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Krugerrand
0utbreak
Outbreak.
Posted - 2007.09.24 13:39:00 - [91]
 

Originally by: Jason Travers
To me a relative simple solution to the issues with PVP and non-PVP would be to create another server that is non-PVP. Now before the PVPers jump in and start talking about this is the way it is so deal with it. There are many other online games that started out similar to this and ended up opening up non-PVP servers. The people that enjoyed PVP could still go about life as before. The others could be on their own to do what they want (care bears).

There can be different rules on the different server as well. I believe that this would alleviate a lot of the animosity between the 2 factions (PVP vs non-PVP). Neutral



Does not work.

Most PVE guys won't lose many ships...who do you think buys the mission runner loot?

At the same time it would have a drastic effect on the main server, eve needs both groups on the same server to have a balance and a funcitoning economy. lvl5-6 were designed to be for low sec and give an incentive to move to the vastly unpopulated low-sec. If not, stick to lvl4 in empire.

Jason Travers
Space 1999
Posted - 2007.09.24 13:52:00 - [92]
 

It wouldn’t make that much of an impact actually. It would allow the game to grow and actually become more profitable for the owners. Look at EQ for an example; they have PVP servers as well as non-PVP servers. They also have different rules for each type of server. Even in EQ they have risk vs Reward. To get the good stuff you need to be in a guild (corp) to raid it due to you need 54-72+ people to compleate it and you only get 1-4 items for the entire raid to decide on who gets it. And that is a non-pvp server small example.Neutral

Cyberus
Caldari
Red Federation
RvB - RED Federation
Posted - 2007.09.24 17:10:00 - [93]
 

Originally by: Ladyfixit
I am not sure forcing people out of High Security is the answer. Seems to me alot of people like being in High Sec and enjoy themselves plenty. I think by now people are where they want to be and enjoy the choice of entering low sec when they want or staying in High Security to replenish and relax. Since we all do not wish to be dictated to by some of the alliances out there, I do not feel this would be a good choice, Im not sure how this would impact the player base, but I do know of quite of few people who do not like the idea of being forced to lower sec systems. The faction wars I dont see is any help to this cause, since there will always be griefer pirates. Low security already has the larger rats, and larger rewards for missions, why not just add missions to all security levels and keep with the same higher reward for higher risk. I understand ultimatley EVE is designed as a PvP game, but not all your subscribers like constant PvP, isnt that what truly makes EVE unique, it has everything for everybody? Or was I mistaken in the greatness of this universe?
Thank you for your time =)


may i ask you who actualy forcing you to to lowsec space? CCP? ME? anyone else?
moving those high lvl agents to low sec was a very smart move from ccp. Its mean if you want get better reward from it then you need get a biger risk to lose your assets exact same happence to ppl who is ratting in low/0.0 space for better bountys they have a risk to lose they assets. So plz stop crying about that ccp deal so bad with PVE ppl. So you dont want take a risk? shut up then, stay in HIGHSEC and run lvl4. THAT mean you have an option and NOBODY force you go to lowsec axept you own GREADY mind.

Nemsiah
Posted - 2007.09.27 09:57:00 - [94]
 

all that griefers/pirates/and sort of that use always the same arguments.

1) more risk = more reward
2) if you want to be safer then team up to defend the pirates
3) cap ships are for lowsec only

they all forget about the fact that at least 2 of the 3 points HAVE to be fullfilled to actually DO a lvl 5/6 in highsec (if they would be)!!!

risk: there is absulutely no risk fighting a cap ship in empire [ironic off], so argument one is invalid and leads us directly to point 2.

to kill a spawn of NPC rats of cap ships, BS, BC and so on you NEED to be in team. no soloing possible !!

and finaly to point 3.
ccp are the gods of this universe. they create ships for NPC rats with eqipment which can`t be mounted on them, make them drop items they have no use and so on, so where is the problem that they spawn cap ships into empire? thay can DO it but you CAN`t use one yourself to do that mission, you have to stick to smaller ships, so higher risk for less reward then in lowsec.


