open All Channels
seplocked Corporation, Alliance and Organization Discussions
blankseplocked Question about the BoB killboard
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 [2] 3 4 5

Author Topic

Sokratesz
Caldari
Rionnag Alba
Northern Coalition.
Posted - 2008.01.12 12:36:00 - [31]
 

Bob fight along with allies, allies get on mails too, hence, the nr is inflated. You will find this sort of thing for every killboard out there.

Scavok
Caldari
GoonFleet
GoonSwarm
Posted - 2008.01.12 12:41:00 - [32]
 

Edited by: Scavok on 12/01/2008 13:12:38
Originally by: Lady Valory
With so much slant one way or the other about the war in these last 2 months I've decided to just look at the killboards once a day.

What I notice about the BoB killboard is they hi-lite battleships killed, and every day the ratio is something amazingly extreme such as BoB kills 50 battleships for losing about 5-10 BS.

So, my question is this: is this really true that day after day BoB kills 5-10 times more bs than their enemies?

Also when BoB lost so many regions, were there battles that crushed them with huge losses or did they just pull back and abandon territory without losing mass amounts of ships?

I know this COAD forum has degenerated pretty low this last 2 months, and I'm not trying to bring this lower. This is not a propaganda thread but a search for information and comments on the current war.


Most of BoB's large fights in the last week have been turkey shoots with people thinking they have the edge, jumping into them, and then dieing because nobody can load. The only reasonably safe way to enter a lagged system is through a jump bridge at an armed POS, but nearly all of the systems that BoB are fighting in are jammed, so there's not much choice if BoB manages to rep the jammer and form up before your fleet enters the system. Other alliances like TCF, IAC, and GS never really have a choice since we don't own titans. Many of their systems also have jump bridge arrays that work in jammed systems so if those aren't knocked out they don't even need to take their jammer down at any point to enter the system safely with any ship, including titans, so you can't always sneak a capital fleet in system when BoB brings theirs.

The 2 or 3 times BoB was willing to jump into us in 9-9 once we had the jammer up the results were mostly the same. I can't think of any other systems that BoB fought a POS war in that had the jammer on our side. 25S and FAT were jammed but Goonswarm wasn't really involved there when BoB took it so I don't know much about it, aside from the jammer frequently being offlined for god knows whatever reason. It certainly doesn't look like it was a turkey shoot for them though.

Even the fight tonight against MC where it looks like BoB wiped the floor with them was at an armed POS since MC needed the jammer down.

So not counting doomsdays, I'd attribute 95% of the fights where they get absurd ratios to lag and defensive advantages CCP put in with the titan nerf. If you get them in a fight where two fleets with the same types of ships both have the grid loaded then their ships die just as easily as anyone else's, but BoB avoids these types of fights like the plague and cyno jammers make it easy to do so.

As for significant losses when they pulled back, just about every time BoB pulled out of a region it was after a pretty significant defeat. After 9-9 they gave up in Tenerifis, after 66- they pulled everything out of Omist. We killed over 70 large armed POS of theirs between those two systems, they didn't exactly sit by the entire time, we traded a lot of fleets and capitals. In 2-R after BoB failed to kill any GS towers and lost 10 capitals trying to re-reinforce them the next day, they gave up trying to defend K-9/2-R and went back to 25S/FAT. When the last RISE towers were exiting reinforced in 5P-, BoB was unwilling to jump into the GS, TCF, and UNL fleets and ended up pulling out of the rest of ASCN space without a significant fight. V2-, 5-N, and most of fountain they let go to wave their **** in front of MC. In FAT they pulled out after the cyno jammer POS went down, and in 25S they pulled out after we killed something like 8 carriers and a fleet trying to save the jammer POS for few losses.

Shinori
Minmatar
GoonFleet
GoonSwarm
Posted - 2008.01.12 12:45:00 - [33]
 

BOB members rush to a killboard ratio thread ITT.

