPR, 2 PDS (optional) and 2 CPR (optional). So, carry/stock spare mods and refit as needed for the task.

Trigger ship always come from the right-hand side group. The confusion comes when sometimes you warp in from either the left or right side of the Solar Harvester. Just keep the right-hand side Crusader alive till you're done. Not the most efficient way to do it, but it keeps the confusion down until you're familiar with it.

Slickster
Gallente
Luna Rossa Corporation
Posted - 2008.06.06 20:06:00 - [9]
 

This may nerf most farmable missions out there me thinks

"Expiration times for many missions have been tweaked. No longer will all missions have a 7 day expiration timer. Please ensure you read your journal closely when a mission has been offered."

See patch notes Wink

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2008.06.06 23:04:00 - [10]
 

Originally by: Slickster
This may nerf most farmable missions out there me thinks

"Expiration times for many missions have been tweaked. No longer will all missions have a 7 day expiration timer. Please ensure you read your journal closely when a mission has been offered."

See patch notes Wink



Woo!

although 99% of the time i have it done before the bonus even expires, the other 1% I forget I completed a mission and forget to turn it in until the next day or something. Laughing

Lady Aja
Posted - 2008.06.09 23:49:00 - [11]
 

The blockade with angel cartel...

28m in tags average loot. average salvage. if your lucky you can have 10 going at a time.

300m a day with ease. and thats a bad day if you have 10 blockades.

Henry Fredyericus
Gallente
H.F. Enterprises
Interstellar Trade Syndicate
Posted - 2008.06.11 09:18:00 - [12]
 

...my favorites are "The Assault" and " The Blockade" . All other missions have too much fuzz over too low income.

CetusOfAsuran
State Protectorate
Posted - 2008.06.11 14:57:00 - [13]
 

guristas extra is ok if you do the bonus room and get a decent drop (invul and 350mm rail last time Very Happy) however it is quite time consuming.

Dragons Talon
Posted - 2008.06.14 00:00:00 - [14]
 

enemies abound 5 of 5...IF you fly a cruise/torp raven its easy to take down, and as long as that gate stays alive it should all respawn...note: no bounties, but they try to make up for it in loot/salvage

Aiko Intaki
Lodizal Shield Tek
Lodizal Conglomerate
Posted - 2008.07.09 00:19:00 - [15]
 

Originally by: Tony thekiller
Hi just wondering what are the best missions to farm for a period of a week, i have heard the blockade, and when worlds collide are very farmable, what other ones are farmable and how much can you make doing them every day?

Thanks for your input Very Happy

Tony


I tend to farm AE whenever it comes up now. The bonus room is crap at the moment, so you get most of the meat of the mission by spawning Tiogo (or whatever his name is) and jetting. The alloyed trit is particularly nice (25-33 a run it seems) as is the random implant drop in the 4th pocket.

Lachious
Caldari
Dark Star Cartel
Posted - 2008.07.09 22:27:00 - [16]
 

Originally by: Kusha'an
Gone Berserk, very easy and good loot.


This, I love this mission. Very easy to tank and kill. Plus usually very decent drops.

Noferatu
Posted - 2008.09.20 15:59:00 - [17]
 

Edited by: Noferatu on 20/09/2008 16:00:55
Edited by: Noferatu on 20/09/2008 16:00:08
Gone Berserk is a favourite of mine. If you're skilled enough, a Dominix is the ideal ship. Equip with 2 DLA's, a rail or two for when you get bored, plus a tractor & salvager in remaining highs. Wasp II's (and Vespa II's for the Sabatoeurs), 2 each of kin/therm II resists, a large repper II and plenty of cap rechargers, plus an Omnidirectional Link, and an AB. Simply drag a can and follow the drones around, salvaging and cherry-picking the loot as they pick off subsequent BS. Leave one Death Lord, warp back in with a quick Destroyer or (even better) something like a Harbinger with cargo expanders (1,500M3 cargo space) and a few shields to pick up as much as you can from your dragged container. You'll probably need to do this twice if you're determined to get everything. Then wait for DT :)

The mission's worth 11-12 mill in bounties each time, plus 3,000m3 of loot valued at 20-30 mill (by placing sell orders and reprocessing cheap stuff).
The most I've made from the mission in one run is 46 million. Not bad for 90 minute's work.



Yakumo Smith
Gallente
Body Count Inc.
Pandemic Legion
Posted - 2008.09.21 12:24:00 - [18]
 

First section of Recon part 1 is ok if you can't get any of the better ones mentioned above.

Orion GUardian
Caldari
Posted - 2008.09.21 19:58:00 - [19]
 

Originally by: Dragons Talon
enemies abound 5 of 5...IF you fly a cruise/torp raven its easy to take down, and as long as that gate stays alive it should all respawn...note: no bounties, but they try to make up for it in loot/salvage


Problem is standing there....you lose alot killing faction BS

Leandro Salazar
Quam Singulari
Posted - 2008.09.21 20:13:00 - [20]
 

Originally by: Orion GUardian
Originally by: Dragons Talon
enemies abound 5 of 5...IF you fly a cruise/torp raven its easy to take down, and as long as that gate stays alive it should all respawn...note: no bounties, but they try to make up for it in loot/salvage


Problem is standing there....you lose alot killing faction BS


For a real mission runner only after efficiency, standing loss is no problem. Who cares whether the Minmatar or Gallenteans send a few impotent ships after you when you cross their space if you can make the best iskies by killing Fed Navy or Repfleet ships?
Standing juggling is one of the silliest things you can do as a for-isk mission runner. Pick one side and stick with it. Offers the best revenue.


 

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