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IamnobodyCL
Caldari
Scrapheap-Challenge
Posted - 2007.04.02 11:43:00 - [91]
 

Originally by: Harleigh

Well .. on the capital channel it was a lot of:

FC: "Primary / Secondary ... can anyone actually select anything?.. I am getting like 1 frame every 2 minutes :) "

Me: "Dude I can't see nuthin .. too much lag from all these bodies and cans lying around .. I think my fighers flew off to find Elvis .."



We had that same problem. "Can anyone see anything to call a primary!?!??!"

e3joker
Caldari
Dirty Deeds Corp.
Axiom Empire
Posted - 2007.04.02 11:50:00 - [92]
 

Originally by: Tough Cookie
crap just sucked a T1 frig into the left side engine intake


LOL!!!!
IF im reading the killboard properly(which I'm probably not) I'm showin over 10bil in kills with a little over 4bil in losses for us

RemusVI
Gallente
Legion Federation
G-R-I-E-V-A-N-C-E
Posted - 2007.04.02 11:53:00 - [93]
 

Originally by: hydraSlav

Amazing battle. Best part is that the battle wasn't confined to 1 system. Both sides had constant stream of pods flying back several jumps, and coming to the battle with new ships, sometimes engaging each other en-route. From what i hear, people were even fighting at planets after warping from the battle Shocked.



Hahaha , must be really fun and exciting , sounds more like quake 3 ina capture the flag , killing people on the way to theri flag point lolLaughing

Feawina
Caldari
Ducks of DooM
Posted - 2007.04.02 13:03:00 - [94]
 

Seems like WT0 and hp increase done it´s job. Long and fun fleet fight battle reports are getting freqent.

Keep up the good writeup´s

Esau Cairn
Caldari
Bombshell Cartel
Posted - 2007.04.02 13:48:00 - [95]
 

Lost 4 ships - Drake, 2x Cara, Tristan - and didn't get on a single kill mail. Was in a Cormorant I bought off the market for the end with warp scramblers to hold the left-overs in place. My kill/death ratio is really sucking now. Hope my corp mates don't kick me out for bringing the average down so much. Razz

Biggest fight I've been in. Lots of fun. 1 frame every 2 seconds - not so fun. Tried to warp out every time I started to take damage - never got out before dying. Never lost my pod, though.

And an interesting tactic for a gate-camping gang would be to station a good damage dealing ship at every planet to catch all the people warping out for a breather. I know there was at least one report of someone getting ganked by an Eos at a planet. Also, would have been great if a smaller Xelas gang could have been stationed 1 or 2 jumps closer to core to catch reinforcements or people coming back for round 2. (But, I'm relatively new at this fleet stuff, so this is probably not news to anyone.)

P.S. Number 1 request for CCP: Full killmails. I know I did a good bit of damage to quite a few of the ships that died, and I know I was scrambling more than 1 carrier that died. Would be nice to have my contribution acknowledged.

Aramark
Amarr
Omega Enterprises
0mega Factor
Posted - 2007.04.02 13:56:00 - [96]
 

i'm glad to see that people are talking about the lag. sense i got a evemail from a GM "stating that there was nothing wrong in that system and the node was fine."

i have fraps after trying to jumpin for 2mins my apoc spinning in circles on fire with 1% stur.

gf.

ccp gets a F for the night

doctorstupid2
Gallente
The Accursed
Posted - 2007.04.02 14:30:00 - [97]
 

Edited by: doctorstupid2 on 02/04/2007 14:27:09
Originally by: Aramark
i'm glad to see that people are talking about the lag. sense i got a evemail from a GM "stating that there was nothing wrong in that system and the node was fine."

i have fraps after trying to jumpin for 2mins my apoc spinning in circles on fire with 1% stur.

gf.

ccp gets a F for the night
That really is too bad some people were unable to actually get into the fight. For me at least, I had no module lag, no failed locks, drones responded, and my ship moved when I told it to. I was struggling a lot with low frame rate, even running "fleet" graphics settings (if they were turned down any more the monitor would shut off, hehe). The worst part was loading grid on warp-in once the fight had been going for a while, thought I was going to disconnect on a couple warp-ins Laughing. A lot of people from both sides seem to have been unable to load the grid, which is a damn shame.

