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Stone Blackmouth
Amarr
Hedion University
Posted - 2005.03.29 12:09:00 - [31]
 

I did a search on Google and found this thread that gives a list of Level IV mission rewards for the test server.

The mission rewards are not the issue here, even if they were removed completely from 0.5+ missions, its the concentration of the bounties in safe empire space.

When you do missions in 0.0 you're not necessarily setup for PvP conflict because NPC rats don't follow the same rules players do (can't be EW'ed, don't need cap, etc.).


CCP already said that they aren't going to change missions in empire, especially Level IV missions - its too late.

What they will do, and continue to do, is beef up the ones in 0.0 space.

What would happen if a good majority of Level IV missions in 0.0 had Officer spawns? I bet that would make it worth it.


Ruffio Sepico
Minmatar
Hidden Agenda
Deep Space Engineering
Posted - 2005.03.29 12:09:00 - [32]
 

Originally by: Galk
This weekend, the first time iv'e decided to tackle the lv4's. Your all pretty much right, few tweaks, a visit and helping hand from my good buddy in his raven (2nd account) i was able to go through anything.



Using 2 accounts is hardly doing it solo. Solo is like, alone, one ship.

Originally by: Galk

They don't even bother coming towards you most of the time. Times they do, just have your raven crossfire, it can handle 1 bs easy, and they allways go for it not the mega, which is pounding them.



Thats not true. In DS missions you usally got the initial group that agro on you as you warp in. Once that is done and you take on another group, they will move towards you. Then again I havent done this sitting at 120km range etc, so wouldnt know about extreme range.

Originally by: Galk

Only trouble i have is those stinking sentry guns, i found droping the mega in and wasting a few while alligned to warp and get out helped with that.



Dont fire on sentry guns, tank them. Fire on the sentry guns usally make entire spawn come down on you.

As for those who claim level 4's are so easy and such cash cows. Please mail me ingame. Next time I get a level 4 extragavanza. I invite you to come do it, solo. I will gang you and leave you at the gate. Then take the time it takes you to do it, + the time it take to pick up all the loot afterwards.

Galk
Gallente
Autumn Tactics
All the things she said
Posted - 2005.03.29 12:10:00 - [33]
 

Originally by: Cmdr Sy
Putting T2 deep core miners onto BSs and fitting Crokite crystals. I'd like to hear how an Empire mission runner can earn money that quick.


They can't i made that pointVery Happy

And not all agents are in 0.5 up, mine isn't.

Due to current conflicts though, obviously the first thing i did when i hit the system was insta bm and safespot the system out though, so it's not an issue.Smile

Shirei
Minmatar
Cutting Edge Incorporated
RAZOR Alliance
Posted - 2005.03.29 12:11:00 - [34]
 

Originally by: Shinshi Casoyako
I play 8 hours a day for a week and make 100 mil isk bounty/reward and selling all minerals and modules accept the occasional named item (best I found in 4 days is a 150mm prototype)

In my experience, level 4 missions in empire give about 10 mil/hour just in bounties and mission rewards plus any loot you may get. At 8 hours a day for a week that means 500-600 mil isk bounty/reward. You also get some rare loot although not as much as you do from 0.0 belt hunting and even have a chance at getting that Dread Siege launcher you mentioned (one of my corpmates got one from the rare spawn that sometimes appears at the end of a gone berserk mission a while ago).
Originally by: Shinshi Casoyako
I play 8 hours a day for a week and play in (dread) guristas region. I find one dread siege launcher, which I dont sell btw, and have 40 mill bounty reward and some rare named items (not faction, but like ZX cruise or siege launchers, named balistic control units, some dread passive hardnerss etc.)