Strathis Mikluk
Gallente
Fallen Angel's
Blade.
Posted - 2008.01.12 12:51:00 - [34]
 

Originally by: Shinori
BOB members rush to a killboard ratio thread ITT.


BoB members reply to op with well written posts detailing how their kill board system works ITT.

V'elan
Amarr
GoonFleet
GoonSwarm
Posted - 2008.01.12 12:52:00 - [35]
 

Edited by: V''elan on 12/01/2008 12:59:25
Originally by: CamMan
ragoons, IAC, AAA (insert at least 10 other alliances in here) then took most of querious, again mostly unchallenged (a few big fights in FAT ans 25s), in the end they were surrended without a concluding battle.


To keep this reasonable post reasonable it was Razor who did a lot of the heavy lifting in Querious. Just looking at who has the stations should tell you this. Though maybe you meant Catch.

Shadowsword
Gallente
The Rough Riders
Ares Protectiva
Posted - 2008.01.12 12:53:00 - [36]
 

One reason bob get such favorables K-D ratio is that they generally have a spy on the enemy's TS telling them who is going to get called primary/secondary, so they can lock him to remote him, who's calling the shots so bob kill him first, etc...

They're good at pvp, but wouldn't get such favorable ratios without metagaming.

Fitz Chivalry
Gallente
Vengeance Imperium
Wildly Inappropriate.
Posted - 2008.01.12 12:56:00 - [37]
 

BoB are very, very good at fleet battles, this is due to a number of factors including:

- they mostly bring the right kind of ships (tons of tempests etc), with the right fittings which when you are fighting a more mixed opponent makes a huge difference. Mix this up with very fast dictors and good fcs and its already putting you miles ahead of the pack.

- whenever they are fighting a large alliance enemy then you can be pretty sure they will have spies both in gang and on your TS so that its almost impossible to take them by surprise.

- they are very disciplined which makes an enormous difference in lagfests, they know not to spam buttons and to ride out the worst of it.

- a lot of the people they fight are pretty mediocre pvpers, and if you are in a good, well drilled fleet you can absolutely wipe out a similar sized fleet of nubs.

If I saw a BS ratio of 20:1 on their KB it would not surprise me very much.

This all makes it kind of funny the people that have jumped to join bob claiming they want epic fights, when the most epic fights are fighting against them Wink

Avon
Caldari
Versatech Co.
Raiden.
Posted - 2008.01.12 12:56:00 - [38]
 

Edited by: Avon on 12/01/2008 12:57:18
Originally by: Shadowsword
One reason bob get such favorables K-D ratio is that they generally have a spy on the enemy's TS telling them who is going to get called primary/secondary, so they can lock him to remote him, who's calling the shots so bob kill him first, etc...

They're good at pvp, but wouldn't get such favorable ratios without metagaming.

Yeah, it is amazing how great that works in a lagged up system.
No, really.

The fact is, you *thinking* we have spies on your TS is enough to give us the advantage.

Scavok
Caldari
GoonFleet
GoonSwarm
Posted - 2008.01.12 13:04:00 - [39]
 

Edited by: Scavok on 12/01/2008 13:08:17
Originally by: Tzrailasa

Most of our hostiles however seem to think that 'PvP' means 'Player vs. POS when BoB is busy 20 jumps away' Twisted Evil



So far in our first 5 days we've killed or stolen about 20 POS in Y-2, 8QT, and Delve. About 15 of which were armed large POS, and half of those faction. If you would come within 20 jumps to defend your POS then we could get some PVP. Instead you only show up to defend towers from 18:00-23:00eve, and even then it's just in sov 3 systems where you have multiple titans and dozens of carriers under a cyno jammer.

V'elan
Amarr
GoonFleet
GoonSwarm
Posted - 2008.01.12 13:05:00 - [40]
 

Originally by: Avon
Edited by: Avon on 12/01/2008 12:57:18
Originally by: Shadowsword
One reason bob get such favorables K-D ratio is that they generally have a spy on the enemy's TS telling them who is going to get called primary/secondary, so they can lock him to remote him, who's calling the shots so bob kill him first, etc...

