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seplocked Crime and Punishment
blankseplocked Bounties are pointless.
 
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Ctaesis
Gallente
Aliastra
Posted - 2003.08.13 19:19:00 - [1]
 

You're basically just giving money to the person. When are you going to learn?

Zakura
Posted - 2003.08.13 21:21:00 - [2]
 

Quote:
You're basically just giving money to the person. When are you going to learn?


how? .. I mean if u demand a screenshot of him getting blown up - can be hard to just fake.
Okey u CAN fake the screenshot - but what about the body? .. if he got much skill points, he must buy an expensive clone ..

j0sephine
Caldari
Reikoku
Band of Brothers
Posted - 2003.08.13 22:25:00 - [3]
 

Edited by: j0sephine on 13/08/2003 22:25:19

"When are you going to learn?"

... Perhaps soon after you notice how many of the official bounties have been active for weeks, yet for some strange reason none of the pirates bothered to pick up this easy cash?.. :s

Photon
Praetoriani Aequitas
Posted - 2003.08.14 00:05:00 - [4]
 

high bounties are status symbols for the pirates :) but they may also be cha-ching for bounty hunters some times hehe

Amicus
Gold Diggers Inc.
Posted - 2003.08.14 01:27:00 - [5]
 

Bounty prices are low because most people agree with you Ctaesis. Because the bounties are low, bounty hunting for tough targets is not worth the costs involved. If bounties are supposed to be the primary method of criminal law enforcement in this game, then they are way broken.

It is true that bounty targets have little incentive to cash in bounties at their current levels. Bounties must at least top the price of a good clone before they start to tempt the target to take the trouble of cashing it in him or herself. Furthermore, bounties do provide status for a pirate. So right now, the bounty system is the pirate's friend. At their current low levels the bounties provide nearly risk-free status symbols for pirates. Indeed, I noted at least one player who was accused of posting her own bounty, just to give herself status. If a bounty ever rises high enough to create a real threat to the target, the target can simply cash it in for profit and to grief the players who posted it.

I suggest that bounty targets with security ratings of less than -5.0 should have to pay a fee equal to twice the amount of their bounty to use an advanced clone at the time of their death.

Ortt
Posted - 2003.08.14 03:27:00 - [6]
 

For a bounty to mean something, it must prevent your security rating from rising until discharged, and it must make you attackable regardless of the security rating of the system.

For a security rating to mean anything, it must affect the price you pay to get a good clone. Low security rating = very high clone price, high security rating = very low clone price, then you dn't benefit from cashing in your current clone for your bounty.

Kimi
Caldari
Deep Core Mining Inc.
Posted - 2003.08.14 04:43:00 - [7]
 

Ortt, you are right. Right now bounties don't mean much. Until there are some negative consequences for being a bad person, it will simply be a status symbol.

I don't expect the situation to last forever though. Right now there is little incentive for the bigger corps with multitudes of battleships to move out into the dangerous areas on a permanent basis. But when that time comes a pirates life will get much more difficult.

Athule Snanm
Amarr
Rien Ici
Posted - 2003.08.14 08:40:00 - [8]
 

Talking from experience Ctaesis?

>>
So ya, I've got a good clone. I think I'll just claim this free cash.
>>


Indira Firebrand
Caldari
Organized Disorder
Posted - 2003.08.14 08:57:00 - [9]
 

Quote:
For a bounty to mean something, it must prevent your security rating from rising until discharged, and it must make you attackable regardless of the security rating of the system.



so whats to prevent griefers from just adding a bounty to any ole player and therefore messing up their gameplay. I see obvious possibilities for harrassment with that idea.

azrael211
Caldari
Interstellar eXodus
BricK sQuAD.
Posted - 2003.08.14 10:54:00 - [10]
 

Quote:
Quote:
For a bounty to mean something, it must prevent your security rating from rising until discharged, and it must make you attackable regardless of the security rating of the system.



so whats to prevent griefers from just adding a bounty to any ole player and therefore messing up their gameplay. I see obvious possibilities for harrassment with that idea.


