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Voltas Stormtide
Shadow Company
THE KLINGONS
Posted - 2007.07.29 20:03:00 - [1]
 

Jita is not just a Trade hub. It is also a convergence of transit routes (the reason tit has become a trade hub) and hence when travelling from one side of empire to another your route will often take you through jita with little choice.

An elegant solution to removing a large number of the people in system (and serving to reduce the lag to some degree) would be to create a duplicate system, with all the same stargates as jita, but no stations. This system would exist in parrallel with Jita. The default autopilot route generator would then make it so you flew through jita mk II as opposed to the current lagfest. Thus allowing those of us who just want to get through to do so without spending half an hour (as I just have) blackscreened when I have absolutely no intention of doing anything in jita except GTFOing. I will now go back to waiting to get into Perimeter.

Your thoughts?

Mangala Solaris
Caldari
Red Federation
RvB - RED Federation
Posted - 2007.07.29 20:07:00 - [2]
 

It does make some sense - and for this hour on a sunday thats rare for EVE-O.

I dont AP much through Forge - because of the danger of going through Jita, but something like this would make me expand my markets somewhat through what would be sorter - therefore more profitable - journeys for me.

Would also make APing to various systems that much easier now.


Uxiz
Posted - 2007.07.29 20:11:00 - [3]
 

like 'jita - deepspace' system with black background, a very distant star and only stargates while on a compltley diferent node

Milana Arkani
Caldari
Strategic Expeditionary Force
Posted - 2007.07.29 20:26:00 - [4]
 

Well here's my idea for alleviating the Jita traffic issue:
When the load within Jita becomes too great (as determined by the server), simply do not allow any more pilots into the system. This could even be worked into the storyline in some way such as, "The stargates into Jita are overheated," which wouldn't be too far from the truth. : )

Autopilot would then simply have to be capable of navigating around a temporarily closed Jita.

T'X
Posted - 2007.07.29 21:16:00 - [5]
 

Originally by: Milana Arkani
Well here's my idea for alleviating the Jita traffic issue:
When the load within Jita becomes too great (as determined by the server), simply do not allow any more pilots into the system. This could even be worked into the storyline in some way such as, "The stargates into Jita are overheated," which wouldn't be too far from the truth. : )

Autopilot would then simply have to be capable of navigating around a temporarily closed Jita.


Or CCP could just go push their IWIN button and everyone in Jita could get DC'ed :D That seems like a more reasonable idea. In all seriousness, just avoid Jita. IF people stop heading there there won't be a "Jita" anymore...

Haizum
The New Eve Order
Posted - 2007.07.29 21:24:00 - [6]
 

I'm now shamelessly plugging a thread from not too long ago in the Features and Ideas Discussion forums.
This thread

Voltas Stormtide
Shadow Company
THE KLINGONS
Posted - 2007.07.29 21:48:00 - [7]
 

Whatever it takes tbh, Great ideas ITT. I have now been stuck in jita for 2 hours and I DONT EVEN WANT TO BE THERE!!! Please CCP, make it so I can get past jita without going through it

MissileRus
Posted - 2007.07.29 22:13:00 - [8]
 

black hole needed in eve, suggested location: Jita

Mr Friendly
The Lost and The Damned
Posted - 2007.07.29 22:28:00 - [9]
 

Edited by: Mr Friendly on 29/07/2007 22:29:13
I've always liked the idea of Concord killing you if you are logged in in Jita but AFK for more than 30 minutes.

It would be like auto log out with other games, but with an Eve touch Twisted Evil

"Oh hell, I'm in my clone... in Anamake and the stations are camped"

"HaHa, shouldn't have went to Jita... noob!"

Dillon Arklight
Aliastra
Posted - 2007.07.29 23:55:00 - [10]
 

A 'bypass' system dosent seem like too bad an idea. For it to work properly it would indeed have to be pretty desolate i.e no roids, stations or missions performed in the system, in order to keep lag to a minimum. Another suggestion how about allowing people to set Jita as an autopilot destination but the ships stop one jump out. This would reduce the number of inactive pilots who have autopiloted to jita and went to bed, gone out etc..

Thoughts/comments?

Gojyu
Ever Flow
Axiom Empire
Posted - 2007.07.30 00:01:00 - [11]
 

Originally by: Milana Arkani
Well here's my idea for alleviating the Jita traffic issue:
When the load within Jita becomes too great (as determined by the server), simply do not allow any more pilots into the system. This could even be worked into the storyline in some way such as, "The stargates into Jita are overheated," which wouldn't be too far from the truth. : )

Autopilot would then simply have to be capable of navigating around a temporarily closed Jita.

