Author |
Topic |
 Ventro69 Caldari Manson Family Corcoran State |
Posted - 2011.09.01 11:33:00 - [ 1]
Well done, finally a useful fix. |
 SunburnedFrog Caldari Capital Systems INC Shadow of xXDEATHXx |
Posted - 2011.09.01 11:39:00 - [ 2]
Originally by: Ventro69 Well done, finally a useful fix.
only taken 8 years :D |
 Taram Caldar Caldari Royal Black Watch Highlanders Warped Aggression |
Posted - 2011.09.01 14:07:00 - [ 3]
Heh, I tweeted the same thing the other day when I saw the patch note... 8 years to implement a fix to a mechanic that's never made any sense or served any purpose other than to waste people's time. |
 Decus Daga Caldari DOCS RUFF RIDERS Black Thorne Alliance |
Posted - 2011.09.01 14:45:00 - [ 4]
Havnt tested on main server but on the test the other day, i was also able to JC without pausing skill :D |
 Aryndel Vyst Amarr GoonWaffe Goonswarm Federation |
Posted - 2011.09.01 14:46:00 - [ 5]
lol you tweet about Eve Online? Really? |
 Dragon Outlaw Gallente BOAE INC BricK sQuAD. |
Posted - 2011.09.01 16:12:00 - [ 6]
Edited by: Dragon Outlaw on 01/09/2011 16:15:04 Next things that should be on CCP`s "to do" list:
- Introduce ramming damage; - be able to warp to a ship not in your fleet; - ability to cancel warp while already in warp tunnel; - able to warp (for a certain number of AUs) in the direction your ship is facing; - able to anchor turrets on player built stations (or stations can fit turrets); - able to see outside stations; - any other ideas? |
 Archetype 66 Caldari Pleasure and Pain BPLAN |
Posted - 2011.09.01 16:51:00 - [ 7]
Originally by: Dragon Outlaw Edited by: Dragon Outlaw on 01/09/2011 16:15:04 Next things that should be on CCP`s "to do" list:
- Introduce ramming damage; - be able to warp to a ship not in your fleet; - ability to cancel warp while already in warp tunnel; - able to warp (for a certain number of AUs) in the direction your ship is facing; - able to anchor turrets on player built stations (or stations can fit turrets); - able to see outside stations; - any other ideas?
Aprooved ! |
 Thorian Baalnorn Caldari Di-Tron Heavy Industries Atlas. |
Posted - 2011.09.01 16:58:00 - [ 8]
Quote: - able to anchor turrets on player built stations (or stations can fit turrets); - able to see outside stations;
I like these. NPC races are smart enough to add defense guns but we are not? I would go as far as saying adding gate guns to gates in your sov space as well( if you upgraded the system enough). And being able see outside a station is just common sense.One, because stations have windows. and two because a station should have at least a local radar ship scanner that scans the grid it is on. |
 Athelas Loraiel Amarr StarFleet Enterprises BricK sQuAD. |
Posted - 2011.09.01 20:38:00 - [ 9]
Originally by: Dragon Outlaw Edited by: Dragon Outlaw on 01/09/2011 16:15:04 Next things that should be on CCP`s "to do" list:
- Introduce ramming damage; - be able to warp to a ship not in your fleet; - ability to cancel warp while already in warp tunnel; - able to warp (for a certain number of AUs) in the direction your ship is facing; - able to anchor turrets on player built stations (or stations can fit turrets); - able to see outside stations; - any other ideas?
YESSSS!!! |
 Sa'Shena Amarr Ars ex Discordia Test Alliance Please Ignore |
Posted - 2011.09.01 21:08:00 - [ 10]
Originally by: Dragon Outlaw
- ability to cancel warp while already in warp tunnel;
I like the essence of those ideas with one stipulation on this one. If you are warping into a Bubble you cannot stop yourself, since the Bubble confuses your navigation system or whatever. That way idiots who warp into a bubble can't simply stop short as soon as they see 'Warp Disruption Probe' on their D-scan. |
 Ventro69 Caldari Manson Family Corcoran State |
Posted - 2011.09.02 08:10:00 - [ 11]
Originally by: Dragon Outlaw
- able to see outside stations;
Nice way to bring Atlas into the game. Wonder if they'll be able to see Sanctums from inside station. |
 Tung Yoggi Gallente ElitistOps Pandemic Legion |
Posted - 2011.09.02 10:13:00 - [ 12]
Originally by: Dragon Outlaw Edited by: Dragon Outlaw on 01/09/2011 16:15:04 Next things that should be on CCP`s "to do" list:
- Introduce ramming damage; - be able to warp to a ship not in your fleet; - ability to cancel warp while already in warp tunnel; - able to warp (for a certain number of AUs) in the direction your ship is facing; - able to anchor turrets on player built stations (or stations can fit turrets); - able to see outside stations; - any other ideas?
