open All Channels
seplocked Ships and Modules
blankseplocked Blockade runner choices
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Mondo Banana
Gallente
GoonWaffe
Posted - 2006.11.26 22:18:00 - [1]
 

I'm going to make a new character after the expansion to be my main. I'm looking to get into a blockade runner to haul for my corp through lowsec.

My goal is to go fast, be agile and cloak if necessary. I don't want to try and tank my way through things.

I'm looking primarily at the Viator and Prorator. They seem pretty close to each other with one favoring shields, the other armor. Pro has more low slots I can stick nanofiber in, Viator one more mid slot.

Any suggestions on which way I can go to meet my goal of speed, agility and safety in lowsec? I was thinking that on either ship I could have a cloak in the high, MWD in the mid and nanofiber in low, but beyond that I'm unsure.

thanks!

Zakgram
POW ZAP THWAPP
Posted - 2006.11.26 22:22:00 - [2]
 

With the new style inertia stabs and multiple lows, pretty much anything will do.

Xamys
Posted - 2006.11.26 22:46:00 - [3]
 

I'm very interested in knowing this myself too and just spent a great deal of time in the noob corp channel asking everybody what the best config would be. From what I've been told, agility is key. Bigger ships take longer to warp and align, so the more agile you are the better.

Nanofiber's give you the most from what most people told me so far... Of course, this won't help if you can get warp scrambled too... so it's a tough choice. Warp core stabilizers or nanofibers? or both?

Joerd Toastius
Octavian Vanguard
Posted - 2006.11.26 22:50:00 - [4]
 

The Prorator is awesome. With inertial stabs it will be utterly obscene

Zaphroid Eulthran
Minmatar
Imperial Visions
Posted - 2006.11.26 22:55:00 - [5]
 

If you want speed you cant beat the Prowler,

ok only 3 mids and 2 lows doesnt make for much defence,
but being able to fit a T2 burner and a heavy missile launcher its my choice at least.

Wilfan Ret'nub
Singularity.
The SUdden Death Squad
Posted - 2006.11.26 22:59:00 - [6]
 

Edited by: Wilfan Ret''nub on 27/11/2006 12:44:57
They're all good. Amarr one has most lows, so it can be made the fastest/hardest to scramble. Gallente has nice slot layout and good CPU and grid, while Minmatar has perfect shield resists out of the box and should be the best salvager among blockade runners. Crane has issues (extra mid will be stuck with EM hardener, barely enough PG for MWD), but has the largest cargohold out of the box. That's important, since fitting expanders in the lows on a blockade runner kinda defeats the purpose of the ship.

Keep in mind that a blockade runner without an MWD is utterly pointless.

EDIT: grammar suffers after midnight.

Xamys
Posted - 2006.11.26 23:16:00 - [7]
 

Originally by: Wilfan Ret'nub
They're all good. Amarr one has most lows so can be made fastest/hardest to scramble, Gallente has nice slot layout and good CPU and grid, while Minmatar has perfect shield resists out of the box and should be the best salvager among blockade runners. Crane has issues (extra mid will be stuck with EM hardener, barely enough PG for MWD), but has largest cargohold out of the box. Important, since fitting expanders in the lows on a blockade runner kinda defeates the purpose of the ship.

Keep in mind that a blockade runner without an MWD is utterly pointless.


Good advice. Ok, so in short, let's say I want the following:

- Don't care much for max cargo capacity
- Want to be as hard as possible to warp scramble while being as agile as possible (so I can warp faster)
- Don't want to engage in combat whatsoever (no weapons)
- Want to be able to get out of "warp scramble bubbles" as fast as possible if I have to.

What would be the best ship/fitting combo I could have (and which skills should I have trained to the max) for each of the following class of ships?

* Industrial
* Transport
* Freighter

?

My personal goal would be to become a trader, mostly doing trading in Empire space, but eventually also doing salvaging and hauling for big corporations (contract based) in 0.0 space. What should I go for? I assume that different fittings serve different purposes of course, but in general, let's say I want to be able to get past blockades (after the Warp to 0km change in Kali)...

Kelgen Thann
SUBLIME L.L.C.
SMASH Alliance
Posted - 2006.11.26 23:16:00 - [8]
 

Want speed = mini

Tank and speed = caldari

Mini has best agility, and max speed, but less of a shield tank than the Caldari

Caldari have the ability to run a full tank even with a T2 ab, and have lows that you can use for whatever you want, and not sacrifice your tank cause you arn't armour tanking.