If that were to be implemented, a 0.0 system will never change hands again

Zosimos Sabina
Tritanium Workers Union
Kinetic Maelstrom Alliance
Posted - 2007.07.30 00:01:00 - [12]
 

Put low-sec inbetween all 4 empires.

Thus splitting Jita into 4. Amarr, Rens, Oursulaert, and Jita.

Riddick Valer
Posted - 2007.07.30 01:55:00 - [13]
 

Have the empires automatically adjust tax rate to capitalize on market centers.

Each downtime the top 3 markets (in total isk/day) have their tax rate go up. If a system is not in the top 3, it stays at normal rate.

WhitePhantom
Gallente
Edenists
Posted - 2007.07.30 02:49:00 - [14]
 

Originally by: Milana Arkani
Well here's my idea for alleviating the Jita traffic issue:
When the load within Jita becomes too great (as determined by the server), simply do not allow any more pilots into the system. This could even be worked into the storyline in some way such as, "The stargates into Jita are overheated," which wouldn't be too far from the truth. : )

Autopilot would then simply have to be capable of navigating around a temporarily closed Jita.


My thoughts exactly.

They could allow a good number of pilots in the system, enough to keep the market busy enough, but the amount of people wouldn't be so much it would effect gameplay. The problem is how do handle people who logout, I say they are just booted when they login.

VinceNoir
Amarr
Shade.
Cry Havoc.
Posted - 2007.07.30 11:22:00 - [15]
 

You should make a thread about it.

Human Cattle
Amarr
EVE University
Ivy League
Posted - 2007.07.30 11:28:00 - [16]
 

can't you just pilot round jita? I know I do on some routes.

General Apocalypse
Amarr
Ship Research
Posted - 2007.07.30 11:40:00 - [17]
 

Edited by: General Apocalypse on 30/07/2007 11:57:45
Jita is not a fuking problem if you just do what 99% of the ppl do in there TRADE and nothig more if you whant a fleet fight in Jita you're doing it in the wrong place .

Instead of making all this stupid posts STFU and adapt

cal nereus
The Graduates
Morsus Mihi
Posted - 2007.07.30 11:46:00 - [18]
 

Edited by: cal nereus on 30/07/2007 11:47:16
You say Jita is at the center of a bunch of transit routes? I say you can easily plot a course avoiding Jita and still get where you want to go. Use the Iidoken-Sarekuwa-Tuntarras-Niyabainen-Perimeter-Urlen systems. They effectively circle Jita in such a way that if you use them you can avoid going to Jita on most routes that have Jita in them.

A more long-term solution would be to add an option in the Map to "avoid" systems when auto-pilot plots a course (like how we have options to avoid low-sec or something, we can have an option to avoid a list of systems created by the pilot).

Minmatar baby
Republic Military School
Posted - 2007.07.30 11:55:00 - [19]
 

just give jita one big nod for it self..

Putah
Posted - 2007.07.30 11:59:00 - [20]
 

Edited by: Putah on 30/07/2007 11:59:15

/

Milana Arkani
Caldari
Strategic Expeditionary Force
Posted - 2007.07.30 12:08:00 - [21]
 

Originally by: T'X
In all seriousness, just avoid Jita. IF people stop heading there there won't be a "Jita" anymore...

I knew someone would say that, and I'll tell you why that isn't a reasonable position:
1. Many new players have *no idea* of the particular problem of Jita. Do you think they deserve to suddenly get stuck in the black hole of Jita on Sunday afternoon due to server overload issues? Is that a good game experience?
2. Similarly, many players (especially new players) use autopilot, which will tend to automatically route them through Jita, if they are passing through The Forge.
3. Part of the problem is that Jita may have few performance issues (not even too laggy) during non-peak hours, but then may suddenly catastrophically bog down at peak times, such as Sunday afternoons. Unfortunately, even experienced pilots are left to guess where this mysterious threshold lies. Earlier this week, for example, I was navigating through Jita just fine with over 600 pilots in the system. On Sunday, however, it suddenly turned into a black hole, swallowing up my character and requiring a petition to get my character unstuck. Do you really think that's a reasonable situation for pilots?

So, in my opinion: Until CCP is able to resolve the issues associated with peak overload via hardware or software changes, it might be a good idea to simply implement something in the storyline of EVE that would allow CCP to temporarily throttle passage into Jita during peak hours, as necessary. (i.e., Temporarily close down the stargates into Jita when the number of pilots becomes too great for the server to adequately handle.)

Ares Lightfeather
Gallente
Posted - 2007.07.30 12:12:00 - [22]
 

Originally by: Minmatar baby
just give jita one big nod for it self..


