Author |
Topic |
 K'thang Gallente Ferengi Trade Alliance |
Posted - 2005.10.09 17:11:00 - [ 1]
So I finally bought me an Enyo, expecting mad resistances as per description: "Gallente Frigate Skill Bonus: 5% bonus to Small Hybrid Turret damage, 15% bonus to Shield and Armor Kinetic resistance and 10% bonus to Shield and Armor Thermal resistance per level"But when I assembled it, it did not show any extra resitances over the one it came packaged with: Comparison screenshot.Is there something I've missed here? |
 El Yatta 0utbreak |
Posted - 2005.10.09 17:16:00 - [ 2]
Instead of giving assault frigs a true 4th bonus, they just have this resistance one, which is already built in, unlike the SAME bonus on HACs, which is not listed as a bonus, so they get the same resistances but one more bonus. What you see is how things are, no bug, but I do beleive they should get a real bonus instead of this one. |
 K'thang Gallente Ferengi Trade Alliance |
Posted - 2005.10.09 17:23:00 - [ 3]
Hmm. Well I am totally new to T2 frigs, been flying cruisers, battlecruisers and battleships for a loooong time. But the resitances here ain't that much better then when I tank a BS, wether it be shields or armor. How come people are surfing through lvl3 and god forbid lvl4 missions in these ones? I mean Missile Battery IIIs dishes out some mean dmg, to name one.  |
 Elve Sorrow Amarr Celestial Apocalypse
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Posted - 2005.10.09 17:26:00 - [ 4]
Well for one those resistances are base. You can add hardners to em and get them higher.
Then theres this to keep in mind: Battleships and cruisers have trouble tracking frigates. They barely ever hit you, including the sentry guns. The damage you do take can be tanked because of the resistances. |
 Franny Mentis Seorsum
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Posted - 2005.10.09 17:31:00 - [ 5]
don't forget sig radius
the missile changes made Cruise spamming NPC's easy to tank in assault frigs their base dmg taken from CM's is somewhere in the 5 - 20 range, depending |
 plaap 0utbreak |
Posted - 2005.10.09 17:33:00 - [ 6]
Originally by: El Yatta Instead of giving assault frigs a true 4th bonus, they just have this resistance one, which is already built in, unlike the SAME bonus on HACs, which is not listed as a bonus, so they get the same resistances but one more bonus. What you see is how things are, no bug, but I do beleive they should get a real bonus instead of this one.
the bonus isn't build in, but calculated that's why you get those results, you need gall frig V for it, that's why that bonus isn't shown again :) dunno why hacs have those resists too, but i think it's cuz they're assault ships :) it's a good ship still, and with 4 low slots you can armor tank it nicely;) |
 H0ot |
Posted - 2005.10.09 17:43:00 - [ 7]
Its confusing to say the least. Not flying AF's I always assumed that 15%/10% resist bonus went ontop of what it already has. But looking at it now I suppose in some cases that would give over 90% resists without hardeners.
Still, weird how its not shown for HAC's yet it is for AF's. A true extra bonus would be in order, since you need Frigate V to fly them in the first place. |
 K'thang Gallente Ferengi Trade Alliance |
Posted - 2005.10.09 19:52:00 - [ 8]
Well, tried it out now in a lvl3 Retribution mission, and my god this is fun. And fast!  Although they brought down my shields eventually, the interceptors, no ship could even get past my tank. How much harder is it in lvl4 missions with this ship?  |
 Sadist Rage and Terror Against ALL Authorities |
Posted - 2005.10.09 19:56:00 - [ 9]
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 Sky Hunter 0NE
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Posted - 2005.10.09 19:57:00 - [ 10]
lvl 4 can be quite trouble since some of those have alot of webbing NPC who will dring your AF to very low speed and it will mean good dmg from BS/Cruisers. |
 Tinilla Gallente |
Posted - 2005.10.09 20:04:00 - [ 11]
better to wait for a HAC for level 4's then using a AF |
 K'thang Gallente Ferengi Trade Alliance |
Posted - 2005.10.09 20:09:00 - [ 12]
Originally by: Tinilla better to wait for a HAC for level 4's then using a AF
Ok. Just thought I've read about people soloing lvl4 in ther AFs  |
 Ithildin Gallente The Corporation Cruel Intentions |
Posted - 2005.10.09 20:16:00 - [ 13]
Originally by: plaap
Originally by: El Yatta Instead of giving assault frigs a true 4th bonus, they just have this resistance one, which is already built in, unlike the SAME bonus on HACs, which is not listed as a bonus, so they get the same resistances but one more bonus. What you see is how things are, no bug, but I do beleive they should get a real bonus instead of this one.
the bonus isn't build in, but calculated that's why you get those results, you need gall frig V for it, that's why that bonus isn't shown again :)
dunno why hacs have those resists too, but i think it's cuz they're assault ships :)
it's a good ship still, and with 4 low slots you can armor tank it nicely;)
The resistances are hard-coded, otherwise the ship would have basic resistances when unpackaged. There's a minor campaign going silently to make AFs have it's second hull bonus, considering that they really need it (can't tackle and are meant to be anti-interceptor... yet interceptors can actually hunt AFs. Clear case of Whiskey Tango Foxtrot) |
 Antion Gallente Koshaku Sc0rched Earth |
Posted - 2005.10.10 00:40:00 - [ 14]
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 Orvas Dren Gallente Clandestine Pharmaceuticals Rote Kapelle |
Posted - 2005.10.10 07:23:00 - [ 15]
Quote: Try spy stash with it. You'll be a bit disappointed. And 1 enyo short most likely.
