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Rockbox
Fairlight Corp
Rooks and Kings
Posted - 2007.05.20 20:42:00 - [61]
 

EVE is apparently the wrong game for you.

In EVE there is risk vrs reward.

In WoW not so much..

Try WoW?

sliver 0xD
exiles.
Posted - 2007.05.20 22:15:00 - [62]
 


its a bit teretorial control. u have to fight for the good stuff. witch you already see these days with lowsec complexes and 0.0.

you have to face it. you cant run for ever!

Jane Vladmir
Gallente
Warmongers
Eu Allstars.
Posted - 2007.05.21 04:27:00 - [63]
 

Thanks for your opinion, but nope, you're wrong.
Why should you get isk doing risk-free missions?

Oh no, the implants. Sad

Callthetruth
Caldari
Caldari Provisions
Posted - 2007.05.21 05:07:00 - [64]
 

dynamic spawning is needed

LordDiablo
Posted - 2007.05.21 09:01:00 - [65]
 

I think it's a good idea to move the high lvl agent into the low sec. systems ... but the main problem with mission runners is their ships fitting , it's very expensive including some named stuff ,it's hard to lose them to a bouch of gate campers !!

I think lvl 5 agents should be in 0.4 - 0.2 systems
lvl 6 agents in 0.1 - 0.0 systems
lvl 7 agents in deeeeeeep 0.0 systems

and they should protect the area where mission is going on so no other player can warp in like missions in Hi-Sec.

what do you think ?




CyberChick
Caldari
Deep Core Mining Inc.
Posted - 2007.05.21 19:26:00 - [66]
 

correct me if I am wrong here, but level 5's are supposed to allow cap ships? If yes, why do the test areas for caldari navy not have a market where you can buy/fit new carriers/dreads?

Sonos SAGD
Black Eclipse Corp
Band of Brothers
Posted - 2007.05.21 21:21:00 - [67]
 

Before i Joined BoB about 7 months ago i lived in a .2 system that was 1 jump from high sec and had little traffic do to the fact it had one station and the regional market kinda sucks. i ran lv 3 and sometimes lv 4 missions there for about 8 months. At this time my skills would not allow me to run most lv 4 solo in my Tempest so my skills were not uber by any means. in all that time i only lost 1 ship due to a gate camp due to my own stupidity of not getting the instas for the area. I made more isk there that i have ever made to that date.

My point is that this system had 4 high quiality agents (4/20+) . so you got really good payouts for the risk. All you need to so is set legative standings to people that are pirates or could be pirates and dock if you think they are a threat.

I think CCP wants them to be low sec since they want a capital ship to usd/needed. in order to encourage more group play rather than the current everyne plays a single player game online

Sey'ada
Evoke.
KrautbreaK
Posted - 2007.05.22 12:13:00 - [68]
 

Edited by: Sey''ada on 22/05/2007 12:12:11
The harsh gameplay and the pvp system is what makes eve imo the best mmo availible. I cant understand ppl refuse to take any risk and waste theyre online time in empire and miss all the fun. And tbh i dont like the fact that ppl can live comfortable in empire without any risk, its like wow in space. Ccp should also move every lvl 4 agent into low sec, making empire less attractive.


llamier Jasda
Posted - 2007.05.22 13:59:00 - [69]
 

I'm not apposed to the risk VS reward aspect of the game. But it seems unfair to the carebears to move lvl 5 and lvl 6 agents to only low sec and 0.0 space. After all, most of the big alliances already have control of the complexes. Do they really need another source of income that badly?

Requiescat
Red Arsenal
Posted - 2007.05.22 18:32:00 - [70]
 

Originally by: deathforge
everyone make way for the waaaaaambulance


QFT

Venkul Mul
Gallente
Posted - 2007.05.22 21:07:00 - [71]
 

Originally by: Sey'ada
Edited by: Sey''ada on 22/05/2007 12:12:11
The harsh gameplay and the pvp system is what makes eve imo the best mmo availible. I cant understand ppl refuse to take any risk and waste theyre online time in empire and miss all the fun. And tbh i dont like the fact that ppl can live comfortable in empire without any risk, its like wow in space. Ccp should also move every lvl 4 agent into low sec, making empire less attractive.




