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Frater Patroabo
Gallente
Offworld Miners and Fabricators Guild
Posted - 2007.12.27 11:28:00 - [1]
 

Not sure where else to post this -- any other suggestions are welcome.

I think of "blockade running" as carrying cargo through hostile space or into besieged stations where carrier jumping or a jump clone is either unavailable or not possible. Sometimes someone has to load up the truck and run the blockade.

I'm running a Viator in Empire space atm. Heavily stabed, cloaker II plus various ECM gadgetry and a 10MN MWD II.

Now that I have this wonderful ship, what are some useful techniques and tactics to get through the perennial bubble camp at TXW in Syndicate (for example) or other known hostile areas whilst bringing much needed food, medical supplies, and beer to the corp?

Any thoughts on tactics, planning, execution, do's don'ts, etc? Thanks in advance.

F.P.

Franny
Mentis Seorsum
Posted - 2007.12.27 11:51:00 - [2]
 

the cloak/mwd trick helps, but it's not a guarnteed out

pick a direction, hit mwd, hit cloak, align(or snake thru the mass then align and slow boat off) but good bubble cams you are still likely fubar'd
add a suicide scout/alt in front and you are usually golden(I tend to forget the alt and 'misplace' viators)

Verite Rendition
Caldari
F.R.E.E. Explorer
EVE Animal Control
Posted - 2007.12.27 11:56:00 - [3]
 

Originally by: franny
the cloak/mwd trick helps, but it's not a guarnteed out

pick a direction, hit mwd, hit cloak, align(or snake thru the mass then align and slow boat off) but good bubble cams you are still likely fubar'd
add a suicide scout/alt in front and you are usually golden(I tend to forget the alt and 'misplace' viators)
This pretty much nails the subject on the head. A good bubble camp just isn't going to have a hard time catching a blockade runner, even with the 10 second MWD they're not that fast while cloaked. Blockade Runners haven't been a reliable way of moving goods in to 0.0 since Interdictors were launched.

Gilgamoth
Minmatar
Eldritch Storm
Posted - 2007.12.27 13:53:00 - [4]
 

Personally I think that dictor spheres should adhere to the same warp strength rules as everything else (say 3 points) and then the blockade runner with an extra WCS on it can do it's job.

Regards,

Gil

Spindrift
Caldari
Black Screen of Death
Posted - 2008.01.03 14:08:00 - [5]
 

If TXW is too heavily camped..why not try going through 6-C? Thats never camped..honest.

SARPIDON
Malum.
Posted - 2008.01.03 16:12:00 - [6]
 

You can pay the guys at the gate to let you through, its cheaper than your ship / cargo / mods and lets be honest its the only way you will...YARRRR!!

Zaphod Jones
Minmatar
The Real OC
Cascade Imminent
Posted - 2008.01.03 16:14:00 - [7]
 

Originally by: Frater Patroabo
...whilst bringing much needed food, medical supplies, and beer to the corp?

Any thoughts on tactics, planning, execution, do's don'ts, etc? Thanks in advance.

F.P.


Please bring more tech II modules, ammo and exotic dancers instead of food and medical supplies YARRRR!!

Anton March
Screaming Fist
Posted - 2008.01.03 16:48:00 - [8]
 

Originally by: SARPIDON
You can pay the guys at the gate to let you through, its cheaper than your ship / cargo / mods and lets be honest its the only way you will...YARRRR!!


If you want to get in to heaven, you've got to donate to The Church Laughing

Fenderson
Posted - 2008.01.03 19:24:00 - [9]
 

blockade runners are good for lowsec, but less so now that heavy dictors are around. they are not very effective in getting through full-fledged bubble camps in 0.0

the only reliable way to get stuff in to 0.0 past camped systems is to use a jump-drive ship like a carrier or jump freighter.

Kodiz
Minmatar
Quam Singulari
Session Changes
Posted - 2008.01.04 04:29:00 - [10]
 

Edited by: Kodiz on 04/01/2008 04:29:28
Its easy all you do is get a cool ship (with nice mods of course), get in it, fly down to txw jump in and let us help you on your way to your final resting place. Easy as that. Hey we'll even give you a free instant ride to your new clone.

