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blankseplocked Eve Fitting Tool v2.13.4 - Incursion 1.4.1
 
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Cain Calzon
Caldari
Genco
Curatores Veritatis Alliance
Posted - 2007.12.09 09:08:00 - [991]
 

yey, nice work Gripen :)

Lazarann
Ideal Machine
Posted - 2007.12.09 09:12:00 - [992]
 

Hooray Very Happy

David Khan
Habitual Euthanasia
Pandemic Legion
Posted - 2007.12.09 09:22:00 - [993]
 

First bug, Warp Disruption Field Generator is uneffected by the Heavy Interdictors skill.

<3 for the tool and quick update to trinity.

Marco P
Really Nice And Laidback Corporation
Posted - 2007.12.09 09:24:00 - [994]
 

Thanks Gripen, payment on the way!
Very Happy

Chribba
Otherworld Enterprises
Otherworld Empire
Posted - 2007.12.09 09:48:00 - [995]
 

Trying to set a script on like a sensor boosters -> Invalid floating point operation.

Keep up the good work!

Nadun'Hagar
N00bs With Guns
Posted - 2007.12.09 10:25:00 - [996]
 

Much Love!

Cypherous
Minmatar
Lions of Judah Incorporated
Posted - 2007.12.09 10:43:00 - [997]
 

Edited by: Cypherous on 09/12/2007 10:45:15
great work

McFly
Peanut Factory
Posted - 2007.12.09 10:50:00 - [998]
 

Gripen YOU ROCK...thanks...

Ping Me
Leela's Lamas
Posted - 2007.12.09 11:05:00 - [999]
 

Shocked My hero! Razz

Alkayne
EVE University
Ivy League
Posted - 2007.12.09 11:10:00 - [1000]
 

It isn't seeming to work for me unless I unzip the program and all ancillary files into my desktop. When I unzip it into my program files I can open the browser window but can't import my API or use anything in it, help!

Hamsung
Posted - 2007.12.09 11:14:00 - [1001]
 

Thank you!

In what language are your *.dat files written? I want to remove some stuff I will never use to make selection of modules faster.

breadcat
Hedion University
Posted - 2007.12.09 11:16:00 - [1002]
 

Thanks for the update, but there is somehting wrong with the CPU calculation.

Rendana Strider
Paisti
Paisti Syndicate
Posted - 2007.12.09 11:18:00 - [1003]
 

I get access violation if i leave remote rep in projected effect and change setup.

Granmethedon III
Vanishing Point.
The Initiative.
Posted - 2007.12.09 11:23:00 - [1004]
 

Great work! Props.

Little bug I found - if you try to load scripts get "Invalid Floating Point Operation" and have to delete the setup and restart.

Dictum Factum
Skill Training
Posted - 2007.12.09 11:25:00 - [1005]
 

Thank you for the update.

Killa Bee
Agony Unleashed
Agony Empire
Posted - 2007.12.09 11:27:00 - [1006]
 

Thanks Gripen, not having the the tool updated made me realize how important it actualy is to me Shocked
Keep up the good work Exclamation

Leyonal Watcher
Posted - 2007.12.09 11:35:00 - [1007]
 

Thank you very much for your work - doing in the update.

Marak Bon
Parallax Continuum
Motivated and Determined
Posted - 2007.12.09 11:47:00 - [1008]
 

thankyou very much, now i can update my designs!

Dei
Amarr
Mamaleek
Posted - 2007.12.09 11:47:00 - [1009]
 

Originally by: Granmethedon III
Great work! Props.

Little bug I found - if you try to load scripts get "Invalid Floating Point Operation" and have to delete the setup and restart.


Yup, very annoying, but it's just scripts so I assume it's a little thing.

Daren Kai
Caldari
War Tactical Groups
White Noise.
Posted - 2007.12.09 12:09:00 - [1010]
 

"Capital shield buster now boosts 7200 per cycle by default, instead of the pre-patch figure of 6400"

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=655129

Please set right value in eft, now it's 6400.

Thanks for the great tool, helps a lot.

evePreD
Kernel of War
Tau Ceti Federation
Posted - 2007.12.09 13:00:00 - [1011]
 

thx for this job Very Happy

But like others, i've some bug with this new version -> I got "Invalid Floating Point Operation" too when i tryed to load Script.
I'm forced to delete the ship setup to make a new one, but im still unable too use/load scripts

Its seems Golem won't have bonuses to Cruise launcher (i get less DPS in a golem cruise than a raven cruise Shocked )

Sky Marshal
IMpAct Corp
Not Found.
Posted - 2007.12.09 13:11:00 - [1012]
 

Edited by: Sky Marshal on 09/12/2007 13:15:16

To all "Invalid Floating Point Operation" players,

This happens because there is one or more modules with scripts in your setup, AND because you activate "Include reload time in DPS" in Preferences, at the same time.

This don't crash the setup, it is still here but hidden.

Disable the "Include reload time in DPS" and all will be fine for setups with scripts.

Arana Tellen
Gallente
Clan Death Corps
Posted - 2007.12.09 13:24:00 - [1013]
 

Warp disruptor field generators should be afected by the propulsion jamming skill this includes when loaded with script.

Reiisha
Veto Corp
Posted - 2007.12.09 13:25:00 - [1014]
 

Gief Gripen ISK!

Xerpex
Ars ex Discordia
GoonSwarm
Posted - 2007.12.09 13:31:00 - [1015]
 

Edited by: Xerpex on 09/12/2007 13:44:23
Have my first-born.

Is it possible to have a little "notes" bit for every setup?

Gerome Doutrande
Posted - 2007.12.09 14:01:00 - [1016]
 

glorious

Robert Capa
Posted - 2007.12.09 14:10:00 - [1017]
 

Originally by: Xerpex
Edited by: Xerpex on 09/12/2007 13:44:23
Is it possible to have a little "notes" bit for every setup?


Yes.

Schneiderr
AMT.
Ev0ke
Posted - 2007.12.09 14:36:00 - [1018]
 

nice work again Gripen, thx!

Sky Marshal
IMpAct Corp
Not Found.
Posted - 2007.12.09 15:22:00 - [1019]
 

Small calculation anomaly about one rig.

In SiSi, when "Hydraulic Bay Thruster I" and "Rocket Fuel Cache Partition I" give me the same result with my Torp Raven (40KM maximum distance in both case), in EFT I have 40KM for Hydraulic (Correct), but 43,1KM for Rocket (Incorrect).

So probably 20% bonus for Rocket I instead of 15% (same if module info give the right bonus). The T2 seems affected too, but probably 25%.

Ranvaldy
Amarr
Posted - 2007.12.09 15:34:00 - [1020]
 

Worshipping Gripen to eternity thaaank you Smile


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