They're good at pvp, but wouldn't get such favorable ratios without metagaming.

Yeah, it is amazing how great that works in a lagged up system.
No, really.

The fact is, you *thinking* we have spies on your TS is enough to give us the advantage.


The wounded tiger isn't actually on our TS, we're just thinking it's wounded? What a relief.

ciapek
Amarr
Reikoku
IT Alliance
Posted - 2008.01.12 13:07:00 - [41]
 

Originally by: V'elan
Edited by: V''elan on 12/01/2008 12:59:25
Originally by: CamMan
ragoons, IAC, AAA (insert at least 10 other alliances in here) then took most of querious, again mostly unchallenged (a few big fights in FAT ans 25s), in the end they were surrended without a concluding battle.


To keep this reasonable post reasonable it was Razor who did a lot of the heavy lifting in Querious. Just looking at who has the stations should tell you this. Though maybe you meant Catch.


rzr was fighting in q for at leeast 3 months and alone hehe they stay docked in badi, when they got support from rest of alliances "they" could do anything

back to topic ill tell you why bob is so good, cause they are damn good and your not ! and you are whinning here instead of fighting

and every fielding 50 noobships is blobing, every1 have freakin spies, every1 is pos crapping, every1 have lag, every1 have caps, every1 can cry, but only you whine here doing **** in game plz

Omeega
Amarr
Ab Origines
White Noise.
Posted - 2008.01.12 13:08:00 - [42]
 

Originally by: Avon
Edited by: Avon on 12/01/2008 12:57:18
Originally by: Shadowsword
One reason bob get such favorables K-D ratio is that they generally have a spy on the enemy's TS telling them who is going to get called primary/secondary, so they can lock him to remote him, who's calling the shots so bob kill him first, etc...

They're good at pvp, but wouldn't get such favorable ratios without metagaming.

Yeah, it is amazing how great that works in a lagged up system.
No, really.

The fact is, you *thinking* we have spies on your TS is enough to give us the advantage.


Bob just knows when to chose its fights - can't blame them for that.

Be first in system often means having the less lag rather than the one jumping.

That's why, and i understand why, the bob fleet didn't want to jump on us few days ago because our grids would have loaded at 50% and theirs at 5% giving them close to no chance to winning or even surviving.

It's all common sense, nothing about lolerskates spies telling wich targets will be called first...

Omeega
Amarr
Ab Origines
White Noise.
Posted - 2008.01.12 13:13:00 - [43]
 

Edited by: Omeega on 12/01/2008 13:12:51
Originally by: ciapek

back to topic ill tell you why bob is so good, cause they are damn good and your not !



No, anti-bob forces are willing to go too fast to the final goal, and it's not how it's supposed to be done, we're here for the long term.

Shadoo
Gallente
North Eastern Swat
Pandemic Legion
Posted - 2008.01.12 13:22:00 - [44]
 

From experience, BoB die just like everyone else in fights where odds are matched.

They just have the pleasure at the moment of choosing the fights they want and thus choose the ones they will win thanks to earlier deployment to field or Sov3 protection. You can't blame them for that, and I am absolutely sure they are enjoying every minute of it. I wouldn't want to pick fights that are stacked against me either, when you're assured to have 1-2 fights per night that are in my favour.

Metagaming is a non-argument imo. We have spies on BoB TS on their ops, just like they do on ours.

They are pretty slow to post losses thou, that's not their fault thou -- I put that down to the API key. IIRC they post kills automatically, but losses need to be done per-player... and people are lazy. So whenever I look at battles we've been involved in -- I smile to the highly inaccurate k/d ratio few hours after and take pleasure of nagging Coranor on the Irish channel when someone forgets to post their loss for 24h Twisted Evil.

