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0TTOK4R
Posted - 2005.07.21 18:11:00 - [1]
 

Hi,
I was just wondering about those. They sure look cool, but are they any use? Anyone use them, and then what for? Small scale griefing? Fleet operations? Bounty hunting? Any special tactics? Fittings?

Cruise missiles from a frigate definately would make for a very nasty surprise. Especially if the frigate just appeared out of nowhere right next to you...

Thanks


Ortu Konsinni
KIA Corp
KIA Alliance
Posted - 2005.07.21 18:17:00 - [2]
 

Yep, it's funny to see it sitting there for half a minute after uncloaking, waiting for its sensors to be able to lock you. Whack it while it's hot, it'll never fire a missile at you. Not that cruise missiles are all that great anyway...

Wild Rho
Amarr
Silent Core
Posted - 2005.07.21 18:18:00 - [3]
 

Until the devs spend some time giving them the loving needed to make them truely effective they simply aren't worth the isk to use right now.

Vernichtungsengel
Shadow Company
Axiom Empire
Posted - 2005.07.21 18:19:00 - [4]
 

1stly, you are gonna lauh at this but hey, we'll let u in on a lil secret.....

they sux,

1stly if a bomber decloaks next tou you, even in an industrial you have time to align and warp away before it can lock you.

i cant think of a reason to fit a cloaking device to the ships as it only gimps the ship further.

the best situation for a bomber to be used would be.... um... if its a tech 1 frig, nope... i think if you shot @ a tech 1 frig the cruise would only do 10 damage. i cant think of a reason anymore, maybe with lots of them you might attempt to criple a cruiser, but then again a pair of AF's would do the job better :/

Leet Al
Amarr
Black Eclipse Corp
KenZoku
Posted - 2005.07.21 18:37:00 - [5]
 

I just bought a Purifier recently (Go birthday splurge!).
It doesn't excel at anything except being cool to look at... it's not durable... and it does pants dot compared to a lot of other frigates (ie, Enyo/Harpy/Ret?/Crusader?).
But, if you're looking for a fun, uncommon, and overall neat ship to take out and have a laugh using with your corp/friends, a Bomber is what you're looking for.

Mujun Kross
Vogon Deconstruction Fleet
Posted - 2005.07.21 19:49:00 - [6]
 

I love posts like this...obviously none of you have taken a bomber out into pvp.

My bomber will rip apart any T1 frigate or interceptor I come up against. I can pound the snot out of any of the AFs but I cant 1 volley kill them.

And like AFs if I go up against a destroyer I will be able to force them off regardless of what they are trying to do...as in if they stay around then they are too stupid to fly their ships.

if you can get a good setup out of these things then they make excellent fleet support ships...especially in small frigate/destroyer groups.

My current setup
3 XT-9000s
1 Improved Cloaker

1 Snesor Booster T2
1 MultiSpec T2
1 MicroBat (you can switch this out for a second MultiSpec...i like the little extra cap for travel)
1 Cap Recharger T2

1 CPU
1 MAPC

With jammer skills to lvl 4 you can all but assure yourself that no frigate will be able to target you long enough to make a difference...and depending on the frigate type you just might take it deep into armor with your first volley.

The above setup woroks on the nemesis as well..though during testing I could not do enough damage with just 2 cruise msl launchers to really worry the wolf i was going up against. the thrid launcher on the manticore makes it a far superior bomber as the extra damage is what you really need.

as for ammo use cats, wraiths, and devastators...keep some fofs in the hold just in case...but with a sensor strength of 20 on the manticore another frigate or destroyer will be hard pressed to lock you down without useing a racial jammer.

Regulas
Celestial Horizon Corp.
Posted - 2005.07.22 01:42:00 - [7]
 

Edited by: Regulas on 22/07/2005 01:42:45
Hmm now i guess since there npc turrets thwey could get a special bonus... But Npc hvy launcehers can get (without resistanc) up to 330 somthing dmg more then double the basic dmg.

What does this suggest? that with max skills against the right target one crusie missle fired from a bomber could theoreticaly deal well over 630dmg ( more since the bomber gets a dmg bonus, but then less after resistances).

Jokastis
Posted - 2005.07.22 03:14:00 - [8]
 

Just wondering, but wouldn't a 'stealth' bomber be better off without a cloaking device on it?

I mean, then it would be just like in the old EVE days, when you could shoot cruise from frigates.

Doesn't the cloaking device just add problems to fitting Powergrd/CPU problems.

Make it so you can't lock anything for atleast 11 seconds after uncloak.

You can't warp cloaked

Slow as hell when cloaked.

