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blankseplocked Drake: kinetic or faction specific missiles
 
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Bytaless
Posted - 2008.05.21 22:27:00 - [1]
 

Im using drake for doin lvl 3 and 4 mission. I was wondering. Should i stick to kinetic missiles because drake has a bonus to kinetic missile damage, or should i go with rat specific missile, for instance: blood raiders thermal + em missiles ?

Kehmor
Caldari
Deep Core Mining Inc.
Posted - 2008.05.21 22:31:00 - [2]
 

****ing hell, you noobs just wanna be spoon fed these days. How about instead of playing eve you just sit down with a pen and paper and write down a number. Then cross it out and write a bigger number. It should give you a similar sense of satisfaction.

As for your question how about you warp to a mission with one launcher with kinetic missiles and one with thermal missiles. You should be able to quickly determine which is doing more damage.

z0de
The Bastards
The Bastards.
Posted - 2008.05.21 22:38:00 - [3]
 

Someone's in a bad mood :P

As for the question, fitting for the mission is normally best from what I hear.

Phil Miller
GoonFleet
GoonSwarm
Posted - 2008.05.21 22:39:00 - [4]
 

This post has been cleared of inappropriate content.

Regards,
The EVE Online Moderation team

Bytaless
Posted - 2008.05.21 22:46:00 - [5]
 

Thank you for the generosity. So if the mission requires EM damage, than that kinetic bonus damage is useless

Forge Lag
Jita Lag Preservation Fund
Posted - 2008.05.21 22:50:00 - [6]
 

Edited by: Forge Lag on 21/05/2008 22:50:56
Let me check: vs drones you use EM right? Or vs say Blood Riders?

Refer to first post.

Bytaless
Posted - 2008.05.22 01:00:00 - [7]
 

The example was vs blood raiders. For blood raiders i should use thermal\em damage. I was asking if the 25% bonus to kinetic damamge of heavy missiles was worth it vs em missiles, for example!

Hanneshannes
Posted - 2008.05.22 01:22:00 - [8]
 

Check the rats info on this grismar site (spelling?) you can get an average for all rats there, so just type blood raiders and then after you got the results, look at the average, I think at lvl 5, the 25% bonus outweighs anything else.

Zhecao Vai
Ultrapolite Socialites
GoonSwarm
Posted - 2008.05.22 01:35:00 - [9]
 

Originally by: Kehmor
As for your question how about you warp to a mission with one launcher with kinetic missiles and one with thermal missiles. You should be able to quickly determine which is doing more damage.

Mr Friendly
The Lost and The Damned
Posted - 2008.05.22 02:07:00 - [10]
 

Originally by: Hanneshannes
Check the rats info on this grismar site (spelling?) you can get an average for all rats there, so just type blood raiders and then after you got the results, look at the average, I think at lvl 5, the 25% bonus outweighs anything else.


pretty much this

However, know your mission because some of the 'boss' npcs have skewed resists vs the spawn... given how lame the Drake's dps is, knowledge can make the mission *much* faster.

Still, pack everything simply because missiles take little space for off-hand damage types.

Vayi Mory
Minmatar
Sebiestor Tribe
Posted - 2008.05.22 02:18:00 - [11]
 

Originally by: Mr Friendly
Originally by: Hanneshannes
Check the rats info on this grismar site (spelling?) you can get an average for all rats there, so just type blood raiders and then after you got the results, look at the average, I think at lvl 5, the 25% bonus outweighs anything else.


pretty much this

However, know your mission because some of the 'boss' npcs have skewed resists vs the spawn... given how lame the Drake's dps is, knowledge can make the mission *much* faster.

Still, pack everything simply because missiles take little space for off-hand damage types.


just get enough faction! missles for every damge type. for lvl 4s as it makes the difference for lvl 3 load FOF kin damge heavys and go and get a cup of coffee and a cookie :D

Mr Friendly
The Lost and The Damned
Posted - 2008.05.22 02:29:00 - [12]
 

Originally by: Vayi Mory
Originally by: Mr Friendly
Originally by: Hanneshannes
Check the rats info on this grismar site (spelling?) you can get an average for all rats there, so just type blood raiders and then after you got the results, look at the average, I think at lvl 5, the 25% bonus outweighs anything else.


pretty much this

However, know your mission because some of the 'boss' npcs have skewed resists vs the spawn... given how lame the Drake's dps is, knowledge can make the mission *much* faster.