But, at least from my perspective I can gladly say I am also having the time of my eve-life fighting BoB, the very small part we play in it.

Jonny JoJo
Amarr
The Imperial Guards
Posted - 2008.01.12 13:26:00 - [45]
 

Edited by: Jonny JoJo on 12/01/2008 13:48:52
Originally by: Fitz Chivalry
BoB are very, very good at fleet battles, this is due to a number of factors including:

- they mostly bring the right kind of ships (tons of tempests etc), with the right fittings which when you are fighting a more mixed opponent makes a huge difference. Mix this up with very fast dictors and good fcs and its already putting you miles ahead of the pack.

- whenever they are fighting a large alliance enemy then you can be pretty sure they will have spies both in gang and on your TS so that its almost impossible to take them by surprise.

- they are very disciplined which makes an enormous difference in lagfests, they know not to spam buttons and to ride out the worst of it.

- a lot of the people they fight are pretty mediocre pvpers, and if you are in a good, well drilled fleet you can absolutely wipe out a similar sized fleet of nubs.

If I saw a BS ratio of 20:1 on their KB it would not surprise me very much.

This all makes it kind of funny the people that have jumped to join bob claiming they want epic fights, when the most epic fights are fighting against them Wink


I think you are right. We wont win until CPP fix the problems associated with Fleet battles, which we have all faced.

I mean, CCP really need to get their act together so we can have good fights, rather than the mediocre experience we have just now. I have heard that CCP will be fixing this in the near future, but they dont communicate with us on this important issue.I mean, how long does it take for CCP to work out that the biggist problem with fleet fights is that damm Cyno Jammer which nerfed Amarr

I mean, how the hell can we have sensible fleet fights when you cannot takeover a station so Amarr pilots can buy 800 cap charges so they can sustain more than 1 gun? As it stands, without a station to dock at every 3 minutes, Amarr always being the turky shoot. There is no way in hell we Amarr are ever going to win battles against maxout Gallente. We all just like Amarr Pesents with pichforks attacking bob's Gallente maxout SP players. Fix it ASAP CCP!

Juha85
Caldari
Free Lapland
The Kadeshi
Posted - 2008.01.12 13:27:00 - [46]
 

Originally by: Scavok
Edited by: Scavok on 12/01/2008 13:08:17
Originally by: Tzrailasa

Most of our hostiles however seem to think that 'PvP' means 'Player vs. POS when BoB is busy 20 jumps away' Twisted Evil



So far in our first 5 days we've killed or stolen about 20 POS in Y-2, 8QT, and Delve. About 15 of which were armed large POS, and half of those faction. If you would come within 20 jumps to defend your POS then we could get some PVP. Instead you only show up to defend towers from 18:00-23:00eve, and even then it's just in sov 3 systems where you have multiple titans and dozens of carriers under a cyno jammer.


Defending the most important systems is called strategy. It's best to choose to defend the sov3 systems and inflict as heavy losses to your opponent as possible. I for one remember our cynojammer pos in xzh killing close to 200 triumvirate battleships before finally going down.

wierchas noobhunter
Caldari
FinFleet
Raiden.
Posted - 2008.01.12 13:42:00 - [47]
 

Originally by: Mitch Taylor
Originally by: wierchas noobhunter
Originally by: ImMeGaLoN
Originally by: Evil Thug
Originally by: Endeva
in eve

blob > skills


Thats why bob came to catch to fight with us + RA (2.5k member total), and bring MC and 7+ pet alliances Rolling Eyes


You dare to talk about blobbing? lol Rolling Eyes


u dare talk to et ?




Being in cosmic fusion now doesnt make you as cool as the original members wierchas, punch at your own weight and stay out of this one.



do u realy thing original guy still owns this char ?

