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Corwain
Posted - 2007.10.29 21:04:00 - [31]
 

Originally by: Exlegion
You know, I can't make you see that if it were any easier for you to kill players in low sec there wouldn't be anything but pirates and idiot carebears in low sec. And I bet you'd still be complaining about the lack of targets. Let me ask you, do you do your part? Do you ransom when you can? Do you waste your time killing shuttles and pods for cheap giggles? Do you do more than just camp gates? All I'm saying is don't blame it all on CCP when you yourself are running your prey out of low sec. You think things are bad now, what do you suppose would happen if WTZ was nerfed and bookmarks not allowed near gates and stations? Do you think there'd be an influx of targets for you to shoot at then?


I wasn't complaining about underpopulation. I do indeed ransom all those who I believe will actually pay and not waste my time while calling for help. Mostly you only see Cruisers and Frigs in losec which aren't worth ransoming and they know it. You cannot convince a cruiser to pay a ransom unless they've got loot good enough that you should just pop em. They're either new players who don't have the ISK in wallet to pay anyhow, or older players who don't give two ****s about losing a T1 cruiser. I ransom every BC and up or T2 ship that I can get to structure while holding at least half my tank and nothing dangerous shows up on scan during the fight.

I've never done gatecamping (except once) not for any moral reasons but just because it's boring and you need a well organized group to really pull it off well. (You pretty much need a Huginn+Lachechis remote sensor boosted and repped and 5 or so gank BSes along with haulers dropping cans of cap boosters.) Then you need scouts to warn of incoming gatecamp busters and everyone needs to be able to stay for a few hours at least.

Most of my pirating has been belt piracy, or mission probing. By the way probing mission runners is very hard now and only the most inept runners won't see your probes on scan and WTZ to a station or gate and get the heck out. What I dislike is that once they warp out it's over. You can't catch em 5km off a station or gate trying to flee anymore. People whine about pirates blobbing, but game mechanics forces them to, not because they need 4k dps to kill a hauler, but because they need 6pts of scram to keep in in place.

I jumped into a camp with 2 moms in it yesterday in a non-speed fitted BC, loled, and MWDed back to the gate easily. Who do these guys manage to kill anyhow? People flying paperthin ships that get easily popped by smartbombs and those flying horribly slow ships with no WCS that can't get back to the gate.

PvP in EVE is completely consensual anymore. I can still get good fights and I don't START threads like these wining about it, but I certainly think that losec PvP has been nerfed in recent years. No lack of targets involved. I can certainly still get kills, but that's just because I'm that good. Wink

Wigglytuff
Perkone
Posted - 2007.10.29 21:08:00 - [32]
 

Wow, ginger bought a new character already?Razz

Sainna
Minmatar
Endless Possibilities Inc.
Ushra'Khan
Posted - 2007.10.29 21:10:00 - [33]
 

Originally by: Zhett Haukes
Originally by: Sainna

...getting rid of pirates/griefers may be a good step.
Very Happy


Pirate != Griefer ...

Why do people keep saying this? It's a really annoying view.



Ok, let me clarify what I actually meant.

(in reply to OP)
...getting rid of pirates and griefers may be a good step.

Very Happy

LUH 3471
Posted - 2007.10.29 21:37:00 - [34]
 

Edited by: LUH 3471 on 29/10/2007 21:40:42
ccp we want you to
populate lowsec
give us a way to bribe concord
reduce agression timer
make it possible to capture ships
and when ambulation hits we want stations for pirates only
with black jack and hookers

ponieus
the united
Negative Ten.
Posted - 2007.10.29 21:39:00 - [35]
 

Originally by: LUH 3471
ccp we want you to
populate lowsec
give us a way to bribe concord
reduce agression timer
make it possible to capture ships
and when ambulation hits we want stations for pirates with blackmarket, blackjack and black evrything


listen to this man..

Bribe concord. BEST idea ever... YARRRR!!

Dark Sapphire
GoonWaffe
Goonswarm Federation
Posted - 2007.10.29 22:48:00 - [36]
 

Originally by: ObiAliKonobi
Edited by: ObiAliKonobi on 29/10/2007 18:16:52
Edited by: ObiAliKonobi on 29/10/2007 18:05:33
Edited by: ObiAliKonobi on 29/10/2007 18:02:31
CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.

