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Dzombo Olatunde
Posted - 2007.11.22 12:41:00 - [1]
 

I'm not much into PvP, so I wonder, can I have fun with Eve only with the PvE content?


I wouldn't call myself a solo player and I like to team up and to join guilds, but I;m not the most active player and for some reason end up soloing a lot before I enter any guild.
How is the Solo play in Eve, any good?

Another noobish question.
Can I suffer the perma death in Eve. What happen's if my pod get's destroyed and I don't have any Clones left?

Thanks in advance.

NightF0x
Gallente
Intergalactic League of Terrorists
Posted - 2007.11.22 13:37:00 - [2]
 

Originally by: Dzombo Olatunde
How is the Solo play in Eve, any good?


Eve is really meant for group play. This being said, it's not impossible to do solo play though. There are level 4 missions where you fight NPC characters, you can destroy NPC belt pirates, you can manipulate the market, trading...etc. There are a ton of things you can do solo. The only problem is that it tends to get boring after awhile. You can only do so many level 4 missions before they bore you to death.

Quote:
Can I suffer the perma death in Eve. What happen's if my pod get's destroyed and I don't have any Clones left?


There is no perma-death in Eve. You always have the basic 900k clone no matter what happens. If you are above 900k SP's, then (I believe) that you loose 5% of your top skill's SP's.

Shanur
Minmatar
Republic Military School
Posted - 2007.11.22 13:58:00 - [3]
 

That said, most reasonable corps will understand (and in fact many consist of such players) that people have responsibilities outside of EVE and work out something to acomodate limited playing time. All you need to have os the commitment to invest what time you can spare into working toghether with your corp.

As for clones, all they do is protect you from skill point loss if you die. You always will have at least a clone grade alpha to respawn into. The more expensive clones are just to safeguard your skill training.


Dzombo Olatunde
Posted - 2007.11.22 14:00:00 - [4]
 

Edited by: Dzombo Olatunde on 22/11/2007 14:02:52
Originally by: NightF0x
Originally by: Dzombo Olatunde
How is the Solo play in Eve, any good?


Eve is really meant for group play. This being said, it's not impossible to do solo play though. There are level 4 missions where you fight NPC characters, you can destroy NPC belt pirates, you can manipulate the market, trading...etc. There are a ton of things you can do solo. The only problem is that it tends to get boring after awhile. You can only do so many level 4 missions before they bore you to death.


That's cool. I don't plan to play solo forever really. As long as I can have some fun. I just wonder if there would be any guilds that would accept a mostly PvE player though (I would do PvP from time to time too).

Originally by: NightF0x
Originally by: Dzombo Olatunde
Can I suffer the perma death in Eve. What happen's if my pod get's destroyed and I don't have any Clones left?


There is no perma-death in Eve. You always have the basic 900k clone no matter what happens. If you are above 900k SP's, then (I believe) that you loose 5% of your top skill's SP's.


Ahh, good to know.

Last one about the PvP. Are there PvP free zones, or can I get attacked anywhere (thats how I understood it from reading other posts, but would be great if someone would clear it up for me).

Originally by: Shanur
That said, most reasonable corps will understand (and in fact many consist of such players) that people have responsibilities outside of EVE and work out something to acomodate limited playing time. All you need to have os the commitment to invest what time you can spare into working toghether with your corp.

As for clones, all they do is protect you from skill point loss if you die. You always will have at least a clone grade alpha to respawn into. The more expensive clones are just to safeguard your skill training.


I see, thanks. Need to get used to call guilds corps.

Vordakr
Posted - 2007.11.22 14:30:00 - [5]
 

Edited by: Vordakr on 22/11/2007 14:32:40
You can be attacked anywhere.

The only difference is how it's done and what the repercussions are for your attacker.

If you are in High Sec .5 to 1.0 - and someone just starts shooting at you - Concord will come get them and blow them up. Whether or not that does you any good depends on how fast they arrive.

Some people will suicide you - so that their buddy can come steal your stuff.


In Low Sec, .1 to .4 while your attackers will take the same hits to their security ratings that they do in High Sec - Concord does NOT respond.

Still, there are reasons you can be attacked even in High Sec with no help from Concord.

1) Thieves. Thieves steal your stuff, usually ore from a jet can or loot from a wreck you killed. At that point they start to flash red and YOU have the option of shooting at them without Concord attacking YOU because they stole from you. Concord will however do nothing about their stealing. Now ... if you shoot at them - you are doing what they want you to do. Once you shoot at them then THEY can attack YOU with no Concord response.

