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blankseplocked Minnie BSes - What're they good at?
 
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Xavier Iblis
Posted - 2008.02.15 15:27:00 - [1]
 

Not trying to be snarky but an honest question from someone who never flies BSes. What do each of the BSes do well? Which do they get totally out classed in? Short range, gang DPS? Long range, fleet sniping? Missions? Ratting? OMFG-Outside-The-Box silliness?

Just trying to see what sort of options flying minnie battle ships has.

Parfait M
Gallente
Super Batungwaa Ninja Warriors
0ccupational Hazzard
Posted - 2008.02.15 15:31:00 - [2]
 

Tempest used to be kind of cool, I guess. Maybe it still is.

I mean, it looks like a badass orbital artillery cannon.

Embarassed

I don't have any opinion of them, other than more people seem to fly the Typhoon than the tempest. I mean, I don't know why. Typhoon looks like some sort of funky S&M fleshlight, while Tempest looks like a spear with pirate ship sails attached.

Don't pay attention to this comment, I have no idea about either of them. Very Happy

Dalek Commander
Posted - 2008.02.15 15:39:00 - [3]
 

Typhoon makes a great ratting ship as long as you have cruise missile and drone skills to use it fully. It's a very skill intensive ship, but a lot of fun to use. The nanophoon got nerfed so it's PvP role is a little reduced. Very flexible ship though, and well worth the time to get to know.

Tempest is a great PvP ship. Really flexible, and all round decent DPS capability. Lacks the drone capability the Phoon has, but backs that up with being one of the best sniper ships in the game.

Maelstrom needs some help. Its expense does not really make it a better choice over either the Typhoon or Tempest for those roles. Plus it's a shield tank, which no a days spider armor tanking being the in-thing to do with BSs make its fleet options limited. I does level 4 missions solo well though.


Jeetah
Posted - 2008.02.15 15:53:00 - [4]
 

Maelstrom - lv4's, due to its extreme tanking capabilities
Tempest - best fleet/sniper ship in game imho with 1400mm's
Typhoon - close range pvp setups are popular, but it's very skill intensive

Nomakai Delateriel
Amarr
Ammatar Free Corps
Curatores Veritatis Alliance
Posted - 2008.02.15 16:23:00 - [5]
 

The tempest is a fairly decent ship for close range as well, as it can control range to most other battleships by being faster and lighter.

Niffetin
Gallente
Aliastra
Posted - 2008.02.15 16:34:00 - [6]
 

Originally by: Jeetah

Tempest - best fleet/sniper ship in game imho with 1400mm's



Amarr ships are much better snipers that Tempest any day.

arbalesttom
Mercurialis Inc.
RAZOR Alliance
Posted - 2008.02.15 16:50:00 - [7]
 

Originally by: Niffetin
Originally by: Jeetah

Tempest - best fleet/sniper ship in game imho with 1400mm's



Amarr ships are much better snipers that Tempest any day.


Zomg nerf amarr snipersEvil or Very Mad

Arazel Chainfire
The Awakened Armada
Apex United
Posted - 2008.02.15 16:53:00 - [8]
 

Typhoon
This is the ultimate wacky ship. You have a split weapons system, with bonus to both weapons, as well as a large drone bay. 4 mids and 7 lows means you're an armor tanker. With extremely good skills, you can have one of the best dps ships in the game, but even at 20mil sp, i still wouldn't touch one for this particular role in pvp. You really need t2 autocannons, heavy drones, and torps to pull this one off, because you won't be able to add much in the way of damage mods in your lows due to the split weapons. You can easily switch out either the torps or autocannons for nos/neuts as well.

Another plus is that you can fit a decent 5 slot armor tank with 2 damage mods, or you can go out and nano it (to some extent) for the fastest/most manuverable battleship out there (short of the mach... but thats faction anyways so...). Another common option is to plate it and put 3 damage mods (2 bcu 1 gyro, or the other way around) and switch out the standard cap booster in the mids for a target painter, as the only thing that will be using cap is the mwd, webber, point, and painter.

Mind you, the thoughts above are only some of the more common choices for this ship. It is by far one of the best ships to experiment with and get real wacky.

Tempest
Before the introduction of tier 3 bs's, this was one of the best ships out there. Nowadays though, the malestrom outdoes it in the role of a sniper, as well as in the role of a close range autocannon monster. 5 mids and 6 lows also means that it doesn't really excel at either shield tanking or armor tanking, especially as it doesn't have a bonus to either.

That being said, in pvp its still better than the malestrom if you want to stick something else in the last highs (think nos/neuts), and you'll have an extra mid to put whatever you want in. Personally, i would recommend either a target painter or a tracking disruptor (fighting in falloff, a tracking computer wouldn't really help all that much).

