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blankseplocked Dual Monitor Support
 
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Archaelos
Posted - 2007.04.18 15:02:00 - [61]
 

Edited by: Archaelos on 18/04/2007 14:58:47
/signed

Pretty much completely agree with everything that's been said.

Alexa Stryker
Posted - 2007.04.21 12:56:00 - [62]
 

A like this idea.. .And I want it Very Happy
signed

Equipment Warehouse
Posted - 2007.04.22 18:43:00 - [63]
 

/signed

IIRC dual monitor support used to be there but got removed somewhere along the way. I know I've see pics of it

That said, Eve would be fantastic with the ability to assign chat boxes, over-view, cargo hold, scanner, system map ... all that popup stuff over to a supplimentary monitor. Just imagine your main Eve display on a HD monitor in glorious 40'' plus (as some-one suggested already), with one or two supplimentery TFT displays for the rest of you needs.


E.W.

Drakin030
Caldari
IT Alliance
Posted - 2007.04.24 01:29:00 - [64]
 

/signed

No responce from a dev yet?

Osric Wuscfrea
Gallente
Sniggerdly
Pandemic Legion
Posted - 2007.04.26 13:39:00 - [65]
 

Edited by: Osric Wuscfrea on 26/04/2007 13:37:00
I don't think I have played anything that supports multi monitors correctly. I have used Dual Monitors for about 5 years. I experimented with triple for a while, but dual suits my normal usage perfectly.

NVidia is ok with two using horizontal span, but the bezel sits in the middle of your FOV. Triple makes more sense for gaming, but is nigh on impossible to get working. Obviously the graphics card also take s a hammering and games don't support the 2nd card. I did hope that PCI-E would address this, but to no avail.

I also read up about Matrox Triple head, but you are limited to monitor type and resolution, i.e. 1024x 768 x 3, analogue. Ok for games, but I want better in daily use.

I for one, have just about given up hope of ever seeing it implemented in any game.

My new cunning plan is to massivly increase monitor real-estate instead. I'm going to say hello to a 30" widescreen next month...Cool

Garr Anders
Minmatar
The Red Circle Inc.
Posted - 2007.04.26 15:47:00 - [66]
 

Originally by: Osric Wuscfrea

I also read up about Matrox Triple head, but you are limited to monitor type and resolution, i.e. 1024x 768 x 3, analogue. Ok for games, but I want better in daily use.

[/quote



Actually, Matrox just released digital version of their dual and triple head to go.

The digital dual head to go in addition now also supports two 1680 x 1050 screens.

And regarding the older models of the DH2G and TH2G, they are supporting

Resolution Refresh rate
2048 x 768 60, 75, 85Hz
2560 x 1024* 60Hz

for the dual analog and

Resolution
2048 x 768 (2x 1024 x 768) 60Hz
2560 x 1024 (2x 1280 x 1024 60Hz
2720 x 768 (2x 1360 x 768)** 60Hz
2880 x 900 (2x 1440 x 900)** 60Hz
3200 x 1200 (2x 1600 x 1200)*** 60Hz
3360 x 1050 (2x 1680 x 1050)** 60Hz
3840 x 1080 (2x 1920 x 1080)** 60Hz
3840 x 1200 (2x 1920 x 1200) 59Hz

for the analog.

Just to clarify this, for more just check matrox

http://www.matrox.com/graphics/en/gxm/products/home.php

Jawas
Gallente
Posted - 2007.04.26 20:02:00 - [67]
 

Originally by: Osric Wuscfrea
My new cunning plan is to massivly increase monitor real-estate instead. I'm going to say hello to a 30" widescreen next month...Cool


I'm waaaaaay ahead of you there, I got a projector and watch Eve on the wall at a massive 125 inches. Talk about FULL immersion, any bigger and I could actually sit in the pilots seat of my ship. Laughing


Krynn Darkhold
Posted - 2007.04.26 20:33:00 - [68]
 

Edited by: Krynn Darkhold on 26/04/2007 20:30:02
I want to add my support for dual/multi monitor support.