I am using repetition to make a point. This point revolves around the smacktards at CCP who make low-sec a worthless place to be in and the fact that they keep finding ways to make it worse and worse. OOOOH gas clouds. OOOOOH crap level 5s. THINK HARDER! OR Just keep on ignoring the problem. CCp is good at ignoring.

Lastly, I just want to say this post was made out of frustration more than anything else. I really do love this game and hate to see the form of play that I love be mistreated and neglected. So if I am a bit harsh in me smacktalk please forgive me. Sometimes we get a bit emotional over the game.

A pirate




CCP payed us to have a little fun with you this passed weekend in Rancer... Twice we came with equal numbers.....twice you docked......need I say anymore?

Karrade Krise
Posted - 2007.10.29 22:58:00 - [37]
 

AR ROO SEERIROUS!?

SPIONKOP
Caldari
Macabre Votum
Morsus Mihi
Posted - 2007.10.29 23:00:00 - [38]
 

Low sec is crap. People die in low sec. The risk / reward does not balance out.

A small corp can make more isk with almost zero risk mining for the low end minerals in 0.5 than take a risk and mine in 0.4.

There are simply too many "organised" pirats in T2 fitted ships that can make mincemeat out of a mining operation in low sec in just a few seconds.

There needs to be a reason to go into low sec and frankly its simply too dangerous for many players to risk losing their ship sucking roids. Barges and Haulers die way too quick.

New players go into low sec once, die quick and simply realise that their T1 fitted Moa can't do jack **** against a T2 fitted Vaga or someother exotic ship. They know that they are years from being able to compete on equal terms and are simply outclassed and will be for sometime.

So you could equally say CCP hates Miners cos there are so many roid belts ripe for mining and then those pesky pirates come in a blow them all up or scatter them to safe spots, stations or pos.

You see Obi, maybe you need to think outside the Box.

If a corp mines in Otou/Rancer would your corp protect them from all the other nasty pirates/NPC's in the system? Sure your corp would be paid, maybe a cut of the mining op or a flat fee. You would then protect the mining corp from harm to the best of your ability. You will get all the rat loot, maybe some PVP and some income. You have then give a mining corp a reason to come to Otou/Rancer etc and helped shift the risk/reward balance in the favour of the miner. Still risky, can your corp be trusted, will the miners pay you? will your corp get ganked by a more powerfull corp?

If however you simply want cheap hauler/barge kills then grow a pair, pop into P3EN, run up the pipe and kill all the haulers, barges you like. If your lucky you may run into some real combat and have some fun.

Exlegion
Caldari
Salva Veritate
Posted - 2007.10.29 23:13:00 - [39]
 

Originally by: Corwain
I wasn't complaining about underpopulation. I do indeed ransom all those who I believe will actually pay and not waste my time while calling for help. Mostly you only see Cruisers and Frigs in losec which aren't worth ransoming and they know it. You cannot convince a cruiser to pay a ransom unless they've got loot good enough that you should just pop em. They're either new players who don't have the ISK in wallet to pay anyhow, or older players who don't give two ****s about losing a T1 cruiser. I ransom every BC and up or T2 ship that I can get to structure while holding at least half my tank and nothing dangerous shows up on scan during the fight.

I've never done gatecamping (except once) not for any moral reasons but just because it's boring and you need a well organized group to really pull it off well. (You pretty much need a Huginn+Lachechis remote sensor boosted and repped and 5 or so gank BSes along with haulers dropping cans of cap boosters.) Then you need scouts to warn of incoming gatecamp busters and everyone needs to be able to stay for a few hours at least.

Most of my pirating has been belt piracy, or mission probing. By the way probing mission runners is very hard now and only the most inept runners won't see your probes on scan and WTZ to a station or gate and get the heck out. What I dislike is that once they warp out it's over. You can't catch em 5km off a station or gate trying to flee anymore. People whine about pirates blobbing, but game mechanics forces them to, not because they need 4k dps to kill a hauler, but because they need 6pts of scram to keep in in place.

I jumped into a camp with 2 moms in it yesterday in a non-speed fitted BC, loled, and MWDed back to the gate easily. Who do these guys manage to kill anyhow? People flying paperthin ships that get easily popped by smartbombs and those flying horribly slow ships with no WCS that can't get back to the gate.

