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blankseplocked Pirateing?....or just greifing..
 
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Zell
Caldari
Caldari Provisions
Posted - 2003.08.11 16:24:00 - [1]
 


M0o (and gate campers like them) will be the downfall of this game. Bounty amounts, concords inability to hold even a newbe system from these lamers, only serve to increase this type of griefing play style. You will find more, not less of these corps forming, untill all thats left is forces slaughtering newbes while they gleefully pat themselves on the back.

I support PVP, its why i bought the game. Conflict is its nature. The premiss is sound, bounty hunting, corp wars, "bad" pirates ruling some remote, distant solar system is what CCP invisioned.

Not 20 battleships camping a 1.0 gate, killing people far below thier ability to respond.

Im sure the moo boys would defend thier pratice, under the guise of roleplaying, system domination or some other sort of excuse. But as word gets out "slowly" that EVE is (now)a game of greifers, it will die, leaving only the moos of the world.

Job well doneSad

Cro Ramel
C.R.I.M.E
Posted - 2003.08.11 16:29:00 - [2]
 

Why don't you scroll back 4 threads and see how much this one as already been beaten to death. Cro out!

Rebel WIng
Caldari
An Eye For An Eye
AN EYE F0R AN EYE
Posted - 2003.08.11 16:34:00 - [3]
 

Great- someone else who wants the game molded to them.

There are plenty of sound techniques to avoid pirates or as you call "griefers". If you make yourself aware of these techniques maybe you'll stop whining.

If you already know of these techniques and are still whining, go end yourself.Wink

Zell
Caldari
Caldari Provisions
Posted - 2003.08.11 16:47:00 - [4]
 


Pirates, yes
Griefers, no

pok kill displays on map only update once every few mins. Thats about 3 jumps.

What tech enables you to resist/avoid 20 BS's before you have come out of warp? I thought so.

And yes, i fully expect the flames and crys of justification but it doesn't change the facts. Nothing can save you if caught in this scenairo.
Nothing prevents griefers from sitting at a gate all day destroying anything that appears.

Im sure theres some sort of pride that is derived from this "control". Biggest bully on the block, uber-capeable corp, shallow end of the gene pool, whatever.

I won't be missed, neither will you....


SuicideFred
Posted - 2003.08.11 17:01:00 - [5]
 

Quote:

M0o (and gate campers like them) will be the downfall of this game. Sad


That's a fact.

I already know a couple that have quit because of encounters with pirates.

Like CTD and bugs aren't enough.

Maybe CCP should ask the pirates to take over payments on the accounts they have cost them.

Now that would be justice.

Breeze
Gallente
Zombie Inc.
Posted - 2003.08.11 18:45:00 - [6]
 

Edited by: Breeze on 11/08/2003 19:01:47
I have been playing this game since it came out in May. I am not hanging around noob space
Iv had many encounters with m0o and I have never lost a single ship not one why because I dont leave the computer when im on Autopilot I scan the Local chat channel in every system I enter I have only had one close encounter with m0o and that was when I just got my Vexor cruiser a long time ago some where between Fountain and Outer Ring when Guss or what his name wass he came in behind me at a gate and opened up on me with gunz blasing what he didnt know was that the other 2 cruisers waiting at the gate where with me and opened fire at him he did great dmg on me I had to warp away with about 10% structure and as i did that j0rt and some one else came in guss had to warp away with about 10% struct allso no cruisers traded there but if I had lost my Ship there so what this made the game SO exciting and I want to thank m0o for a great fight back then it was fun this happened some time in May Laughing

Zell
Caldari
Caldari Provisions
Posted - 2003.08.11 18:54:00 - [7]
 

I too loved the game, I played in beta, had my share of fun and frolic. But it *IS* seriousley flawed.

With the advent of clones and insurance, there is no "downside" to griefing (notice i didn't say pirating). You get blown up, podded, wham bam you are back at your base, with money in your pocket and no skills lost.

If I go to some far away low security system, and I die to them, I deserved it. Lost a ship and a few mill in cargo, fine, so be it. I was "stupid" for going there, unescorted, under-gunned, alone. End of story, no excuse, no whineing.