Muro Deez
Caldari
GoonFleet
GoonSwarm
Posted - 2008.01.12 13:50:00 - [48]
 

Originally by: Juha85
Defending the most important systems is called strategy.


apparently they're not aware of this

Cpt Pugwash
Caldari
Rubra Libertas Militia
Posted - 2008.01.12 14:16:00 - [49]
 

To respond to the OP, reasons I found Bobs killboard to be inaccurate (and it's been a long time since I was in the south) were.

1 Bob do not always post their losses

2 When they do post their losses they are often slow about it so they do not appear on any daily K/D ratio

3 Bob killboard does not show allied deaths but shows all kills a Bob member was involved in even if he was just 1 member in a fleet battle

4 Bob killboard shows Battelship K/D ratios yet Bob fly a lot of tech II cruisers.



Non of the above are unique to Bob and help to explain many great looking stats around the various allaince/merc killboards.

Slowly some killboards have attempted to address this with points sytems and isk values, but until there is a universal killboard then we can enjoy the speculation we have about who has the biggest best and most impressive K/D ratio and if CAOD wasn't arguing about K/D then it would soon find something else to whine about.


Were Bob have been out ahead of other allainces in the past is in the K/D ratio chest beating, but even that has died down to more normal levels in the last 6-12 months now they are taking a beating.

ardik
Caldari
GoonFleet
GoonSwarm
Posted - 2008.01.12 14:28:00 - [50]
 

I was under the impression that the bob kb was mostly fed by API these days, but it seems like it only takes kills from the api, losses have to be fed manually. But I'm sure that's purely a coincidence.

Angelus X
Caldari
NibbleTek
Pandemic Legion
Posted - 2008.01.12 15:00:00 - [51]
 

Originally by: Cpt Pugwash
To respond to the OP, reasons I found Bobs killboard to be inaccurate (and it's been a long time since I was in the south) were.

[b]1 Bob do not always post their losses.


Glad to see the bitterness doesn't fade with time CptStabwash Very Happy

It's well known that all BoB pilots post their lossmails, and on the rare occasion that any do get missed, they are more than welcome to be sent to any BoB CEO or Director and said pilot gets a spanking. YARRRR!!

The problem with allied mails is unavoidable, short of giving every single pilot that's ever been on a KM aside a BoB pilot access to our killboard...

I'd like to see another alliances killboard more accurate than ours.

Ur235
Gallente
Mind Games.
0ccupational Hazzard
Posted - 2008.01.12 15:13:00 - [52]
 

Edited by: Ur235 on 12/01/2008 15:15:13
Originally by: Scavok


Most of BoB's large fights in the last week have been turkey shoots with people thinking they have the edge, jumping into them, and then dieing because nobody can load. The only reasonably safe way to enter a lagged system is through a jump bridge at an armed POS, but nearly all of the systems that BoB are fighting in are jammed, so there's not much choice if BoB manages to rep the jammer and form up before your fleet enters the system. Other alliances like TCF, IAC, and GS never really have a choice since we don't own titans. Many of their systems also have jump bridge arrays that work in jammed systems so if those aren't knocked out they don't even need to take their jammer down at any point to enter the system safely with any ship, including titans, so you can't always sneak a capital fleet in system when BoB brings theirs.

The 2 or 3 times BoB was willing to jump into us in 9-9 once we had the jammer up the results were mostly the same. I can't think of any other systems that BoB fought a POS war in that had the jammer on our side. 25S and FAT were jammed but Goonswarm wasn't really involved there when BoB took it so I don't know much about it, aside from the jammer frequently being offlined for god knows whatever reason. It certainly doesn't look like it was a turkey shoot for them though.

Even the fight tonight against MC where it looks like BoB wiped the floor with them was at an armed POS since MC needed the jammer down.

So not counting doomsdays, I'd attribute 95% of the fights where they get absurd ratios to lag and defensive advantages CCP put in with the titan nerf. If you get them in a fight where two fleets with the same types of ships both have the grid loaded then their ships die just as easily as anyone else's, but BoB avoids these types of fights like the plague and cyno jammers make it easy to do so.