PvP in EVE is completely consensual anymore. I can still get good fights and I don't START threads like these wining about it, but I certainly think that losec PvP has been nerfed in recent years. No lack of targets involved. I can certainly still get kills, but that's just because I'm that good. Wink


Excellent post! Thanks. I actually agree with everything you said.

I think the OP made a good point as well on the first page. And that is to make low sec worth something. As it is right now the older players can't reasonably replace any 'good' ship lost in low sec. It's why I keep my ships cheaply fitted. I'm not sure how the addition of gas clouds and rare ores is going to work for low sec, but I think it can only be a positive move. By how much I guess we'll have to wait and see.

If low sec were profitable enough then carebear killing should be reasonably easy, meaning piracy also prospers. To encourage 'carebears' to low sec CCP needs to add single-player missions/ores with very lucrative rewards but difficult (ie need T2/faction gear) to access. Why? Because that way the 'greedy' older carebears actually will go out and take the chance for that phat loot. And they'll keep coming back for some more.

As it is right now it just isn't worth it. Not for the pirate nor the carebear. Do players even mine in high-traffic low-sec space these days? These should be the systems where CCP could add high stakes content. Well, I haven't really said anything that hasn't already been said before. So all I can do really is hope that the Trinity content addresses the low sec issue.


Ard UnjiiGo
Meatshield Bastards
Posted - 2007.10.29 23:40:00 - [40]
 

Edited by: Ard UnjiiGo on 30/10/2007 00:17:06
Edited by: Ard UnjiiGo on 29/10/2007 23:59:24

Originally by: SPIONKOP
Low sec is crap. People die in low sec. The risk / reward does not balance out.

A small corp can make more isk with almost zero risk mining for the low end minerals in 0.5 than take a risk and mine in 0.4.



Above Rolling Eyes is the real problem. So many folks playing a game to make as much virtual money in the shortest play time they can for more pixel crack for their virtual hangar that they'll never take anywhere it might get shot to virtual itty bits.

The reason there are so few people in low-sec is not because of the pirates, it's not because the "rewards" aren't high enough. It's not because it is so (supposedly) hard to make your home there. I'm a nub who has lived in low-sec since day 2 and wouldn't play anywhere else. Low-sec is empty because a significant percentage of the subscribers has a completely whacked out idea of what "risk" really is in a VIDEO game.

There are some folks that have zero interest in the "danger" aspect of low-sec and PvP and choose to stay and play in high sec. That's fine. They are playing the game they want. It's the one's that whine that they'd go to low-sec more if they were given more incentive (read "more isk with less risk") that need to buy a clue: this is a GAME and low-sec is for risks and "No" the risks are really not that large if you play with half a brain. CCP doesn't need to dumb it down anymore for you. Play it the way you want w/o whining that it should be easier/safer (Who knows? You might learn how to play in low-sec better, so there will be less risk for you then.) or stay out of low-sec and accept that, despite all your speeches about wanting to spend more time in low-sec, you are really a care-bear at heart. There is no shame in that. But you should be ashamed if you continue to whine for changes that make low-sec any easier. Don't bring low-sec down to your level of ability - raise your level of ability to play in low-sec.

revilot
Ministry of Destruction
SCUM.
Posted - 2007.10.30 00:13:00 - [41]
 

Edited by: revilot on 30/10/2007 00:47:57
Edited by: revilot on 30/10/2007 00:15:43
Originally by: Dark Sapphire
Originally by: ObiAliKonobi
Edited by: ObiAliKonobi on 29/10/2007 18:16:52
Edited by: ObiAliKonobi on 29/10/2007 18:05:33
Edited by: ObiAliKonobi on 29/10/2007 18:02:31
CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates pirates. CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.CCP hates Low-sec.

I am using repetition to make a point. This point revolves around the smacktards at CCP who make low-sec a worthless place to be in and the fact that they keep finding ways to make it worse and worse. OOOOH gas clouds. OOOOOH crap level 5s. THINK HARDER! OR Just keep on ignoring the problem. CCp is good at ignoring.

Lastly, I just want to say this post was made out of frustration more than anything else. I really do love this game and hate to see the form of play that I love be mistreated and neglected. So if I am a bit harsh in me smacktalk please forgive me. Sometimes we get a bit emotional over the game.

