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blankseplocked A Comprehensive List of What Bothers Me With the GUI -- UPDATED 7/9!
 
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NightHawk VenGarden
Body Count Inc.
Against ALL Authorities
Posted - 2007.07.09 10:18:00 - [61]
 

Originally by: 5tephanie
Haffrage is certainly doing the cooking by the book! Some great ideas. CCP, hire this man!



IT'S A TRAP!!!

Anyways :)

Haff, I love it. The warp scramble indicators(both of them) are excellent. As for the overview one, it's optional thus it cannot hurt, if you don't want it don't use it guys!

The drone UI thingy might we a bit awkward in combat but no more than the current menu I'm sure.

All in all, good stuff man:)

-NV

Ale Tricio
Body Count Inc.
Against ALL Authorities
Posted - 2007.07.09 10:36:00 - [62]
 

Love the idea's Haff.
On the drone thing how would moms and carriers look? is there SPACE on the screen for that many drones?

Faekurias
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2007.07.09 10:36:00 - [63]
 

Edited by: Faekurias on 09/07/2007 10:36:02
awesome! <3 the ideas

Edit: I second the notion that CCP NEEDS to hire this man (not should, I mean, REALLY must :D he bees win for truth)

Doomed Predator
Caldari Provisions
Posted - 2007.07.09 12:16:00 - [64]
 

Everything (except the drone ui) is perfect. CCP need to read this.

Pilk
Evolution
IT Alliance
Posted - 2007.07.10 16:31:00 - [65]
 

Originally by: Ale Tricio
Love the idea's Haff.
On the drone thing how would moms and carriers look? is there SPACE on the screen for that many drones?

Moms and carriers would look more like this. (That is, half-height icons, with a row added for every 5 drones.)

--P

Joshua Foiritain
Gallente
Coreli Corporation
Naraka.
Posted - 2007.07.12 21:02:00 - [66]
 

Such awesome suggestions Surprised

La Jefature
Posted - 2007.07.13 00:50:00 - [67]
 

Wow... All nice ideas, and game enchancing. I'm really bad with photoshop and all, but could you look into color coding the actual targets at the top of the screen? Red for enemy, purple for gang member etc. I play with my dad, and he's shot me quite a number of times because it is impossible to tell friend from foe sometimes.

Slayton Ford
GoonWaffe
Goonswarm Federation
Posted - 2007.07.13 02:06:00 - [68]
 

All these are great ideas.

One thing that Everquest spoiled me on was the UI functionality. All parts of the UI were XML based so you could change it and modify it at will. For instance I used a odd sized window so I manuall adjusted parts of the UI to fit my window.

If EVE adopted somthing similar then any UI enhancements could be done by the community. Don't like the main circular readout? Fine, adjust the XML so its straight. Want to have it centered to the left side and have all your modules vertically rather then horizontal, thats a XML change also.

Money Maar
Posted - 2007.07.14 17:55:00 - [69]
 

If you coupled some of these ideas with the proper support for dual monitors...I would go broke buying another 27"dell LCD. Razz

Lanu
0utbreak
Outbreak.
Posted - 2007.07.14 19:08:00 - [70]
 

I really hope CCP either hires you or just picks up your idea's and makes them a reality in the next big patch.. would rock.

nar9000
Gallente
PILGRIMS
Posted - 2007.07.24 17:35:00 - [71]
 

ccp hire this guy as a consultant!

all great ideas. moving the drones out of the overview helps give overview more space great! also awesome ideas on showing who is warp jamming and doing ew....

is it supposed to be secret who is warp jamming us? i mean u cant even tell in the combat log? (unless i'm missing something there is no way to tell who is jamming you #1.. and #2 you cant even tell you are jammed until you try to jump) and wth is up with those progress bars for ew now where people are doing 'misc' to you.. lol..

respect to the op

TomParad0x
Caldari
RogueNET
Posted - 2007.07.24 17:59:00 - [72]
 

Some of these are good, but this:
Drone UI look thing is WAY to crowded. The look for the buttons on the side is interesting, but as I said: To much info / not efficient drone UI on that IMO.

For drone UI, I vote: This

Pilk
Evolution
IT Alliance
Posted - 2007.07.24 22:11:00 - [73]
 

EWar monitor would pwn. Glad to see you got that one posted.

--P

Onyx Wrathbringer
xXx 0v3rKiLL xXx
Posted - 2007.07.25 01:11:00 - [74]
 

Edited by: Onyx Wrathbringer on 25/07/2007 01:17:49
I <3 the EW indicators!!!!! CCP please add this. Would make me a very happy camper.Very Happy


VinceNoir
Amarr
Shade.
Cry Havoc.
Posted - 2007.08.03 02:37:00 - [75]
 

Epic awesome Haff.

Haffrage
Regeneration
Posted - 2007.08.12 05:31:00 - [76]
 

Let's see if we can't get some more eyes on this...

Oh and I ran out of steam for photoshopping goodness, anybody got more ideas? Embarassed

Vyktor Abyss
The Abyss Corporation
Posted - 2007.08.13 12:21:00 - [77]
 

A custom zoom amount/view would be good so every time I jump I dont have to zoom out to see whats actually warp disrupting/bubbling me.

All great proposals Haffrage - Good work.

Praesus Lecti
Gallente
Vos Combibis
Posted - 2007.08.13 18:33:00 - [78]
 

To the OP: Great work on your designs. Top quality.