0.0 hunting in my experience gives about 2-4 mil isk/hour in bounties plus any loot you get. That makes 150-200 mil isk in bounties plus loot. If you collect and refine all the loot you get (and sell rare loot), you can probably get close to the amount of isk you make doing missions - although it is more of a hassle since you need to refine or sell your loot rather than just getting the money outright. However, in one week, you will be lucky to get one single dread guristas spawn, which will usually drop 1-2 dread guristas items or named ballistics, many of which are not worth excessively much (passive hardeners, CPU, scrambler, rails, smartbombs, etc.). Getting one of those elusive Dread Sieges would mean you are very very lucky indeed. Virtually all the very expensive loot (e.g. named ballistics) are also only dropped by dread guristas spawns and not by normal BS.

The 'normal' rare loot you get isn't that good anymore, since the siege launchers that used to be fairly common mostly got replaced by cruise launchers in the loot tables. I've been hunting Guristas for a few days last week, killed about 40-60 NPC BS and got not one single named siege launcher (although a fair amount of cruise launchers and shield boosters). The only saving grace for 0.0 hunting is the chance for 'windfall' profits if you do get lucky and get one of those very rare officer spawns. These are really insanely rare though. As a point of reference, my corp lived in Guristas territory for several months and we usually had someone NPCing for a few hours each day when there was not much else to do. In that time, we found a grand total of two officer spawns, only one of which dropped really uber loot (got sold for 250 mil at the time, would probably be worth about 500-600 with the inflated prices nowadays). In all our time there, we found not one single dread siege or XL booster by the way. Wink

Thaylor
Posted - 2005.03.29 12:15:00 - [35]
 

I'm training for a Raven right now.

Been an Apoc pilot for almost 2 years. When my friend and I were doing a Level IV mission, I was attonished how much damage he could do to anything between 0 and 120 km with those torps.

If anything gets inside 15 km I'm pretty screwed with my Tachyons.



Remember, with missiles there isn't an optimal range like turrets.








Joshua Foiritain
Gallente
Coreli Corporation
Naraka.
Posted - 2005.03.29 12:16:00 - [36]
 

Originally by: Question2
0.0 hunting > level 4s.
THIS IS NOT UP FOR DISCUSSION.

Actually i can make a lot more money a lot safer in empire blowing up 1.5 mill serp bs then i can chaining annoying spawns somewhere in 0.0
I even get standing, rewards, bonusus and eventually faction ships for doing it in empire.
Not to mention Factories, MArket, and stations are all in the same system.

Typherin laidai
Amarr
Ars ex Discordia
GoonSwarm
Posted - 2005.03.29 12:16:00 - [37]
 

Originally by: Bob Smackalof
Edited by: Bob Smackalof on 29/03/2005 12:06:05
Edited by: Bob Smackalof on 29/03/2005 12:04:46
Edited by: Bob Smackalof on 29/03/2005 11:47:59
Ok here are my learning skills Ty.
Analytical Mind / Rank 1 / SP: 8000 of 45255
Empathy / Rank 1 / SP: 8000 of 45255
Instant Recall / Rank 1 / SP: 18839 of 45255
Iron Will / Rank 1 / SP: 8000 of 45255
Learning / Rank 1 / SP: 45255 of 256000
Spatial Awareness / Rank 1 / SP: 8000 of 45255
6 Learning skills trained, for a total of 96,094 skillPoints.
if it works the rest of my skills are HERE

yes they are crappy and i'm hardly proud of going round in a Raven and it's more like 2 months now too.


bob m8 your not who im on about Wink

And your not a n00b Wink so you dont fit the bill lol

And you may not have great Sp but I can state for a fact your not a whiny empire mission runner like most YARRRR!!

heh

Typherin

^^ and on another note. to the idiot that believes you make 100 or so mill from 56hrs of level 4 missions.. ROFL. get a clue ? do you even run missions ?

Meh ugh

Shirei
Minmatar
Cutting Edge Incorporated
RAZOR Alliance
Posted - 2005.03.29 12:22:00 - [38]
 

Originally by: Question2
0.0 hunting > level 4s.THIS IS NOT UP FOR DISCUSSION.