Its all in tactics. I have done it many times before. Takes time, can be a bit hairy at times, but I can do it. Transversal Velocity = LIFE, remember that and keep it your #1 priority and that Enyo will take on things much much larger than itself. Learn to pick groups off one by one (pull them by targetting as far away as possible and firing wether you hit or not they will agro and chase you, then you simply kite them away from the spawn until they are far enough away to start orbiting and picking off 1 by 1), warp out and in as needed, and how to fit it properly. I ran this for it: 4 x 125mm II 1 x Arbalest Standard w/ Flameburst 1 x 1MN AB II 1 x X5 Prototype Web 1 x Small Armor Repairer II 1 x Energized Adaptive Nano I 1 x Magnetic Field Stabilizer II 1 x Cap Relay I Run Antimatter Ammo and you can hit to 12km dependably (depending on skills, thats with my 1.4mil in Gunnery) But maybe its just me :) |
 Haniblecter Teg F.R.E.E. Explorer The Initiative. |
Posted - 2005.10.10 07:38:00 - [ 16]
Originally by: Orvas Dren
Quote: Try spy stash with it. You'll be a bit disappointed. And 1 enyo short most likely.
Its all in tactics. I have done it many times before. Takes time, can be a bit hairy at times, but I can do it.
Transversal Velocity = LIFE, remember that and keep it your #1 priority and that Enyo will take on things much much larger than itself. Learn to pick groups off one by one (pull them by targetting as far away as possible and firing wether you hit or not they will agro and chase you, then you simply kite them away from the spawn until they are far enough away to start orbiting and picking off 1 by 1), warp out and in as needed, and how to fit it properly.
I ran this for it:
4 x 125mm II 1 x Arbalest Standard w/ Flameburst
1 x 1MN AB II 1 x X5 Prototype Web
1 x Small Armor Repairer II 1 x Energized Adaptive Nano I 1 x Magnetic Field Stabilizer II 1 x Cap Relay I
Run Antimatter Ammo and you can hit to 12km dependably (depending on skills, thats with my 1.4mil in Gunnery)
But maybe its just me :)
Sounds like it takes you forever to do missions? Unless you're talking lvl4's. my Dom can burn through all lvl3's with little difficulty* *Unless of course you start zoning out without your hardeners on :0 |
 Hephaesteus Gallente Aliastra |
Posted - 2005.10.10 08:33:00 - [ 17]
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 Franny Mentis Seorsum
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Posted - 2005.10.10 11:27:00 - [ 18]
I fly thru most lvl 3s, usually with no effort BUT I still lost a Enyo to spy stash
this mission puts you against angels, they LOVE to spam explosives the enyo's base explosive resist is 10 it also puts you up against several webbers(often at once), a webbed AF in this mission gets hurt bad |
 Rednaxela Nilkcam Caldari Tactical Weapons Against Terrifying Terrorists
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Posted - 2005.10.10 14:28:00 - [ 19]
lol K'Thang, your post reminds me very much of umm, me :p
For an age I was happy to fly old Tech 1 ships and my first T2 ship like you was an AF.
I also expected uber resists and when I found out the resist was already taken into account it was a tad saddening.
However Im happy to say when you get the hang of AF's (In my case a Retribution), use some nice guns with a good tracking and keep your TransVel up you'll do fine. The big cruisers tend to miss me a lot of the time.
I hear that the Enyo is a damned fine ship but feel free to contact me in-game if you have any problems "Rednaxela Nilkcam" is my name.
Have fun.
Red. |
 Lord Timelord GETCO Waterboard |
Posted - 2005.10.11 00:02:00 - [ 20]
Originally by: Orvas Dren
Quote:
I ran this for it:
4 x 125mm II [125 Prototype Guass's]
1 x Arbalest Standard w/ Flameburst [Ditto]
1 x 1MN AB II [Or MWD, depending if you need low sig]
1 x X5 Prototype Web [I prefer Cap Recharger II]
1 x Small Armor Repairer II [Lvl 5 Repair Systmes BIG help here!]
1 x Energized Adaptive Nano I [Train for Energized Adaptive Nano Membrane II. WELL worth it!]
1 x Magnetic Field Stabilizer II [Ditto]
1 x Cap Relay I [Ditto]
Run Antimatter Ammo and you can hit to 12km dependably depending on skills, thats with my 1.4mil in Gunnery.
[Carry both Antimatter & Iron so you can attack at distance if needed... and carry ALL light missile types + defenders. You can also go the full Antimatter + Arbalest Rocket Launcher for maximum DPS.]
But maybe its just me :)
I find that my setup is very close to Orvas Dren's! 
My suggestions are after his in "[brackets]".
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 Joerd Toastius Octavian Vanguard |
Posted - 2005.10.11 00:12:00 - [ 21]
When I'm not being webbed, the only damage I have to tank these days is missiles (torps hit for 17) and the occasional frigate which can actually hit my Retri. Everything else just bounces off or misses completely. |