As for damage to loss ratios, On Axe's killboard we lost about 40% of what was destroyed, between the other alliances present I do not doubt we lost as much if not slightly more than was destroyed. As was said, at the beginning it seemed we were all going to die. But in the end we got a ton of salvage and loot, and one hell of a fun time. Again thanks and respect to all parties involved, I'll be thinking about this fight for some time to come Cool

doc627
Caldari
Fusion Death Inc.
Intrepid Crossing
Posted - 2007.04.02 14:52:00 - [98]
 

*snip* Posting with an unidentified character and characters in NPC corporations in this forum is prohibited. If you wish to participate in the discussions here, be sure to have your corporation and or alliance status ticked in your forum settings. - Sahwoolo Etoophie ([email protected])

DeathGrip
Amarr
Evolution
IT Alliance
Posted - 2007.04.02 16:05:00 - [99]
 

Axe and Friends, stop debating who lost more Isk.

Over all it was a great fight, and probably came up pretty close in actual Dead Ships.

The fact still remains our 1 goal that night was kill the d2 pos, and it died.
We killed God knows how many fighters.
We held the system when it was all done, gathered about 150 cans in loot and wrecks.
While we did this D2+ Friends setup some small gate camps to gank people going solo to get a few more kills.

All in all, was great FUN, and that is all that needs to be said.

Biosman
Caldari
Infinite Improbability Inc
-Mostly Harmless-
Posted - 2007.04.02 16:29:00 - [100]
 

Edited by: Biosman on 02/04/2007 16:28:07
This kind of warfare is what eve is all about to me,props to our
enemies and our brave pilots for making it all happen.

however although a gm said the node was fine,maybe ccp might think
about implementing an option to the configuation panel so for large
fleet battles we can all turn of "models"
therefore all ships and drone models are of the lowest possible lod
at all times.
i am sure when fighter drones are concerned a 4 vertex 1 x plane for
a drone and/or ship would help the server and client considerably and allow
for a better working fleet combat ability.
our cards wouldnt have to render 200 + objects x 100 + polygons or more
just 200 + objects @ 2 x polygons/1 x quad

Steel Rat
Amarr
Dirty Deeds Corp.
Axiom Empire
Posted - 2007.04.02 16:49:00 - [101]
 

Last nite was 1 of those fights that hooks people on Eve. Lots of action, smack free and good kills had by all.
Originally by: Biosman

however although a gm said the node was fine,maybe ccp might think
about implementing an option to the configuation panel so for large
fleet battles we can all turn of "models"
therefore all ships and drone models are of the lowest possible lod
at all times.

Ok, so the node was fine. Then CCP needs to look at other issues. Like all the friggin wrecks we had on the gate, + drones/fighters, + people fighting = 2 fps. CCP needs to do something as this wasn't even a massive fleet fight. I think the most I saw in the system was 110?

Some sort of fleet graphics would be nice, like removing wrecks, drones, etc. or using a lower res graphic, something, anything to help with this "lag"/low fps. This issue is really the biggest flaw with eve.

Other than the above, great fight again D2 and friends. We always seem to have some very enjoyable fights against you guys. Cool

c0rn1
Minmatar
Body Count Inc.
Mercenary Coalition
Posted - 2007.04.02 16:55:00 - [102]
 

Originally by: Aramark
i'm glad to see that people are talking about the lag. sense i got a evemail from a GM "stating that there was nothing wrong in that system and the node was fine."

i have fraps after trying to jumpin for 2mins my apoc spinning in circles on fire with 1% stur.

gf.

ccp gets a F for the night


I had not much lag at all. could even recall my fighters easily and rep them and send em away again. 1fps on your computer doesn't show the server is lagging. 90% of the lag is client lag.
But hey, d˛ has always lag when they lose. And they petition alot as well. I hope GMs are being very restrictive in the future and don't replace anything in the game at all. Never got any replacements in UO and it became a bad habit in Eve that the first thing alot do after losing something is they open the petition window and start whining.
Like when you lost your soother and you whine til mom brings it back.

you know what you're going into once the local hits 100+ so bear with it or stay out.