Have you actually ever tried 0.0 hunting?

In 90% of 0.0, hunting gives so pathetically low returns that it is not even worthwhile by any stretch of imagination unless all you want to do is chain 750k BS rats to get up your sec status. Only in quite few areas (NPC pirate sovereignty or -1.0 systems) can you get the best spawns, which can get close to lvl 4 missions in profitability, if you are a bit lucky with the loot you get.

Even then, level 4 missions give far more predictable and continuous rewards than 0.0 hunting, which has to rely on occasional rare drops to bring up the average rewards.

Bob Smackalof
Caldari
Woopatang
The Spire Collective
Posted - 2005.03.29 12:23:00 - [39]
 

Edited by: Bob Smackalof on 29/03/2005 12:24:08
OMFG i'm never going nto a low sec system again now that i gave all them hints away :( and last night on 1 single lvl 4 mission i made about 8 mil without the loot.

Galk
Gallente
Autumn Tactics
All the things she said
Posted - 2005.03.29 12:26:00 - [40]
 

Originally by: Ruffio Sepico



Using 2 accounts is hardly doing it solo. Solo is like, alone, one ship.


Originally by: Galk

They don't even bother coming towards you most of the time. Times they do, just have your raven crossfire, it can handle 1 bs easy, and they allways go for it not the mega, which is pounding them.



b]Thats not true.[/b]


Umm problem i have is i only fly gallente ships atm (yeah even after 20 months)

But i could well do these missions solo on a raven if i had better skills on my 2nd account, he's not exactly skilled in the area, so i make it easy on myself on deadspace missions.

And i simpley wouldn't have said it, if it wasn't for my truthfull observation. Honestly i could post you the fraps if id have capped it. There were 3 enforcers, i thought no way am i warping in and out trying to clear that on my raven, on the first stage id struggled like hell solo on my raven clearing a comodore because a exeq was whacking me (i warped out on 20% armour in the end to get one)

So after clearing the spawn around the gate, i droped in the mega, took it to 150km and took out all 3 enforcers and there cruisers before they even got close. the last mega was getting a little close, so i let rip with the raven, and it locked onto that.

Not picking fault there ruffio, just saying what i found easy. I can well easy solo the non deads in my mega on sniper setups (god bless 425 2's) and even though it would be a chore on one account, i spose the raven wouldn't have a problem if i did waste my time on one account doing deads and doing multiple warp in's and out's and grabbing ranges so id take out 1 bs at a time with a stream before they reached me doing damage.

Anyhow:O

Typherin laidai
Amarr
Ars ex Discordia
GoonSwarm
Posted - 2005.03.29 12:27:00 - [41]
 

8 mill from 1 mission with good old bob not botherin to pick up loot :)

BAD BOB !! you should earn less (like 1 mill) then you can prove some idiots point for him Wink

How long did the mission take ?

S'Daria
Posted - 2005.03.29 12:33:00 - [42]
 

Aren't the best NPC spawns in 0.0 "owned" by Alliance?


Shinshi Casoyako
Posted - 2005.03.29 12:35:00 - [43]
 

Originally by: Shirei
Originally by: Shinshi Casoyako
I play 8 hours a day for a week and make 100 mil isk bounty/reward and selling all minerals and modules accept the occasional named item (best I found in 4 days is a 150mm prototype)

In my experience, level 4 missions in empire give about 10 mil/hour just in bounties and mission rewards plus any loot you may get. At 8 hours a day for a week that means 500-600 mil isk bounty/reward. You also get some rare loot although not as much as you do from 0.0 belt hunting and even have a chance at getting that Dread Siege launcher you mentioned (one of my corpmates got one from the rare spawn that sometimes appears at the end of a gone berserk mission a while ago).
Originally by: Shinshi Casoyako
I play 8 hours a day for a week and play in (dread) guristas region. I find one dread siege launcher, which I dont sell btw, and have 40 mill bounty reward and some rare named items (not faction, but like ZX cruise or siege launchers, named balistic control units, some dread passive hardnerss etc.)

