Author |
Topic |
 Pattern Clarc Aperture Harmonics K162
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Posted - 2008.08.11 17:19:00 - [ 271]
Edited by: Pattern Clarc on 26/08/2008 19:33:24 +1 |
 Asterisk Grat STRATEGIC DEPLOYMENT
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Posted - 2008.08.20 13:44:00 - [ 272]
When is the next meeting? |
 Eran Laude Gallente Federal Defence Union
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Posted - 2008.08.20 15:56:00 - [ 273]
Agreed
Minmatar could use some love right now.
/supported |
 GulletSplitter Minmatar Brutor Tribe
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Posted - 2008.08.20 18:07:00 - [ 274]
supported |
 Reithan Sick Tight BricK sQuAD.
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Posted - 2008.08.20 18:14:00 - [ 275]
Sounds good. |
 Yorda Battlestars GoonSwarm |
Posted - 2008.08.20 18:55:00 - [ 276]
Originally by: Asterisk Grat When is the next meeting?
I believe the next CSM meeting with CCP is August 20 something where this will be on of the issues discussed. I'm not entirely sure that's correct though. |
 GulletSplitter Minmatar Brutor Tribe
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Posted - 2008.08.20 19:34:00 - [ 277]
I forgot the little happy button....supported 4 real this time |
 Strill |
Posted - 2008.08.21 02:02:00 - [ 278]
Originally by: Yorda Unfortunatly it cannot target to sniping range without a sensor booster, so it is left with a 4 slot shield tank.
So you can afford to train all those skills for a Nidhoggur, spend all the time and money building it, and then can't afford to have some people coordinate to use remote sensor boosters on you? |
 Yorda Battlestars GoonSwarm |
Posted - 2008.08.21 13:24:00 - [ 279]
Originally by: Strill
Originally by: Yorda Unfortunatly it cannot target to sniping range without a sensor booster, so it is left with a 4 slot shield tank.
So you can afford to train all those skills for a Nidhoggur, spend all the time and money building it, and then can't afford to have some people coordinate to use remote sensor boosters on you?
That's for the Naglfar, not nidhoggur. |
 Thaanvanite Minmatar The Maverick Navy IT Alliance
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Posted - 2008.08.21 17:57:00 - [ 280]
/signed
Want to make us train longer than anyone else? fine, atleast give us some benefit. |
 Spaztick Terminal Impact Kairakau |
Posted - 2008.08.23 23:23:00 - [ 281]
I agree. But at least the Naglfar is
F R E A K I N
V E R T I C A L ! |
 Yelram Minmatar AnTi.
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Posted - 2008.08.24 05:19:00 - [ 282]
Signed. |
 Punk Satter Minmatar The IMorral MAjority Habitat Against Humanity
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Posted - 2008.08.24 09:32:00 - [ 283]
word |
 irion felpamy Minmatar Assisted Genocide Unprovoked Aggression
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Posted - 2008.08.24 12:06:00 - [ 284]
<- I joined the "stopped at BS5 and got an alt to train for a rev brigade". I always wanted a nag but if someone offers you a new BMW for 10k and a new astra for 12k you wouldn't pick the astra.
I'd love to see the nid able to make good use of its rep bonus but the cap use hurts it. For the nag I like the idea of making it 4 highs 3 turrets 3 launchers, extra low. 5% torp and projectile rof + 5% torp speed/hp/etc and 5% projectile damage make the thing versitile weapons wise. |
 Triest Sniggerdly Pandemic Legion |
Posted - 2008.08.24 16:15:00 - [ 285]
Originally by: irion felpamy
For the nag I like the idea of making it 4 highs 3 turrets 3 launchers, extra low. 5% torp and projectile rof + 5% torp speed/hp/etc and 5% projectile damage make the thing versitile weapons wise.
I'm pretty sure that this would actually make the Naglfar even worse than it is right now, and I'm trying hard to see what the rationale would be in the first place. You're losing a high slot and downgrading the bonus for citadel torps from 7.5 to 5% per level and gaining... what, exactly? |
 Yorda Battlestars GoonSwarm |
Posted - 2008.08.24 19:39:00 - [ 286]
Edited by: Yorda on 24/08/2008 21:51:50 Originally by: Triest
Originally by: irion felpamy
For the nag I like the idea of making it 4 highs 3 turrets 3 launchers, extra low. 5% torp and projectile rof + 5% torp speed/hp/etc and 5% projectile damage make the thing versitile weapons wise.
I'm pretty sure that this would actually make the Naglfar even worse than it is right now, and I'm trying hard to see what the rationale would be in the first place. You're losing a high slot and downgrading the bonus for citadel torps from 7.5 to 5% per level and gaining... what, exactly?
I believe he meant 5 high slots (4 turret/missile slots) and the extra hp on the torps would help a bit, but capital torps need to be basically reworked anyway. What the nag really needs is a base +5% damage of torps + projectile per level and a 5% rof of torp + projectile per level. The 3 turrents and launcher spots would just be good for variety. |
 Triest Sniggerdly Pandemic Legion |
Posted - 2008.08.25 01:37:00 - [ 287]
Originally by: Yorda Edited by: Yorda on 24/08/2008 21:51:50 I believe he meant 5 high slots (4 turret/missile slots) and the extra hp on the torps would help a bit, but capital torps need to be basically reworked anyway.
What the nag really needs is a base +5% damage of torps + projectile per level and a 5% rof of torp + projectile per level. The 3 turrents and launcher spots would just be good for variety.