You can't understand. Perfect, so don't do that, no one is saying you must.

You don't like:
a) you evidently don't know the risk vs reward in missions, as it was pointed hundred of times losser are less, but often heavily (people do most combat pvp in low cost ship, mission runner use high cost ship, so losing one is like losing 10 PVP ships)
b) envy is a bad beast, try to keep it under control.

Glarion Garnier
Thermal reaction
Posted - 2007.05.22 21:25:00 - [72]
 

Originally by: BRANSCOMB
The move to lessen the difficulty of level 4 mission and implement level 5 and 6 but only in low security systems stinks. Myself and many of my friends feel this is just another show of favoritism towards the very powerful groups who control low sec syatems. It now seems if in the future if you want to run some higher level missions you will have to either join or pay an alliance or pirate corp a fee to enter "their" systems and use "their" agents. So now it seems that those of us who enjoy lvl4 missions and the more difficult among them will now have to risk losing our ships and losing implants just to get to an agent. Maybe this is a way devs can show favoritism without an ethical problem like was recently uncovered. Don't know but this is just my opinion and feelings on this matter.


I understand where you are coming from. But for me this very aspect is the beauty of eve. There is this challenge to succeeding in it. lvl 4 are more or less easy way of making iskies. Besides if you plan on beeing all powerfull in eve. Wich I asume you are trying to do since you are piling up isk? It involves work I tell ya and risk.

Perhaps you can learn what it is by taking the step into the more danger side of life. I mean you have to learn some time. Towards what goal are you piling the isk in the first place? I mean if you want to fly a dread or something. You better of starting from the small things that are realated to holding your turf.

fire 59
Destructive Influence
KenZoku
Posted - 2007.05.23 09:30:00 - [73]
 

God forbid they should implement anything with risk vs reward. All high quality agents should be in 1.0 and carriers allowed in lv missions and upwards, bounties should be x10 and you get a cnr after every mission briefing.

Sarcasm for the slow. Seriously though, group up with some friends, fight for your right to do them (pvp), if someone hassles you, kill them. Nothing in this life (rp) comes for free, put in the work and you will get the rewards


Tarkina Koslix
Deep Space Supplies
Violent Entity
Posted - 2007.07.01 12:46:00 - [74]
 

Hi guys,

a small info.. besides the risk of meeting bad guys in low sec, the missions itself are riskfree for passive tanks.

as long as no carrier is involved, it's a solo mission.

I made some recently and soloed them.

T:K

Spei Prodetor
Posted - 2007.07.01 18:16:00 - [75]
 

Originally by: hotgirl933
no amount of whiiiaannnninnnnngggg on this thread will change CCPs course level 4 agents will be about the peak for the i wanna play solo brigade and they will be catered for within empire

Low sec it needs more peeps there and tbh in a lot of areas there are anti pirate groupings that watch each others back etc.

Removing or reducing the sec hit in low sec for attacking someone with a security status lower than -5.1 is a great idea ( if youre an anti pirate attacking a well known pirate the sec hit wont be as bad) if youre a pirate but want to keep a yellow sec status do some ratting as offset

Bring in bounty contracts to


You can already attack anyone with a sec status of -5 or lower without fear of any concord responce or sec hit.

Shameus
Posted - 2007.07.01 22:19:00 - [76]
 

Edited by: Shameus on 01/07/2007 22:17:46
Oops delete!

Agif
UnderDog Industries
Free Trade Zone.
Posted - 2007.07.01 22:24:00 - [77]
 

Well in my opinion lvl 5's in low sec is a need and yes in eve there are rewards for everything vs Risk!

I understand that... what i don't understand is the annoying need to have gates for these missions which don't accept carriers dreads titans etc. WTF CCP... Some of the player base in eve don't have corps or alliances to ask people to help them run a mission! I mean all you are doing now is upsetting the people who like to play solo. I for one hate mission running with others and that is why i have multiple accounts...

I have started to make my own database with pics for those who need them to screen out the lvl 5 missions which these cap ships are not allowed to enter. I will not be running the other missions merely telling the agent where to shove them and i will continue to do this as yet again CCP fraked up yet another good idea.

Well done CCP for truly annoying the mission running community!

