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seplocked Features and Ideas Discussion
blankseplocked Hmm could you enhance the way the pirates spawn
 
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RIdya
Gallente
Super Muppets Accumulated Space Holding Inc
Posted - 2004.05.05 07:37:00 - [1]
 

im bored of seeing the rats spawning always at the same place,why you dont make them spawn at random place i wonder?

Telnen Kahfir
Gallente
Triple Crystal Miners
Posted - 2004.05.05 15:43:00 - [2]
 

Um, more importantly, could pirates warp in from a distance away instead of just appearing? It would enhance the realism of it a bit.

Ryan Hart
Minmatar
Krystal Clear
Posted - 2004.05.05 21:18:00 - [3]
 

Edited by: Ryan Hart on 05/05/2004 21:19:59
Originally by: Telnen Kahfir
Um, more importantly, could pirates warp in from a distance away instead of just appearing? It would enhance the realism of it a bit.
Ya. like have have them respawn in the middle of nowhere (where nobody goes)

Gee Man
Minmatar
Holy Knights
Posted - 2004.05.07 02:58:00 - [4]
 

lol Ryan.

But I like the warp-in spawn, that would seem more realistic, and make CCP the first to get rid of the usual stupid MMOG instant spawning methods ;p

DeFood
Gallente
UMEC
Posted - 2004.05.07 07:39:00 - [5]
 

"Instant" spawning is really the only way. Well - non instant spawn kind of implies the server has to do some long term tracking of pirate entities while players are not present - a waste of CPU.

Really, whats happening here. Pirates are leaving some secret base and warping into a roid field.

Realistically they are going to have a bookmark (just like us) and will tend to exit warp at the same spot each time.



 

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