so don`t talk about reward, risk and team. you have to fullfill all (and more) of the requs you would need for lowesec. the only difference is that i have not to deal with ppl that find their fun in taking away my fun by backstabbing me.

wbr

Nemsiah

Ione Hunt
Storm Solutions
Posted - 2007.09.27 10:20:00 - [95]
 

Buhuuuuu, why won't CCP let me make more ISK in highsec than people in 0.0?? Not faiiiiiiiiir Crying or Very sadCrying or Very sadCrying or Very sad

Cyberus
Caldari
Red Federation
RvB - RED Federation
Posted - 2007.09.27 17:35:00 - [96]
 

Originally by: Ione Hunt
Buhuuuuu, why won't CCP let me make more ISK in highsec than people in 0.0?? Not faiiiiiiiiir Crying or Very sadCrying or Very sadCrying or Very sad


Very HappyVery HappyVery HappyVery HappyVery Happy

Cyberus
Caldari
Red Federation
RvB - RED Federation
Posted - 2007.09.27 17:49:00 - [97]
 

Originally by: Nemsiah
all that griefers/pirates/and sort of that use always the same arguments.

1) more risk = more reward
2) if you want to be safer then team up to defend the pirates
3) cap ships are for lowsec only

they all forget about the fact that at least 2 of the 3 points HAVE to be fullfilled to actually DO a lvl 5/6 in highsec (if they would be)!!!

risk: there is absulutely no risk fighting a cap ship in empire [ironic off], so argument one is invalid and leads us directly to point 2.

to kill a spawn of NPC rats of cap ships, BS, BC and so on you NEED to be in team. no soloing possible !!

and finaly to point 3.
ccp are the gods of this universe. they create ships for NPC rats with eqipment which can`t be mounted on them, make them drop items they have no use and so on, so where is the problem that they spawn cap ships into empire? thay can DO it but you CAN`t use one yourself to do that mission, you have to stick to smaller ships, so higher risk for less reward then in lowsec.


so don`t talk about reward, risk and team. you have to fullfill all (and more) of the requs you would need for lowesec. the only difference is that i have not to deal with ppl that find their fun in taking away my fun by backstabbing me.

wbr

Nemsiah


Dont ppl realy understand? You are nowhere save.. even not in EMPIRE. If somebody realy want to gank your pimped multiple billions isk ship then those guys can make that done. only if they realy want to do so. This game ment to be pvp game and yes even if you dont want to pvp you must to deal with ppl who wan to kill you simply because ccp alow them to do so. If you cant accept that then you probebly choisen wrong game and its time to get your HOMEWORLD single player game back out of the box. There in no choise in game to be PVPer or to be PVEér. Its free game so if you dont want to figth its fine, but you must realize that there is plenty ppl who realy want to figth you and you cant nothing to do about it axcept to deal with your atackers.

KD.Fluffy
Caldari
Sacred Templars
Black Swan.
Posted - 2007.09.27 22:39:00 - [98]
 

This thread is LOL. learn to survive in low sec, thats all there is to it. You dont have to be in a huge alliance to run agent missions... the huge alliances claim 0.0 cause its better, not low sec. All you need to do is find a quiet system with a good lvl 4 agent and enjoy... Make sure you bring several friends too. You can't expect to find off pirats solo all the time, grow some balls and tell them to **** off by blowing up their pod.

Chadwyk
Posted - 2007.09.28 12:28:00 - [99]
 

Originally by: BRANSCOMB
The move to lessen the difficulty of level 4 mission and implement level 5 and 6 but only in low security systems stinks. Myself and many of my friends feel this is just another show of favoritism towards the very powerful groups who control low sec syatems. It now seems if in the future if you want to run some higher level missions you will have to either join or pay an alliance or pirate corp a fee to enter "their" systems and use "their" agents. So now it seems that those of us who enjoy lvl4 missions and the more difficult among them will now have to risk losing our ships and losing implants just to get to an agent. Maybe this is a way devs can show favoritism without an ethical problem like was recently uncovered. Don't know but this is just my opinion and feelings on this matter.


