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Benglada
Sebiestor Tribe
Posted - 2007.01.20 00:47:00 - [31]
 

Iv only been caught in a hostile warp bubble and died as a result like twice... map ftw.

R3dSh1ft
Deep Core Mining Inc.
Posted - 2007.01.20 04:20:00 - [32]
 

Edited by: R3dSh1ft on 20/01/2007 04:20:39
Bubbles and dictor spheres are only allowed in 0.0 space

edit: the need for bubbles is to catch pods, shuttles, noobships and (hopefully interceptors/covops) before they can warp.

The thing with these tiny ships is that it takes an interceptor with 2x sensor boosters and remote sensor boosts on him to be able to get a lock before the lag allows them to warp - even then a good covops pilot has no real risk of being targetted.

Just trust me, sit at a gate camp in 0.0 and watch the army of ALT characters, covops etc just fly right through without opposition - then you will be crying for bubbles in the game.

Winters Chill
Amarr
Ministry of War
Posted - 2007.01.20 11:53:00 - [33]
 

Edited by: Winters Chill on 20/01/2007 11:50:53
Warp bubbles are fine.

No I never used them, yes I die alot to them.

But without them and replacing them with "gate force fields" you reduce player interaction. This ofcourse will simplify gameplay eventually reducing this fantastic great game into a bunch of numbers slowly rising over a period of time. Not good.

As metallica said
"do un-to others as they've done to you"


cacaofugl
Filthy Scum
Posted - 2007.01.21 02:34:00 - [34]
 

Originally by: Titen
So.. I'm told everything has a vulnerability, or 'counter' within the EvE universe.

I'm told that everything is balanced.

If this is true, explain a warp bubble to me.

I jump through a gate.. I'm instantly in a warp bubble, and no matter how many warp stab's I've got loaded in the lows, I can't escape.

Fastest ship in the universe can't get out of a warp bubble that's camped by dozens of ships before they go pop.

Who needs to fit a webber or a scram if there's a bubble to do it for you? Just park at a high volume bottleneck spot and rake in the free stuff.

Yeah, I lost a ship due to a bubble. No biggie there. But if CCP want's pilots to explore the universe and stop clogging up Empire.. making it completely possible for a small group of pilots to make it IMPOSSIBLE to go from Empire to 0.0 isn't exactly the best choice.

A ship can have 8 warp stabs on and still get stuck.

Might as well take warp stabs out of the game since a bubble makes them 100 percent useless.

I've already heard the 'if you want to travel into 0.0 then you need to go with a group... then you can fight against the gate campers'.

Yeah.. so what? So you manage to kill them ALL. Then what? You go on down the pipe to 0.0 and the camp just rebuilds itself and ganks more solo pilots.

I'm not saying a solo pilot should be able to get a free pass to 0.0.. but a warp bubble is giving the campers a free pass and a free kill, with ZERO chance of that solo pilot getting lucky and escaping.

My suggestion: warp bubbles only work on ships that are in a gang.




come on man cry me a river wont you "stab*****" just learn to use your map and fly smart

Shay'Rea
Posted - 2007.01.22 21:38:00 - [35]
 

Unfortunately, the route check, ship/pod kill history, grey matter, and such just can't help with the unpredictable. For instance, just last night, the route back to Empire seems quite, for 0.0 that is.

We jump into a system, initiate gang warp to the next gate when in local, "Drop the bubble, we've got visitors!" You can see the rest of the story here.

Effei Gloom
Minmatar
Lazy T2 Holdings
Posted - 2007.01.23 11:28:00 - [36]
 

Edited by: Effei Gloom on 23/01/2007 11:25:40

eve has begcome a game of territorial conquest

how would you close and defend your territory?

if not shut down gates?

and how to shut down a gate without a bubble?

if the enemy fleet enters,

how to protect your dreads?

and still!!!

who said you cant enter? use a titan instead with jump portal


Ilya Murametz
Caldari
Oberon Incorporated
Morsus Mihi
Posted - 2007.01.23 15:51:00 - [37]
 

Originally by: Titen
So.. I'm told everything has a vulnerability, or 'counter' within the EvE universe.