Luna Nilaya
Blood Works Inc.
Circle-Of-Two
Posted - 2007.07.02 00:36:00 - [78]
 

Originally by: Chaomos Skynard
This is a great idea imo to get new blood into low sec. Where we are at is soooo empty sometimes and it may help convince some PVEs that PVP is not such a bad thing. Mix it up a little.




I don't need convincing, I already love PVP, but ISK doesn't grow on trees and I like to focus running the damn missions instead of clicking scan every other second.
Besides ganking the missions runners is propably a lot more exciting and profitable than running those missions, so sooner or later the ones who came to run missions have turned pirates or left and no one is running missions anymore since there's 20 pies in the system drooling for easy targets.
I doubt there's lot of people running mission in low sec anymore because of easier scanning.
I myself moved to high sec from low sec after I lost my first raven and who knows how many missions worth of ISK and I've never looked back.
Running LVL4's in low sec just isn't worth the trouble.
Unless deadspaces are to be changed unprobeable I'm not interested in running LVL5 or 6 missions at all.
Though it seems like they're not worth it anyways.

Keira Fordring
Caldari
State War Academy
Posted - 2007.07.02 06:43:00 - [79]
 

Quote:

Risk Vs Reward people Risk Vs Reward.

If you want the higher level missions then you are asking for more reward. In doing so you must accept that there will be either more risk i.e. you run the risk of being ganked on your mission by a local inhabitant of the area. Or you must accept that there will be a stipulation that you agree access term with the locals (very rare in low sec in my experience)

The huge piles of isk that can be made mission running cannot always be done with no risk and there should never be anything except the most basic missions that are 100% risk free to everyone.



There already is a risk element in missions, regardless of wether it's in low-sec or high-sec. The rats provide the initial risk. Pirates (for low-sec) provide the tertiary risk.

An easy solution would be to allow level 5 or 6 agents in high-sec to accomodate gang based missions but make the reward 50% less than the low-sec version due to the lack of the tertiary risk. After all, level 4 missions aren't really difficult enough to warrant a gang.

Ironically, I ran three level 5 missions on test. All of them took place in high-sec. The agent that handed them out was in 0.3 however I had to make a few jumps back into a 0.5 system to get to the mission deadspace.

So the solution is already partially in place. That same agent could easily be moved out of the 0.3 space and placed into a 0.5 space.

Cpt Branko
Retired Pirate Club
Posted - 2007.07.02 13:34:00 - [80]
 

Edited by: Cpt Branko on 02/07/2007 13:33:58
Why does everyone feel the need to run level 5 missions?

I mean, it's not like you've automagically got the right to use all the content safely. It's like miners complaining that low-sec/0.0 ores should be in high-sec.

It's not like you won't be able to run level 4 missions and make heaps of ISK every day in high-sec, completely immune from other players interfering, short of a war-dec (avoidable) or a loot thief (you won't lose your ship, though).

Seeing EyeDog
Posted - 2007.07.02 14:19:00 - [81]
 

as per the title of this post....wheres these elusive level SIX missions? Stupid ass...

Agif
UnderDog Industries
Free Trade Zone.
Posted - 2007.07.02 15:04:00 - [82]
 

Originally by: Seeing EyeDog
as per the title of this post....wheres these elusive level SIX missions? Stupid ass...


Has to be said you are the dumb ass if you have to lower by spewing a pointless comment.

Oh i see not posting with your main! why not go somewhere like WOW and play with all the other children on there and post spam pointless messages on their forums.

Seeing EyeDog
Posted - 2007.07.05 14:38:00 - [83]
 

Originally by: Agif
Originally by: Seeing EyeDog
as per the title of this post....wheres these elusive level SIX missions? Stupid ass...


Has to be said you are the dumb ass if you have to lower by spewing a pointless comment.

Oh i see not posting with your main! why not go somewhere like WOW and play with all the other children on there and post spam pointless messages on their forums.



THIS R MY MAIN!!!!!!!

Vicath
Posted - 2007.07.05 19:33:00 - [84]
 

Edited by: Vicath on 05/07/2007 19:36:44
Stay in niyabainen, nub. Speculate to accumulate, no risk no reward.

