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Magnum III
Journey On Squad
Posted - 2007.05.04 06:06:00 - [1]
 

Exactly!

Tyson Gallane
Caldari
THE SKiRMiSH
Posted - 2007.05.04 08:01:00 - [2]
 

It would be nice if some of the rigs were nice and cheap so we wouldn't have to be so careful with them, and could afford to fit them if frigates.

Maybe if some of them only needed maybe 5-6 salvage components rather than 150-350.

As a salvager I started picking up scrap parts in level one missions, but almost gave up the (mini-)profession when I saw how many of these Tripped Power Circuits etc I'd need to actually make ONE rig.

Currently its aimed at the later game player - running level 4 missions in his BS. Presumably you pick up enough parts to make the run worthwhile.

Some minimal-bonus rigs that require minimal components would be nice for us younger players, and would give us something to DO with the few parts we can scavenge. It might also change the emphasis from "Can I afford to fit rigs in this ship" to "What rigs shall I fit?" which seems to be closer in spirit to what rigs were meant to be in the first place.


TG.


Sheriff Jones
Amarr
Clinical Experiment
Posted - 2007.05.04 08:07:00 - [3]
 

Edited by: Sheriff Jones on 04/05/2007 08:04:18
Like said, only if the bonus is smaller.

Paying 10mil to get 45% on cap recharge on a frigate...nope.

T2 frigates become the flavor of the month. Unless you suggest THOSE too get a different rig? Changing the whole system.

And like i've said before, salvaging shouldn't give you all the rig parts on two or three runs on lvl 1 missions. Because of the price. You don't expect to make 20mil on three mission runs Very Happy

ry ry
Heroes.
Merciless.
Posted - 2007.05.04 11:00:00 - [4]
 

there should probably be some really cheap, crap rigs.

like the rubbish +1% ROF (or whatever) implants you get at the beginning.

Aneroi
Amarr
VIRTUAL LIFE VANGUARD
Black Star Alliance
Posted - 2007.05.04 13:30:00 - [5]
 

cheap rubbish rigs would be nice

Lord Artemis
Dark Seraph
Order of the Black Cross
Posted - 2007.05.04 13:39:00 - [6]
 

Originally by: Aneroi
cheap rubbish rigs would be nice


like 3% and 5% implants now. Cool

Tarron Sarek
Gallente
Biotronics Inc.
Initiative Mercenaries
Posted - 2007.05.04 14:23:00 - [7]
 

Sheriff Jones, rigs are expensive because they're uber and drop rates are too low.

Increase drop rates and lower bonuses = cheaper rigs.

Reggie Stoneloader
Poofdinkles
Posted - 2007.05.04 15:45:00 - [8]
 

I like that idea. Rigs should be kinda crappy, I think. Heck, they're basically made out of garbage you dug out of a junkyard and strapped to your ship.

*insert Minmatar joke here*

Yamichi Wiggin
Caldari
Eye of Osiris
EDGE Alliance
Posted - 2007.05.04 19:27:00 - [9]
 

/signed

There are about 14 different flavors of implants. Every weapon has at least 4-5 levels. Why do rigs only have the two? Would LOVE to have some rubbish rigs. +3% to +5% rigs using a much smaller number of components. It would let us fit them on throwaway ships and let us do a startup business for the younger characters.
When i started the industry thing, i started with frigs. small profit, small effort. Now I build battleships and it rocks. There is no entry level for rigs. And I'd love to see one.

Tzarr Inzaghi
Path of Light
R0ADKILL
Posted - 2007.05.22 15:15:00 - [10]
 

Edited by: Tzarr Inzaghi on 29/06/2007 13:11:55
Quote:
It would be nice if some of the rigs were nice and cheap so we wouldn't have to be so careful with them, and could afford to fit them if frigates.


Exactly.

/ signed

Nian Banks
Minmatar
Berserkers of Aesir
Posted - 2007.05.22 18:13:00 - [11]
 

Why don't we just do what someone suggested when they first came out, have small, medium and large rigs.

Same bonuses but more material requirements the bigger it is. Frigs don't need Battleship sized rigs, they are small they need less parts to do the same job.
That way the price is fair for a frigate.