As for significant losses when they pulled back, just about every time BoB pulled out of a region it was after a pretty significant defeat. After 9-9 they gave up in Tenerifis, after 66- they pulled everything out of Omist. We killed over 70 large armed POS of theirs between those two systems, they didn't exactly sit by the entire time, we traded a lot of fleets and capitals. In 2-R after BoB failed to kill any GS towers and lost 10 capitals trying to re-reinforce them the next day, they gave up trying to defend K-9/2-R and went back to 25S/FAT. When the last RISE towers were exiting reinforced in 5P-, BoB was unwilling to jump into the GS, TCF, and UNL fleets and ended up pulling out of the rest of ASCN space without a significant fight. V2-, 5-N, and most of fountain they let go to wave their **** in front of MC. In FAT they pulled out after the cyno jammer POS went down, and in 25S they pulled out after we killed something like 8 carriers and a fleet trying to save the jammer POS for few losses.


Lol at the goon trying to big up there coalition of bandwagoners when tbh there fleet fight capability vs bob just sucks.

And lol at Goons blaming it on lag when a week ago goons were flaming Tri for blaiming there losses on lag.

And now there the ones going "omg turkey shot" and "lag benefits the defender" etc.

YouShallKnowFear
Caldari
Fourty-Two
Posted - 2008.01.12 15:17:00 - [53]
 

Originally by: Cpt Pugwash
1 Bob do not always post their losses


Yes, they do. API key grabs loss mails effectively, they even have a forum section where hostiles can come post missing mails. Note how small that thread is.

Quote:
2 When they do post their losses they are often slow about it so they do not appear on any daily K/D ratio


Ridiculous. Go back a week or two and look at the daily battleship ratios. Roughly the same as they are today. Get real.

Quote:
3 Bob killboard does not show allied deaths but shows all kills a Bob member was involved in even if he was just 1 member in a fleet battle


Unlike most other alliances involved in this conflict, BoB fleets are ~90% BoB. So while the effect you describe does effect every alliance, it effects BoB to a lesser degree. The coalition loves to point out that BoB has no allies left, and yet doesn't apply this to kb stats. Cute.

Quote:
4 Bob killboard shows Battelship K/D ratios yet Bob fly a lot of tech II cruisers.


Wrong again. Please head to BoB killboard, look at the fleet battle statistics, and note the overwhelming numbers of battleships in those fleets. Hell, your forum spies should note, as mine have, that BoB is being ordered to NOT fly tech II cruisers.

Quote:
Were Bob have been out ahead of other allainces in the past is in the K/D ratio chest beating, but even that has died down to more normal levels in the last 6-12 months now they are taking a beating.


BoBs stats today are as good as they've always been. The only people taking a beating are BoB ammo manufacturers and the coalition.

Dave White
Caldari
Interlude.
Posted - 2008.01.12 15:20:00 - [54]
 

Originally by: sakana
Also...LOL at mitch taylor saying who is and isnt cool Laughing


Ur235
Gallente
Mind Games.
0ccupational Hazzard
Posted - 2008.01.12 15:21:00 - [55]
 

Originally by: YouShallKnowFear
Originally by: Cpt Pugwash
1 Bob do not always post their losses


Yes, they do. API key grabs loss mails effectively, they even have a forum section where hostiles can come post missing mails. Note how small that thread is.

Quote:
2 When they do post their losses they are often slow about it so they do not appear on any daily K/D ratio


Ridiculous. Go back a week or two and look at the daily battleship ratios. Roughly the same as they are today. Get real.

Quote:
3 Bob killboard does not show allied deaths but shows all kills a Bob member was involved in even if he was just 1 member in a fleet battle


Unlike most other alliances involved in this conflict, BoB fleets are ~90% BoB. So while the effect you describe does effect every alliance, it effects BoB to a lesser degree. The coalition loves to point out that BoB has no allies left, and yet doesn't apply this to kb stats. Cute.