A pirate




CCP payed us to have a little fun with you this passed weekend in Rancer... Twice we came with equal numbers.....twice you docked......need I say anymore?


Is that so? I seem to remember events unfolded a bit differently. You don't understand the game mechanics pirates have to deal with obviously. I won't bother to explain why we didn't engage you on your terms.

What really happened is we organized ourselves and let you all know that we were ready for a fight. While you were all warping around the system to random safespots trying to gather intel, we just flat out told you here we are, come get us. Twice we did this, and twice you failed to respond. Those are the facts, you can come on the forums and act like a tough guy all you want, that doesn't change reality, only the reality perceived by people who read forums.

Honestly, we couldn't have made it any easier for you to engage us. Maybe next time we'll send you all greeting cards and setup a playdate so you can figure it out.

Btw, I laughed out loud at your claim of equal numbers. Far from it is the truth of the matter. You fail at blobbing.

Yokaar
the united
Negative Ten.
Posted - 2007.10.30 00:16:00 - [42]
 

This is my take on it. I have lived in 0.0 for over a year. I lived in highsec for over a year. Now I live in low-sec. This is what I have experienced.

CCP seems to be catering to 0.0 and high-sec players in my opinion. They cater to mission runners; who are the bulk of their income. They cater to the 0.0 alliances with ships, roids, player owned stations, etc... The risk vs. reward is far greater in 0.0 than anywhere else. Even the high-sec mission runners now have a greater reward than ever before with the new LP [store] system.

This leaves the low-sec areas DEAD. There is no reason to go to low-sec unless you want to take a shortcut to another high-sec system OR your traveling from a high-sec system to your 0.0 area.

Please CCP give more rweards for people living in low-sec. Give better and more agents in low-sec, increase the bounties on rats in low-sec by a considerable amount, add better roids in the belts. Give people a reason to venture into low-sec and they will.

While your at it CCP please throw a little love in a pirates direction. How about some special ship types that only -9 players can use, how about special implants that only -9 players can use. Give the pirates their just do.

Yokaar

Surfin's PlunderBunny
Minmatar
Sebiestor Tribe
Posted - 2007.10.30 00:16:00 - [43]
 

Originally by: LUH 3471
Edited by: LUH 3471 on 29/10/2007 21:40:42
ccp we want you to
populate lowsec
give us a way to bribe concord
reduce agression timer
make it possible to capture ships
and when ambulation hits we want stations for pirates only
with black jack and hookers



You know what... forget the black jack... and the stations! Wink

Joeyboy
The Scope
Posted - 2007.10.30 00:23:00 - [44]
 

Pirates who whine are worse than carebears who whine.

Laughing

Sinnbad Mayhem
Posted - 2007.10.30 00:28:00 - [45]
 

I have a different perspective on low sec. Yes, CCP needs to buff it but think about the followin:

-Low sec is ok for those who want to dabble in PVP. It aint great but sometimes you can find a fight.

-Mission runner or empire dweller can jump in their ship, goto low sec and pick a fight. As long as you dont pod, its not too bad for a sec hit. As long as you balance it out, it can be fun and a great learning experience.

-I even heard of somebody finding a faction spawn once or twice. But maybe he was pulling my leg.... Wink

Bottom line, is a stepping stone to 0.0. Its there to get you ready for gate camps, ganks and finding opponents. If you understand this then you can find value in low sec. If not then oh well.

Dez Affinity
Habitual Euthanasia
Pandemic Legion
Posted - 2007.10.30 00:53:00 - [46]
 

Originally by: Surfin's PlunderBunny
I went out and find haulers all the time.


Me too, like 100 of them all in one system... just doesn't cut it though, a 100 macro haulers named wingoodxiao500.

Tha Pusher
Clubs and Diamonds
Posted - 2007.10.30 01:55:00 - [47]
 

Originally by: ObiAliKonobi
Surfin, get laid lately? Why don't you try harder to be less of a fool. OOOOH. A raven and a million macro haulers. OOOOOhh. That's going to pay the bills. All of Metropolis and a good chunk of Heimatar is just macros. Surfin, I know you like to kill macro haulers but I don't

AND DID I MENTION YOU SUCK MAJOR WHANGCHUNG! PLUNDER POOP!


