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blankseplocked In case you were leaving EVE for Star Wars "The Old Republic"......
 
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Ciar Meara
Amarr
Virtus Vindice
Posted - 2011.08.31 08:26:00 - [61]
 

Originally by: Sky Rayden
Hilmar? Is that you?

This is funny!

Originally by: Zey Nadar
Originally by: Akita T
You mean, there were actually people who ever expected this Star Wars MMO to be anything other than a WoW-clone ?



Good point. MMOs seem to come off the same assembly line these days. Eve has its failings, but its still original.


This is true.

CCP Spitfire


C C P
C C P Alliance
Posted - 2011.08.31 08:35:00 - [62]
 

Moved from 'EVE General Discussion'.


Neamus
Posted - 2011.08.31 08:48:00 - [63]
 

Originally by: Rhaegor Stormborn
Guild Wars 2 & Battlefield 3 is where its at!


We have a winner.

Atsuko Yamamoto
Spartan Shipyards
Posted - 2011.08.31 10:37:00 - [64]
 

And then we wonder why people say that EvE players have superiority complexes when talking about other MMOs...

TOR does have a great deal in common with WoW's design as a game which is not entirely bad. Yeah, you can't really hope that Bioware will be any different in their handling of the game but at the same time it has yet to be proven. The game has many different aspects that WoW never had or will ever probably introduce, (companions, companion assignments, dynamic conversations, story driven content, full voice over etc.etc.) If Bioware handles the game right it could be "that WoW clone that is actually fun."

Fun. Remember why we play internet spaceships and lightsabres?

I love EvE for the gritty, harsh, boring-as-hell-most-of-the-time game that it is. Doesn't mean I can't enjoy a "lesser" game if I really don't feel like engaging my brain that much and just have fun?

Seriously, we should get over ourselves about how seriously ******ed we get about this stuff.

Sullen Skoung
Posted - 2011.08.31 11:07:00 - [65]
 

Originally by: Tippia
Originally by: Sullen Skoung
but the CEO of Bioware says it best:
Quote:
Zeschuk said: "It [World of Warcraft] is a touchstone. It has established standards, it's established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that's pretty dumb."
Thats the guys in charge
lol
Weeell… it's a strong IP, :lol:]



Yup, so was Star Trek
So was Star Wars the first go around tho that was SOE that screwed with that

Baljos Arnjak
Posted - 2011.08.31 11:38:00 - [66]
 

Originally by: Sullen Skoung
Originally by: Tippia
Originally by: Sullen Skoung
but the CEO of Bioware says it best:
Quote:
Zeschuk said: "It [World of Warcraft] is a touchstone. It has established standards, it's established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that's pretty dumb."
Thats the guys in charge
lol
Weeell… it's a strong IP, :lol:]



Yup, so was Star Trek
So was Star Wars the first go around tho that was SOE that screwed with that


If you're talking about SWG, yeah, it was awesome before they chucked their core gameplay out the window. Complex player driven economy, high-level goals to work for, decent pvp, interesting and diverse skill system...

If they would have kept the core of it and added the content they did after the lobotomy ...errr NGE, I think the game would still be going strong, now it's shutting down in December.

Trixie Stardust
Posted - 2011.08.31 11:54:00 - [67]
 

Originally by: Monikerina
It is Star Wars of Warcraft. Everyone has same skills, same armor, same look, same weapons.... and the people are idiots.


A wow clone, huh? Crying or Very sad Sigh..

Star Wars Galaxies NGE was a straight up wow clone.. what's the point..


Trixie Stardust
Posted - 2011.08.31 12:10:00 - [68]
 

Edited by: Trixie Stardust on 31/08/2011 12:13:21
Edited by: Trixie Stardust on 31/08/2011 12:12:24
Originally by: Sullen Skoung
Zeschuk said: "It [World of Warcraft] is a touchstone. It has established standards, it's established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that's pretty dumb."


Yikes.. where do they find these people..

Has the guy never heard of a little thing called Everquest, the FIRST game in the history of mmo's? Or Eve, for that matter?

I think.. if these mmo's keep failing one after the other.. maybe that's the end of mmo's, it will just be twitchy micro / macro transaction pay to play arcade junk from now on. Or we'll all end up growing corn on our Facebook page.




Buruk Utama
Posted - 2011.08.31 13:00:00 - [69]
 

SWTOR was never meant to be much different than most MMO's out there. They wanted to bring back life to the franchise and Lucas went to one of the best studios around to reinvigorate the franchise. Bioware has done an amazing job and the game will be the most polished mmo out there.

OP is full of crap too regarding the ability to quest as they stated since most quest require you to interact in some way with the world to complete it. The quest bunkers don't work that way, it isn't a tunnel OP so your lie exposes you to be "anything that isn't eve suzors!!!!!" gamer.

