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blankseplocked Fitting window not taking skills into account.
 
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Desrick
Gallente
Unstable Reaction Inc.
Takahashi Alliance
Posted - 2011.09.01 15:34:00 - [1]
 

The fitting window does not take any skills in to account when displaying a ships stats.

N1gella Laws0n
Posted - 2011.09.01 15:38:00 - [2]
 

There's one ship where it's bonus to resists is applied negatively, CCP know, they just refuse to fix it.
Maybe if the resists aren't being applied at all, we can start flying that broken ship until CCP realise and re-break it.

Miss Rabblt
Posted - 2011.09.01 15:39:00 - [3]
 

what is the ship are you talking about?

Desrick
Gallente
Unstable Reaction Inc.
Takahashi Alliance
Posted - 2011.09.01 15:43:00 - [4]
 

Edited by: Desrick on 01/09/2011 15:44:46
I checked my Tengu, Legion, Paladin, and Golem. none are showing anything but base stats for repair rate.. Also each time I switch to my Tengu I have to online 3 of it's launchers.

N1gella Laws0n
Posted - 2011.09.01 15:47:00 - [5]
 

My fitting screen works fine, and the broken ship is still broken.
But at least the session change is gone. Let the extra docking games commence.

Hiram Alexander
Caldari
Capital Enrichment Services
Posted - 2011.09.01 15:51:00 - [6]
 

Originally by: N1gella Laws0n
My fitting screen works fine, and the broken ship is still broken.
But at least the session change is gone. Let the extra docking games commence.


It's just a shame that the timer still exists when swapping ships at a POS Sad (WH dweller, here...)

Grey Stormshadow
Starwreck Industries
Posted - 2011.09.01 15:58:00 - [7]
 

...only small inconvience is that changing ships while fitting window is open seems to offline random modules here and there.

Abrazzar
Posted - 2011.09.01 16:03:00 - [8]
 

Wouldn't want to have a patch with more bugs fixed than introduced. Wouldn't be CCP if everything went through just fine and working. Laughing

Havak Kouvo
Posted - 2011.09.01 16:31:00 - [9]
 

Edited by: Havak Kouvo on 01/09/2011 16:31:04
CCP Rule #1 for Bug Fixes:

For every bug fix, there must be at least two new bugs where at least one is unrelated to what was fixed.

For every new feature, there must be at least two unrelated new bugs and one related bug.

For every feature removed, another feature must also break.

Sellendis
Caldari
Posted - 2011.09.01 16:53:00 - [10]
 

Originally by: Desrick
Edited by: Desrick on 01/09/2011 15:44:46
I checked my Tengu, Legion, Paladin, and Golem. none are showing anything but base stats for repair rate.. Also each time I switch to my Tengu I have to online 3 of it's launchers.


Goddamnit, same thing for me, on every ship change i have 3 launchers offlined. Cleaned cache and no help, guess CCP did it again.

Etheoma
Posted - 2011.09.01 16:53:00 - [11]
 

Edited by: Etheoma on 01/09/2011 16:58:48
tbh I think if they tired to fix too many things at once they would probably end up breaking more code than they fixed which is a problem they used to have but when i fix comes out it hardly ever breaks anything else its just new features that fudge everything up.

I would like to see them move to a once a year feature release though so they have time to fix all the bug before they mess everything up and moving to a 1 time a year feature update would probably mean they would be less likely to mess things up because they would have more time to check everything is working before they put it out, obviously when i say once a year i mean over 2 months or so they would release the new features over 5 or 6 patches

Vicar2008
Posted - 2011.09.01 17:10:00 - [12]
 

Edited by: Vicar2008 on 01/09/2011 17:10:14
Logged into Station, Vagabond had Afterburner offline, swapped to Drake, 4 Launchers offline, went back to Vaga, all modules were ok, went back to Drake 4 Launchers offlined again, rinse repeat.


I saw this within a minute of logging in, how the hell did CCP not see this, they had all day :( Not game breaking, but will screw up someones day when they undock forgetting to check to see if all modules are onlined.

Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2011.09.01 17:11:00 - [13]
 

Originally by: Havak Kouvo
Edited by: Havak Kouvo on 01/09/2011 16:31:04
Software Developer Rule #1 for Bug Fixes:

For every bug fix, there must be at least two new bugs where at least one is unrelated to what was fixed.

For every new feature, there must be at least two unrelated new bugs and one related bug.

For every feature removed, another feature must also break.


Fixed that for you.

Crystal Liche
Posted - 2011.09.01 17:15:00 - [14]
 

Clarity please.

If you can put the items online does that mean we are getting the skills benefits eventually?

But the ship swap is broken in that we don't get the skills in time to keep everything online?


N1gella Laws0n
Posted - 2011.09.01 17:31:00 - [15]
 

My apologese, yeah, it's ****ed. n1 ccp.

Nice workaround too, how does that work when it puts defender missiles into my probe launcher? What then? Where did it put the probes? That's right. You don't know.


 

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