2) War Declarations. If you are in a Corp. that has had war declared on it by another or done the declaration itself, your opponents can attack you without Concord interference. Also - if you are in a Gang or Fleet with some one else - who is in a War Dec'd Corp - then you can be targeted as well.

Don't shoot at anything in high sec that isn't red - or Concord will attack you. The exception being people in your own Corp. If you want to practice fighting PVP - you and someone else from your Corp can shoot each other with no interference from Concord. But - just being in the same fleet/gang - does not carry that immunity. I have read posts here where actually using a remote armor repairer to fix one of the guys in your gang will get you attacked by Concord.

In any case, you are never safe. They can use ship and cargo scanners to see what you are carrying ... and if they think it is worthwhile they'll suicide gank you.


NightF0x
Gallente
Intergalactic League of Terrorists
Posted - 2007.11.22 14:32:00 - [6]
 

Originally by: Dzombo Olatunde
Are there PvP free zones, or can I get attacked anywhere


You can be attacked anywhere really. There are areas more prone to being attacked and that is in sec status 0.4-0.0 space. In Empire you have CONCORD that are like the police. They will respond to unprovoked aggression but just like police they may be too late to save you. 0.0 space is like the wild west. It's basically a FFA (free for all) with corps and large alliances controlling most of the space. In 0.0 there is no CONCORD and you are at the mercy of those that catch you, which usually ends badly for one side or the other.

Cipher7
Posted - 2007.11.22 15:11:00 - [7]
 

You can be attacked anywhere.

You do not have to participate.

You can focus your skills on being able to run away.

Yet still sometimes you will be caught and killed. It's not really a big deal as there are no "unique" items in Eve. Like for example you don't have a 1-of-a-kind sword that you got from a dungeon that you lose. Its all standard equipment that you can buy so you never really lose anything you can't replace.

If you can handle it mentally (the concept of being attacked, running away and sometimes being caught and killed) then you can handle life in Eve.

Dzombo Olatunde
Posted - 2007.11.22 15:54:00 - [8]
 

Thanks a million for the info guys.

That all sounds very good. If the gameplay itself is to my liking I'm pretty sure that these things wouldn't scare me away. I don't mind setback's really that much (I actually expect them in every game).

Like I really never minded the debt in CoH/CoV.

Well the community is apparently very good (one of the factors I consider important for any MMO and besides CoH/CoV I haven't seen many good communities).

Shanur
Minmatar
Republic Military School
Posted - 2007.11.22 16:04:00 - [9]
 

There's a statement said in one of my favorite novels: You almost have to be polite to a man who's holding an axe. With EVE being so harsh, and with so many oppurtunities for people to reap vengeance in radical ways, people are very careful not to be complete tards to each other (unless they are ready for a fight and are trying to goad someone else into attacking them). Also, the only way corps can survive is by constantly expanding and adding fresh blood. That means it's in everyone's interest to teach newbies how to become players worth considering. Of course the fact that each of us also had to deal with that HUMONGOUS learning curve also helps.

An interesting bit of knowledge. EVE is as far as i know the only game where the predatorial players (read, pirates), are willing to teach you how to better deal with their attacks. Of course many will only tell you after they've blown you to smithereens once YARRRR!!.

Consider joining a corp dedicated to teaching newbies the ropes. EVE University is very well known for doing an excellent job in this regard. They expose you to pretty much every aspect of the game that can be done without years of skill training (like flying your own capital ship effectively), while not having any stringent time requirements as far as i know.

Hans Steinberg
Deep Core Mining Inc.
Posted - 2007.11.22 16:28:00 - [10]
 

Originally by: Vordakr
Edited by: Vordakr on 22/11/2007 14:32:40
You can be attacked anywhere.

The only difference is how it's done and what the repercussions are for your attacker.

If you are in High Sec .5 to 1.0 - and someone just starts shooting at you - Concord will come get them and blow them up. Whether or not that does you any good depends on how fast they arrive.

Some people will suicide you - so that their buddy can come steal your stuff.


In Low Sec, .1 to .4 while your attackers will take the same hits to their security ratings that they do in High Sec - Concord does NOT respond.

Still, there are reasons you can be attacked even in High Sec with no help from Concord.

1) Thieves. Thieves steal your stuff, usually ore from a jet can or loot from a wreck you killed. At that point they start to flash red and YOU have the option of shooting at them without Concord attacking YOU because they stole from you. Concord will however do nothing about their stealing. Now ... if you shoot at them - you are doing what they want you to do. Once you shoot at them then THEY can attack YOU with no Concord response.

2) War Declarations. If you are in a Corp. that has had war declared on it by another or done the declaration itself, your opponents can attack you without Concord interference. Also - if you are in a Gang or Fleet with some one else - who is in a War Dec'd Corp - then you can be targeted as well.

