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Lijah Reaper
Caldari
Posted - 2003.08.19 13:32:00 - [61]
 

I'm not about to log that information, mostly because you, yourself, can do it whenever you feel like it.

A very simple test would be to use Harvester drones on Crokite. If you had lvl 2 mining drone skill (30*1.1=33,), you should be able to mine 2 units of crokite/minute/mining drone, assuming you are fairly close to the asteroid your drones are mining at. This is not the case: my harvesters still mine 1 unit of crokite per minute, and I have lvl 3 mining drone operation. I know this is per minute because, when next to the asteroid being mined, drones return synchronously with my mining laser return.

Additionally, you should find this information when drones are launched under show info. Show info indicates that the harvester, no matter what your skill level is, mines the same amount and moves at the same speed.

Thus, as per this thread's topic title: mining drone skill does not impliment the mining drone mining rate bonus: either in shorter transit time or in quantity.

Harkov
Caldari
OLE Academy
Posted - 2003.08.19 13:55:00 - [62]
 

but you have posted absolutely no data to support this. if i were a developer, and read this thread, i'd see about 50% of the messages here are just 'bump'.

all this skill should affect is the velocity of your drones. so if you're mining from >1500 meters, it should make a slight difference. the description says yield, the attributes previously said velocity.

this is why i want to see those numbers, perhaps at 1500 and 6000 meters, from people with different skill levels. it takes all of 5 minutes to do.

From 1500m - scordite
1 harvester, mining drones level 3
1:05-200 units
1:08-200 units
1:03-200 units
1:04-200 units
1:06-200 units

From 6000m - scordite
1 harvester, mining drones level 3
1:26-200 units
1:28-200 units
1:27-200 units
1:29-200 units
1:25-200 units

i am really getting sick of people who complain about things but don't do anything about it. if you have a gripe, at least try to be part of the solution. your rude posts do nothing but aggravate people.

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.08.19 15:28:00 - [63]
 

Actually Harkov it is easier than that. Just open your drone info while in space mining. If the skill was working you would see some type of change to the info.

Harvester Mining Drones:

Speed 250m/s (no change)
Mining cycle time 60sec (no change)
Ore capacity 30m3 (no change)

I have mining drone 2 and soon to have lvl 3. This has remained the same since lvl 1. The Mining Drone skill reads that it increases ore YEILD, and if you read the information on mining lasers it is basically the same. Also the same wording for Astrogeology which also increases ore YEILD from the mining lasers.

The only conclusion you can reach from this is that the skill is broken.

Lijah Reaper
Caldari
Posted - 2003.08.19 19:05:00 - [64]
 

What Bon Hedus said is exactly what I was trying to say. If there's is a description problem in "show info", it needs to be fixed. If there is a description problem in the skill (there is, no matter what the skill actually does, either velocity increase or mining rate increase), it needs to be fixed. If the skill is not applying any bonuses, which it isn't (unless it's velocity which is difficult to quantify exactly, as they spread out a bit and stagger themselves when dropping minerals off to you), it should be fixed.

A developer response would certainly be helpful to describe the modalities of the problem, so we wouldn't have to have these misunderstandings.Cool

Lijah Reaper
Caldari
Posted - 2003.08.19 19:19:00 - [65]
 

Harkov:

I see your point regarding the data. For some stupid reason I didn't think about comparing it to people of different skill level. I will attempt to gather some this evening.

No matter what the result of my data will be, the description of the skill is this:

%5 bonus to mining drone yield.

What does that mean? It certainly doesn't sound like the drone moves at a faster velocity. It sounds like a quantity of mined minerals. Yield also sounds like a rate of speed increase. I'll bet this is supposed to indicate an increased amount of mined ore/minute. But, the description is not obvious about it. The description for the skill can be totally incorrect though, it has been known to happen. That would be a description bug.

In case this skill gives a bonus to mining drone velocity, we should be able to check this with some data from a couple different skill levels. However, no change in velocity over mining drone base is to be found in "show info" when the mining drones are active. Therefore, any change that exists is not getting reported, and that is a bug.

So, lets get some data and eliminate some possibilities of what the bug could be. Make sure to note though, that whatever is found, there is still *some* type of bug with this skill.

Aldebaran
Posted - 2003.08.19 19:59:00 - [66]
 

Edited by: Aldebaran on 19/08/2003 20:01:15
Edited by: Aldebaran on 19/08/2003 20:00:17
As usual CCP devs are too busy implementing new stuffs, who care about this old bbb... urg feature. [Sarcastic mode off].
Same thing can be said to the stuck-at-roid-while-in-warp bug.

Harkov
Caldari
OLE Academy
Posted - 2003.08.19 21:30:00 - [67]
 

Quote:
So, lets get some data and eliminate some possibilities of what the bug could be. Make sure to note though, that whatever is found, there is still *some* type of bug with this skill.


I totally agree, there is definitely a bug here, if not several. Hopefully, if we can provide some concrete evidence more attention will be brought to the problem.

I simply mentioned the velocity, because the 'attributes' of the skill had previously been marked -5 to velocity. though this doesn't seem to be the case anymore. and i would agree, you'd think this would change the 250m/s. but note, heavy drone damage is supposed to be fixed, and the 5% damage isn't reflected in the 'show info' for say a wasp.