Mini loses some tank when it fits a AB/MWD leave it with 2 mid slots. Caldari after an ab has 3 left to create a decent tank (Booster/2 hardners) or 2 Boosters/invuln field or EM hardner.

Joerd Toastius
Octavian Vanguard
Posted - 2006.11.26 23:39:00 - [9]
 

Under the current TQ build, the Prorator (Amarr) is faster than the Prowler (Minnie) by about 60m/s flat out using named/T2 gear - the extra lows cancel out the Prowler's base speed bonus and the Prowler doesn't have the grid for a T2 MWD. It also has the best tanking capability (four tank slots, none of which are used up by the MWD), and the best maneuverability (I think, 2.4x according to quickfit). Plus it looks awesome.

Dammar
Amarr
Ephorate
Posted - 2006.11.27 02:06:00 - [10]
 

To me, a hauler with next to nothing for low slots is about as usefull as a gunship without highslots....or a EW ship with no mids.

I'd have to say amarr has everyone beat as far as blockade runners go. It's just way more flexable. You can tank it, stab it, expand it, nano it...etc. and weapon hardpoints are useless unless you actually want to fight in a hauler. Should have a cloak in your high slot...


Mondo Banana
Gallente
GoonWaffe
Posted - 2006.11.27 03:43:00 - [11]
 

This is definitely interesting info. I'm unfamiliar with the inertial stabilizers... it sounds like they will offer even more agility than nanofiber but not the speed boost. Agility is good if the plan is to warp to safety.

Sounds like the Prorator is coming out on top although I'd like to hear from a Viator pilot...Very Happy

Sir Drake
Caldari
Posted - 2006.11.27 03:46:00 - [12]
 

Edited by: Sir Drake on 27/11/2006 03:47:43
I like the Iteron Mark IV best for blockade running.
Its not as fast as the minmatar ships and cant tank as good as the amarr/caldari indys.
BUT its the fastest t1 indy into warp and thats what really counts for blockade running.
The t2 variant Viator is pretty good too.

Both have only 1 high slot so its a cloak or a weapon but from my pov shooting back is pretty useless anyway. Better to cloak and EW for defense and hope you WCS is enough to get away from any trouble.

PS: For the really expensiv stuff its better to use a covert ops or best a carrier for transportation.

Joerd Toastius
Octavian Vanguard
Posted - 2006.11.27 12:23:00 - [13]
 

Originally by: Sir Drake
Edited by: Sir Drake on 27/11/2006 03:47:43
I like the Iteron Mark IV best for blockade running.
Its not as fast as the minmatar ships and cant tank as good as the amarr/caldari indys.
BUT its the fastest t1 indy into warp and thats what really counts for blockade running.


You sure? Quickfit suggests that all indies have a basic agility of 1, and the Sigil has five lows (for nanos) compared to the Ity IV's three

Carniflex
StarHunt
Fallout Project
Posted - 2006.11.27 12:28:00 - [14]
 

I use Viator (Gallente blocade runner)

Hi: Cloak
Med: MWD,2x ECM
Low: 3x Nanofibres (best I can afford)

It can go around 2.2 km/s with moderate skills and has very good resists against kin / thermal. In the long run I might go for Amarr one (1 more low), as agility is your best friend in low sec / 0.0 ... and good intel.

If you want to stay on T1 ships then from industrialis Sigil (amarr one with 5 low slots) is reasonably agile altho lacking grid for MWD. It is also possible to use Exequror (Gallente logicticks cruiser) to transport things bit it tends to be somewhat slow when expanded reasonably to carry anything.

James Lyrus
Lyrus Associates
The Star Fraction
Posted - 2006.11.27 12:32:00 - [15]
 

Edited by: James Lyrus on 27/11/2006 12:34:56
Originally by: Joerd Toastius
Originally by: Sir Drake
Edited by: Sir Drake on 27/11/2006 03:47:43
I like the Iteron Mark IV best for blockade running.
Its not as fast as the minmatar ships and cant tank as good as the amarr/caldari indys.
BUT its the fastest t1 indy into warp and thats what really counts for blockade running.