Karlemgne
Tides Of War
Posted - 2007.07.05 19:46:00 - [85]
 

Originally by: BRANSCOMB
The move to lessen the difficulty of level 4 mission and implement level 5 and 6 but only in low security systems stinks. Myself and many of my friends feel this is just another show of favoritism towards the very powerful groups who control low sec syatems. It now seems if in the future if you want to run some higher level missions you will have to either join or pay an alliance or pirate corp a fee to enter "their" systems and use "their" agents. So now it seems that those of us who enjoy lvl4 missions and the more difficult among them will now have to risk losing our ships and losing implants just to get to an agent. Maybe this is a way devs can show favoritism without an ethical problem like was recently uncovered. Don't know but this is just my opinion and feelings on this matter.


First of all, Bran, I've lived in low-sec my entire eve-life, and I'm here to tell you the following:

In low sec empire there are not uber factions of players, controling the space. Its like hi-sec, but you can shoot and be shot back.

Second, how exactly do you propose getting the capital ships necessary to run some of these missions into empire?

-Karlemgne

n0thing
Executive Intervention
Controlled Chaos
Posted - 2007.07.05 23:07:00 - [86]
 

Anything above lvl 4 should be in low-sec. Risk vs Reward above all. You cant rack up tons of isk while having next to no risk while pilots in 0.0 or low-sec earn less but with alot more risk.

You want to make more isk? Learn to fight for it and learn to protect your sources.

Jonny Death
Posted - 2007.09.24 10:29:00 - [87]
 

Originally by: fire 59
God forbid they should implement anything with risk vs reward. All high quality agents should be in 1.0 and carriers allowed in lv missions and upwards, bounties should be x10 and you get a cnr after every mission briefing.

Sarcasm for the slow. Seriously though, group up with some friends, fight for your right to do them (pvp), if someone hassles you, kill them. Nothing in this life (rp) comes for free, put in the work and you will get the rewards





That's right, so next time someone steals you beer, or f**ks your girlfriend, find a couple of mates, obtain some nasty weapons, and inflict the pain they so rightly deserve, they took the risk, and they'll reap the reward.

For those of you that haven't been drenched by that overwhelming shower of sarcasm, nothing comes free in rl either, of course not everyone goes out and kills if they dont get there way (some do, but lets not go there), and alot of ppl play eve like that.

In saying all that, there is nothing scary about low sec, only a few systems ever get seriously camped, and the rest are sparsely populated, and in my experience the only ppl that shoot are A) gate campers, which are generally sissies that hang around in groups of 4 or 5 and leave a big blob on the map saying, THIS SYSTEM IS CAMPED!!. B) Opportunists that gank miners, stupid miners that is.

Bottom line is if you are too paranoid to go into low sec, don't, get a bc and do lvl 3's in it, or for a challenge, use a cruiser. You aren't being forced to move to low sec.

Cpt Branko
Retired Pirate Club
Posted - 2007.09.24 11:51:00 - [88]
 

Fight it out with the local pirate corps if they're bugging you. You can both use all the same modules and tactics, except you have the upper hand of not having to deal with sentry fire. I really don't see a problem.

In EvE, if you want something really good, you MUST be prepared to fight for it. Having high-sec rewards increased to such a stupidly high amount (rigs make farming L4s easy, and salvaging adder a whole new set of rewards for practically no extra work), however, has made players believe otherwise.

Basically, in EvE, if someone is bugging you, you blow them up and pod them, not whine for CCP to help you. You have the tools (ships, pilots) to take care of the problem.

Cyberman Mastermind
Posted - 2007.09.24 12:47:00 - [89]
 

Since everyone's talking about "risk vs. reward" - I always thought the "risk" in missions are the NPCs, not being probed out and be killed while distracted?
Doesn't that mean in low-sec its "risk + risk vs. reward"?

Jason Travers
Space 1999
Posted - 2007.09.24 13:35:00 - [90]
 

To me a relative simple solution to the issues with PVP and non-PVP would be to create another server that is non-PVP. Now before the PVPers jump in and start talking about this is the way it is so deal with it. There are many other online games that started out similar to this and ended up opening up non-PVP servers. The people that enjoyed PVP could still go about life as before. The others could be on their own to do what they want (care bears).

There can be different rules on the different server as well. I believe that this would alleviate a lot of the animosity between the 2 factions (PVP vs non-PVP). Neutral


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