If someone locks you...... you can't cloak.

A lot of draw backs you know.

Why not just uhhhhh not fit a cloaking device?

Regulas
Celestial Horizon Corp.
Posted - 2005.07.22 03:52:00 - [9]
 

Edited by: Regulas on 22/07/2005 03:52:20
What stealth bombers really need is ewither access to the covert ops cloaking device, NO covert ships would not be obselete due to there supior scanning abilities (and since youll never fit probe launchers on bomber over cruise anyway).

That or give them there own special cloaking device that would perhapse allow them to cloak evan while locked (or have a chance of doing so) have faster time to recloak fsaster, recalibration, and a speed bonus rather then penalty. Then replace the bomber speed bonus with a cpu thing like covert op ships.

W0lverine
Caldari
Reikoku
Band of Brothers
Posted - 2005.07.22 04:48:00 - [10]
 

Edited by: W0lverine on 22/07/2005 04:48:45
Originally by: Mujun Kross
I love posts like this...obviously none of you have taken a bomber out into pvp.

My bomber will rip apart any T1 frigate or interceptor I come up against. I can pound the snot out of any of the AFs but I cant 1 volley kill them.

And like AFs if I go up against a destroyer I will be able to force them off regardless of what they are trying to do...as in if they stay around then they are too stupid to fly their ships.

if you can get a good setup out of these things then they make excellent fleet support ships...especially in small frigate/destroyer groups.

My current setup
3 XT-9000s
1 Improved Cloaker

1 Snesor Booster T2
1 MultiSpec T2
1 MicroBat (you can switch this out for a second MultiSpec...i like the little extra cap for travel)
1 Cap Recharger T2

1 CPU
1 MAPC

With jammer skills to lvl 4 you can all but assure yourself that no frigate will be able to target you long enough to make a difference...and depending on the frigate type you just might take it deep into armor with your first volley.

The above setup woroks on the nemesis as well..though during testing I could not do enough damage with just 2 cruise msl launchers to really worry the wolf i was going up against. the thrid launcher on the manticore makes it a far superior bomber as the extra damage is what you really need.

as for ammo use cats, wraiths, and devastators...keep some fofs in the hold just in case...but with a sensor strength of 20 on the manticore another frigate or destroyer will be hard pressed to lock you down without useing a racial jammer.



wonder where you get cap to rum 2xmultys, my inty> you any time realy and any just little desent AF will woe you also

Small Shadow
Posted - 2005.07.22 21:08:00 - [11]
 

seems like alot of peps havent read the info on the covertship or taken the new nerfs into their math when writing these setups

Regulas
Celestial Horizon Corp.
Posted - 2005.07.22 22:03:00 - [12]
 

I just came up with a non cloak build that could be half-decent:

However it wuld require enginering 5 and t2 Power cores and power fitting is tight depending.

Purifier setup:

High: 2 Cruise launcher I
2 small neutrilesers (named if poss but Pw must be 10)
1 small Nos named (but PW must be 8)
Med: 1 AB named (pw must be 5)
1 Webbefier
1... undecided maybe a cap booster or ECm burst or some such

Lows: 3 t2 power cores

Use any extra power to upgrade Neuts and nos

The theory is to eliminate enemy cap as soon as possible the AB is only run long enoug to get close after that the lack of cap plus webifier will keep any foe in place. the only reson i have a NOS to start with is to keep there cap down since personaly without anything having any kind of drain on cap i would much pefer the faster drain of neuts.

The idea is simply to take advantage of the ships considerable firepower drains no cap whatsoever AND leaves several high slots open

C Saint
Posted - 2005.07.22 22:38:00 - [13]
 

Originally by: Mujun Kross
I love posts like this...obviously none of you have taken a bomber out into pvp.

My bomber will rip apart any T1 frigate or interceptor I come up against. I can pound the snot out of any of the AFs but I cant 1 volley kill them.

And like AFs if I go up against a destroyer I will be able to force them off regardless of what they are trying to do...as in if they stay around then they are too stupid to fly their ships.

if you can get a good setup out of these things then they make excellent fleet support ships...especially in small frigate/destroyer groups.

My current setup
3 XT-9000s
1 Improved Cloaker

1 Snesor Booster T2
1 MultiSpec T2
1 MicroBat (you can switch this out for a second MultiSpec...i like the little extra cap for travel)
1 Cap Recharger T2

1 CPU
1 MAPC

With jammer skills to lvl 4 you can all but assure yourself that no frigate will be able to target you long enough to make a difference...and depending on the frigate type you just might take it deep into armor with your first volley.