Don't mean to be rude but these ideas either: - do not belong to this game - would turn Eve in a more terrible game than it already is - are impossible to implement - are terrible - all of the above Except maybe the 'see outside station' |
 Dragon Outlaw Gallente BOAE INC BricK sQuAD. |
Posted - 2011.09.02 11:10:00 - [ 13]
Originally by: Tung Yoggi
Don't mean to be rude but these ideas either: - do not belong to this game - would turn Eve in a more terrible game than it already is - are impossible to implement - are terrible - all of the above
Except maybe the 'see outside station'[/quote
Eve is not a game. It is real!! And since when does a PL member says that something is impossible to be done? You should confess to your high priest immediately for usage of non-elite wording in your vocabulary.
|
 Kabars Minmatar Norse'Storm Battle Group Intrepid Crossing |
Posted - 2011.09.02 11:32:00 - [ 14]
Originally by: Tung Yoggi
Originally by: Dragon Outlaw Edited by: Dragon Outlaw on - would turn Eve in a more terrible game than it already is
Then quit but first can i have your stuff
|
 Pinky Denmark Caldari The Cursed Navy Important Internet Spaceship League |
Posted - 2011.09.02 13:16:00 - [ 15]
Some limitations are actually there to make sure not to make people invulnerable or impossible to catch... But removing session timer for changing ship is an epic fix. If it's true: Thx!! |
 Tung Yoggi Gallente ElitistOps Pandemic Legion |
Posted - 2011.09.02 14:20:00 - [ 16]
|
 kocaita Amarr Ludi Bello Enterprises
|
Posted - 2011.09.02 14:31:00 - [ 17]
Edited by: kocaita on 02/09/2011 14:32:24 nice CCP
NOW just remain .log of when you are in the cap. fleet figth log of when you jump a gate log of ......etc etc etc etc fixed because got eny logic.. |
 Spurty Caldari V0LTA VOLTA Corp |
Posted - 2011.09.02 16:46:00 - [ 18]
The bestest update to the game would be "the logs, they say something!" rapidly followed by red faces all-round because someone was redirecting output of logs to /dev/null and missed this typo for the last "almost" decade |
 the SNEEP Amarr GoonWaffe Goonswarm Federation |
Posted - 2011.09.03 05:25:00 - [ 19]
Originally by: Dragon Outlaw Edited by: Dragon Outlaw on 01/09/2011 16:15:04 Next things that should be on CCP`s "to do" list:
- Introduce ramming damage; - be able to warp to a ship not in your fleet; - ability to cancel warp while already in warp tunnel; - able to warp (for a certain number of AUs) in the direction your ship is facing; - able to anchor turrets on player built stations (or stations can fit turrets);
The worst ideas ever conceived in 1 easy list |
 Derwent Caldari Hysera.
|
Posted - 2011.09.05 11:16:00 - [ 20]
Now, if only we could have ship spinning back we'd all be happy. |
 Ventro69 Caldari Manson Family Corcoran State |
Posted - 2011.09.05 12:59:00 - [ 21]
Originally by: Derwent Now, if only we could have ship spinning back we'd all be happy.
Spin in the fitting screen. Unless that's changed. PLEASE check. Don't MAKE me log back into this godforsaken fail of a MMORPG... |
 Derwent Caldari Hysera.
|
Posted - 2011.09.05 19:04:00 - [ 22]
It's just not the same... |
 Brother ThantosXI Caldari Interstellar Brotherhood of Gravediggers The 0rphanage |
Posted - 2011.09.05 21:41:00 - [ 23]
Its a Moa, no its a Navy Scorp....best thing ever for station games! |
 jizzlez Gallente Nasgul Collective Cascade Imminent |
Posted - 2011.09.05 23:56:00 - [ 24]
No session timer to change ships...But when you do,some modules are offline...Even after the hotfix it still happens. And here i thought this was the supercap nerf -( |
 Gizan Caldari Hounds Of War R-I-P |
Posted - 2011.09.06 02:51:00 - [ 25]
confirming modules going offline while jumping any ship through gates, cyno's. nothing like jumping into a red fleet with my hardeners on my super offline... |
 Shamrock1 Caldari McWOOKIE'S REVOLOUTION
|
Posted - 2011.09.06 06:01:00 - [ 26]
|
 Mona X Caldari Missions Mining and Mayhem Northern Coalition. |
Posted - 2011.09.06 10:11:00 - [ 27]
Originally by: Gizan confirming modules going offline while jumping any ship through gates, cyno's. nothing like jumping into a red fleet with my hardeners on my super offline...
So it was super's nerf. |