open All Channels
seplocked Test Server Feedback
blankseplocked ECM use is now an offensive action
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

JimmySav
Amarr
The Littlest Hobos
Ushra'Khan
Posted - 2003.08.06 09:40:00 - [1]
 

This is madness...... if u jam some1 u r wary of for defensive purposes u will now be the aggressor?? how in the world can it be seen as offensive?

If u wanna make use of it u will have to shoot, and that WILL be offensive, so why make ECM jamming a hostile act?

Mitchman
Omniscient Order
Posted - 2003.08.06 09:46:00 - [2]
 

Most likely because people were jamming Concord at gates, and since it was only a defensive action previously, Concord didn't send any backup.

Luther Pendragon
Caldari Provisions
Posted - 2003.08.06 10:39:00 - [3]
 

There can be two pirates, one shooting, one jamming. You wouldnt be able to shoot the jamming one back to free yourself.

Caillech
Minmatar
Einherjar Rising
Cry Havoc.
Posted - 2003.08.06 11:06:00 - [4]
 

pfft no it isnt madness ..makes perfect sense to me.


Quantum Gopher
Gallente
Federal Freight
Posted - 2003.08.09 18:43:00 - [5]
 

Edited by: Quantum Gopher on 09/08/2003 18:49:49
Ok...let's see here...

Say I'm flying my indy towards a gate. A known pirate locks onto me. I use a module to break his target lock. Concord warps in and blows me up and the pirate collects the loot, no shots fired.

There's something wrong with that picture. Perhaps targetting a pilot that's not in your corp or gang should be made a hostile act as well.

If I were in a frigate, it certainly wouldn't take much to destroy me and would be a sound tactical decision to use an ECM to prevent it...except that it would be illegal to defend myself from a deliberate (orange warning) threat.

Edit (idea): Initiating a target lock should be hostile. Returning one should not. ECMs should only affect ships that are targeted (offensive) or that target you (defensive, i.e. against a deliberate threat).

John Zeppe
Amarr
Posted - 2003.08.09 18:46:00 - [6]
 

"
Say I'm flying my indy towards a gate. A known pirate locks onto me. I use a module to break his target lock. Concord warps in and blows me up and the pirate collects the loot, no shots fired."

Well, duh. Why don't you wait until he fires one shot at ya, then?
Unless you're in a bestower... Wink

Quantum Gopher
Gallente
Federal Freight
Posted - 2003.08.09 18:56:00 - [7]
 

Quote:
"
Say I'm flying my indy towards a gate. A known pirate locks onto me. I use a module to break his target lock. Concord warps in and blows me up and the pirate collects the loot, no shots fired."

Well, duh. Why don't you wait until he fires one shot at ya, then?
Unless you're in a bestower... Wink


A known rapist (male) grabs a girl in the middle of the street. She uses a can of mace on him. The police arrest her and let the perpetrator go free since he didn't **** her, he only grabbed her which while treatening, it wasn't a crime. Oh...wait...maybe it is. Shocked

I edited my previous post with an idea...that targetting should be hostile since it's a deliberate threat. Razz Very Happy

Valeria
Caldari
The Spang
Posted - 2003.08.09 19:08:00 - [8]
 

Situations like this are unavoidable as long as NPCs are involved.

Ehxo
Minmatar
Body Count Inc.
Against ALL Authorities
Posted - 2003.08.09 22:17:00 - [9]
 

If you get close enough to a ship (i.e ina fast frigate) and use 2 ECM Bursts within range of the targetted ship, you can almost permanently jam a cruiser. It's not only a defense module, it ca very well be offensive as well. That's why they did that.

Striker IV
Gallente
Grave Diggers
Fallen Souls
Posted - 2003.08.10 00:47:00 - [10]
 

bursts?
you mean the strengths of 8 ?
yeah right, the day i get held up by frigates is going to be a gold star on my calendar

plain and simple there are 2 kinds of ecm
defensive, and offensive, why cant ccp read their own decriptions and write their programming accordingly

scheech

PornStarr
Posted - 2003.08.10 04:57:00 - [11]
 

This is going overboard..did CCP hire entirely new staff? Beta wasn't this anal.

Might as well put locking someone a hostile act, being within 10km of someone a hostile act, doing show info on them a hostile act.

Ehxo
Minmatar
Body Count Inc.
Against ALL Authorities
Posted - 2003.08.10 05:46:00 - [12]
 

Edited by: Ehxo on 10/08/2003 05:47:10
Quote:
bursts?
you mean the strengths of 8 ?
yeah right, the day i get held up by frigates is going to be a gold star on my calendar

plain and simple there are 2 kinds of ecm
defensive, and offensive, why cant ccp read their own decriptions and write their programming accordingly

scheech

Ever heard about stacking??? I think if you use more than 1 burst at the same time they stack (if you have for example 2 of them running), but I'm not sure... in which case you'd be able to do 16 jamming in every radar type... which is 4 more than the Blackbird has...

There is no such thing as defensive ECM unless they make it so it only works if you get jammed first, or if it boosts your OWN radar strength. ECM Bursts do NOT boost your OWN radar strength, it jams the ENEMY SHIP, which is why it's not defensive but offensive. It is also a question of area of effect. The ECM Bursts affects every ship that gets within range, not just your target. Which means that a friendly or non-hostile ship could get target jammed by you if he gets within the range of the bursts.

It's simple: Module needing target lock to be used = offensive or defensive.. because they only affect the ship targetted.

Area of effect modules that do not need a target lock (i.e like splash damage from missiles) = offensive, unless the effect is a bonus effect...

Aldebaran
Posted - 2003.08.10 18:59:00 - [13]
 

FACT: ECM Burst do NOT stack with another ECM Burst. Only with other types of ECM

Meau
Fatal Furballs
Posted - 2003.08.10 20:26:00 - [14]
 

What aldeberan said.


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only