Still, pack everything simply because missiles take little space for off-hand damage types.


just get enough faction! missles for every damge type. for lvl 4s as it makes the difference for lvl 3 load FOF kin damge heavys and go and get a cup of coffee and a cookie :D


wat

Faction costs way too much to use for every npc... keep them for hard tanks where you need the extra dps.

The idea of missions is to efficiently make isk, not maximize speed per se. If you spend 500k extra finishing the mission 5 minutes quicker, so what? You have to kill 10 more npc cruisers just to balance that cost. Inefficient and wasteful.

Stick with normal ammo.

Drazok
Posted - 2008.05.22 13:58:00 - [13]
 

On my drake i droped the faction ammo, cause im trying to build up some isk, now i roll with a pile for term and kentic in my cargo hold, havn't run into a lv3 that kin or therm didnt work well on, there are a few bosses that are a pain in the ars and i might start packing some emp just for them. The high bounty spawns in blockade come to mind, i awlays kill them last now.

Nai Weil
Caldari
M. Corp
M. PIRE
Posted - 2008.05.22 16:26:00 - [14]
 

Edited by: Nai Weil on 22/05/2008 16:31:08
Ugh - all this while I read wrong. I always thought that the Drake (and Caracal) gave bonus damage to all missiles, just that the extra damage was classified as kinetic damage for purpose of resistances. I didn't know it only applied to kinetic missiles!

Well, I'll probably still use horses for courses.

Pax Empyrean
Posted - 2008.05.22 18:13:00 - [15]
 

Quote:
How about instead of playing eve you just sit down with a pen and paper and write down a number.

What are we, barbarians? I mean, I know the Minmatar are, but the rest of us? Use notepad.

Weeka
GET A JOB
Posted - 2008.05.22 18:26:00 - [16]
 

Just DO the mission and you will SEE which mission call fpr specific missiles, or which will do more damage with kinetic damage bonus.

It's not exactly rocket science, is it.. rather obvious.

Pax Empyrean
Posted - 2008.05.22 18:32:00 - [17]
 

Quote:
It's not exactly rocket science, is it.. rather obvious.

It's missile science. :)

Bronson Hughes
ADVANCED Combat and Engineering
Posted - 2008.05.22 18:37:00 - [18]
 

Originally by: Kehmor
****ing hell, you noobs just wanna be spoon fed these days. How about instead of playing eve you just sit down with a pen and paper and write down a number. Then cross it out and write a bigger number. It should give you a similar sense of satisfaction.


Quick, somebody check for a comedy Phoenix loss....

Wet Ferret
Posted - 2008.05.22 19:17:00 - [19]
 

Lots of ignorant replies in this thread...

First of all, just shooting at a rat isn't going to tell you what missile is best to use vs that entire faction. Most rats within a faction have various resist differentials, and in some cases it's better to use one damage type on a HAC, but another for other ship types within the same faction (this is the case with Angels, for example).

In general, you want to use the correct damage type for whatever faction you're shooting at, even if your skill is 4 or 5. Mercenaries are an exception as bonused kinetic will beat out thermal every time. Angels are sort of an exception as the damage difference between kinetic and explosive is very small and won't make a difference on anything smaller than a BS, and extra damage to structure should make up the difference against a BS (of course if you're having trouble breaking tanks, or doing level 3s you might want to use explosive).

Personally, I never use anything except EM (for Blood Raiders, Rogue Drones, Sansha's), kinetic (for everything else) and FoF kinetic (gurista and serpentis are the only factions FoF are needed on and they are weak to kinetic). With good skills you won't need to use anything else, really.

Derek Sigres
Posted - 2008.05.22 21:33:00 - [20]
 

It really depends on the rat to be honest. Some rats are so resistant to KIN that the 25% damage loss (potential, more probalby 20%) you take when you switch ammo is offset. Drones are one such group, and fighting blood raiders or sanshas with kin is just a terrible pain.

If at all possible, try to mission/rat in a place that pits you against guristas since you'll be at your peak against them.


 

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