Regards

c0rn1

Korran Delan
Caldari
STK Scientific
Black-Out
Posted - 2007.04.02 17:16:00 - [103]
 

I also wish missile explosion animations, pretty much any animation could be turned off for fleet battles of this scale, with that many fighters, smartbombs, remote rep, cyno, missile explosions, ship explosions, dictor bubbles, the CTRL-shift-alt-E/T just can't reduce the clientside graphics lag enough, even when running at minimum resolution, no depth buffer, and 15 bit colour.... still a amazing night and fight, wish I saw more of it though.

Derrios
Gallente
Reikoku
IT Alliance
Posted - 2007.04.02 17:23:00 - [104]
 

to be honest my comp took like 10-15s to load every time I warped in and then I had 20-30 fps. (<3 my new system). Wasn't as terrible as I thought it would be :)

Giamilton
Gallente
SiN. Corp
Sons of Tangra
Posted - 2007.04.02 17:33:00 - [105]
 

Edited by: Giamilton on 02/04/2007 17:31:10
Edited by: Giamilton on 02/04/2007 17:30:35
Originally by: c0rn1

But hey, d˛ has always lag when they lose. And they petition alot as well. I hope GMs are beingvery restrictive in the future and don't replace anything in the game at all. Never got any replacements in UO and it became a bad habit in Eve that the first thing alot do after losing something is they open the petition window and start whining.
Like when you lost your soother and you whine til mom brings it back.
you know what you're going into once the local hits 100+ so bear with it or stay out.
Regards
c0rn1


???????
I think you are supposed to spell that paragraph GF.

c0rn1
Minmatar
Body Count Inc.
Mercenary Coalition
Posted - 2007.04.02 17:37:00 - [106]
 

Originally by: Giamilton

???????
I think you are supposed to spell that paragraph GF.



did that earlier in the thread. far earlier =)
please check again. and it wasn't meant towards Sparta. You guys are nice PvPers and know what to do and what you are going into.

GF to you again :)

Regards

c0rn1

MitchellSW
Caldari
O.R.C. Outrage Compliant
Posted - 2007.04.02 17:40:00 - [107]
 

Edited by: MitchellSW on 02/04/2007 17:50:56
edit: nm

Isonkon Serikain
Gallente
Aliastra
Posted - 2007.04.02 18:38:00 - [108]
 

Wow,

even the 'pets' are kicking butt now, this war is fascinating... sounds like a blast was had.

e3joker
Caldari
Dirty Deeds Corp.
Axiom Empire
Posted - 2007.04.02 18:47:00 - [109]
 

Originally by: Isonkon Serikain
Wow,

even the 'pets' are kicking butt now, this war is fascinating... sounds like a blast was had.



meow dude meow



Pilk
Caldari
Evolution
IT Alliance
Posted - 2007.04.02 20:16:00 - [110]
 

Originally by: doctorstupid2
I was struggling a lot with low frame rate, even running "fleet" graphics settings (if they were turned down any more the monitor would shut off, hehe).

Command line client:

> gank $primary
$primary: not set
> set primary="Murphy"
> gank $primary
gank: Murphy: in progress...
> set secondary="Oveur"
> lock $secondary
lock: Oveur: in progress...
> status $primary
status: Murphy: 0% / 87% / 100%
lock: Oveur: complete.
> scramble $primary
scramble: Murphy: You do not have a warp scrambler fit!
> xyzzy scramble $primary
scramble: Murphy: You begin to warp scramble Murphy.


--P

PyroThraxus
Caldari
De Evil Shenanigans
Posted - 2007.04.02 21:02:00 - [111]
 

GF to all. Lag was bad from the start and had about -10 fps when the MC fighter horde hit me.All in all one of the best fights ever!