Ramashek
Caldari
Posted - 2007.05.22 22:02:00 - [12]
 

i agree, cheap crappy rigs would be great, i mean, i love my AFs and intis, but if u put 3 rigs on them, that's like the cost of a BS, so not worth it unless ur a completely loaded nutcase...

on a side note... what about different sized rigs for the ships? i mean, having the normal rigs, small crappy rigs for frigates, and then something maybe inbetween for cruisers? obviously you can fit all to all if you have the money, but it would be a nice way to start into the rigs using lines...

Kiera Lavode
Posted - 2007.05.22 22:04:00 - [13]
 

Originally by: Tyson Gallane
It would be nice if some of the rigs were nice and cheap so we wouldn't have to be so careful with them, and could afford to fit them if frigates.

Maybe if some of them only needed maybe 5-6 salvage components rather than 150-350.

As a salvager I started picking up scrap parts in level one missions, but almost gave up the (mini-)profession when I saw how many of these Tripped Power Circuits etc I'd need to actually make ONE rig.

Currently its aimed at the later game player - running level 4 missions in his BS. Presumably you pick up enough parts to make the run worthwhile.

Some minimal-bonus rigs that require minimal components would be nice for us younger players, and would give us something to DO with the few parts we can scavenge. It might also change the emphasis from "Can I afford to fit rigs in this ship" to "What rigs shall I fit?" which seems to be closer in spirit to what rigs were meant to be in the first place.


TG.




Its also worth it if you take a BS or two into a lvl 3 or 4 missions with a 3rd salvage destro and have the destro asalvage while the BSs kill.

Springstress
Posted - 2007.05.23 10:59:00 - [14]
 

Originally by: Tyson Gallane
Currently its aimed at the later game player - running level 4 missions in his BS. Presumably you pick up enough parts to make the run worthwhile.


I can assure you that it takes at least a couple of lvl 4 missions to collect enough salvage for One rig.

Sieges
Posted - 2007.05.23 14:27:00 - [15]
 

Rigs are cool. The more variety the better.

Tarron Sarek
Gallente
Biotronics Inc.
Initiative Mercenaries
Posted - 2007.05.23 14:40:00 - [16]
 

Edited by: Tarron Sarek on 23/05/2007 14:39:30
Originally by: Sheriff Jones
Edited by: Sheriff Jones on 04/05/2007 08:04:18
Like said, only if the bonus is smaller.

Paying 10mil to get 45% on cap recharge on a frigate...nope.

T2 frigates become the flavor of the month. Unless you suggest THOSE too get a different rig? Changing the whole system.

And like i've said before, salvaging shouldn't give you all the rig parts on two or three runs on lvl 1 missions. Because of the price. You don't expect to make 20mil on three mission runs Very Happy
Simple solution:
- Make rigs cheap (much higher drop rate)
- Make rigs weaker (1/3 to 1/5 of current bonus)

So no problem with 'cheap' 45% cap recharge on T2 frigs.

Or another approach:
- Introduce frigate and cruiser size rigs
- Use Calibration to avoid overpowered combinations

The price and profit argument is moot. Price depends on supply and demand. If drop rates increase or small rigs take less parts, prices will go down.
Prices will also go down a bit if you reduce rig bonuses. The only time of very high profit is shortly after introduction and after some big changes.

Eleana Tomelac
Gallente
Eclats de verre
Posted - 2007.05.23 15:20:00 - [17]
 

Originally by: Reggie Stoneloader
I like that idea. Rigs should be kinda crappy, I think. Heck, they're basically made out of garbage you dug out of a junkyard and strapped to your ship.

*insert Minmatar joke here*


From the item database :
Ship Modifications
"Duct tape and chewing gum."

Do we really need as much duct tape and chewing gum to modify a frigate thruster and to modify a battleship thruster? What about armor rigs? doesn't they mean covering the entire armor or mixing the entire armor with another compound? Why do I need the same amount for a frigate with 400 hp and a BS with 7000 hp?

No one will rig a T1 frigate, very few wil rig a cruiser or T2 frigate, some will rig a T2 cruiser or a BC, most of people who think rigs are useful will rig a BS ot T2 BC.
This means either rig slots can be removed on small ships, they're unuseful, or something cheaper can be made for smaller ships.

Either make fitting rigs into ships as adding ammo to a gun, you put a stack in it. To fill a rig slot of different ship class, you could need for example :
Frigate : 1
Destroyer : 2
Cruiser : 3
BC : 5
BS : 10

Add 1 (or more) to that if the ship is T2 or not...