I would suspect there is no difference in harvester velocity, and even if there was, most people mining very close to the roid anyway, to decrease travel time. The skill should be to increase the yield of the drone, thereby decreasing the time he spends at the roid. but i've never heard any official statement on this either way...

so if someone with mining drones 1 or 2 or even 4 (is there anyone?). could simply time the runs at 1500 and 6000m of scordite, that would be awesome. maybe it's a complete waste of time, but hopefully someone will take notice and do something to rectify the situation.

Lijah Reaper
Caldari
Posted - 2003.08.19 21:43:00 - [68]
 

Yes, there are also problems with Heavy Drone and Scout Drone skills, covered in other posts.

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.08.20 10:16:00 - [69]
 

still not fixed

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.08.21 01:31:00 - [70]
 

Quote:
Ralek > was asked before... skill is not working... you said it was given a higher priority, but as far as I can tell its not fixed on chaos

TomB > Mining Drone skill not giving cargo extra cargo space will most likely also get fixed before next patch.


CSM Chat Log

OK, this is what I am talking about. The Mining Drone Skill should be giving +5% cargo per skill level.

Thank you very much TomB

Razz<--- to everyone that thought differentLaughing

Muaddid
Gallente
Muaddid Corp
Posted - 2003.08.21 02:50:00 - [71]
 

btw, the heavy drone skill does work, i tested the dmg done one someon, and his dmg log clearly showed that the dmg dealt by the heavy drones was modified by the heavy drone skill... at least some of the drone skills works Wink

anyway, lets hope this time itll really get fixed (mining drone skill) Smile

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.08.23 14:35:00 - [72]
 

Although it is not fixed as of yet, there appears to be light at the end of the tunnel.

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.08.28 17:23:00 - [73]
 

Just got back from vacation/holiday, has this been fixed yet?

Brennan Mulwray
Goonswarm Federation
Posted - 2003.08.28 18:50:00 - [74]
 

my vote for fixing this asap plz!

Thanks! Very Happy

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.08.29 16:41:00 - [75]
 

still not fixed

Saladin
Minmatar
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2003.08.29 18:22:00 - [76]
 

Bon Hedus,

I applaud your persistence. I too would like to see this skill fixed.

Trav Kaelor
Posted - 2003.08.29 22:49:00 - [77]
 

please fix this skill, it should be easy enough to do, just copy the same formula you use for mining skill...

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.08.31 02:05:00 - [78]
 

Well, the skill still isn't fixed and yes I am obviously on a mission to get it fixed. If anyone would like to help keep this thread near the top I would appreciate the help. Let's let the Dev's know this is important to some of us.

Thanks

Vultair
Minmatar
No Regrets
Posted - 2003.08.31 11:05:00 - [79]
 

QuestionBUMP... still waiting Question

Gunship
Amarr
Destructive Influence
IT Alliance
Posted - 2003.08.31 11:21:00 - [80]
 

please fix it Smile

Kashej
Imperial Shipment
Posted - 2003.08.31 11:29:00 - [81]
 

Have to be fixed in next patch Mad

Johnson McCrae
Minmatar
Posted - 2003.08.31 12:02:00 - [82]
 

Minor point, and you people will not like it.

How do you apply mods to items not directly attached to your ship?

I cant tell if my missile skills are affecting the missiles I launch, let alone drones. The only skill that drones are affected by is the 1 skill that only adds 10k to their range (and not 10k per level, don't even go there).

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.09.01 12:11:00 - [83]
 

The arguements are posted somewhere beyond all the bumps. This skill is still broken. Please fix it for the next patch.

Thanks

Kashej
Imperial Shipment
Posted - 2003.09.01 21:29:00 - [84]
 

Missiles fixed, that should mean they resolve problem with not attached modules, fix mining drone skill please ;]

Lijah Reaper
Caldari
Posted - 2003.09.02 14:13:00 - [85]
 

I saw the missile skills were changed to all velocity bonuses for each missile type. I assume this was prioritized for the overall missile effectiveness change.

Obviously the mining drone skill fix still needs to be made, but I would be happy just hearing something like "Next patch will include updates to drones and drone skills". That next patch could be after this weeks turret/missile/battleship/UI change. I'd just like to hear the issue addressed.

elementalSEVEN
Posted - 2003.09.02 15:17:00 - [86]
 

This is just about the first time i have been to the forums... interesting subjectExclamation.

I have notaced that there is no admin/gm/ccp reply, I would of thought that someone would of at least try'd to put some minds at rest on this issue, now im a bit Shocked cos i have this skill up to lvl 4 and that takes a little time, im not to happy if i have wasted my time on this skill.

Will someone ie developer etc etc. Who knows the score please post something up on here, aint you embarrsed ccpQuestion

I know im ranting, but at least acknowledge all these postsExclamation

Ruffles
Posted - 2003.09.03 11:49:00 - [87]
 

I tested this on Chaos in the post 1165 build and mining drones were indeed returning a greater yield. I haven't re-tested with the 1189+ builds, and I haven't tested beyond level 2 in mining drones yet, but I will try ;)

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.09.04 10:24:00 - [88]
 

Ruffles, that is good to hear. Thanks for the update.

Uxinn
Minmatar
Posted - 2003.09.04 11:12:00 - [89]
 

Any confirmation from the dev's on this ?

Bon Hedus
Amarr
Voice of the Blood Raiders
Posted - 2003.09.05 10:57:00 - [90]
 

I haven't heard anything official yet.


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