The above setup woroks on the nemesis as well..though during testing I could not do enough damage with just 2 cruise msl launchers to really worry the wolf i was going up against. the thrid launcher on the manticore makes it a far superior bomber as the extra damage is what you really need.

as for ammo use cats, wraiths, and devastators...keep some fofs in the hold just in case...but with a sensor strength of 20 on the manticore another frigate or destroyer will be hard pressed to lock you down without useing a racial jammer.



I am curious as to how you make cruise missile so much as touch a frigate? The only way I can think of is training the new missile skill up to level 13 or 14....

Regulas
Celestial Horizon Corp.
Posted - 2005.07.22 22:52:00 - [14]
 

Remeber that Bombers have much better scanners then BS thsi alone makes its Cruise missles hit INFINATLY better on frigates, espcialy if you get new skils up to 3-4

C Saint
Posted - 2005.07.22 23:04:00 - [15]
 

Originally by: Regulas
Remeber that Bombers have much better scanners then BS thsi alone makes its Cruise missles hit INFINATLY better on frigates, espcialy if you get new skils up to 3-4


I thought that the Explosion Radius on the missile (300 for cruise) was compared to the signature radius of the target ship (30-55 or so on frigates), the same was signature resoultion on guns is compared to signature radius of the target ship. It was my understanding that your ship scanners only determine how long it takes you to lock on. Am I wrong about this?

Regulas
Celestial Horizon Corp.
Posted - 2005.07.22 23:28:00 - [16]
 

Well i dont knwo exactly how it works but i no for sure that a bomber will hit with cruise betetr then a BS, and i belave that a BS with small guns does crappier with the small guns then a frigate would.

Jorev
The Scope
Posted - 2005.07.22 23:59:00 - [17]
 

Ah, the obligatory "bombers, wth?" post. These come about every week or so.

We should have a sticky "don't post bomber threads, these ships are rather useless. move along, nothing to see here."

These ships need love and attention. That's all that needs to be said.

Rasitiln
Minmatar
Sniggerdly
Pandemic Legion
Posted - 2005.07.23 00:38:00 - [18]
 

IMHO I think they should not have a sensor recalibration time or a very small one with some skill no one like to decloak and wait a half a minute while they get OMGWTF pwnzord.

Gazzaa29
Posted - 2005.07.23 00:52:00 - [19]
 

No small guns work the same on a bs, the only reason for a frig getting better results wiv em is cus they will have bonases, thats y small lasers r good cus the only frig bonas u get wiv em is cap use wich is irelivent for a bs wiv all its cap..

A cruise will do the same thing fired from a bomber as it would from a bs, low dmge to a frig.

Any inty or af should completly own a bomber.. Bombers were heavily pre-nerfed wen they came out due to missiles being to good, the wernt very good b4 and r even worse now.

Wait till bombers get sum love. Then we`l c em around a bit more (unless there cloaked that isLaughing)

Regulas
Celestial Horizon Corp.
Posted - 2005.07.23 12:17:00 - [20]
 

Well all i know is that my corp matyes did some tests and they said that they got much better hits from the Bomber then they did from a BS (and i mean muchbetter results).

Gehad Farland
Posted - 2005.07.23 17:19:00 - [21]
 

ok i have a question can you go threw gates clocked? i am pos looking to getting one for traveling threw pvp space to get to my difrent ships.

theRaptor
Caldari
Tactical Operations
Posted - 2005.07.23 17:41:00 - [22]
 

Originally by: C Saint
I thought that the Explosion Radius on the missile (300 for cruise) was compared to the signature radius of the target ship (30-55 or so on frigates), the same was signature resoultion on guns is compared to signature radius of the target ship. It was my understanding that your ship scanners only determine how long it takes you to lock on. Am I wrong about this?


The bombers have an *undocumented* bonus to explosion radius of cruise. With none of the new skills it takes the explosion radius to 50. With the skills to III its 42.

Explosion speed is still the same so dont expect to be hurting anything that moves fast.

Fuazzole
Posted - 2005.07.23 23:36:00 - [23]
 

Nemisis with an AB is my fastest 3/10 complex set up,....and with stiff sompetition speed is needed

although even with the AB it cant break 500, the range and single hit nature of the cruise clear each room before you reach the next gate

Bad points,....this set up costed me 160mill

some other neat points
AB has a 14 second cycle (mwd 10s).....when cloak is activated at high covert rank this is 2 speed boosts in 1,....doing over 500m/s for up to 14 seconds

has high DPS at BS range

cruise fire'd from a bomber are different from that of a BS, in that they have no difficulty's hittting frig's

25% faster when cloaked at covert-4


 

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