You sure? Quickfit suggests that all indies have a basic agility of 1, and the Sigil has five lows (for nanos) compared to the Ity IV's three


Prorator = 10,750,000 kg + 4 lowslots 115m signature
Prowler = 10,000,000 kg + 2 lowslots. 110 signature radius

Both pretty good (crane's 115m kg). Prorator is deeply sick how fast it will go if stuffed with nanos and inertial stabilisers.

It still like the crane and prowler though, because they shield tank. Less low slots, true, but you get good shield resists and slots for hardeners on a prowler, which will improve your odds of getting to a gate under fire.

IMO 'haulers' should shield tank, and use the lows for wcs, is or nanos, and very occasionally expanders.

Sigil is about the fastest T1 hauler there is. Those 5 lows make a lot of difference when stuffed with speed mods. I can get it past 1km/sec with an afterburner II.

Tachy
Posted - 2006.11.27 12:35:00 - [16]
 

Iteron Mk.IV doesn't have a blockade runner's warpspeed.

Only 'ceptors warp faster than blockade runners.

Sir Drake
Caldari
Posted - 2006.11.27 12:36:00 - [17]
 

Originally by: Joerd Toastius

You sure? Quickfit suggests that all indies have a basic agility of 1, and the Sigil has five lows (for nanos) compared to the Ity IV's three


I must admit im not 100% sure about it.
But i know from experience that my mk4 was pretty much always faster into warp than any of the other indys when my mates and i were doing convoys.


Joerd Toastius
Octavian Vanguard
Posted - 2006.11.27 12:54:00 - [18]
 

Thinking back, you're right, the uniform agility doesn't tally with personal experience. I would say however that a nanosigil moves like greased lightning - it's not the kind of build you'd use for bulk hauling, but for the smaller stuff it's unbeatable in my experience

Xamys
Posted - 2006.11.27 16:10:00 - [19]
 

What is the "cloak" high slot device you're talking about?

Joerd Toastius
Octavian Vanguard
Posted - 2006.11.27 16:30:00 - [20]
 

http://www.eve-online.com/itemdatabase/shipequipment/electronicsandsensorupgrades/cloakingdevices/11370.asp

Radioactive Babe
Red Frost
Posted - 2006.11.27 17:41:00 - [21]
 

Prorator is the best blockade runner without doubt at the moment ... I have not tested with inertia stabs on Sisi but expect it to shine with them fitted ... the only problem now is that warp bubbles have just gotten much much BIGGER
and if a gate camp using large bubbles has some instalocking interceptors with a web its time to try out that medical clone to see if its as sticky as the one you have now

Wilfan Ret'nub
Singularity.
The SUdden Death Squad
Posted - 2006.11.27 22:57:00 - [22]
 

Or you can turn around and fly back through the gate you entered the system Cool

GrumpyCat
Republic University
Posted - 2006.11.27 23:08:00 - [23]
 


Prorater. And it doubles as a washing machine.

Radioactive Babe
Red Frost
Posted - 2006.11.27 23:12:00 - [24]
 

Originally by: GrumpyCat

Prorater. And it doubles as a washing machine.

??? ... it looks like a slug Neutral

As for going back through the gate you just jumped through, if they get a web on you quickly and you were not going fast enough, you would not make it Crying or Very sad


Hon Kovell
Gallente
Neh'bu Kau Beh'Hude
Ushra'Khan
Posted - 2006.11.27 23:59:00 - [25]
 

I find that expanders do very, very bad things to the handling of a blockade runner. If you want to carry something largish, like a 4k pos module, then the Prowler can take that with no expanders which means better agility for that cargo.

Lord Timelord
GETCO
Waterboard
Posted - 2006.11.29 12:27:00 - [26]
 

I use the Gallente Viator. It has served me well since it came out. Smile

Hi-Slot:

Improved Cloaking Device II (reccommended for faster cloaked velocity)

Mid-Slots:

10MN Domination MWD
Shield Recharger II (passive devices work while cloaked) Wink
Cap Recharger II (helps to keep MWD running to outrun a gank squad)

Low-Slots:

3x Domination Nanofibers (super fast alignment) (ok Mav, let's Turn and Burn!)

Implants:
Your Choice of 3% or 5% 'Rogue' Hardwiring Implants. Snake Implants would also work, but are VERY expensive.

Speed?

With the above you can break the 3km/Second barrier. Twisted Evil


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only