I see few games that actually warrant this but EVE definitely does. I think if we could simply float any of the overlay windows from the sidebar into another monitor it would be a great thing. Nobody has mentioned the Corp screens which can take up a lot of space themselves since some of the scroll buttons don't work right and we have to widen the screen just to see all the data. If you have the corp control open, market, item/ship comparison, any combination of chats,wallet, fitting, etc. it does get quite cluttered and you can entirely lose windows. Eve is a very complex game and one of few that I see a real need for utilizing multiple monitors.

---Krynn Darkhold
Darkhold Enterprises CEO

NetHawk
Spontane0us Combustion
Ushra'Khan
Posted - 2007.04.27 21:02:00 - [69]
 

I completely endorse this product and or service. Been running dual monitors for years myself. I do about the same with windowed mode and everything else on the other screen. Would be good to be able to DECIDE what goes on the auxilary screen as having the system name and stuff like that on the left and the overview on the right with the modules in some sort of split would Suck with a capital S.

nighthawkcm
Minmatar
German Kings
Majesta Empire
Posted - 2007.04.29 09:10:00 - [70]
 

/signed

Viro Melchior
Interstellar eXodus
R0ADKILL
Posted - 2007.04.30 02:11:00 - [71]
 

Anyone else curious why the first reply was a mod, but there hasn't been any non-player comment since?

Krynn Darkhold
Posted - 2007.05.02 14:14:00 - [72]
 

Edited by: Krynn Darkhold on 02/05/2007 14:11:00
The mod reply was simply asking clarification. The point I get is that since the question was posed and we have made more specific comments that they're simply compiling the information. I know several devs from several companies and they simply can't respond to everything. In cases like this someone usually just farms the data and keeps track of how many people are interested versus not interested. I'd not expect any comments (though I can hope) unless one of three things happens:

1: firm no way is decided
2: more details are wanted
3: it's a comfirmed addition in a patch so you'd see it in a patch announcement

If they pop up their head otherwise someone's going to start shooting at it LOL This is EVE and I know someone's camping the thread with a battlecruiser ;)

Who knows maybe some of the comments above are from their player alts :)

WGAnubis Marrith
Gallente
Posted - 2007.05.03 17:34:00 - [73]
 

Id like to definitely see dual screen ability for eve. One screen be for piloting the other for everything else. I could imagine the sheer usefullness it would be to have the full map being displayed while in route.

Verlane Succorso
Posted - 2007.05.04 03:23:00 - [74]
 

I use dual 19" LCDs to play most games. EVE looks excellent on two screens but having the ability to offset the ship off-center would be a nice touch.

Jack Forge
Gallente
Wolverine Solutions
Posted - 2007.05.21 17:21:00 - [75]
 

Quote:
Id like to definitely see dual screen ability for eve. One screen be for piloting the other for everything else. I could imagine the sheer usefullness it would be to have the full map being displayed while in route.


agree

/signed

Shaddn Arakh
Posted - 2007.06.01 13:44:00 - [76]
 

Quote:
Id like to definitely see dual screen ability for eve. One screen be for piloting the other for everything else. I could imagine the sheer usefullness it would be to have the full map being displayed while in route.


/signed
dual screen is a must and everybody else has it..

Ezeon
Posted - 2007.06.01 17:54:00 - [77]
 

/sign the whole thing.
Too much stuff in EVE for one monitor.

Bambi
Existentialist Collective
Posted - 2007.06.04 15:00:00 - [78]
 

Dont hold yer breath this has been requested since 2002.

Who knows with the DX10 client though things might get a kick start.

MolRob
Caldari
HUN Corp.
HUN Reloaded
Posted - 2007.06.11 14:15:00 - [79]
 

I just thought i will start a thread about dual monitor support but i found this one.

i relaized today how much i hate the chat windows, the market window and stuff. i always try to drag them to my other screen, but i cant.

So. If all the things in the left bar could be opened on a second display or something, that would be awesome.

no wait. its actually must have.


K'reemy G'udness
Posted - 2007.06.12 00:27:00 - [80]
 

Originally by: Verlane Succorso
I use dual 19" LCDs to play most games. EVE looks excellent on two screens but having the ability to offset the ship off-center would be a nice touch.


So THATS their idea of "dual monitor support". GHEY!

I'm with you guys, I want to be able to throw map and other ui windows on another screen.

And I don't want my ship split between 2 screens. Thats just tarded beyond belief.

