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blankseplocked Drake Passive Shield Tank Still Too Uber?
 
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Fredrick Engelberg
Posted - 2007.08.10 06:07:00 - [1]
 

Well? Is it?

Those L4s seem awfully easy still.

Does passive/recharge based shield tanking work nearly as well (Drake has a shield resist bonus, so of course it will be the "best") on any of the other BCs? On any BS? It didn't seem to do the trick on the Raven.

I'm all for having a ship which is "best" at something; the Drake seems like it's still crossing the line into "overpowered" territory in this regard, though.

Agree, disagree, I'm the guy with the T1 fitted BC running L4s and the faction-fitted Raven in the hangar.

Imperius Blackheart
Caldari
Body Count Inc.
Pandemic Legion
Posted - 2007.08.10 06:16:00 - [2]
 


No, stop nerfing the few half decent PVP ships the Caldari have.

Waxau
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2007.08.10 07:59:00 - [3]
 

Stop nerfing the drake. Heck ive never flown one, but if theyre anything like the vulture (which they are near enough).....stop bloody nerfing it. Its not like we have any decent pvp ships around, and those we do - You whine about nerfs. Geez.

Lady Caeser
Open Fist of Castallus
Posted - 2007.08.10 08:06:00 - [4]
 

Drake's not really overpowered untill you fit t2 rigs, but then who would waste that on such a ship.

Myrmidon however is still the best passive setup shield tanker due to its lows.

James Lyrus
Lyrus Associates
The Star Fraction
Posted - 2007.08.10 08:40:00 - [5]
 

No, it's not.
Myrmidon passive tanks better, and still does more damage in a mission.

Your passive tanking drake, still does rather poor damage output, meaning that whilst it can L4, it takes ages to do so.

F90OEX
F9X
Posted - 2007.08.10 10:01:00 - [6]
 

Yeah drake has been nerfed enough ... move along now. If anything Drake needs better missile bonus's .. I'm maxed out with heavy missile skills and the dps from tech II missiles would make anyone laugh.

framolia
The Fated
E.Y
Posted - 2007.08.10 10:02:00 - [7]
 

I have invested alot of time in to training for my drake setup and everytime i get it spot on it gets nerfed!

Command ships are over powered, god i know someone with a Vulture that has a tank that is nigh impossible to break. If the nerf this/ nerf that debate keeps going, we will all end up in an ibis

Major Stallion
The Money Shot Inc.
Posted - 2007.08.10 16:11:00 - [8]
 

Edited by: Major Stallion on 10/08/2007 16:13:02
Originally by: Fredrick Engelberg
Well? Is it?

Those L4s seem awfully easy still.

Does passive/recharge based shield tanking work nearly as well (Drake has a shield resist bonus, so of course it will be the "best") on any of the other BCs? On any BS? It didn't seem to do the trick on the Raven.

I'm all for having a ship which is "best" at something; the Drake seems like it's still crossing the line into "overpowered" territory in this regard, though.

Agree, disagree, I'm the guy with the T1 fitted BC running L4s and the faction-fitted Raven in the hangar.


STOP IT, I MEAN STOP IT RIGHT NOW! The drake is fine how it is. They already nerfed the recharge rate once. On top of that, a fully passive Drake's DPS is absolute GARBAGE compared to the other tier two BC's.

Is this the goal of everyone? Lets just nerf the game back to day one, that sounds like a GREAT GOD DAMN IDEA! Its getting old with the "nerf this" and the "nerf that".

You are complaining, if im correct in reading this, that your level 4 missions are TOO easy with a drake? Try PvPing in that thing. Its a shame this ship has so much more potential, but in order to tank it CORRECTLY, you need to sacrafice low slots instead of throwing BCU IIs in them.

I'm growing quite sick and tired of the "omg this ship is too overpowered" crap. This ship is FAR from overpowered. LEAVE IT AS IT IS!

edit: If you really wanna look at a tier 2 BC that needs to be nerfed...Take a look at the myrmidon. (Im not calling for a nerf, but theres other ships that are far stronger than the drake that id consider "overpowered" in comparison to the drake)

Eventy
Posted - 2007.08.11 01:23:00 - [9]
 

Strong Disagree.

This is a sweeping generalization.

Clearly it depends on where you apply your skill points. Even with intelligently applied skill points, the Drake's tanking ability still comes at a cost (fire away but do little damage for example).