0.0 hunting in my experience gives about 2-4 mil isk/hour in bounties plus any loot you get. That makes 150-200 mil isk in bounties plus loot. If you collect and refine all the loot you get (and sell rare loot), you can probably get close to the amount of isk you make doing missions - although it is more of a hassle since you need to refine or sell your loot rather than just getting the money outright. However, in one week, you will be lucky to get one single dread guristas spawn, which will usually drop 1-2 dread guristas items or named ballistics, many of which are not worth excessively much (passive hardeners, CPU, scrambler, rails, smartbombs, etc.). Getting one of those elusive Dread Sieges would mean you are very very lucky indeed. Virtually all the very expensive loot (e.g. named ballistics) are also only dropped by dread guristas spawns and not by normal BS.

The 'normal' rare loot you get isn't that good anymore, since the siege launchers that used to be fairly common mostly got replaced by cruise launchers in the loot tables. I've been hunting Guristas for a few days last week, killed about 40-60 NPC BS and got not one single named siege launcher (although a fair amount of cruise launchers and shield boosters). The only saving grace for 0.0 hunting is the chance for 'windfall' profits if you do get lucky and get one of those very rare officer spawns. These are really insanely rare though. As a point of reference, my corp lived in Guristas territory for several months and we usually had someone NPCing for a few hours each day when there was not much else to do. In that time, we found a grand total of two officer spawns, only one of which dropped really uber loot (got sold for 250 mil at the time, would probably be worth about 500-600 with the inflated prices nowadays). In all our time there, we found not one single dread siege or XL booster by the way. Wink


I havent hunted in 0.0 space yet so I cant say if it is correct or not but I can say that I am doing lvl 4 missions and my profit is maybe 2 to 3 mil per hour.

I do a lvl 4 missions silence the informant in maybe 4 hours including looting. This usually bags me 10 mil worth of goodies/reward and bounty. I do a gone berserk in 1 and a half hour including looting. Bags me 2,5 mil an hour. I do infested ruines in 1 and a half hour bagging me 7 mil of stuff. I do a cargo run which bags me 700k for 30 minutes work.
Havent had GE lvl 4 but I recon this gonna be painfully long to complete.

I do this solo, if I do this with a corp m8, the stuff is split in half.

This is my experience. Yes missions give alot of isk and might be the best thing to do in empire space.

In 0.0 space you can mine bistot all day and make 40 mil an hour? You can chain pirates (this stil seems to work accourding to 0.0 friends) for maybe 15 mil an hour in the end? Maybe I was wrong on finding a dread guristas siege launcher or equavalant in 1 week, I dont know but if you find one it goes for a very high price.

Lets say you are correct and I can make 2 bil in a month doing lvl 4 mission (I dont agree with that but still) and you go hunting sanshas in stain for 1 month. Lets say you find maybe 1 rare true sansha item and some "common" true sansha items. Get some decend named armor repairers and some mega modulated lasers. I can imagine that you will make 1,5 bill or more atleast if you play your cards right.

Typherin laidai
Amarr
Ars ex Discordia
GoonSwarm
Posted - 2005.03.29 12:36:00 - [44]
 

Originally by: S'Daria
Aren't the best NPC spawns in 0.0 "owned" by Alliance?




Well as most/all of 0.0 is owned by some alliance or other... Yes

So take your corp and claim somewhere. or ... join an alliance ugh

Typherin

Shinshi Casoyako
Posted - 2005.03.29 12:38:00 - [45]
 

Btw do missions for pirate agents give out "bounties" for empire ships?

If they do not than that should be fixed not nerfing the lvl 4 missions.