Dont worry kid, with a little practice, you may still get good at this game, theres always hope and after that, it will all fall into place. stay in school!




Xzar Fyrarr
Suddenly Ninjas
Tear Extraction And Reclamation Service
Posted - 2007.10.30 02:39:00 - [48]
 

Originally by: ObiAliKonobi
Edited by: ObiAliKonobi on 29/10/2007 18:19:59
My claims are perfectly justified:

(A) There is no reason to come to low sec except to treavel through it.

Examples: No high-grade ore and crap rats.

And my claim was justified. Go to Metropolis and parts of Heimatar and see the dozens of macro haulers. Two large regions infested with people who are afk. I am well justified in my conviction that CCP hates pirates and piracy in the lower lecurity regions. They need to make the rats and ore worthwhile. They need to make it a place where people want to live in instead of just passing through. Have you or anyone found any single target in a belt on a consistant basis? I bet the answer is NO.

More people need to be incentivised into living in low sec.



A)They should help me with my scanning skill's.
They need to make PVP more of an option in EvE.
They need to make .1 - .4 automatically into pvp zone's aka , WoW terf.
I don't find targets on a constant basis CCP plz replI kTHNXBAI
FISCED

Steakkbone
Capital Construction Research
Pioneer Alliance
Posted - 2007.10.30 02:42:00 - [49]
 

My name is Steakkbone, and I endorse this message.

They hate amarr too.

Sad

Shandling
Tribal Liberation Force
Posted - 2007.10.30 03:39:00 - [50]
 

Originally by: Sainna
Taking a long shot here but...

...getting rid of pirates/griefers may be a good step.

Very Happy


Griefers (as in scammers) yes. Pirates, no. Pirates make up an integral part of the game.

If they got rid of pirates, the 'do what you want' style of EVE would disappear. Yeah, you could still trade, rat, mine, be a carebear, whatever. You could still pirate in 0.0, but really all that is... is NBSI.

Surfin's PlunderBunny
Minmatar
Sebiestor Tribe
Posted - 2007.10.30 05:49:00 - [51]
 

There are no pirates in 0.0

Curzon Dax
Deep Core Mining Inc.
Posted - 2007.10.30 06:15:00 - [52]
 

PvP:

I get an odd feeling that "CCP hates pirates" is getting confused with "Pirates can't find PvP."

Pirates aren't after PvP, they're after the cheapest, most effective, utter gank that they can find. There is no shortage of PvP to be found. Its everywhere. Highsec, lowsec, especially in 0.0.

However, there is a shortage of stupid noobs willing to fly combat incapable ships around in lowsec for you to gank. You kill them once and they generally learn a lesson. Increasing the rewards in lowsec isn't going to give you more fat targets to gank. Really.

There should be, and there apparently *IS* a shortage of people dumb enough to go to lowsec unprepared. Each time you kill someone in lowsec that isn't a fellow pirate, you're helping to maintain that status quo.

Strife Phoenix
Blade Enterprises
Posted - 2007.10.30 09:47:00 - [53]
 

OP sounds like your'e sad because you haven't figured out how to leave that small lowsec pit of your without getting ganked by the police since you got that blinky feature :D

Plenty of other systems, with lots of prey if you dare press that jump button once in a while.

Now.. Stop whining.. you are more emo than the entire carebear collective put together.

Omarvelous
Destry's Lounge
Important Internet Spaceship League
Posted - 2007.10.30 14:53:00 - [54]
 

Originally by: Curzon Dax
PvP:

I get an odd feeling that "CCP hates pirates" is getting confused with "Pirates can't find PvP."

Pirates aren't after PvP, they're after the cheapest, most effective, utter gank that they can find. There is no shortage of PvP to be found. Its everywhere. Highsec, lowsec, especially in 0.0.

However, there is a shortage of stupid noobs willing to fly combat incapable ships around in lowsec for you to gank. You kill them once and they generally learn a lesson. Increasing the rewards in lowsec isn't going to give you more fat targets to gank. Really.

There should be, and there apparently *IS* a shortage of people dumb enough to go to lowsec unprepared. Each time you kill someone in lowsec that isn't a fellow pirate, you're helping to maintain that status quo.