What I would additionally ask for the following:

1. Ability to move each and every piece of the GUI to any location on the screen. Personally, I can't stand the 'control panel' sitting dead center bottom of my screen. That panel has 3 components that I want to disconnect from each other so I can place them wherever I want. I might want the ship readout that shows shields/armor/hull/cap in the top left corner with the high slots across the bottom and the mids/lows somewhere else.

2. Ability to 'truncate' all incoming log information to show minimal information. I don't need a timestamp on every incoming message. I just want the damage portion. Given that it's color coded, I might want only the numbers with no other text.

3. Ability to resize any and all windows to whatever length/width I choose. Currently there are minimums that are just too big.

4. Ability to place the Overview along the true left/right edges of the screen. currently there is a margin that it cannot go past. Get rid of it. If I want it hanging halfway off my screen I should be allowed to do that.

5. Ability to resize any/all icons on the screen (say Extra Small, Small, Medium, Large, Huge). I might want the ship display to be a really small and the high slots to be larger. or vice versa.

Basically, the GUI is far too static, too limited in it's flexibility and lacking in the efficient dissemination of information. The pretty graphics posted by the OP are nice, but give me the ability to rearrange everything to suite my preferences and not some arbitrary default unchanging setup.

Insig
Infinity Enterprises
Posted - 2007.08.13 20:27:00 - [79]
 

Cool ideas. Just a thought about the overview column for how many warp points each ship has on you. Rather than giving that its own column, why not just overlay the number of points directly over the ship's size indicator box thingy, like so?

Unvisibility
Posted - 2007.08.18 12:29:00 - [80]
 

Awesome thread, superb ideas, brilliant starting points for UI improvments.

CCP, sorry to say it, but EVE's UI is *terrible*. Please have a look at the OP here and put someone on the job!

B0rN2KiLL
MicroFunks
Green Alliance
Posted - 2007.08.19 21:24:00 - [81]
 

i /sign this thread.

abzzo
The Executives
IT Alliance
Posted - 2007.08.20 15:00:00 - [82]
 

I like this idees, special the drone thingi :P Mayby need some work but if im in a gang I often get to litle room to check the healt of my drones so something there would be real nice...

Great work, I would like to see ccp work whit this and see what the can bring into the game.

Fleurety
Posted - 2007.09.12 10:50:00 - [83]
 

This is great stuff. Hope some of it gets implemented in Rev III.

Ifni
Deep Core Mining Inc.
Posted - 2007.09.12 11:48:00 - [84]
 

If you want another method of using your drones, open your ship fitting in space (shift+ctrl+f) then click the drone bay. You can launch them from there but can't recall them.

http://homepages.nildram.co.uk/~theodjs/drones.jpg

Jinx Barker
Caldari
GFB Scientific
Posted - 2007.09.12 19:33:00 - [85]
 

Yea, if you could possibly add this: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=310344

A way to improve module visibility, I have a picture too, but it is ver, very, very, FuGLy Embarassed.

But, all of the improvements, hell yea. UI needs help.

Kittamaru
Gallente
Northstar Cabal
R.A.G.E
Posted - 2007.09.13 20:29:00 - [86]
 

YES!

YES YES YES

I like ALL of those... they are bloody brilliant!

To top it off- make it TOGGLEABLE so if people don't like em, they don't have to use em!

Riven Starkill
Covert Agenda
Posted - 2007.09.14 03:55:00 - [87]
 

Originally by: Dr Shameless
good stuff

i have some little proposal for active module animation change Linkage

/agree with everything in here. The UI desperately needs some work. Glad to hear that Rev 3 will address this!

I totally agree with Dr. Shameless' suggestion above for the blinking on-state indicator for modules.

Reposting the link here for reference. It beats the current green glow hands down.

http://go-dl.eve-files.com/media/0707/module-blink.gif

TimMc
Brutal Deliverance
Gypsy Band
Posted - 2007.09.17 15:20:00 - [88]
 

Edited by: TimMc on 17/09/2007 15:20:30
As I said before I love all the ideas Haffrage, just had another idea however to put to you.

On the Skill Training interface, shouldn't it break down into:

Train to Level 1 (Takes ...)
Train to Level 2 (Takes ...)
Train to Level 3 (Takes ...)
Train to Level 4 (Takes ...)
Train to Level 5 (Takes ...)
Show Info


Would solve skill queuing to some extent, allowing you to goto work or school while your level 1 skill goes to 3 or 4, not stopping at 2.

M1AU
Gallente
Posted - 2007.09.17 16:03:00 - [89]
 

Originally by: TimMc
Edited by: TimMc on 17/09/2007 15:20:30
As I said before I love all the ideas Haffrage, just had another idea however to put to you.

On the Skill Training interface, shouldn't it break down into:

Train to Level 1 (Takes ...)
Train to Level 2 (Takes ...)
Train to Level 3 (Takes ...)
Train to Level 4 (Takes ...)
Train to Level 5 (Takes ...)
Show Info


Would solve skill queuing to some extent, allowing you to goto work or school while your level 1 skill goes to 3 or 4, not stopping at 2.


I (and a few others) already suggested something like that and it seems that your idea would be a nice addition.

Ralus
Caldari
The Littlest Hobos
Ushra'Khan
Posted - 2007.09.17 17:22:00 - [90]
 

I don't know why CCP won't properly overhaul there UI in lui script and let us redesign it ourselves, almost all the polish in the WoW interface comes from the fact that 3rd parties kept producing fantastic modification for the UI and bliz incorporated them into the standard model.


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