The run size of all rigs BP moves to 10 (cost remains same for BS).

A compensation is needed for the owners of rigged smaller ships, give 10-needed for ship to compensate (for automatic compensation purposes, means a script during an extended downtime).

and for "no to cheap 45% cap on a frigate", why? It's still a small frigate capacitor that you'll kill easy with a large nosf... This should give you more cap from nosf and he'll still have close to 0 cap, be happy.

Khozhlov Zhadov
Amarr
Imperial Academy
Posted - 2007.05.24 12:26:00 - [18]
 

/ Sighned

New players can sometimes have it rough as it is in EVE's age of capitals we seem to be in now. Some cheap crappy rigs for small ships would be great! Actually come to think of it seeing as it is % bonuses rather than set amounts they probably wouldn't have to be that crappy seeing as its all relative. 45% isnt that much of a bonus to a crap capacitor as in the above post.

ghosttr
Amarr
ARK-CORP
Intrepid Crossing
Posted - 2007.05.24 12:30:00 - [19]
 

I think that there should be different sized rigs for different sized ships. Just like modules. Frig rigs would require a lot less to build, and would be cheaper. The rigs we have now are more suited towards battleships. Also CCP could change the calibration so frigs get less and bses get more.

Eleana Tomelac
Gallente
Eclats de verre
Posted - 2007.05.24 12:51:00 - [20]
 

Just look at the price of capacitor rigs, you'll see that even fitting 1/10th on a frigate is costy for a frigate. It makes 10 times more sense, but is still expensive compared to the ship's survival abilities.

Signaldog
Gallente
Cloak and Daggers
-Mostly Harmless-
Posted - 2007.05.24 12:52:00 - [21]
 

/signed

Mdram
Caldari
Point of No Return
Posted - 2007.05.24 13:18:00 - [22]
 

actually, just move out to 0.0, you get more then enough rig parts.

Stakhanov
Metafarmers
MeatSausage EXPRESS
Posted - 2007.05.24 13:52:00 - [23]
 

Rig scaling is much needed. However , medium rigs might remain expensive , due to tier 2 BCs which are already worth rigging.

With adjusted callibration value , rigs could have different effects depending on scale , and you could upgrade / downgrade your ship's rigs accordingly. Frigate rigs would have next to zero effect on a BS , but BS rigs would have a major impact on cruisers (stronger effect / much worse drawbacks) , though you could probably fit 1 at most.

Bruno Bonner
Gallente
Lutin Group
Posted - 2007.05.24 14:13:00 - [24]
 

Would like to see the following frig-type rigs:

5% less cap usage for propulsion jamming modules (at increased CPU fittings perhaps?).

5% less signature radius (with decreased shields)

5% more agility (with decreased armor)

All taking 20 to 25 salvage component parts.

and yes /signed to the idea of cheaper rigs alternatives
Bruno

Eleana Tomelac
Gallente
Eclats de verre
Posted - 2007.05.24 15:28:00 - [25]
 

Originally by: Stakhanov
Rig scaling is much needed. However , medium rigs might remain expensive , due to tier 2 BCs which are already worth rigging.

With adjusted callibration value , rigs could have different effects depending on scale , and you could upgrade / downgrade your ship's rigs accordingly. Frigate rigs would have next to zero effect on a BS , but BS rigs would have a major impact on cruisers (stronger effect / much worse drawbacks) , though you could probably fit 1 at most.


The rigs are already limited by the ship size, when you add something like trimark armor pump i, when on an assault ship, it will give around 150 armor, and on a BS it may give close to 1500, there's already close to 10x factor on the effet, making a ship last 15% longer isn't the same when comparing between ship classes.
Also, when you add a gunnery rig, the added dps/cost of rig will not be the same if you rig a small, medium or large ship.
Then, lower prices rigs on an assault ship will never make it able to own an HAS in combat, but it will be sufficient edge to take another AS to scrapmetal. The ship class/price balance is still good with that.

Any bonus in % (most rigs?) is already in proportion of the ship stats (size), there is no way to get anything better than the higher class vessels with cheap but standard stats rigs.

MotherMoon
Huang Yinglong
Posted - 2007.05.25 04:35:00 - [26]
 

um. there is a really easy solution.
\
think, how do different types of afterburners fit on different sized ships.


 

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