ArcticFox
Amarr
The Night Crew
Posted - 2007.04.02 21:42:00 - [112]
 

Originally by: Pilk
Originally by: doctorstupid2
I was struggling a lot with low frame rate, even running "fleet" graphics settings (if they were turned down any more the monitor would shut off, hehe).

Command line client:

> gank $primary
$primary: not set
> set primary="Murphy"
> gank $primary
gank: Murphy: in progress...
> set secondary="Oveur"
> lock $secondary
lock: Oveur: in progress...
> status $primary
status: Murphy: 0% / 87% / 100%
lock: Oveur: complete.
> scramble $primary
scramble: Murphy: You do not have a warp scrambler fit!
> xyzzy scramble $primary
scramble: Murphy: You begin to warp scramble Murphy.


--P


That's a lot of letters in them text lines there. How about some low-letter-count wording to speed things up.Razz

Pilk
Caldari
Evolution
IT Alliance
Posted - 2007.04.02 22:17:00 - [113]
 

Originally by: ArcticFox
That's a lot of letters in them text lines there. How about some low-letter-count wording to speed things up.Razz

I can do it zMUD style:
/;.ssen;b lamp;.swnnunnd;k m;.unndn;k m;.ss;k m;.se;k m;.sw;k m;e;o d;.dn;e l;k m;s;unl e;op e;e;k m;e

Congratulations, you've finished the first area.

--P

Sultry Wench
Caldari
Royal Black Watch Highlanders
Warped Aggression
Posted - 2007.04.02 22:24:00 - [114]
 

Now there's a darn good idea! I'm going to put this in as a suggestion, I hope others will, too.
I only lost my raven in like the first 30 seconds of the fight!
Didn't have any ships to come back with, sad to say.

Originally by: DeathGrip





They need to make it so an FC or Squad commander can turn off Wrecks so people cant take from them... Sorry about the loot issue mate, and glad to here you had fun.

Flinx Evenstar
Minmatar
Sniggerdly
Pandemic Legion
Posted - 2007.04.02 22:33:00 - [115]
 

Originally by: Sultry Wench

I only lost my raven in like the first 30 seconds of the fight!
Didn't have any ships to come back with, sad to say.



Damm girl Wink You missed out...I lost 2 ships, but there was no way I was missing out on that battle Laughing Second time I was podded back to branch...but self destruct and I was back again Twisted Evil

I would have flown back in a shuttle if I had run out of ships in YZ. Razz

That fight was one for the scrap books.

And for the Haters...compare this thread to "certain" other ones...both sides took huge losses, the objective by Axe and Fatal was achieved ie POS killed.

All we see here is good fight, etc.

Having mutual respect for you enemy is something many will never understand.

Rayvan
Gallente
Dirty Deeds Corp.
Axiom Empire
Posted - 2007.04.03 02:24:00 - [116]
 

Losing 2 out of 3 ships in an epic battle with limited playtime is a wonderful thing \o/
GF to all
Murphy needs to die
and even tho a majority of players are complaining about eve you still get told there is no lag in eve :-(

Vulture Virtue
Caldari
NixCraft
Posted - 2007.04.03 03:07:00 - [117]
 

That contributed to our victory then, we actually had a guy who bumped the carriers in a shuttle.

Murphy
Amarr
Dirty Deeds Corp.
Axiom Empire
Posted - 2007.04.03 04:41:00 - [118]
 

Everybody wants me dead. Sad


FireFox McProwler
Caldari
Dirty Deeds Corp.
Posted - 2007.04.03 12:11:00 - [119]
 

Well here is the fraps i got from the fight. I rolled in late so its pritty much the end of the fight when the MC fleet jumped in.

Link :D

Its not much because it was made in short order and I wanted to get it out quickly. It just a raw cut and I put the music I was listing to when I was recording it.


Himo Amasacia
Minmatar
Bat Country
Goonswarm Federation
Posted - 2007.04.03 14:14:00 - [120]
 

Hate to but in but I was laughing all the way as I was reading this thread. Looks like you guys had a blast and the respect is terrific to see, along with the humour. Respect to both sides Very Happy


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