Should I however, suffer the same penility for jumping between to 1.0 systems "guarded" by 20 battleships, slaughtering ibis's under the guise of "we are pirates" check your pod kills/map, then something else is seriously wrong. The premise that there is a "security rating" falls flat on its face. Why hasn't CCP made Concord more robust? Why do they allow this in High security systems.

There is nothing in game to prevent this type of behavior. Newbe, little starting corps, single frigs, should not be exposed to this kind of play style. There is nothing more disheartening then to see your net worth dissappear before you have finished loading the system. And im not talking carebear, no risk pvp. Im talking slaughter.

I have no quams about "fighting" other players. Of loosing everything i bring to the table. Thats the nature of PVP. It should be this way. But what justification can be made for killing newbe ships, and poding the owners? Cargo loot? How much can an Ibis hold? What could the networth of an Ibis driver be? Worthy of 20 battleships attention? I think not. More of a self gratifing ego boost, for some pimply little 9th grader. Had these little kidds warp scramed me, demanded payment, cargo, now THAT would have been pirating. Id have had a choice in my fate. Pay up or die.

Claims of, "hey im a pirate," fall on deft ears. Its greifing.


Pirates SHOULD be in the game, griefers should not.

But, im over it. Yes I lost everything today to the Moo kidds. 2mill in skills, my brand new kestal, total flight time, seven mins. Solo player, unarmed kestal(had no money left for arming it) vs 20 Moo battleships.

I can see the writing on the wall. More of this to come. So i did the only thing left to do.

Account cancelled. Luckily for me my EVE tenure lasted only 11 days. Saved me alot of money. Maybe CCP should dock these "pirates" accounts the subscription ammounts of the accounts canceled/lost to them.

As it stands now, I feel sorry for the rest of you...

SuicideFred
Posted - 2003.08.11 19:41:00 - [8]
 


Account cancelled? That can't be good for CCP.

How much money do the griefers/pirates cost CCP anyway?

Maybe at some point the developers will figure out that users don't want to play a game for days, weeks and months only to have it all trashed by some ******* on a power kick.

Griefers and pirates are the same thing.Sad

Molly
Gallente
Doomheim
Posted - 2003.08.11 20:13:00 - [9]
 

Shut up idiots.

Shollos
Minmatar
Brutor Tribe
Posted - 2003.08.11 20:26:00 - [10]
 

You know, i somehow doubt that the "griefers" are causing CCP to lose more subscribers than CCP itself does.

Bad Harlequin
Minmatar
Sebiestor Tribe
Posted - 2003.08.11 20:33:00 - [11]
 

Molly, the post counts are gone post-release. Your flashing displays of verbal ingenuity aren't required any more Twisted Evil.

Will the reading-impaired note the "in 1.0 space" above?

Before this degenerated into useless pirate-carebear backyard wrestling, it's kind of hard to argue that bugs and exploits are part of anything other than the daily routine of a jackass.

(huh. backyard wrestling and jackass in the same sentence. MTV should pay me.)

Before CCP fools with gate and station permissions i'd really rather see something that addresses the big glaring holes in the CURRENT system - which sucks. Such bugs, and lack of communication / timely and *VISIBLE* response to them are why the incomperable Ms. Molly above is a pirate in the first place.

It matters little if a team of Jovian coders is feverishly working in The Ultimate Code-Tightening Of All Time - if no one knows it.

Not that people will stop whining.

But less genuinely concerned threads will be spawned for the whiners to take over Twisted Evil.

Alas, this will give us less platforms for Molly to exhibit her oral fixation. But we shall have to get by, somehow.

Oh - and BTW. The current trendiness of going pirate has made things more interesting as well as survivable for those in the borderlands or even moderate Empire space.

Why?

Because the new ones aren't very good Laughing.

Lastly, tho, just to be clear: anyone who is *still* abusing the ability to traipse around 1.0 Empire space with a -9.9 security rating and killing people - not simply passing thru, what the hell else can they do for travel, rent a car? - but using it to kill without reprocussions, should be banned.

But they won't be.