Hmm I dont think u can put a bounty on someone unless they have a -2 or worst security status.

Kimi
Caldari
Deep Core Mining Inc.
Posted - 2003.08.14 12:24:00 - [11]
 

"so whats to prevent griefers from just adding a bounty to any ole player and therefore messing up their gameplay. I see obvious possibilities for harrassment with that idea..."

If you see that, then you need to play a bit more Confused

You cannot put a bounty on anyone with better than a -1.0 sec rating.

Ywev
Minmatar
Posted - 2003.08.14 19:04:00 - [12]
 

I am sure if that dude with the 30 million isk bounty ever logged on, I would be heading over there to kill his lil ass. I could use a cool 30 mil. Us, pirates like when newbies place bounties on themselves, its free money, and yes the bounty system is a status ordeal.


Zell
Caldari
Caldari Provisions
Posted - 2003.08.14 19:19:00 - [13]
 



...you and 19 of your closest friends, you mean..

Ywev
Minmatar
Posted - 2003.08.14 19:24:00 - [14]
 

no, I am sure its some miner in a ibis.


Zell
Caldari
Caldari Provisions
Posted - 2003.08.14 20:46:00 - [15]
 

oooh excuse me..

10 of your closest friends..


Shock
Caldari
Posted - 2003.08.14 21:52:00 - [16]
 

Quote:
Furthermore, bounties do provide status for a pirate. So right now, the bounty system is the pirate's friend. At their current low levels the bounties provide nearly risk-free status symbols for pirates.
Resulting in some of them only griefing in order to get a higher bounty.

Cattraknoff
Caldari
Dead Pilots Society
Chaos Theory Alliance
Posted - 2003.08.14 23:08:00 - [17]
 

Edited by: Cattraknoff on 14/08/2003 23:09:00
Edited by: Cattraknoff on 14/08/2003 23:08:37
here's an idea, concord should place money on pirates every day until killed
like 10k a day when ur -5
20k a day when ur -8
35k a day when ur -9
50k a day when ur -9.5 or lower

it would be more worthwhile for a bounty hunter

Cattraknoff
Caldari
Dead Pilots Society
Chaos Theory Alliance
Posted - 2003.08.14 23:10:00 - [18]
 

Quote:
Quote:
You're basically just giving money to the person. When are you going to learn?


how? .. I mean if u demand a screenshot of him getting blown up - can be hard to just fake.
Okey u CAN fake the screenshot - but what about the body? .. if he got much skill points, he must buy an expensive clone ..


highest a clone is guna cost u right now is a mill

Lem0nparty
Amarr
Hedion University
Posted - 2007.09.18 19:45:00 - [19]
 

looking at this thread makes me sad monkey

Shar'Tuk TheHated
Posted - 2007.09.18 19:48:00 - [20]
 

Whats that smell?!?Shocked

Shar'Tuk TheHated
Posted - 2007.09.18 19:49:00 - [21]
 

Originally by: Cattraknoff
Edited by: Cattraknoff on 14/08/2003 23:09:00
Edited by: Cattraknoff on 14/08/2003 23:08:37
here's an idea, concord should place money on pirates every day until killed
like 10k a day when ur -5
20k a day when ur -8
35k a day when ur -9
50k a day when ur -9.5 or lower

it would be more worthwhile for a bounty hunter
This however, was a fantastic idea. Now where is that lock?

Taedrin
Gallente
Kushan Industrial
Posted - 2007.09.18 20:09:00 - [22]
 

Edited by: Taedrin on 18/09/2007 20:13:31
Would be simpler to attach bounties to ships, and not to pods. Pods are cheap. T2 fitted battleships are not.

EDIT: Whoa, didn't even notice this was a necro.