Ruffio Sepico
Minmatar
Hidden Agenda
Deep Space Engineering
Posted - 2005.03.29 12:40:00 - [46]
 

Originally by: Galk
Not picking fault there ruffio, just saying what i found easy. I can well easy solo the non deads in my mega on sniper setups (god bless 425 2's) and even though it would be a chore on one account, i spose the raven wouldn't have a problem if i did waste my time on one account doing deads and doing multiple warp in's and out's and grabbing ranges so id take out 1 bs at a time with a stream before they reached me doing damage.

Anyhow:O


I could do them in my tempest at extreme range too, sniping, but it would take a long time, compared to do them in a raven. And as you say it would be a "chore". That kind of goes against level 4's being a fast cash cow doesn't it? When you do the longer missions + pick up all the loot, use just one account.

You said you got 20% armor damge on your not so skille character using a raven. Now, the initial poster in this thread said he had a noob friend, one month old that did level 4's with ease. I would claim his friend if so only do the "easy" Level 4 missions and decline anything else, wouldnt you think out from your own experience with a not so skilled character?

S'Daria
Posted - 2005.03.29 12:41:00 - [47]
 

Originally by: Typherin laidai
Originally by: S'Daria
Aren't the best NPC spawns in 0.0 "owned" by Alliance?




Well as most/all of 0.0 is owned by some alliance or other... Yes

So take your corp and claim somewhere. or ... join an alliance ugh

Typherin
I think we can all agree that the only good thing about 0.0 spawns are:

1. Faction Loot
2. Officer Spawns

Otherwise just do Level IV missions in 1.0 space because POS don't have the facilities you have in empire and having access to a conquered station, is well, dangerous to say the least.


Shinshi Casoyako
Posted - 2005.03.29 12:46:00 - [48]
 

Originally by: Typherin laidai


^^ and on another note. to the idiot that believes you make 100 or so mill from 56hrs of level 4 missions.. ROFL. get a clue ? do you even run missions ?

Meh ugh


First of all I am not an idiot and second of all I do run mission solo in a raven for about 4 days. I speak from my own experiences that I make 2 to 3 mil an hour maybe a bit more when I dont get a silence the informant or a vengeance mission.

Do you run lvl 4 missions? Or are you the quoted idiot that doesnt have a clue that not every lvl 4 mission runner makes the 20 mil an hour you think all of use do.

Ruffio Sepico
Minmatar
Hidden Agenda
Deep Space Engineering
Posted - 2005.03.29 12:48:00 - [49]
 

Originally by: Shinshi Casoyako
[I do a lvl 4 missions silence the informant in maybe 4 hours including looting. This usually bags me 10 mil worth of goodies/reward and bounty. I do a gone berserk in 1 and a half hour including looting. Bags me 2,5 mil an hour. I do infested ruines in 1 and a half hour bagging me 7 mil of stuff. I do a cargo run which bags me 700k for 30 minutes work.
Havent had GE lvl 4 but I recon this gonna be painfully long to complete.

I do this solo, if I do this with a corp m8, the stuff is split in half..


With 7 miner 2's on a mega, I can do about 3.5 mill a hour just mining Veldspar, no risk what so ever stripping a belt in 1.0 if I so desire. But this is boring. but the point is.. OMG nerf the roids its to Rewarding... Rolling Eyes

I would call you the average mission runner out there. As your experience is what I see from members in my Corp as well. The example I gave with mining, I did because it shows you can do other things to make even more isk in empire completely safe without any risk at all (except of possible die of boredom).

You cant just put the "powergaming" Players in the same category as the "casual" players. To do that is all wrong, and unfair for the average players of EVE.

