open All Channels
seplocked Features and Ideas Discussion
blankseplocked Fleet Cohesion
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Danton Marcellus
Nebula Rasa Holdings
Posted - 2007.06.19 19:24:00 - [1]
 

I'd like to see a bonus for uniform fleets, encouraging fleets to take on a certain form, especially after having seen video upon video from CCP showing strict racial fleets yet have failed to see this resonate ingame.

Make it a leadership skill and an added investment in time but do make it a viable option in combat from titan on down.

Lagar
Caldari
Core Domination
Posted - 2007.06.19 20:05:00 - [2]
 

CCP have indeed planed something like this to be a feature sometime ago but it was either removed completly or just going to add it at a later date.

Ramashek
Caldari
Posted - 2007.06.19 21:46:00 - [3]
 

to be honest, this sounds like really only a viable idea for role players... for most corps or alliances, in 0.0 it'd be near impossible to fly solo race fleets, and the bonus' would have the be HUGE to make it worth while, cus i know, 10 vs 10, id like to have a selection of racial recons atleast on my side... it would be nice to see all 1 race in a fleet, but the logistics side wouldn't make it worth it imo

Tarron Sarek
Gallente
Biotronics Inc.
Initiative Mercenaries
Posted - 2007.06.19 23:04:00 - [4]
 

That would be very nice and the trailers indeed kind of paint a false picture of the game.

Either stick to 'racial fleets (and probably a bit of rolepl.. erm I mean immersion) are cool and we want to give that some room', or be honest and dismiss it. Hopefully the former.
Painting a nice picture over a very different reality leaves a bitter aftertaste.

Danton Marcellus
Nebula Rasa Holdings
Posted - 2007.06.21 02:38:00 - [5]
 

The ragtag outfits should be the exception not the norm. Sure you should be able to gain certain advantages in certain scenarios by cherrypicking amongst the ships but it being a must to stay competative is a major turnoff.

Tarron Sarek
Gallente
Biotronics Inc.
Initiative Mercenaries
Posted - 2007.06.21 02:48:00 - [6]
 

Hm, just a spontaneous idea:
Leadership bonuses could apply more effectively to members of your faction and members of friendly factions.
Think about communication, military doctrine and exchange programs.

Don't know if it's too far fetched, but it would definitely encourage to form uniform fleets.

Khozhlov Zhadov
Amarr
Imperial Academy
Posted - 2007.06.21 03:02:00 - [7]
 

This is something id like to see. Much more asthetic this way.

The Mechwarrior tabletop game has a system where if you use all of one clans mechs it gives you raicial bonuses.

something like that could work here however i think that each races ships would have to be really balanced before it was implemented. (imagine an all gallente fleet with say bonuses to thier drones ugh)

But i agree with the previous post in that presumably each races ships are more compatible with each other than another races. So that logistics and command would work better or maybe give them some kind of race related bonus. Caldari get shield bonus, Gallente get drone bonus ugh, Amarr cap bonus and Minmatarr get umm... more solar panels and stuff.

Ramashek
Caldari
Posted - 2007.06.21 09:25:00 - [8]
 

i thought of something... ( if this happened )

say... 100 people turn upto a Fleet Op...
10 amarr
20 caldari
35 gallente
35 minmatar

so, yeah, rag tag fleet? no racial benefits right? wrong... with that many people atleast 1 of each race has semi decent fleet skills, so they will just form 4 independent fleets if the racial bonus' are worth it... either way, they would all be in appropriate rooms on an external chat program so would still function as a 100 man fleet...

saying "all something class do this" or "all something class do that" would make no difference, as they would do it anyway...

this would merely make grouping up a longer process, and i think would make fleet ops more difficult for a while till everyone learnt to abuse the bonus's

i do understand how "visually" this would be nice, but without sounding patronizing, i dont think you've experienced the reality of 0.0 fleet engagements if you're expecting this...

