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blankseplocked Megathron Navy Issue
 
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Sarmaul
Brutor Tribe
Posted - 2008.06.01 08:39:00 - [31]
 

Originally by: Triksterism
Edited by: Triksterism on 01/06/2008 06:02:26
Originally by: Boz Well
All this talk about the Navy Mega was "free"... Are you one of the people that mines his own ore and thinks your production is more efficient because the ore was "free"? Razz


Ransomed a Thanatos pilot. The Thanatos mind you had 2x LAR IIs and fighters which he couldn't field. The entire story of why and how this guy was caught is quite...interesting.


The point he was making was that you lost out on the price of a navy mega by losing it :P

And it doesn't matter if it is a "home defence" ship or whatever - you always put a MWD on it. Throns are pretty much the only battleships that fight at point-blank range, and if you don't have the MWD you will be a sitting duck.

If you wanted high resistances for a RR setup:

7x Neutrons w/ DG Antimatter
1x Medium Neut / Large Solace RR

1x MWD II
1x Fleeting Web
1x Faint 20km
1x Medium Injector II

2x 1600mm RT
3x Amarr Navy Hardeners
1x Amarr Navy EANM
1x DC II / Internal DC (depends on CPU issues)
1x MFS II

3x Trimark I

Then pimp it :P

Bellum Eternus
Gallente
The Scope
Posted - 2008.06.01 09:23:00 - [32]
 

Originally by: Triksterism
Originally by: AKULA UrQuan
Plates, Trimarks and neutron blasters?


So like my current mega setup +an ENAM II ? :P


No, like your current Mega, + another Magstab II. Twisted Evil GL getting a decent fit with just T2 stuff. If you don't fit faction to it, you'll never get a very good fit tbh. Just runs out of CPU with a ton of low slots left to fill.


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