Typherin laidai
Amarr
Ars ex Discordia
GoonSwarm
Posted - 2005.03.29 12:52:00 - [50]
 

Ok how is this hard... how to complete a lev 4 in a raven

1 : Warp in / Make Bm
2 : Warp out
3 : Warp back in @ stupid range to enemy and spam torps
4 : Keep shouting "I win I win"

How is that hard.... hmm unless of course your mute .. then step 4 could be hard.

other than that all you have to do is tank the initial dmg from whatever agro's you + possibly have to quickly Torp/Cruise spam any pesky Cepters.

Typherin

hmm more of a rant about the raven really ugh meh nm

Ruffio Sepico
Minmatar
Hidden Agenda
Deep Space Engineering
Posted - 2005.03.29 12:55:00 - [51]
 

Edited by: Ruffio Sepico on 29/03/2005 12:59:49
Originally by: Typherin laidai
Ok how is this hard... how to complete a lev 4 in a raven

1 : Warp in / Make Bm
2 : Warp out
3 : Warp back in @ stupid range to enemy and spam torps
4 : Keep shouting "I win I win"

How is that hard.... hmm unless of course your mute .. then step 4 could be hard.

other than that all you have to do is tank the initial dmg from whatever agro's you + possibly have to quickly Torp/Cruise spam any pesky Cepters.

Typherin

hmm more of a rant about the raven really ugh meh nm



Please do this in a DS mission, I would love to see you do it. btw, next time I get a level 4 extragavanza, is it okay that I do eve mail you, for you to come do it solo?. I will time you, + add the time it takes to pick up loot etc. Consider this is so easy, you should do this in a jiffy right?

Or maybe your -5.7 standing will make it a bit hard for you? You could of course send your noob friend who can do them, what was the phrase again?

Originally by: Typherin laidai

How can mission runners say there is 'Risk' in empire when your average n00b can solo the level 4's effortlessly. And bfr I get the "ooOoo its just the Raven" comments... what a load of crap. his 2 month old m8 is doing exactly the same in an Apoc.



If your Raven friend dont want to, maybe your apoc friend want too?

S'Daria
Posted - 2005.03.29 12:58:00 - [52]
 

Granted, you can make 2-4 mil an hour if you only consider agent rewards and possible bonuses.

However, if you consider the loot it could be as much as 15-20 mil per hour.

Granted 98% of the stuff sucks ass, but getting the right tag can net you 4 mil, getting a named module another 10 mil...it adds up even in 1.0 space.

Couple that with the LP rewards and its not too shaby.

Yes you can make 3-4 mil and hour mining Scordite in empire, but that's boring as ****.

At least missions are half-way exciting, til a point.


Honestly when Level IV missions went live 4 months ago in Exodus I thought that it would influce people to save up enough cash doing them in empire and then go and join an alliance in 0.0...but we all know what happened.


Let me just say that until 0.0 become appealing to go into or at least defend something worthwhile, the Exodus will be INTO continue to be into empire.



heavyg
Caldari
0utbreak
Posted - 2005.03.29 13:04:00 - [53]
 

Originally by: Typherin laidai
skipping the Deadspace onesTypherin


there is part of yur answer right there, lets just go to 0.0 and miss out all the 2x and 3x bs spawns then you will be saying the same about npc in 0.0. Anything is easy if you miss out the hard partsugh

Ruffio Sepico
Minmatar
Hidden Agenda
Deep Space Engineering
Posted - 2005.03.29 13:09:00 - [54]
 

Originally by: S'Daria
Granted, you can make 2-4 mil an hour if you only consider agent rewards and possible bonuses.

However, if you consider the loot it could be as much as 15-20 mil per hour.

Granted 98% of the stuff sucks ass, but getting the right tag can net you 4 mil, getting a named module another 10 mil...it adds up even in 1.0 space.

Couple that with the LP rewards and its not too shaby.

Yes you can make 3-4 mil and hour mining Scordite in empire, but that's boring as ****.

At least missions are half-way exciting, til a point.