nearly NO alliance has all 1 kind of members, unless they are roleplayers, so entire alliance scale retraining would be needed if the above loophole wsnt available, but it would be, you couldnt stop it. Then what happens if you're forming an op with 3 other alliances or independant corps "awww, dang it, sorry guys, you all brought gallente fleets and we brought minmatar, seems we can't make a bigger fleet" ( which means a loss of bonus' from an over all fleet commander )

bonus's :-
-it will look prettier

downsides :-
-it will be got around
-it will make commnication to 10s if not 100s of people that bit harder
-if not got around it would make entire alliances have to reskill to make use of the bonus'
-it would take out any choice of what you WANT to fly, to making it "this is what you MUST fly to be in our fleet"

i hate to go on ( no, i don't really ) but, on this point, of racial ship communication, what about modules? which races use webbifiers? ALL, yet, they are minmatar... 3 races use armor repairers, yes they are amarr... the list goes on, my point here is, if the ship has no problem interfacing with different racial equipment, it wouldn't have a problem with different racial ship contact... it seems to me, that although the ships/module look different, or do different things, they work on the same basis, like lego :P and if a bonus for fleets with similar ships, this pushes in the idea of no bonus' for different ships, and why stop there? why not bonus' for using all your race modules on your race ship >.< etc etc...

James Duar
Merch Industrial
Goonswarm Federation
Posted - 2007.06.21 11:22:00 - [9]
 

Actually what's really needed it is to give fleets some reason to ever have a head on charge like that in the first place. Wide-area deadspace effects or similar.

Danton Marcellus
Nebula Rasa Holdings
Posted - 2007.06.21 18:08:00 - [10]
 

Originally by: Ramashek
i thought of something... ( if this happened )

say... 100 people turn upto a Fleet Op...
10 amarr
20 caldari
35 gallente
35 minmatar

so, yeah, rag tag fleet? no racial benefits right? wrong... with that many people atleast 1 of each race has semi decent fleet skills, so they will just form 4 independent fleets if the racial bonus' are worth it... either way, they would all be in appropriate rooms on an external chat program so would still function as a 100 man fleet...

saying "all something class do this" or "all something class do that" would make no difference, as they would do it anyway...

this would merely make grouping up a longer process, and i think would make fleet ops more difficult for a while till everyone learnt to abuse the bonus's

i do understand how "visually" this would be nice, but without sounding patronizing, i dont think you've experienced the reality of 0.0 fleet engagements if you're expecting this...

nearly NO alliance has all 1 kind of members, unless they are roleplayers, so entire alliance scale retraining would be needed if the above loophole wsnt available, but it would be, you couldnt stop it. Then what happens if you're forming an op with 3 other alliances or independant corps "awww, dang it, sorry guys, you all brought gallente fleets and we brought minmatar, seems we can't make a bigger fleet" ( which means a loss of bonus' from an over all fleet commander )

bonus's :-
-it will look prettier

downsides :-
-it will be got around
-it will make commnication to 10s if not 100s of people that bit harder
-if not got around it would make entire alliances have to reskill to make use of the bonus'
-it would take out any choice of what you WANT to fly, to making it "this is what you MUST fly to be in our fleet"

i hate to go on ( no, i don't really ) but, on this point, of racial ship communication, what about modules? which races use webbifiers? ALL, yet, they are minmatar... 3 races use armor repairers, yes they are amarr... the list goes on, my point here is, if the ship has no problem interfacing with different racial equipment, it wouldn't have a problem with different racial ship contact... it seems to me, that although the ships/module look different, or do different things, they work on the same basis, like lego :P and if a bonus for fleets with similar ships, this pushes in the idea of no bonus' for different ships, and why stop there? why not bonus' for using all your race modules on your race ship >.< etc etc...


Sounds good to me, let the alliances form 4 fleets if they have to or have some of their pilots fly another races ships, I'm sure quite a few can.

I've seen large fleet engagements, it was a major turnoff, so the good news is it can only get better.

SiJira
Posted - 2007.07.12 16:00:00 - [11]
 

/signed

XFreedomX
Posted - 2007.07.12 22:44:00 - [12]
 

Love to see this happen. Any idea what kind of fleet bonus? Some thoughts of mine are maybe have it so that your lock speed is increased to the lock speed of the fastest in the fleet (I.e all BS can lock at interceptor speed) or maybe have the lock range increase to the longest lock range or maybe tracking etc...

Like to see the bonus not be better resist or dmg as i think its boring. Like to see bonus that help fleet operate more efficently. Maybe have FC be able to lock target for the entire fleet Rolling Eyes


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only