Well to be fair - I shot down a Merlin - checked his age and realized how young he was - and I decided to make him a smarter player. Ganged with his pod and taught him how to use his directional scanner, and how to make some safe spots for scanning. He may have lost his ship - but he learned some easy basics in pvp that will be useful in the future - and perhaps bring him to low sec with friends for more action...

Saint Luka
Altruism.
Darkness Rising Alliance
Posted - 2007.10.30 15:09:00 - [55]
 

Originally by: Lord TYMAN
Quit your jibber-jabber.


!

You forgot a "foo"

Mik kyo
Habitual Euthanasia
Pandemic Legion
Posted - 2007.10.30 21:21:00 - [56]
 

Originally by: Curzon Dax
Pirates aren't after PvP, they're after the cheapest, most effective, utter gank that they can find.


Your "I hate pirates" routine gets boring after a while TBH.

Lower rewards for level 3's
Move all level 4's to low sec.
Increase ore value and rat loot/bounties in low sec.

Make it so that corporations move to low sec to make isk... this rarely happens as it is, why? because they may as well move to 0.0


ponieus
the united
Negative Ten.
Posted - 2007.10.30 21:45:00 - [57]
 

Originally by: Mik kyo
Originally by: Curzon Dax
Pirates aren't after PvP, they're after the cheapest, most effective, utter gank that they can find.


Your "I hate pirates" routine gets boring after a while TBH.

Lower rewards for level 3's
Move all level 4's to low sec.
Increase ore value and rat loot/bounties in low sec.

Make it so that corporations move to low sec to make isk... this rarely happens as it is, why? because they may as well move to 0.0


and according to everyone else thats where the "real" pvp is played at 5 frames a minute. YARRRR!!

Reverend Revelator
The Collective
Against ALL Authorities
Posted - 2007.10.30 22:47:00 - [58]
 

I'll just tell em what my daddy told me: 'You aint never gonna amount to nothing!'

Ewina Acoma
Posted - 2007.10.31 17:21:00 - [59]
 

Edited by: Ewina Acoma on 31/10/2007 17:22:13
The low sec is like 0.0 without the "do what you want" possibility.

0.0 is always interested, because large corp can easily imagine to install themselves and pod little gangs like low-sec pirates.

In Low sec, little corps are just not so foolish to want to stay with pirates. It is a no man's land. it is a war zone. CCP haven't the fault. suppress the warp to 0 and the last POS keeper will go.
On the other side, add new concord's turret on the gates and you will see lot and lot of people. But pirates will die.

Feterous Jolin
The Harvesting Company
Posted - 2007.10.31 18:26:00 - [60]
 

Firstly, i'd like to clarify, I don't fully agree with the OP. I do agree low sec could use a boost, and I think there are ample ways boost low sec systems without nerfing 0.0 which is in my opinion the major factor in CCP not simply "boosting" the value of low sec systems.

It is not just a simple matter of low sec needing to have a value boost. Placing crokite, or bistot in low sec won't make it a better place. It would also devalue 0.0, which CCP does not want to do. You need to think of ways that will increase the attractiveness of low sec in different ways then the perks of a 0.0 life style.

As many people have said before me, and I think many will agree, move all Level 4 missions into low sec, and boost level 5's (which i've heard are relativly crappy, but have no first hand proof >< ). Secondly, CCP needs to provide low sec with a purpose. Moving missions runners into low sec won't deal with the problem completely but if you can give it some value that you can not obtain in high sec, or in 0.0, you will create a sustainable population there.

Perhaps explore areas that have potential like creating unique ships, mods, ammo for factions like the Sleepers, the Takmahl, the Talcon and the Yan Jung that would only be found in low sec by doing exploration, missions, etc. While i'm not nearly as imaginative as others, I think only by creating unique low sec content can you truely improve its value.

Improving the value of low sec through unique content adds more depth and variety to the game, it provides a ways of moving more people out of high sec space, it provides a sustainable environment that would allow players and corporations to thrive despite the risk or piracy, and thus providing more "lucrative" targets for pirates. It also accomplishes these goals without devaluing 0.0, nor does it make low sec any safer.

Wit the population increase in eve, the far greater number of pirates and pirate corps, and the lack of any real, true value to low sec, I see this as being the only real way of dealing with the problem. Now...I suppose without further ado, feel free to flame away Twisted Evil


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