I'm told that everything is balanced.

If this is true, explain a warp bubble to me.

I jump through a gate.. I'm instantly in a warp bubble, and no matter how many warp stab's I've got loaded in the lows, I can't escape.

Fastest ship in the universe can't get out of a warp bubble that's camped by dozens of ships before they go pop.

Who needs to fit a webber or a scram if there's a bubble to do it for you? Just park at a high volume bottleneck spot and rake in the free stuff.

Yeah, I lost a ship due to a bubble. No biggie there. But if CCP want's pilots to explore the universe and stop clogging up Empire.. making it completely possible for a small group of pilots to make it IMPOSSIBLE to go from Empire to 0.0 isn't exactly the best choice.

A ship can have 8 warp stabs on and still get stuck.

Might as well take warp stabs out of the game since a bubble makes them 100 percent useless.

I've already heard the 'if you want to travel into 0.0 then you need to go with a group... then you can fight against the gate campers'.

Yeah.. so what? So you manage to kill them ALL. Then what? You go on down the pipe to 0.0 and the camp just rebuilds itself and ganks more solo pilots.

I'm not saying a solo pilot should be able to get a free pass to 0.0.. but a warp bubble is giving the campers a free pass and a free kill, with ZERO chance of that solo pilot getting lucky and escaping.

My suggestion: warp bubbles only work on ships that are in a gang.




COUNTER: ..... Bring freindsRolling EyesExclamation

Madepo
Posted - 2007.06.20 02:40:00 - [38]
 

Originally by: Titen
So.. I'm told everything has a vulnerability, or 'counter' within the EvE universe.

I'm told that everything is balanced.

If this is true, explain a warp bubble to me.

I jump through a gate.. I'm instantly in a warp bubble, and no matter how many warp stab's I've got loaded in the lows, I can't escape.

Fastest ship in the universe can't get out of a warp bubble that's camped by dozens of ships before they go pop.

Who needs to fit a webber or a scram if there's a bubble to do it for you? Just park at a high volume bottleneck spot and rake in the free stuff.

Yeah, I lost a ship due to a bubble. No biggie there. But if CCP want's pilots to explore the universe and stop clogging up Empire.. making it completely possible for a small group of pilots to make it IMPOSSIBLE to go from Empire to 0.0 isn't exactly the best choice.

A ship can have 8 warp stabs on and still get stuck.

Might as well take warp stabs out of the game since a bubble makes them 100 percent useless.

I've already heard the 'if you want to travel into 0.0 then you need to go with a group... then you can fight against the gate campers'.

Yeah.. so what? So you manage to kill them ALL. Then what? You go on down the pipe to 0.0 and the camp just rebuilds itself and ganks more solo pilots.

I'm not saying a solo pilot should be able to get a free pass to 0.0.. but a warp bubble is giving the campers a free pass and a free kill, with ZERO chance of that solo pilot getting lucky and escaping.

My suggestion: warp bubbles only work on ships that are in a gang.




I agree with this guy. Warp bubbles are a form of cheating i think. If an alliance is unable to defend their territory without a warp bubble then I don't think they're deserving of the space. Not everyone who enters 0.0 is looking for pvp. Some pilots would just like to explore and buddies to tag along aren't always present.

If a pilot were to log off after jumping into a warp bubble would the ship still be destroyed?
Haven't tried it yet but it worked it would surely be the 'anti' to the warp bubble

Corvidian
Caldari
Royal Order of Security Specialists Support
Posted - 2007.09.29 20:15:00 - [39]
 

the way I see it is, 0.0 is a war zone, hardly a place for exploration, I don't believe warp bubbles are unbalanced at all, I've been to many bubble camps and have had plenty of people gotten away from our camps.

let a solo person through but not gangs? can you say, cyno field? one guy gets through the camp, sets up a field, by by camp, so now you just unbalanced the game again making bubbles useless.