Ah, but you are back to risk vs reward again. Now that ore and mineral prices climbing to new heights, its quite lucrative do do mining if the only objective you got is to make ISK, and mining base mins is riskfree. No risk what so ever. So, should then roids and ore get nerfed because of this? Rolling Eyes

The best thing I found in 2 days of missions now is a 250 mm proto. Which acording to NAGA got a list price of 3 mill. Wheee, Im bloody rich. That piece of loot saved the day Wink Now, to pick up all the loot after each mission, that takes time. Tried time how long it takes to pick up loot after a Pirate slaughter mission? Or even those rogue drone harrasment missions? I know those who doesnt bother pick up loot at all as they rather move on to do the next mission in stead. Doesn't that tell something about the quality of the loot?

Once I get enough LP's for a faction bs, I would probably need to fork up 400-500 mill to cover the required tags to get it. By the time I get the faction bs, there is so many of them out there already that you wont get all that much from selling it compared to the initial ones sold for.

There is a lot of "what if's" in all this. Some is lucky and get some good loot doing missions, the same applies for 0.0 hunters, but the 0.0 hunters got a greater chance to get something good compared to mission runners. All those arba sieges comes from a place, and I know its not from the rats i kill during missions (just as an example).

Zeromancer
Gallente
Corp Zero
Posted - 2005.03.29 13:09:00 - [55]
 

Agree.
I can do lvl4 missions im my Imicus too.
Of course i have to skip a few (98%) missions but it's doable
Conclusion.
Lvl4s are waay to easy and should be put in deep 0.0 so we can have some risk to them.

Thaylor
Posted - 2005.03.29 13:21:00 - [56]
 

Originally by: Ruffio Sepico
Ah, but you are back to risk vs reward again. Now that ore and mineral prices climbing to new heights, its quite lucrative do do mining if the only objective you got is to make ISK, and mining base mins is riskfree. No risk what so ever. So, should then roids and ore get nerfed because of this? Rolling Eyes
Mining is not fun though...Mining in 0.0 can net 20 mil per hour if you have your logistics right, but that takes several people (haulers, miners, protectors).
Originally by: Ruffio Sepico
The best thing I found in 2 days of missions now is a 250 mm proto. Which acording to NAGA got a list price of 3 mill. Wheee, Im bloody rich. That piece of loot saved the day Wink Now, to pick up all the loot after each mission, that takes time. Tried time how long it takes to pick up loot after a Pirate slaughter mission? Or even those rogue drone harrasment missions? I know those who doesnt bother pick up loot at all as they rather move on to do the next mission in stead. Doesn't that tell something about the quality of the loot?
You must have really crappy luck. Every mission I find at least 1 piece of loot that goes for at least 1-2 mil. The gold tags are pretty good as well. But see I use a cargo scanner so I don't pick up every piece of loot, just target 7 cans, as I'm picking up the close ones...rince and repeat.
Originally by: Ruffio Sepico
Once I get enough LP's for a faction bs, I would probably need to fork up 400-500 mill to cover the required tags to get it. By the time I get the faction bs, there is so many of them out there already that you wont get all that much from selling it compared to the initial ones sold for.
I wonder how much of that 400-500 mil for the tags you could had got yourself? Yesterday I found two tags worth over 4 mil each - not bad.
Originally by: Ruffio Sepico
There is a lot of "what if's" in all this. Some is lucky and get some good loot doing missions, the same applies for 0.0 hunters, but the 0.0 hunters got a greater chance to get something good compared to mission runners. All those arba sieges comes from a place, and I know its not from the rats i kill during missions (just as an example).
But the 0.0 hunters have to deal with overzealous alliance and pirates who find your blob on the map 72 jumps away. Loosing your ship once sets you much further back while in 0.0 - heck the services alone in 0.0 can be 20 jumps away sometimes (insurance, cloning, repair, a market, etc...).

All in all I think CCP knows about the problem and they will do things to adjust it. The first will be to add empire station services to POS'es...that will help alot right there.