The Jam
Amarr
Sinner Among Saints
Exquisite Malevolence
Posted - 2007.09.18 20:13:00 - [23]
 

You just now figured that out. Bountys have been a waste of time for awhile now.Twisted Evil

Shar'Tuk TheHated
Posted - 2007.09.18 20:43:00 - [24]
 

Edited by: Shar''Tuk TheHated on 18/09/2007 20:45:45
Originally by: Taedrin
Edited by: Taedrin on 18/09/2007 20:13:31
Would be simpler to attach bounties to ships, and not to pods. Pods are cheap. T2 fitted battleships are not.

EDIT: Whoa, didn't even notice this was a necro.
Yeah but rookie ships are not. Pods do get pricey after a while along with implants but all together its far 2 exploitable after thinking about it. In Three times before the lock. Im so quick and wile.YARRRR!!
Edit: sigh

Izo Azlion
Veto.
Veto Corp
Posted - 2007.09.18 21:08:00 - [25]
 

Edited by: Izo Azlion on 18/09/2007 21:08:33
They're a great way to honour lost friends.

But yes, widely, they are relatively useless.


Rudy Metallo
Veto.
Posted - 2007.09.18 21:11:00 - [26]
 

Originally by: Kimi
Ortt, you are right. Right now bounties don't mean much. Until there are some negative consequences for being a bad person, it will simply be a status symbol.

I don't expect the situation to last forever though. Right now there is little incentive for the bigger corps with multitudes of battleships to move out into the dangerous areas on a permanent basis. But when that time comes a pirates life will get much more difficult.


Because not being able to buy anything in high-sec and the ability to shoot me anywhere you want without reprussions from anything besides me isnt anough, right?

Shar'Tuk TheHated
Posted - 2007.09.19 03:46:00 - [27]
 

This said in 2003 and still is true to this day. Maybe they should revisit bountys eh? Wink 4thYARRRR!!

Gettosmurf
Gallente
Some random corp
Posted - 2007.09.19 12:43:00 - [28]
 

NEEEEEEEEEEEEEEEEEECRO


Strife Phoenix
Blade Enterprises
Posted - 2007.09.19 13:06:00 - [29]
 

I want forum pruning :(

Karlemgne
Tides Of War
Posted - 2007.09.20 04:46:00 - [30]
 

Originally by: Amicus
Bounty prices are low because most people agree with you Ctaesis. Because the bounties are low, bounty hunting for tough targets is not worth the costs involved. If bounties are supposed to be the primary method of criminal law enforcement in this game, then they are way broken.

It is true that bounty targets have little incentive to cash in bounties at their current levels. Bounties must at least top the price of a good clone before they start to tempt the target to take the trouble of cashing it in him or herself. Furthermore, bounties do provide status for a pirate. So right now, the bounty system is the pirate's friend. At their current low levels the bounties provide nearly risk-free status symbols for pirates. Indeed, I noted at least one player who was accused of posting her own bounty, just to give herself status. If a bounty ever rises high enough to create a real threat to the target, the target can simply cash it in for profit and to grief the players who posted it.

I suggest that bounty targets with security ratings of less than -5.0 should have to pay a fee equal to twice the amount of their bounty to use an advanced clone at the time of their death.


Nope, awful idea. Let me show you why.

Player 1: I hate this outlaw guy, we'll call him X, over there... quick corpies lets get him!

20 minutes later Player 1 and his corpmates scramble outlaw Player X's pod. With an ALT (or friend) Player 1 then places a 1 billion isk bounty on Player X's pod.

Player 1 then pops the already scrambled Player X's pod. Player 1 gets his billion isk back, but player X now needs 2 billion to activate his clone. Player X is 5 months old and poor, therefore Player X loses 14 days off of Caldari cruiser V (or whatever.)

Player 1 can now rinse and repeat this until Player X quits eve, because he now has less skill points than a noob alt.


-Karlemgne


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