Better, tho - CCP should suspend them. For anywhere from one month to 6 months depending on the severity of the offenses.

Outright bans won't occur if the accounting department decides the 3 accounts each high-powered pirate holds isn't worth just quietly forgetting the whole thing.

With a ban they have nothing to lose and no ability to come back.

But a suspension will provide incentive to not lose their stuff and be able to play again, without CCP writing them off as customers completely... Twisted Evil

Molly
Gallente
Doomheim
Posted - 2003.08.11 20:39:00 - [12]
 

Bad Harlequin, you are full of worthless ideas.

The point is people will always whine. Regardless if they get killed in 1.0 or in deep space 0.0.

I just killed 3 people who where afk while on a deep space 0.0 travel.

2 of 3 complained and started a big whine.

In their eyes I am a griefer doing that stuff in 0.0 too.

So what? I don't care if it is 1.0 or not and I stated why.

And once more, I haven't been exploiting anything. If I would be, I am sure I would have been warned. So shut up with this already.

Stryker
Caldari
Caldari Provisions
Posted - 2003.08.11 21:28:00 - [13]
 

1.0 space?
I thought pirates with negative security ratings couldn't get into 1.0 space anymore (big bad turrets).

Viceroy
Posted - 2003.08.11 21:30:00 - [14]
 

only IDIOTS die a gate blockades. This is the only fact. Actually only IDIOTS die anywhere in this game. If you want to get out, you have a HUGE chance to do it.

SuicideFred
Posted - 2003.08.11 21:33:00 - [15]
 

Quote:


I just killed 3 people who where afk while on a deep space 0.0 travel.

2 of 3 complained and started a big whine.

In their eyes I am a griefer doing that stuff in 0.0 too.

quote]

Nice going *******. You ruined two players game experince so you could act like a big shot.

You could not have given us a better example of griefer play.


Jiere LaFortune
Gallente
Dark Star Industries
Sturmgrenadier Syndicate
Posted - 2003.08.11 21:53:00 - [16]
 

Quote:
Shut up idiots.


Molly, your intelligence astounds me.

==========================

There are plenty of ways to dodge blockades. The carebears need to quit crying like little girls over it. If you're AFK on autopilot in the other room watching telly or fixing dinner it's not much of a "Gaming Experience" to ruin if someone blows your ass up. Anyone who is smart enough to check the maps for ships destroyed and pod kills on their routes, and smart enough to monitor local chat will know when to watch out. Either punch the mwd right before you come out of warp or turn off the autopilot and double click on a planet or base the second you pop out of warp.

And last of all, quit the *****ing. If you don't like pirates, DO something about them.

Molly
Gallente
Doomheim
Posted - 2003.08.11 22:08:00 - [17]
 

"Nice going *******. You ruined two players game experince so you could act like a big shot.

You could not have given us a better example of griefer play.
"

Do you have some more of this? I am still laughing.

Remo Williams
Clown Punchers.
Clown Punchers Syndicate
Posted - 2003.08.11 22:13:00 - [18]
 

Quote:
Shut up idiots.


Molly, if it wasn't for your char's cleavage, you really would be completely useless.

SuicideFred
Posted - 2003.08.11 22:14:00 - [19]
 

Quote:
And last of all, quit the *****ing. If you don't like pirates, DO something about them.


Do you really think they pick on people that can fight back?

What kind of dumbass are you?

Podding an afk player in a shuttle or newbie ship is their speed.


SuicideFred
Posted - 2003.08.11 22:15:00 - [20]
 

Quote:
"Nice going *******. You ruined two players game experince so you could act like a big shot.

You could not have given us a better example of griefer play.
"

Do you have some more of this? I am still laughing.



A griefer and a liar.

Go figure.

Shollos
Minmatar
Brutor Tribe
Posted - 2003.08.11 22:33:00 - [21]
 

only pick on those who cant fight back? heh. thats funny:)

the other day i attacked 6 different battleships, killed 1, got 10 mill from one, 5 mill from another, and the others mwd'd away, im such a big *****;p

Jiere LaFortune
Gallente
Dark Star Industries
Sturmgrenadier Syndicate
Posted - 2003.08.11 22:44:00 - [22]
 

Quote:
Do you really think they pick on people that can fight back?

