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blankseplocked [issue] We want a dev response about a skill queue
 
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Zeknichov
Life. Universe. Everything.

Posted - 2008.06.06 09:23:00 - [181]
 


Aiden Bismuth
Gallente
Voortrekkers
Posted - 2008.06.06 11:28:00 - [182]
 

/signed

My ideas, also already stated:

1) Limit the skill queue, either by amount of skill or time. And, not available on a trial account.
2) Training suspended when account goes inactive
3) Web-access to skills training, I for one am going to login at home anyway, but can't at work. So this wouldn't make me login any less.

AB

HClChicken
Sebiestor Tribe

Posted - 2008.06.09 06:10:00 - [183]
 

notification warp drive operation 1 is complete

Alora Venoda
GalTech
Whiskey Creek Alliance
Posted - 2008.06.09 17:19:00 - [184]
 

a 1-depth skill queue or dual training would go a long ways to reduce the annoyance of a skill having only 30 min left, but you can't stick around to switch the skill when it completes. so i greatly support the idea.

Anjn
Ex Coelis
The Bantam Menace
Posted - 2008.06.09 18:06:00 - [185]
 


Mori Felding
Minmatar
Re-Awakened Technologies Inc
Electus Matari
Posted - 2008.06.09 21:55:00 - [186]
 


Val Amani
Posted - 2008.06.09 22:13:00 - [187]
 

/support

Elmis

Posted - 2008.06.09 22:14:00 - [188]
 

Supported.

Nashtak
Gallente
Neoteric War Syndicate
Lex Talionis Alliance
Posted - 2008.06.09 23:41:00 - [189]
 

Originally by: Alora Venoda
a 1-depth skill queue or dual training would go a long ways to reduce the annoyance of a skill having only 30 min left, but you can't stick around to switch the skill when it completes. so i greatly support the idea.


How about you just start another skill then? Problem resolved. Anyone has anything to add?

Twisted Mechanic
Posted - 2008.06.10 01:41:00 - [190]
 

/sign

Orion Moonstar
GoonFleet
GoonSwarm
Posted - 2008.06.10 01:48:00 - [191]
 

This is stupid because

Set 2 year skill plan

Stop paying for account

Profit

Ohne
Minmatar
Sniggerdly
Pandemic Legion
Posted - 2008.06.10 02:08:00 - [192]
 

Originally by: Orion Moonstar
This is stupid because

Set 2 year skill plan

Stop paying for account

Profit


Rolling Eyes

Xaziar Nortocus
Forces Unknown Inc
Posted - 2008.06.10 20:32:00 - [193]
 

After today's downtime, and all the time lost, I definitely support this idea

craphound
Posted - 2008.06.10 21:25:00 - [194]
 


Kwint Sommer
Caldari
Deep Core Mining Inc.

Posted - 2008.06.11 09:07:00 - [195]
 

Originally by: Hesod Adee
Gah, forgot to click the support box.


Laughing nice one OP

Evesham
Caldari
Caldari Provisions

Posted - 2008.06.11 12:13:00 - [196]
 

TL:DR responses

Having the ability to either queue a skill of change a skill on Eve-O site would be a massive plus and possibly even stop some divorces Wink

Heng
Black Omega Security
Pandemic Legion
Posted - 2008.06.11 13:28:00 - [197]
 


oogs
Gallente
Ex Coelis
The Bantam Menace
Posted - 2008.06.11 16:10:00 - [198]
 

bump and signed.

Ilvan
Gallente
Post with your Brain

Posted - 2008.06.12 07:54:00 - [199]
 

Yes

Astria Tiphareth
Caldari
24th Imperial Crusade

Posted - 2008.06.12 14:18:00 - [200]
 

Edited by: Astria Tiphareth on 12/06/2008 14:23:18
Given this:

Originally by: CCP Kieron

The Devs have stated on a number of occasions the reasoning behind the decision to not introduce a skill queue system and a web-based interface for skill selection. Mostly, it centers around this being a game we want you to play, not a web-based competition centered around who can get to 100 Million skill points the fastest.

There are work arounds for time constraints under the existing system. Set a short skill for the times when you are playing, a longer skill for the times when you are not available.

We are having a difficult enough time enforcing the issues caused by ISK and item sellers, let alone players selling characters on Ebay. We are not going to introduce another game mechanic that will allow 'character farmers' an easier time with their trade.



I'm voting yes, because I'd like a more up-to-date response than 2005. I'd also like to hear a good argument as to why a 'next skill' causes any issues with character farming and eBay and so on.

Btw, a workaround is not a solution. EVE is still irritating at times because of its intrusion into life when you just don't need it. Heck at least in the other MMOs where I have to grind xp (and I hate grinding) I'm doing so on my terms.

Razin
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2008.06.12 15:24:00 - [201]
 

My support.

Alexander Knott
ElitistOps
Pandemic Legion
Posted - 2008.06.12 15:47:00 - [202]
 

Doesn't even need to be a full queue. I'd be happy just being able to set a 'backup skill' that kicks in whenever the primary skill I'm training runs out.

Banedon Runestar
Gallente
Gravity Mining and Manufacturing Inc
The Company LLC
Posted - 2008.06.12 16:32:00 - [203]
 

A 48 hour queue would be FANTASTC!

Failing that at least allow us to set 1 or two skills to train in succession.

Artthana
Minmatar
Agony Unleashed
Agony Empire
Posted - 2008.06.12 17:06:00 - [204]
 


Jinx Barker
Caldari
GFB Scientific
Posted - 2008.06.12 17:07:00 - [205]
 

Supported

Nynaeve Ares
Animus Incarnate

Posted - 2008.06.12 17:34:00 - [206]
 

Exclamation

Faekurias
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2008.06.12 18:22:00 - [207]
 

Edited by: Faekurias on 12/06/2008 18:24:59
I support this, but it should ONLY be one skill deep.
Imo.

ALSO:
Before it starts the new skill in queue, it takes a minue break to check if account is still active.
IF it isn't, then no more skilling will be done.

Radix Salvilines
legion industries ltd
AAA Citizens
Posted - 2008.06.12 20:31:00 - [208]
 

Edited by: Radix Salvilines on 12/06/2008 20:30:39
the how long the player plays should be determining how long the skill queue can go.

1 month - 6 hours
3 months - 24h
6 months - 48h
1 yr - 4 days
2 yrs - one week
3 yrs - two week

No problem with char grinding anymore :)

OR

at least 2 skills at lvl5 - 6 hours
5 skills - 24hours
and so :)

Sabrina Al'Kian
Posted - 2008.06.12 21:39:00 - [209]
 

Yes, let's hear CCP's reasons for not having one. I'm sure we could work together to smooth out details to prevent it from being abused, it's just rather hard to discuss something when one party isn't saying anything...


Adonis 4174
Posted - 2008.06.12 22:48:00 - [210]
 

What is wrong with just not automatically stopping a skill at the next level?


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