Solo2110
Amarr
Viziam
Posted - 2008.01.07 14:26:00 - [11]
 

Edited by: Solo2110 on 07/01/2008 14:27:38
I did the math, and if you fill your cargohold with Officer mods your ship will go up to 8000 times faster!

Try it out and let us watch you zoom by!!!

Feng Schui
Minmatar
Cruor Evertum Dominicus
Posted - 2008.01.07 14:35:00 - [12]
 

Pilgrim ftw.

Dazzstorm
Minmatar
Blake Industries
LEGIO ASTARTES ARCANUM
Posted - 2008.01.07 15:56:00 - [13]
 

Use the tools EvE gave you, your map is a good start showing ship/pod kills, average pilots in sys etc. also i like to sit at gates for a few min and watch ships come through whilst cloaked, to get a run down on the kind of traffic thats passing through etc and make a run from there.

D A Z Z S T O R M


speed creature
Minmatar
Republic Military School
Posted - 2008.01.09 01:23:00 - [14]
 

PROWLER

cloak
10mn shadow serp mwd.
2 cap recharger II's
2 od II's / nanofibre II's

2x polycarb engine housing.


Very HappyCoolShocked

Frater Patroabo
Gallente
Offworld Miners and Fabricators Guild
Posted - 2008.01.11 02:59:00 - [15]
 

Edited by: Frater Patroabo on 11/01/2008 03:01:23
Quote:
Please bring more tech II modules, ammo and exotic dancers instead of food and medical supplies YARRRR!!


I'll bring anything except slaves for a price.

Frater Patroabo
Gallente
Offworld Miners and Fabricators Guild
Posted - 2008.01.11 03:00:00 - [16]
 

Originally by: Kodiz
Edited by: Kodiz on 04/01/2008 04:29:28
Its easy all you do is get a cool ship (with nice mods of course), get in it, fly down to txw jump in and let us help you on your way to your final resting place. Easy as that. Hey we'll even give you a free instant ride to your new clone.


You guys are just the best. ::sniff::

Melaisis
Amarr
Viziam
Posted - 2008.01.11 04:33:00 - [17]
 

Cooooooonvoy!

Or cannon fodder 'em to Hell. Gather up some groupies from a starter corp, employ them for a low, low fee, and send 'em to clog up your little problem's radar. By the time they notice your running by; your jump has already engaged.

Alterari Phoenix
Gallente
High Flyers
Black Star Alliance
Posted - 2008.01.14 18:16:00 - [18]
 

4 stabbs gets out of a warp bubble plus once ur locked ur scrammed so cloak allign with a t2 cloak and once ur out of bubble warp :0

AizenSousuke
Gallente
Garoun Investment Bank
Posted - 2008.01.14 18:43:00 - [19]
 

It's all in the time of day, my friend. I've been able to run normal Iterons through the 6-CZ gate during the early mornings or right after downtime. It's all a luck thing. Check the map statistics for how many ships have been destroyed or how many poddings have taken place in the last 30 minutes and by how many people are online in the system. As for that, I can't help you much. Your best entry point is 6-CZ in my opinion.. I've been able to fly a covert ops in though MHC, but with anything else it's REALLY difficult to make a successful run. Confused

It's all luck... If you're lucky enough to jump in at the right time, do it. Maybe wait at the entry gate cloaked until some other poor guy with a nice looking ship warps over and hits the gate, wait about 5-10 seconds and hit it right after, or use suicide alts. Thats really it. If you have some REALLY expensive stuff to transport I'd recommend a jump freighter. Good luck and fly safe out there!

Yohanes Flame
Interstellar eXodus
BricK sQuAD.
Posted - 2008.01.15 16:41:00 - [20]
 

Personally i just canceled my subscription on my hauler alt because heavy dictors have negated the entire transport ship class. But regardless of bubbles, lowsec vs heavy dictor is just as futile as a bubble except you don't have a chance to run away.

Helen Hunts
Gallente
Red Dragon Mining inc
Red Dragon Industries
Posted - 2008.01.16 04:00:00 - [21]
 

The trick is to stay fast and agile. Fitting a BR for max cargo slows it down. Get to warp fast, and all that destructive power (and massice scrambling) never has a chance to get used.


 

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