I totally support u in any way u suggest to do this /signed
plz refer to my thread to offer opinions on my partial solution

Trustus
Gallente
Versatech Co.
Raiden.
Posted - 2007.09.29 15:11:00 - [100]
 

Remove ****ing empire and let just the noobs in there.

move everything to lowsec and 0,0.

Dont see why a bounch of ****ing mission runners should be safe in empire doing good isk making missions.

/t

Spoon Thumb
Khanid Provincial Vanguard
Vanguard Imperium
Posted - 2007.09.29 21:42:00 - [101]
 


you know khanid region, most lvl 4 agents (in fact all but 1) are in low sec. Eve would be a different game if that was also the case for all other empires

Petrothian Tong
Gallente
Posted - 2007.09.30 07:36:00 - [102]
 

Originally by: Spoon Thumb

you know khanid region, most lvl 4 agents (in fact all but 1) are in low sec. Eve would be a different game if that was also the case for all other empires





Less Lag =P thats for sure....

and CCP will be eating only ramen noodles every meal =P


but yeah, things are at a good balance right now,

no more "nerf missions" thread by gankbears and everybody (except OP) is happy.



Venkul Mul
Gallente
Posted - 2007.09.30 10:22:00 - [103]
 

It is interesting to notice that those that like to resurrect this 7 month old thread are always player wanting to bash people running missions in empire.

Can't you find something more recent?

Kadoes Khan
Posted - 2007.10.07 18:19:00 - [104]
 

Originally by: Godar Marak
Most people who pvp got their stuff from taking risks.
But mission runners think they are special, that they deserve more stuff without risk and that the rules somehow dont apply to them. If you want more isk, take more risk.

I think maybe Blizzard games is more your thing.


PvP players aren't really taking an additional risk by pvp'ing. When a pvper goes to low sec he's risking his ship and looking to fight other players. When a mission runner goes to low sec to run mission he's risking his ship and looking for the rats associated with the mission while having to be careful of being jumped by a gang of players.

Not that I disagree with the idea of only being able to do them in low sec but your argument doesn't make any sense. You should probably also be shot in the face for recommending WoW to someone.

Rawr Cristina
Caldari
Naqam
Posted - 2007.10.07 18:49:00 - [105]
 

If the same rewards that were in low-sec were available in hi-sec, then nobody would go to low-sec unless they WANTED to fight someone.

...that may all be fair and well in another MMO which is less focused on PvP (particually, non-consensual PvP) but EVE is not one of those games.

Yes, there are powerful groups of people that attempt to control certain areas of lowsec / 0.0, but that's exactly what EVE is about.

If you want quiet and peaceful low-sec, go to Khanid. seriously, it's a ghost town and there are PLENTY of agents Confused

DeODokktor
Caldari
Dark Templars
The Fonz Presidium
Posted - 2007.10.07 22:39:00 - [106]
 

Missions in low-sec are too easy to scan out, ccp need to re-think the way scanning works and give mission runners some protection while doing a mission.

Some people would say that it's just the risk, but having 8 npc's warpjamming you and tasking your tank for 2 pirates to warp in and easily kill you......

It's just a bit flaw'd, so when you start taking big gangs of lowsec pie-rats who warp into your mission and kill you regardless of how much support/tank you have then there's obviously something wrong...

Someone is gonna reply and tell me to grow up, but I dont think a 200 man blob should be required to run missions (wtf?)

Rawr Cristina
Caldari
Naqam
Posted - 2007.10.08 00:14:00 - [107]
 

Edited by: Rawr Cristina on 08/10/2007 00:14:03
Originally by: DeODokktor
Missions in low-sec are too easy to scan out


fyi

I ran missions for 2 months solid almost and I saw a Covops on scanner trying to probe me out quite a few times, but I never got caught.
I don't agree that it's too easy to scan missions out - if anything, it's too difficult. If you follow some basic rules:

1- Always check local. if someone you don't know is there, open the Scanner and press 'scan' every so often
2- If scanner picks up a Covert Ops ship, untick 'overview settings' and Scan again to see if they dropped any Probes
3- If you see Probes on scanner, warp to station
4- kill any Frigate that might be scrambling you as a top priority.
5- If in a deadspace complex, move away from the warp-in beacon
6- Don't fly a CNR

then I can guarentee you that the chances of Pirates catching you are around one percent. It's only easy for pirates if missionrunners are careless. Making mission probing harder than it already is isn't going to solve anything Confused

Xanduz
Posted - 2007.10.09 20:54:00 - [108]
 

U guys saing lvl5/6 missions has to be risky from a pvp perspective, ever considered that taking a 1B+ ship and a 1B+ clone in to low sec is pure stupidity?
No real mission runner whould dream of it, we decline every mission in low sec even in lvl4 missions for a reason.