I continue to think that a shield buffer/burst tank with many damage mods fitted is the best way to do it; it'd still be a likely primary, but with a 5/6/5 slot layout and maybe a 7.5% shield boost bonus (and 7.5/7.5% launcher/projectile ROF/damage bonus) it'd be competitive with the other dreads, and still a bit distinct, besides. |
 Arramis Minmatar ROMANIA Renegades ROMANIAN-LEGION
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Posted - 2008.08.25 10:11:00 - [ 288]
Edited by: Arramis on 25/08/2008 10:11:53 Minmatar capitals fail, need some reworking. |
 Scheitan Spectrum Solutions INC
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Posted - 2008.08.25 13:43:00 - [ 289]
I want my miny caps to have more fire power and better tank ...ayee |
 Yorda Battlestars GoonSwarm |
Posted - 2008.08.25 15:37:00 - [ 290]
Originally by: Triest I continue to think that a shield buffer/burst tank with many damage mods fitted is the best way to do it; it'd still be a likely primary, but with a 5/6/5 slot layout and maybe a 7.5% shield boost bonus (and 7.5/7.5% launcher/projectile ROF/damage bonus) it'd be competitive with the other dreads, and still a bit distinct, besides.
The nag already has a pretty good burst tank (shield tanked is about double the moros / rev burst tank), but it's cap effeciancy kills it. In a dread fight this helps but nags die pretty easily to poses. I'd still take it over the vertical pile of **** the nag is right now though. |
 Daelin Blackleaf White Rose Society
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Posted - 2008.08.26 00:12:00 - [ 291]
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 Nil Fugio Decorum Inc Tygris Alliance
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Posted - 2008.08.26 17:56:00 - [ 292]
Signed.
The extra trainingtime is almost not worth flying the best looking Dread in game,... almost :) |
 Tashiell Gao Caldari FinFleet Raiden.
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Posted - 2008.08.27 08:36:00 - [ 293]
yeah, change it before i train for amarr CAPS |
 SFX Bladerunner Minmatar Aperture Science inc.
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Posted - 2008.08.27 12:00:00 - [ 294]
Edited by: SFX Bladerunner on 27/08/2008 12:03:34Edited by: SFX Bladerunner on 27/08/2008 12:02:18I'm a minmatar pilot and my roleplaying genes keep telling me to stick to minmatar ships only.. for now that's fine cuz minmatar have some bad-ass PVP non-cap ships and I still have to train up some of the T2 variants. However I am quite hesitant to start skilling up for capital ships because the minmatar capitals just SUCK. Sure people say they can be usefull if used properly and for the right goals... but generally making 3 racial capitals that work with either dps or tank and then a 4th that works with -INSERT RANDOM PURPOSE HERE- just doesn't sound right to me. Now personally I wouldn't mind that at all actually.. I like diversity. But the way it is right now all the -RANDOM PURPOSE- 'experimental' ships are matari, leading me to believe CCP uses the minmatar as their sort of bastardly experimental race to just play around with. I am not going to propose any changes or anything, because honestly if CCP needs their players to tell them what to change on the ships they're not doing their jobs right and don't have a clue of the game at all. I will however say that CCP seriously needs to stop the 'funky' ship layouts for minmatar. I don't mind projectile weapons, I especially don't mind them not using capacitor. Hell, I even don't mind having to train both armor+shield tank and even projectiles+missile skills. But training all that just to find out all matari ships from battleship and up suck (yes, the tempest and maelstrom need some freaking fixing too) just doesn't make ANY sense at all. so its either, make the minmatar capitals more uniform with the other races.. or even out the -RANDOM EXPERIMENTAL PURPOSE- capitalships between the races. (ie minmatar get a random purpose carrier, caldari gets a random purpose dread etc.) I am honestly getting sick and tired of how little love CCP has for us matari. I was relieved when nanophoons were invented and thought: "finally, we found something we're good at" just to find CCP nerfing the **** (edit: whoops, curse) outta speedmods not soon thereafter. and now I hear CCP is going to NERF speed even more? why don't you twist the knife in my back around a tad more will ya.. minmatar are already the overall worst race to fly, and you go and nerf speedships even more (read: minmatarships, since minmatar ships are basically the only ones that overall rely on speed, cuz they sure as hell tank for nothing) ok, sorry for the long incoherent post, just venting my frustration and anger. Apologies to any people I might have offended, playerbasewise or CCP/dev wise. We just need a boost, a big one. that's all  |
 solarwinds Stimulus Rote Kapelle
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Posted - 2008.08.27 14:56:00 - [ 295]
/signed |
 Karazack The Littlest Hobos En Garde
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Posted - 2008.08.27 15:09:00 - [ 296]
/signed especially the Naglfar is sub par though, the Nid is only slightly worse then the other options, but the Nag...having to invest at least 1,4m SP more then other dread pilots and getting a ship that is still sub par just doesnt compute... although I stopped hoping for a fix already and started on amarr cap path  disagree on the Ragnarok part btw, sig radius reduction is pretty neat |
 Cpt Lumis |
Posted - 2008.08.30 11:43:00 - [ 297]
what are the chances of CCP doing anything about this? I have a Nag. Still need to do a lil training before it is battle ready. I was hoping not to have to train torps. There was a poat ealier in the forums sayin the where going to reveiw it this month. Will CCP tell us we are waisting our time. Or will I have to check this post everyday for the rest of my life. Anyone know what kinda chance we have of getting this fixed. Or at least a time frame. thanks everyone
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 Goberth Ludwig Sniggerdly Pandemic Legion
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Posted - 2008.08.30 11:59:00 - [ 298]
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 SickSeven Simplistic Syndicate |
Posted - 2008.08.31 05:52:00 - [ 299]
So was there a meeting this month or what? I just got Minny BS V done, and it rocks for flying a phoon or Maelstrom, but should I train Large Proj Turrett V or not? |
 dr00l Sniggerdly Pandemic Legion
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Posted - 2008.08.31 23:59:00 - [ 300]
/signed |