Maelstrom

This ship has an awsome active tank, as well as really good gank for a minny ship. It is the best minny sniper ship, though compared to the other races it is kind of poor as a sniper (not enough optimal range for many engagements nowadays). It still does have the highest alpha out there though (but just barely). As a mission runner, it is also considered the best minny ship (either 8 1400's or 8 1200's in the highs, as well as being shield tanked). Other then that, i don't have enough experience to really say more.

As far as relative damage between the ships goes, the phoon gets an effective 5.3 turrets and 5.3 missile launchers, the tempest gets an effective 10 turrets, and the maelstrom gets an effective 10.6 turrets, with the malestrom usually coming out on top of damage because it can fit the most damage mods, and the phoon getting the least because of the split weapons systems (unless you have full t2 for 3 seperate weapons, in which case its the most damaging bs in the game.)

Good luck, and i hope this helps

-Arazel

Sean Faust
Gallente
Super Batungwaa Ninja Warriors
Waterboard
Posted - 2008.02.15 18:04:00 - [9]
 

The Maelstrom is the definition of what a Battleship should be: strong tank, good DPS, and can be fit a few different ways depending on what the situation calls for. It was designed to be active shield tanked, so cap is important. It is probably the best of the Minmatar BS's for ratting and mission running, and great at PvP.

The tempest is essentially a maelstrom that trades its tank for slightly more (not really noticeable) DPS and more speed. It can be said that it is the best fleet sniping Minmatar ship, but some will argue the Maelstrom is better in that role and they may be right.

The Typhoon is an oddity. It is EXTREMELY versatile and can be fit just about any way you can imagine. It can use missiles, torps, guns, nos/neut, remote reppers, nano fit, tank fit, whatever. A typhoon is ownage simply because your opponent won't know what to expect from it until its too late.

PvP in EVE is big on intel, knowing what your opponent is flying and how they fit it. Most ships you can guess with 95% accuracy how they're fitted the second you see them, and that gives you an advantage. The typhoon, however, is a completely different animal in that respect and unless they scan your ship they won't know what your fitting setup is until after you've got them down by 50% shields. Because of that, they remain one of the most effective PvP battleships in EVE. However, it takes a tremendous amount of SP to make one work well.

Ariel Dawn
Posted - 2008.02.15 18:54:00 - [10]
 

Originally by: Nomakai Delateriel
The tempest is a fairly decent ship for close range as well, as it can control range to most other battleships by being faster and lighter.


It actually has the same agility as a Megathron/Hyperion/Raven, and less than a Scorpion. It used to be able to control range somewhat (rather difficult due to BS's already poor agility), but will be easily caught with an overloaded MWD/Web now.

Vanessa Vale
Posted - 2008.02.15 19:20:00 - [11]
 

Originally by: Xavier Iblis
Not trying to be snarky but an honest question from someone who never flies BSes. What do each of the BSes do well? Which do they get totally out classed in? Short range, gang DPS? Long range, fleet sniping? Missions? Ratting? OMFG-Outside-The-Box silliness?

Just trying to see what sort of options flying minnie battle ships has.

For missions try the maelstrom. The typhoon is also nice butit takes an awful lot of skillpoints to be able to do anything with it.

For pvp they all suck. The typhoon manages to save face since it can take a bit of an advantage from the caldari torp buff, but it a bit away from what it was before the nos nerf. For more details look at the Tempest Love thread. I'd stay away from them for the time being.

Mysteriax
The Graduates
Morsus Mihi
Posted - 2008.02.15 21:53:00 - [12]
 

Originally by: Vanessa Vale
Originally by: Xavier Iblis
Not trying to be snarky but an honest question from someone who never flies BSes. What do each of the BSes do well? Which do they get totally out classed in? Short range, gang DPS? Long range, fleet sniping? Missions? Ratting? OMFG-Outside-The-Box silliness?

Just trying to see what sort of options flying minnie battle ships has.

For missions try the maelstrom. The typhoon is also nice butit takes an awful lot of skillpoints to be able to do anything with it.

For pvp they all suck. The typhoon manages to save face since it can take a bit of an advantage from the caldari torp buff, but it a bit away from what it was before the nos nerf. For more details look at the Tempest Love thread. I'd stay away from them for the time being.


I have about 6 mil SP and I do very well on level 4 missions with the phoon. 4 Cruise missiles + large drone bay , easy to fit 2 damage mods and a good cap stable tank. I also have 3 1200mm and a drone link augmenter to squeeze some more DPS.
There hasn't been a mission yet which I failed.

Personaly I think minmatar has an excellent choice in missions ships. You can shield tank with a Mael and armor tank with a phoon. So on EM/Therm missions use the phoon and on Explo kinetic use the Mael. For Kin/Thermal it depends which ship you are the most skilled for, but both ships can tank em easily


 

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