I contacted that mod who spanked the OP to get him to come back and explain himself. He won't show though, I'd bet isk.

XiticiX
Posted - 2007.06.12 01:18:00 - [81]
 

/signed

Cori4n
Caldari
principle of motion
Interstellar Alcohol Conglomerate
Posted - 2007.06.12 01:48:00 - [82]
 

/signed

I could probably get dual screen to "work" with my ship cut off in the middle. But I'd much much rather have real dual monitor support.

Vorketh Mordanil
Amarr
ElitistOps
Pandemic Legion
Posted - 2007.06.13 16:52:00 - [83]
 

Originally by: Jawas
Originally by: Osric Wuscfrea
My new cunning plan is to massivly increase monitor real-estate instead. I'm going to say hello to a 30" widescreen next month...Cool


I'm waaaaaay ahead of you there, I got a projector and watch Eve on the wall at a massive 125 inches. Talk about FULL immersion, any bigger and I could actually sit in the pilots seat of my ship. Laughing




I really don't know how comfortable you would be in a pod :P Just stick with your uber projector.


As far as dual monitor support, I just bought another monitor so that I can run two accounts, one in each. I knew in advance it would be in windowed mode, but having them not overlap is better than overlapping on one monitor, so I'm one step ahead, but I do wish that maximized or full-screen support for dual accounts existed, along with an off-set car driver view that has been mentioned already for running one account along both screens beautifully!

You've got my support, and I'd really like to see this by Rev 3.

Thanks
V

Spy4Hire
Posted - 2007.06.13 21:33:00 - [84]
 

Having all the UI info on another display (same monitor or another monitor) that would not be recorded in FRAPS would be just peachy...

Sam Bacon
KAOS.
Imperial Republic Of the North
Posted - 2007.06.18 22:11:00 - [85]
 

/signed, does anyone have experiance on how to get eve running over 3 screens, such as equipment ect. At the moment im thinking a nvidia pci-e card which can hold 2 screens and adding a pci gpu card for the 3rd screen, would this work?

PsyMan
Amarr
Posted - 2007.06.21 16:25:00 - [86]
 

/signed

Most windows apps can support all of the other windows on a 2nd monitor, would be great to see eve support it as well. I have come to the conclusion that it would be better to develop this functionality before working on more eye candy as to play the game properly I can't see the eye candy anyway through all of the other required windows.

Imagine being able to keep usefull stuff open AND play the game at the same time, that would change everything

Orisi
Posted - 2007.06.21 20:48:00 - [87]
 

/signed with blood.
I have been running a tri-monitor system for years, and would love being immersed within the eve hud system, just like flight simulator. Eve has so much useful information, and I would love to be able to see/monitor it all.

Tung
Caldari
Carebear Stare Coalition
Posted - 2007.06.21 21:15:00 - [88]
 

/signed also with blood

I have 2 monitors and for a long time wished i could have my info and chat windows on my other monitor while i had a clear view while in space.

Has anyone of the devs also thought about having a modable HUD? (i.e. being able to resize different parts and all parts)

Igian Furus
Posted - 2007.07.12 17:29:00 - [89]
 

Why does it seem to me, that no-one in dev reads the forum... all the good ideas for enhanced gaming experience seem to go unnoticed by the devs. And is that a way of saying: "make a petition"?

Well, at least as I'm concerned, the dual monitor support would be like a gift from heaven. And as the many said: Ability to split the gaming area to 2 or 3 zones which would be asily resizeable. Then anyone could make the game look and feel as they like to play.

The way I would personally use my dual setup, would be to get all windows to the second display and the 3d view to first.

Ziggy Smalls
Caldari
Ever Flow
Atlas Alliance
Posted - 2007.08.08 03:26:00 - [90]
 

If by some luck this does become a strong consideration by the dev team, I'd like to see full customization of the UI as far as which monitor it belongs to. What I'd like is to be able to have everything but the ship HUD with its modules movable to a second window or tray, if one so wished.

I'd also like an option to put the tactical overlay in a second monitor. For instance, you're piloting your ship on the first at a relatively close range, but on the 2nd is a view zoomed out to various presets (25km, 50km, etc) with the tactical overlay applied and all overview settings duplicated.


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