SWTOR is completely voiced, every interaction has a cut scene and good/evil/neutral options which affect the responses, it is neat and new and yes tiresome after a while. Those that like RP and story will love the game for what it is. What SWTOR is not is a pvp-primary game or player-driven content game. If you put an expectation on the game that it never claimed to be, you have only yourself to blame for your self-created letdown.

If OP was in the closed beta they would realize everyone is testing a development de-bugging build. It isn't the final build and extensive features are left out and many things will be changed/added in the future; including streamlining the data streams.

Bioware is not incorrect in following what WOW does as WOW is king of all mmo's. It's easy as a gamer with no financial investment to kick at the game and scream you want something new but honestly, if people did want something new WOW wouldn't have millions of customers and the newest mmo's wouldn't be adopting free-to-play pricing schemes. The player's actions speak volumes compared to their words....those actions are they LOVE WoW and story-quest driven content. In this field SWTOR will dominate since all the story-quest are cut scene movies.

stoicfaux
Gallente
Posted - 2011.08.31 13:05:00 - [70]
 

Edited by: stoicfaux on 31/08/2011 13:05:25
Originally by: Sullen Skoung


but the CEO of Bioware says it best:
Quote:
Zeschuk said: "It [World of Warcraft] is a touchstone. It has established standards, it's established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that's pretty dumb."



To be fair, the next paragraph is:
Quote:

What's interesting is how Zeschuk, sitting with Mike Morhaime at the keynote panel, gave WoW the reverence it deserves as the leading industry standard in MMO gaming. Instead of couching his remarks about the specific game he was in the process of making, he discussed how players expect a set of established standards that WoW has provided. Be it a sense of completion of polish, a game mechanic, core concepts, or even art direction and fluidity of art theme, World of Warcraft set the bar very high for other game developers and even Blizzard itself.



Also, Planetside 2... EVE Online and Battlefield 2 listed as major inspirations for Planetside 2


Kaomond
Posted - 2011.08.31 13:15:00 - [71]
 

Edited by: Kaomond on 31/08/2011 13:21:36
Originally by: Trixie Stardust

Has the guy never heard of a little thing called Everquest, the FIRST game in the history of mmo's? Or Eve, for that matter?




Erm... wrong ... Everquest was released March 16th 1999, at that point there had been another MMO running for almost 2yrs already; Ultima Online, released September 30th 1997, which makes it almsot 14yrs old and still running :D

And UO wasn't even the first (although the term MMORPG was originally coined by Richard Garriott the guy who created UO) there were earlier less technoglogically advanced MMOGS before UO such as Nexus and Meridien 59, both released in early 1996.

Taedrin
Gallente
Kushan Industrial
Posted - 2011.08.31 13:55:00 - [72]
 

Originally by: Tippia
Originally by: Sullen Skoung
but the CEO of Bioware says it best:
Quote:
Zeschuk said: "It [World of Warcraft] is a touchstone. It has established standards, it's established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that's pretty dumb."
Thats the guys in charge
lol
Weeell… it's a strong IP, in spite of Lucas' heart-felt attempts to kill it, so I don't think it'll go into maintenance until 2013 or so. The servers will probably still be open in 2014. Laughing

When will people understand that there is one game that already excels at being like WoW and Blizzard, and that is WoW and Blizzard, and that they will always be better at it than everyone else. If that is what people want, you won't pull them away by doing exactly the same — you have to convince them that they want something else and then offer that instead.


QFT.

There's nothing wrong with WoW per se. It's a great game, with lots of pretty visuals, the game is easy to wrap your head around, the learning curve is very gentle, the story (can be) compelling and is all around a great game.

The problem is that we already have WoW, and we don't need another WoW.

When Blizzard made WoW, they didn't try to create another EverQuest. Yes, they copied heavily from EverQuest, but they also heavily improved upon it. They made quests easy to find and understand, they severely reduced the amount of grinding int he game (it could take you WEEKS to level up in EverQuest), they all but removed the penalties of death (losing days worth of experience, plus all items not in your bank) and much more.

The problem with all of the WoW clones today is that corporations who make these games are just trying to profit off of WoW's success. They are saying "we want some of WoW's money too!". Instead, if they want to succeed, they should find a way to improve upon WoW, or at least differentiate themselves from it.

Originally by: Kaomond
Edited by: Kaomond on 31/08/2011 13:21:36
Originally by: Trixie Stardust

Has the guy never heard of a little thing called Everquest, the FIRST game in the history of mmo's? Or Eve, for that matter?




Erm... wrong ... Everquest was released March 16th 1999, at that point there had been another MMO running for almost 2yrs already; Ultima Online, released September 30th 1997, which makes it almsot 14yrs old and still running :D

And UO wasn't even the first (although the term MMORPG was originally coined by Richard Garriott the guy who created UO) there were earlier less technoglogically advanced MMOGS before UO such as Nexus and Meridien 59, both released in early 1996.


To be fair, EverQuest was the MMO that defined the genre and created the market. Yeah, UO came first, and MUDS were around far longer before even that. But EverQuest was the first MMO, the first proof-of-concept that you could convince players to buy your game to play online, and then pay money every month for the privilege to continue playing.