Quote:
4 Bob killboard shows Battelship K/D ratios yet Bob fly a lot of tech II cruisers.


Wrong again. Please head to BoB killboard, look at the fleet battle statistics, and note the overwhelming numbers of battleships in those fleets. Hell, your forum spies should note, as mine have, that BoB is being ordered to NOT fly tech II cruisers.

Quote:
Were Bob have been out ahead of other allainces in the past is in the K/D ratio chest beating, but even that has died down to more normal levels in the last 6-12 months now they are taking a beating.


BoBs stats today are as good as they've always been. The only people taking a beating are BoB ammo manufacturers and the coalition.


I endorse this post

Jakiri
Minmatar
GoonFleet
GoonSwarm
Posted - 2008.01.12 15:21:00 - [56]
 

Originally by: YouShallKnowFear

Yes, they do. API key grabs loss mails effectively, they even have a forum section where hostiles can come post missing mails. Note how small that thread is.


I'm not going to go sign up for their forums just to get them to post kills that are missing, and I doubt anyone else is either.

Jonny JoJo
Amarr
The Imperial Guards
Posted - 2008.01.12 15:22:00 - [57]
 

Originally by: Cpt Pugwash
To respond to the OP, reasons I found Bobs killboard to be inaccurate (and it's been a long time since I was in the south) were.

1 Bob do not always post their losses

2 When they do post their losses they are often slow about it so they do not appear on any daily K/D ratio

3 Bob killboard does not show allied deaths but shows all kills a Bob member was involved in even if he was just 1 member in a fleet battle

4 Bob killboard shows Battelship K/D ratios yet Bob fly a lot of tech II cruisers.



Non of the above are unique to Bob and help to explain many great looking stats around the various allaince/merc killboards.

Slowly some killboards have attempted to address this with points sytems and isk values, but until there is a universal killboard then we can enjoy the speculation we have about who has the biggest best and most impressive K/D ratio and if CAOD wasn't arguing about K/D then it would soon find something else to whine about.


Were Bob have been out ahead of other allainces in the past is in the K/D ratio chest beating, but even that has died down to more normal levels in the last 6-12 months now they are taking a beating.


Please stop making us coalation look stupid. Our own killboards prove most of what you say as rubbish, and I would like to add that you speak alone.

The only reason why Bob are winning is because they are a bunch of Maxout Gallente players which rip our Amarr pilots to shreads. CCP will be fixing this game imbalance eventually, so until then, I expect more turky shoots.

Jonny JoJo
Amarr
The Imperial Guards
Posted - 2008.01.12 15:23:00 - [58]
 

Edited by: Jonny JoJo on 12/01/2008 15:24:34
Originally by: Jakiri
Originally by: YouShallKnowFear

Yes, they do. API key grabs loss mails effectively, they even have a forum section where hostiles can come post missing mails. Note how small that thread is.


I'm not going to go sign up for their forums just to get them to post kills that are missing, and I doubt anyone else is either.


You dont need to sign up if I remember correctly, but what you could do is remove the several titan kills and losses form goon killboard as it makes us look stupid complaining about missing lossmails. The killboard is not the reason why we are getting our asses kicked, its the broken game mechanics when sheer numbers of amarr fight gallente - the amarr get turky shot off.

Jakiri
Minmatar
GoonFleet
GoonSwarm
Posted - 2008.01.12 15:26:00 - [59]
 

Wait, what?

Meja
Gallente
Evolution
IT Alliance
Posted - 2008.01.12 15:28:00 - [60]
 

Originally by: Shadowsword
One reason bob get such favorables K-D ratio is that they generally have a spy on the enemy's TS telling them who is going to get called primary/secondary, so they can lock him to remote him, who's calling the shots so bob kill him first, etc...

They're good at pvp, but wouldn't get such favorable ratios without metagaming.


I'm on your TS.


Pages: 1 [2] 3 4 5

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only