What kind of dumbass are you?

Podding an afk player in a shuttle or newbie ship is their speed.


I'm not any sort of dumbass. I've been blown afk mining in an indy in a 1.0 system by a pirate. Been podded by gate campers on one occaision as well. **** happens. Both times I took a risk, and on both occaisions the dice didn't fall in my favor.

Get some friends together with some good ships and go break a blockade and make them run away. It'll make you feel better than whining like a ***** because you took one up the ass and are too chicken**** to hit back.

Only people I hate worse than pirates are the damn carebears.

Shamis Orzoz
Sniggerdly
Pandemic Legion
Posted - 2003.08.11 22:47:00 - [23]
 

Just to reiterate some of the other posters,

1. If you leave your computer, expect to die, and know that you deserve it.
2. If you fly into a gate and there are people there, warp away. If your computer can't load everything within the 10 seconds you have to warp out then its time for either a faster computer or a better connection.

Also, I think CCP could easily keep the pirating down by adding more content. It appears like they are starting to do that. I kill people because its the most fun that can be had in the game right now. Once there is more storyline and more content, there will be more opportunities to kill with reason.

SuicideFred
Posted - 2003.08.11 22:59:00 - [24]
 

Quote:
im such a big *****;p



Damn. A ***** AND a griefer.

If you steal and grief I'd be willing to bet you lie too.

Unless you're one of those honorable pirates.

You know,the ones that are like virgin *****s.







SuicideFred
Posted - 2003.08.11 23:04:00 - [25]
 

Quote:
I'm not any sort of dumbass. I've been blown afk mining in an indy in a 1.0 system by a pirate.


And you're not a dumbass?


No wonder you side with the griefers. You LIKE getting your ass kicked.

Lliad
Posted - 2003.08.11 23:55:00 - [26]
 

For god sake why do ppl have such a big problem with getting podded. It means nothing.
The only inconvience is u can end up a long distance from where u want to be. But hay u can just afk it all the way back.

If u have a clone and insurance what do u loose. The only person to blame when u get podded is urself.

Jiere LaFortune
Gallente
Dark Star Industries
Sturmgrenadier Syndicate
Posted - 2003.08.12 00:16:00 - [27]
 

Edited by: Jiere LaFortune on 12/08/2003 00:18:05
Nope not a dumbass. It's called calculated risk.

The dumbass is the guy that takes the risk then *****es that he got burned.

Hanns
The Second Sons
Posted - 2003.08.12 01:01:00 - [28]
 

Yawn...Rolling Eyes

RazorDreamz
Caldari
Chaotic dynamics
Posted - 2003.08.12 02:20:00 - [29]
 

Why do carebears always complain about this crap?

I have been attacked by m0o, m3g4 and several others. A few lucky folks have managed to blast me (nice job dummy corp) Did I wish them ill? Hell no, I congratulated them. This IS A GAME, remember that.

Don't put it on if you can't afford to loose it, plain and simple.



Torik
Posted - 2003.08.12 04:05:00 - [30]
 

As usual people only consider the exremes of the issue and tehn wallow in their rightousnes.

PvP is part of the game and yuo have to consider it when doing anything. Not paying attention in dangerour areas or even jsut simply going afk is an invitation to get killed. I accept that and when I go into a dangerous area I better be prepared or I deserve to get killed.

However, there is a clear understanding in the game that high sec areas are supposed to be quite safe and anyone breaking the law in them will get punished right away. Therefore any pirate activity in 1.0 space should provoke such a response that the offender will think twice about going there again. If this is not happening then the game is seriously flawed.

Any player should have the option of staying in high sec, low-risk areas which give meager rewards. If a palyer wants to go for the big rewards, he/she should have to go in to the high-risk low sec areas. If you get killed in a high-risk area than either you were careless or not yet ready for the risk.

A game like this needs BALANCE in its PvP system. Pirates should not be able to roam freely through high sec areas and kill without fear of retribution. On the other hand players should not be able to go into the low sec sectors without having to face the dangers of such high-risk, high-reward area.


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