Don't shoot at anything in high sec that isn't red - or Concord will attack you. The exception being people in your own Corp. If you want to practice fighting PVP - you and someone else from your Corp can shoot each other with no interference from Concord. But - just being in the same fleet/gang - does not carry that immunity. I have read posts here where actually using a remote armor repairer to fix one of the guys in your gang will get you attacked by Concord.

In any case, you are never safe. They can use ship and cargo scanners to see what you are carrying ... and if they think it is worthwhile they'll suicide gank you.



Also note that you can't assist someone in your gang if they are being attacked by someone who has killrights on them... as I discovered to my cost yesterday :(

The rules are weird, and if you think you understand everything, eventually something will bite you in the arse ;)

Dzombo Olatunde
Posted - 2007.11.22 22:50:00 - [11]
 

Hehe, I just got witness that you can be attacked anywhere.

In 1.0 Security System with my Noob ship and I got attacked. Concord got him, before he destroyed my ship.

I seriously wonder though, why would anyone want to risk his ship for a newbie ship? The amount of Velspar inside wasn't really that much (and even if my cargo hold would have been full, it's not that much).

I suspect it could only be another newbie, Doubt anyone else would have done that stunt.

Wonder if next time my luck stays true to me and Concord arrives on time.

Qall Rungbar
Neuro Cartographic Services
Posted - 2007.11.23 01:23:00 - [12]
 

Concord take longer to appear the lower the system sec status. So if another newb ship attacks your newb ship in 1.0, I wouldn't have thought he'd have the firepower to pop you before Concord take him out! Try it yourself in 0.5 space, see how far you get! ;)

Helen Hunts
Gallente
Red Dragon Mining inc
Red Dragon Industries
Posted - 2007.11.23 03:20:00 - [13]
 

In 1.0 space, CONCORD is there in 5 seconds, delivering a butt whoopin like no other. In 0.5 space, they take 20 seconds to get there. If there *might* be something on, or IN, your ship that someone else might want, figure on being able to withstand a rather violent assault for at least 10 seconds longer than the CONCORD response time. Haulers are prime targets EVERYWHERE. Prepare early, or cry later.

Falkrich Swifthand
Caldari
eNinjas Incorporated
Posted - 2007.11.23 12:27:00 - [14]
 

Edited by: Falkrich Swifthand on 23/11/2007 12:28:06
I was sitting outside a station in high sec in a destroyer once, and some guy locks target on me, and messages me telling me to get out of his ship.

He was in a newb ship.

Apparently he'd ejected from his destroyer, and someone else had nabbed it, and he thought it was me. Suffice to say there wasn't much he could do about it. The guy in his ship had left, and there was absolutely nothing he could do to convince me to leave mine.

HugoBrainz
Gallente
Space Sheep Corporation
Posted - 2007.11.23 15:52:00 - [15]
 

Edited by: HugoBrainz on 23/11/2007 15:52:57
Also Concord gets the guy that shoots on you no matter what... there is no escape from Concord..... None! Twisted Evil (well except in 0.0 sec zones...)

Bulletproof Cupid
Deep Core Mining Inc.
Posted - 2007.11.23 17:26:00 - [16]
 

Originally by: HugoBrainz
Edited by: HugoBrainz on 23/11/2007 15:52:57
Also Concord gets the guy that shoots on you no matter what... there is no escape from Concord..... None! Twisted Evil (well except in 0.0 sec zones...)


there is no escape from concord in 0.5>1.0. In 0.0 & 0.1>0.4 concord doesn not respond.

I got podded when I had no clone, I was on 42mill sp, My amarr battleship skill went down from level 5 to level 4 with 49% trained to level 5, so about 1mill skillpoints was lost.

Dzark Biznatch
Caldari
Dzark Innovations
Posted - 2007.11.26 15:37:00 - [17]
 

Originally by: Cipher7
You can be attacked anywhere.


Yet still sometimes you will be caught and killed. It's not really a big deal as there are no "unique" items in Eve. Like for example you don't have a 1-of-a-kind sword that you got from a dungeon that you lose. Its all standard equipment that you can buy so you never really lose anything you can't replace.

If you can handle it mentally (the concept of being attacked, running away and sometimes being caught and killed) then you can handle life in Eve.


hmmm no Unique Items......
Really or have you just never seen or heard about them, For Minamatar I know for certain there is a Tribe Battleship that is very Unique. Thats from my limited experiemce in the game I'm sure there are far more Unique Items out there. CCP like giving Unique items for PvP tornament etc.
only advice to adhear to is never undock with something you cannot afford/don't want to lose


 

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