There is a problem of looking at one case and making a sweeping generalization about an entire category. In fact, this is exactly what's wrong with sweeping generalizations. (It would be like me saying I can kill 85% of the players I pvp, therefore everyone must be able to).

The Drake is no where near as uber as it was.

Cheers
Eventy

Aleksandr Cirtus
Caldari
Dark Neutron Star
Drama Flakes
Posted - 2007.08.11 04:27:00 - [10]
 

Yes, Draketank is uber.
Drakedps is uber-suck.

Myrmonster is uber-pro.

Something wrong? Yes. Is it with the Drake? No.

Fredrick Engelberg
Posted - 2007.08.11 14:16:00 - [11]
 

A Myr, eh? I'll have to try that. If all (or most) of the Tier 2 BCs work the same way, nerfing one wouldn't make much sense, would it?

I'd thank you all for your input, but most of you are in internet tough guy mode, so it would probably just **** you off.

Thanks Eventy.

Ruiryu
Caldari
Gray Rogue Squadron
Posted - 2007.08.11 15:44:00 - [12]
 

I hate to break it to you but level 4 missions got a nerf. They are easier now then what they were before REV. As for the drake no, its not over powered, it dps is that of a wet noodle.

Just a thought how many people have you seen fly a drake and solo wtfpwn people? The ship is slow as snot, has the largest sig radius, and even larger once you finish fitting the passive set up. And once you have the good passive set up done you have no room for a tackle. The drake is a selfish fleet ship offering very little a gang. Drake are traditionally called last because of their tank and low dps. So you tell me whats wrong and over powered about that. You want to nerf a ship because it can tank well ?

Valandril
Caldari
Ex-Mortis
Posted - 2007.08.11 16:07:00 - [13]
 

Nah, don't nerf it, just give us countermodule for passive tanks so theyr possible to kill w/o couple ppl (for active tanks we got nos).

MotherMoon
Huang Yinglong
Posted - 2007.08.11 17:43:00 - [14]
 

sad... CCP never nerfed the drake... they made a mistake with the recharge time of the shields on release.
and then they fixed it. it is suppose to be an awesome ship. and it still is. yes it can even take out a battleship with the right skills and set up.

deal with it?

JamesTalon
Caldari
The Knights Templar
R.A.G.E
Posted - 2007.08.11 19:10:00 - [15]
 

Its been said, it can tank alot, but can't dish out much at all, so its balanced pretty nicely for the most part

Lord Loom
Loom Service
Posted - 2007.08.11 20:44:00 - [16]
 

Originally by: Valandril
Nah, don't nerf it, just give us countermodule for passive tanks so theyr possible to kill w/o couple ppl (for active tanks we got nos).


sorry, the counter to a passive tank is more DPS, also the tanked Drake can't tackle you so if you notice you can't beat it, another counter is to just leave

unless you want a hard counter, but EVE has too many of those already

Valandril
Caldari
Ex-Mortis
Posted - 2007.08.11 21:05:00 - [17]
 

Originally by: Lord Loom
Originally by: Valandril
Nah, don't nerf it, just give us countermodule for passive tanks so theyr possible to kill w/o couple ppl (for active tanks we got nos).


sorry, the counter to a passive tank is more DPS, also the tanked Drake can't tackle you so if you notice you can't beat it, another counter is to just leave

unless you want a hard counter, but EVE has too many of those already
Issue is that drake can fit scrambling AND enought tank to tank any other bc, and not full gang bs, and this is fine if u will give us somewhat module to counter it coz dps is not option if 1 ship can't really break it.

Eventy
Posted - 2007.08.11 21:17:00 - [18]
 

Originally by: Valandril
Issue is that drake can fit scrambling AND enought tank to tank any other bc, and not full gang bs, and this is fine if u will give us somewhat module to counter it coz dps is not option if 1 ship can't really break it.


You're argument is that the Drake should be nerf'd because one ship can't really break it? You want to nerf a ship because it takes more than one ship to destroy it?

Think about that for a second. That's just really bad logic.

I can think of a whole bunch of ships that can't be broken by a single ship, that don't merit nerfing.