Hum, lol... Jita already has. Why do you think that it doesn't lag with 700 - 800 people in ?

codex09
Minmatar
StarFleet Enterprises
BricK sQuAD.
Posted - 2007.07.30 12:27:00 - [23]
 

Edited by: codex09 on 30/07/2007 12:30:00
Just have a dead/AFK switch that players have to push every 15 - 30 minutes and if it isn't pressed then the player just gets DC'ed, because why should people that are playing the game the way it supposed to be played not be able to get into a system that they might want or need to get into?

The fact that people go out or to bed and leave their ships flying on their own raises a few problems in it's self (eg. people are starting to feel to safe in empire) Personally if I went AFK to go to bed or go out I would expect that my ship would be no more when I came back, and if that happened it would be no one fault but my own for leaving my ship out in space on it's own.

A parallel system is a good idea but I could see it becoming gank central or the meeting place for even more people.




Micge
Bring Me Sunshine
Posted - 2007.07.30 12:28:00 - [24]
 

Jita is a metropolis. Like in any other metropolis you do not direct traffic into the city itself, but you create a ring road that circles it. Thus only the people who are headed in for business and not passing through need to deal with the inner city traffic. Make autopilot swirve around Jita unless it's set as a waypoint or destination.

Milana Arkani
Caldari
Strategic Expeditionary Force
Posted - 2007.07.30 12:36:00 - [25]
 

Edited by: Milana Arkani on 30/07/2007 12:38:15
Originally by: codex09
why should people that are playing the game the way it supposed to be played not be able to get into a system that they might want or need to get into?

Because the server can't adequately handle the load. Smile

Milana Arkani
Caldari
Strategic Expeditionary Force
Posted - 2007.07.30 12:38:00 - [26]
 

Originally by: Micge
Jita is a metropolis. Like in any other metropolis you do not direct traffic into the city itself, but you create a ring road that circles it. Thus only the people who are headed in for business and not passing through need to deal with the inner city traffic. Make autopilot swirve around Jita unless it's set as a waypoint or destination.

That's another really good idea. That alone would probably alleviate a significant portion of the load.

cal nereus
The Graduates
Morsus Mihi
Posted - 2007.07.30 14:04:00 - [27]
 

Edited by: cal nereus on 30/07/2007 14:06:01
Sounds like spoon-feeding if you ask me.

Edit: But I agree with the thing about the circle around Jita, redirecting "through" traffic away from Jita while still reaching the destination. It can be done manually no problem, but for the lazy or ignorant, an autopilot feature would be helpful. I still recommend the idea of having an "avoid so-and-so system" option in the map's autopilot.

Dant Kramble
Posted - 2007.07.30 21:37:00 - [28]
 

Not a bad idea at all.

One possible refinement, perhaps?

Would it be possible to just upgrade the stargates in the adjoining systems to simply skip past Jita if on autopilot? Perhaps a setting in the autopilot menu to "use bypass gates when possible"

Even a pop-up when gating to Jita to ask (in the guise of CONCORD traffic control)if you really want to enter Jita, or would rather gate around it.

RL, you have to actually get off the highway to get gas and pee, perhaps the same would work for Jita?

Expanding, perhaps a set of actual "highways" across empire where autopilot automatically warp to zero but only go through no-station systems? Autopilot should offer the highway option, but not make it mandatory.

Rather nice idea overall, but I'd dodge the parallel system mechanism as too ad-hoc. Would be better than current in any case.

Helen Hunts
Gallente
Red Dragon Mining inc
Red Dragon Industries
Posted - 2007.07.30 22:35:00 - [29]
 

Regarding the duplicate Jita: On some of my runs, I'll set a course on autopilot that just happens to go through a system or two that I want to stop in. (Example: my current route to Emogralan goes through Pator, which has some nice skillbooks) Making a Jita that has none of the other traffic means that I'd be able to sneak on in without getting hassled by a wandering suicide gang that picks targets in Jita. By the same token, I'd be unable to meet up with allies in Jita and group on out to wherever we wanted to go. Not an ideal way to do things.

I'd vote for a couple extra gates put in that could bypass Jita somehow "Due to heavy traffic causing unacceptable levels of wear and maintenance costs" Could put in storyline mentions of cost analysis studies that show less cost running the extra gates.....and a few events where pod pilots could help get the gates running.

Shiodome
Caldari
ZER0.
ERROR.
Posted - 2007.07.30 23:36:00 - [30]
 

wouldn't the easiest way to do this be having a "avoid 'x' system" option in the map browser?

ie: set your destination, let autopilot calculate the route, if there's any systems on the route you want to avoid, right click on it and select "avoid" (or something) and let autopilot adjust the route to avoid that system.


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