0.0 is a very intense world where player interaction is key, allies, friends, blue status rules the battle field, if you want to get through safely, then get blue status with the local overseers, no matter how you look at it, 0.0 is always going to be the bigger gang wins, many of my gate camps and 0.0 stomps have ended with my group fleeing home because a bigger gang has showed up to take us out, thats just how 0.0 is, if you want 0.0 to be soloers being invincible thats what I find unbalanced,

like many have said before me, use your head, don't exspect games to do all the thinking for you, don't exspect every weapon to have a big obvious anti-weapon module, the best anti-weapon is your brain, use it, the sooner you learn 0.0 is a hostile dangerous place, the sooner you'll learn going there unprepared isn't wise,


Arushia
Nova Labs
New Eden Research.
Posted - 2007.09.29 23:53:00 - [40]
 

Turn undead!

PYROnoxx
Brutor Tribe
Posted - 2007.09.30 00:03:00 - [41]
 

Originally by: Titen
Might as well take warp stabs out of the game



i read to this part and stopped next time mention this at the end for people like me :P

Petrothian Tong
Gallente
Posted - 2007.09.30 07:38:00 - [42]
 

Originally by: Arushia
Turn undead!


damn it!!! I am only a lvl 5 Cleric!!!

cant beat the undead!

Buyerr
Posted - 2007.09.30 11:21:00 - [43]
 

Originally by: Joshua Foiritain
Frigate + MWD.


large bubble = 36km scram..= frigate+mwd SUPERPOWNAGED!

yer bubbles are the destroy of ALOT of balance and fun.. but well pirates have it so easy the only thing they need now is a gm bottom they can use in 0.0 that instant kill any ship jumping though and automatically pick up the loot, salvage the wrack an set it back to their stations.

Buyerr
Posted - 2007.09.30 11:25:00 - [44]
 

Edited by: Buyerr on 30/09/2007 11:27:26
Originally by: R3dSh1ft
Edited by: R3dSh1ft on 20/01/2007 04:20:39
Bubbles and dictor spheres are only allowed in 0.0 space

edit: the need for bubbles is to catch pods, shuttles, noobships and (hopefully


ehh which pods uses stabs?!, which shuttles uses stabs?!, a nanoship with stabs?! (would kill it's speed tank so nop), and noobships... okey noobships maybe but not like they have any change of escaping a inty before getting locked down, and if you say "well we shouldn't have to have a tackler to hold anything down" then your argues arn't even valied...

the point is that bubble's need a str on them. since it is something that hold anything in a area down, it needs a str. of only 1.
this makes it possible to get around noobish bubble setups without much problem (one stabber), but still impossible if it is a fleet that are making sure that they can hold down another fleet since there will be more then enough bubbles put up to stop whatever trying to slip though with stabs.

edit:
Originally by: Corvidian
the way I see it is, 0.0 is a war zone, hardly a place for exploration


around there you fail because it IS intended from ccp to be a place to exploration and NOT just a simple big warzone area.

Kazuo Ishiguro
House of Marbles
Posted - 2007.09.30 11:38:00 - [45]
 

Originally by: Buyerr
Originally by: Joshua Foiritain
Frigate + MWD.


large bubble = 36km scram..= frigate+mwd SUPERPOWNAGED!


T2 large bubble = 54km scram Twisted Evil

Chadwyk
Posted - 2007.09.30 22:49:00 - [46]
 

i agree with u bubbles wont be of any use anyway even when alliances r defending their systems with the new capable of jumping bs coming to eve and already existing capitals that use jump drives any1 invading a system is not gonna use stargates when he can jump.. /signed

Aleranie
Republic Military School
Posted - 2007.10.01 01:24:00 - [47]
 

The choke points into 0.0 claimed space are well known to the people that live there.
There is usually at least a handful of people with nothing better to do than camp them.

/Always/ count on them being camped.

Even with bubbles, and a camping force on their toes, fast inties and cov ops can still get through if they are lucky.


Niffetin
Gallente
Aliastra
Posted - 2007.10.01 04:10:00 - [48]
 

Originally by: Joshua Foiritain
Its easy, you can either count to 30 and mwd back to the gate to jump out, this obviously doesnt work in industrials.


Blockade runners anyone? Razz


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