Cheers
Eventy

Valandril
Caldari
Ex-Mortis
Posted - 2007.08.11 21:44:00 - [19]
 

Edited by: Valandril on 11/08/2007 21:44:39
Originally by: Eventy
Originally by: Valandril
Issue is that drake can fit scrambling AND enought tank to tank any other bc, and not full gang bs, and this is fine if u will give us somewhat module to counter it coz dps is not option if 1 ship can't really break it.


You're argument is that the Drake should be nerf'd because one ship can't really break it? You want to nerf a ship because it takes more than one ship to destroy it?

Think about that for a second. That's just really bad logic.

I can think of a whole bunch of ships that can't be broken by a single ship, that don't merit nerfing.

Cheers
Eventy
I don't want to nerf it, i want counter module for passive shield tanking, like we got nos/neutra for active tanks, this would be useless vs active tanks too.

Lord Loom
Loom Service
Posted - 2007.08.11 21:51:00 - [20]
 

Originally by: Valandril
Originally by: Lord Loom
Originally by: Valandril
Nah, don't nerf it, just give us countermodule for passive tanks so theyr possible to kill w/o couple ppl (for active tanks we got nos).


sorry, the counter to a passive tank is more DPS, also the tanked Drake can't tackle you so if you notice you can't beat it, another counter is to just leave

unless you want a hard counter, but EVE has too many of those already
Issue is that drake can fit scrambling AND enought tank to tank any other bc, and not full gang bs, and this is fine if u will give us somewhat module to counter it coz dps is not option if 1 ship can't really break it.

I see your point but I still claim the Drake's DPS is not on par with even a low-damage-fit BS, only the tank is. It might be hard to break its tank, but it's very possible to tank its DPS in a balanced-fit BC, and a gank BC (ie. no Ferox or Prophecy) in a gank fit should do enough DPS to bring a Drake down - or am I missing something there? A monster passive tank on a Myrm is a big issue because of the drones, but I just don't see it on a ship with the DPS of a wet towel

Jaden Icer
Gallente
Icerian Technologies
Posted - 2007.08.12 02:58:00 - [21]
 

I'm a Drake Pilot

I use it in Level 4 Missions. I could do Level 4 missions before the nerf.

I can still do level 4 missions after the nerf, but now I have to take the BCS IIs off and add more rechargers since they added the extra time.

Put the time back to where it was. The problem was never the shields or the recharge time on the drake anyway.

Are you afraid of a ship that can't tackle and tank at the same time?

Its a meaty brick and it handles like crap.

Let the Caldari at least have something that resembles a decent ship.

If you want to throw the nerf bat around, send it the Myrmidion's way.


Buckeroo Bonzai
Posted - 2007.08.12 14:09:00 - [22]
 

Edited by: Buckeroo Bonzai on 12/08/2007 14:09:51
All you "nerf the Drake" guys are missing the point. when CCP added the new BC's they stated that they can either tank OR gank really well and not both at the same time. You can fit a gank Drake and it will spew missiles like no ones buisness but it will be active tanked and not all that well once you fit tackle to it or you can uber passive tank it and not do crap for DPS. Sure you can fit a scram on it but its still vunerable to NOS. You might not effect his tank but if you suck him dry he can't tackle you and if you die to a passive tanked Drake in PvP you suck.

Ket Halpak
ANZAC ACADEMY
Posted - 2007.08.13 00:16:00 - [23]
 

I think they only reason people whine about the drakes passive tank is that it cant be countered by nos/nuets, it requires raw DPS.

While flying my drake last night I was attacked by a nosdomi. His drones were bareley making a dent in my shields till his friends showed up.

Noa Fuyu
Amarr
Resilience.
Northern Coalition.
Posted - 2007.08.13 11:51:00 - [24]
 

Edited by: Noa Fuyu on 13/08/2007 11:51:41
Heres a word for all those complaining about Cald ships being uber or not good enough.

Amarr.


Aramendel
Amarr
Queens of the Stone Age
Black Legion.
Posted - 2007.08.13 12:09:00 - [25]
 

Originally by: Jaden Icer
I'm a Drake Pilot

I use it in Level 4 Missions. I could do Level 4 missions before the nerf.

I can still do level 4 missions after the nerf, but now I have to take the BCS IIs off and add more rechargers since they added the extra time.


Still using the same setup with 2 BCU2s for lvl4s. 10% less shieldrecharge isn't realyl the world.

Only thing which the passive changes did for me is that I'll have to use DG or domi BCUs when I switch to t2 launchers.


 

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