Bob Smackalof
Caldari
Woopatang
The Spire Collective
Posted - 2005.03.29 13:24:00 - [57]
 

The mission took about 1 and a half hours, it had about 20 guristas infernos all over the place and 2 conquistadors and a few webifiers for good measure :)

Ruffio Sepico
Minmatar
Hidden Agenda
Deep Space Engineering
Posted - 2005.03.29 13:32:00 - [58]
 

Originally by: Thaylor
But the 0.0 hunters have to deal with overzealous alliance and pirates who find your blob on the map 72 jumps away. Loosing your ship once sets you much further back while in 0.0 - heck the services alone in 0.0 can be 20 jumps away sometimes (insurance, cloning, repair, a market, etc...).

All in all I think CCP knows about the problem and they will do things to adjust it. The first will be to add empire station services to POS'es...that will help alot right there.




Most of the 0.0 hunters belong to said alliances, and as such can operate freely in their alliances backyards, where I as a empire dweller wouldnt be welcomed and shoot at sigh Wink

As for tags, when my corp mate got his CN Raven offer, he had to pay 400 mill for the required tags. Tags you wont find while doing missions.

You said mining isn't fun, but still we are back to the core issue many been brining up quite a lot. Risk Vs Reward. With climbing mineral prices, even base minerals will be more rewarding to mine than doing level 4 missions for the average EVE player. What do do then? Nerf the basic ores?

Mining is steady income, and there is no risk to lose ships, and you dont deppend on good loot or missions rewards and bonus's to bring the isk/hour up.

The thing is, the devs can kick the living daylight out of the agents and missions for Empire, the only thing they would hurt is the game itself. They need to boost 0.0 not nerf Empire. 0.0 have had good for so long, while Empire been the oposite. Don't cry about make empire worse, cry about make 0.0 better, and if 0.0 get better and still players doesn't come out to 0.0, then maybe the problems is to much player related, and not due to game mechanics.

S'Daria
Posted - 2005.03.29 13:40:00 - [59]
 

Originally by: Ruffio Sepico
As for tags, when my corp mate got his CN Raven offer, he had to pay 400 mill for the required tags. Tags you wont find while doing missions.
Then where do you find tags? I don't know about you but its in missions - granted some of the named ones are so rare that its easier just to buy them.
Originally by: Ruffio Sepico
You said mining isn't fun, but still we are back to the core issue many been brining up quite a lot. Risk Vs Reward. With climbing mineral prices, even base minerals will be more rewarding to mine than doing level 4 missions for the average EVE player. What do do then? Nerf the basic ores?
I don't know about you guys, but even if all the mineral prices doubled I still wouldn't mine - its so boring.
Originally by: Ruffio Sepico
Mining is steady income, and there is no risk to lose ships, and you dont deppend on good loot or missions rewards and bonus's to bring the isk/hour up.
Mining in empire is like watching paint dry.
Originally by: Ruffio Sepico
The thing is, the devs can kick the living daylight out of the agents and missions for Empire, the only thing they would hurt is the game itself. They need to boost 0.0 not nerf Empire.
I totally agree with you here. The 'nerf' in the next patch is really only nerfing LP per missions - the rewards from the agents are not the issue here - its the bounties from the rats.
Originally by: Ruffio Sepico
0.0 have had good for so long, while Empire been the oposite. Don't cry about make empire worse, cry about make 0.0 better, and if 0.0 get better and still players doesn't come out to 0.0, then maybe the problems is to much player related, and not due to game mechanics.
But the game mechanics changed in Exodus so that its pretty rewarding going back to safe empire. Other than corp wars its Level IV missions taking up your time - don't suggest mining (see above).


Shinshi Casoyako
Posted - 2005.03.29 13:49:00 - [60]
 

Tags are found in 0.0 space, the phrase mining is boring is personal not generic for all eve-players, nerf is not about empire missions but about 0.0 missions. Not abot anything else.


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