Pvpers don't use 1B isk ships in sys they don't control if not in a fleet so saing that mission runners should is bull ****, you just want more pimped ships to gank.

CCP need to do some rethinking of this concept if it's going to work.

Tsanse Kinske
WeMeanYouKnowHarm
Posted - 2007.10.09 21:56:00 - [109]
 

Originally by: Rawr Cristina

I don't agree that it's too easy to scan missions out - if anything, it's too difficult. If you follow some basic rules:

1- Always check local. if someone you don't know is there, open the Scanner and press 'scan' every so often
2- If scanner picks up a Covert Ops ship, untick 'overview settings' and Scan again to see if they dropped any Probes
3- If you see Probes on scanner, warp to station
4- kill any Frigate that might be scrambling you as a top priority.
5- If in a deadspace complex, move away from the warp-in beacon
6- Don't fly a CNR


This isn't bad advice, except for #2. Only because you're not real likely to see that CovOps on your scanner, and not all probers use them anyway (though most do for obvious reasons.)

Skip that, and just go to scanning for probes. And for gankers generally, but the probes are the key part.

Stephannus Calimben
Posted - 2007.10.09 23:19:00 - [110]
 

alright, just thought i'd add my $.02 as well here

1) theyre only removing the really hard missions that nobody can solo from high sec anyways, you can continue to farm 99% of the missions you've been doing
2) level 5 and 6 agents are NEW. you bears are getting a BOOST, you just have to accept a little more risk to do it
3) probing out missions is hard. it usually takes us at least 5-10 minutes in a system to find someone who's probed out, and it takes a good bit of planning and execution to catch someone before they warp to station
4) GET AN ALT! the rest of us have to do it. have your alt in a looting/salvage ship and leave him one room behind you, so that when the pirates come through you get early warning
5) most low sec systems have max 1 or 2 people active in them, and when danger comes you get a huge spike in local
6) i live in local 100% of the time, and i lose on average 1 ship per month. spamming missions should make you more money than that, just dont fit them out with officer gear
7) join a corp with a few fellow mission runner buddies. it's not like people are going to war-dec you to kill you in low sec :P

i think the #1 reason theyre doing this is to reduce lag. us pirates got the shaft with WTZ, you guys get the shaft with the new missions being added to low-sec instead. should bring more targets for us and more money for you. dont like it? learn to pvp your uber faction ship and you can get through a bad gatecamp no problem. theres not too many good gatecampers out there these days anyways. you can always refit for pve when you reach your destination

Lunch Money
The Scope
Posted - 2007.10.10 16:35:00 - [111]
 

Edited by: Lunch Money on 10/10/2007 16:36:16
Originally by: Ferocious FeAr
Originally by: Ladyfixit
WOW what a surprise that a comment like that would show up!! Arent you the lucky one to be the first to flame a few players who dont give in to your way. But then I expected comments of the such, just thought they would at least be of some itelligence =) You know having some sort of argument or debate to back it up. I bet your a member of BoB too. Once again, I think my point has been proven.. Thank you very much!!! Those who sit back in High Security, enjoy some good laughs with there friends while running missions or mining are ridiculed -- BRAVO BRAVO

Just a humble High Security runner's opinion =)

Once again, Thank you for your time and attention to this matter.


Want to make more isk doing missions, there will be risk involved. Deal with it.

Your BoB comment was quite immature. Grow up.

I agree, problem is current lvl5 missions sucks comparing to lvl4 isk wise.
If we can use capital ships in ALL (or altlest most 75%?) lvl5 missions and they would give more isk then lvl4 (per person) then risk then those missions would be worthy risking


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