Kaomond
Posted - 2011.08.31 14:10:00 - [73]
 

Originally by: Taedrin

Originally by: Kaomond
Edited by: Kaomond on 31/08/2011 13:21:36
Originally by: Trixie Stardust

Has the guy never heard of a little thing called Everquest, the FIRST game in the history of mmo's? Or Eve, for that matter?




Erm... wrong ... Everquest was released March 16th 1999, at that point there had been another MMO running for almost 2yrs already; Ultima Online, released September 30th 1997, which makes it almsot 14yrs old and still running :D

And UO wasn't even the first (although the term MMORPG was originally coined by Richard Garriott the guy who created UO) there were earlier less technoglogically advanced MMOGS before UO such as Nexus and Meridien 59, both released in early 1996.


To be fair, EverQuest was the MMO that defined the genre and created the market. Yeah, UO came first, and MUDS were around far longer before even that. But EverQuest was the first MMO, the first proof-of-concept that you could convince players to buy your game to play online, and then pay money every month for the privilege to continue playing.


I have to totally disagree with that, UO charged monthly, people payed monthly and are still paying monthly until this day, so i would say logic dictates UO was "the first proof-of-concept that you could convince players to buy your game to play online, and then pay money every month for the privilege to continue playing.", plus however anyone feels UO was infact the first MMO (at least to use the phrase) quite simply because it was the designer of UO that invented the term MMO specifically for UO. EQ was the first true Third person MMO with a proper 3D engine though i will give it that.

Kaomond
Posted - 2011.08.31 14:13:00 - [74]
 

Edited by: Kaomond on 31/08/2011 14:14:41
Hmn double post lol

Blacksquirrel
Posted - 2011.08.31 14:17:00 - [75]
 

Originally by: Akita T
You mean, there were actually people who ever expected this Star Wars MMO to be anything other than a WoW-clone ?



Lol I have to agree but throw the name "star wars" into anything and people become fan boi's. I wonder if playing the game they get Cognitive Dissonance?

Even gaming sites have stated there's nothing new just the voice acting. I did see an argument stating "Why do we need innovation in every new game? Why can't we have the same ole same ole every time?"

I will probably never see eye to eye with that person, but if you like starwars, and theme park MMO's. Sounds like it's the place for you. Me I'm rather tired of the same formula re-skined.

Bane Necran
Minmatar
Posted - 2011.08.31 14:28:00 - [76]
 

Originally by: Discrodia
Never said it was a threat, merely that I know (and am one of) many EVE players who left EVE to go play it. Take that however you will.


I'm not sure how to take that, since you're still here.

Alpheias
Euphoria Released
HYDRA RELOADED
Posted - 2011.08.31 14:43:00 - [77]
 

Originally by: Blacksquirrel
Originally by: Akita T
You mean, there were actually people who ever expected this Star Wars MMO to be anything other than a WoW-clone ?



Lol I have to agree but throw the name "star wars" into anything and people become fan boi's. I wonder if playing the game they get Cognitive Dissonance?

Even gaming sites have stated there's nothing new just the voice acting. I did see an argument stating "Why do we need innovation in every new game? Why can't we have the same ole same ole every time?"

I will probably never see eye to eye with that person, but if you like starwars, and theme park MMO's. Sounds like it's the place for you. Me I'm rather tired of the same formula re-skined.


Same thing can pretty much be said about literally anything today though, surely you know this?

Why? Because innovation sells, just like sex sells.

I like Star Wars and I'll play SWTOR a month or two. Although I honestly think the game is going to struggle, not so much with any competitor out there but from the expectations of players.

A WoW clone is nothing bad in itself, as WoW is a clone of EQ.

Herzog Wolfhammer
Gallente
Sigma Special Tactics Group
Posted - 2011.08.31 15:31:00 - [78]
 

Originally by: Sullen Skoung
Edited by: Sullen Skoung on 31/08/2011 02:01:22
Originally by: Monikerina
Don't. I am in the beta, and I have come to the realization that no matter how bad Eve gets, it is still better than anything else.


I mean this is just...... it's crap.


It is crap.


It is so easy that on my last "quest", (the saying of that word makes me vomit a little), I taped down my attack button and just ran around while playing Eve on the other machine. I wasn't even watching where I was going, just wall riding, and I completed the quest and ALL bonus quests.

It is Star Wars of Warcraft. Everyone has same skills, same armor, same look, same weapons.... and the people are idiots.


Makes me sad, I did so love my Star Wars


Nice, way to break the NDA lol

well at least I let my displeasure be voiced in non NDA breaking ways:
Star wars skin on WoW
lol anything non WoW Wont work

but the CEO of Bioware says it best:
Quote:
Zeschuk said: "It [World of Warcraft] is a touchstone. It has established standards, it's established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that's pretty dumb."


Thats the guys in charge
lol


That statement is why I hate marketers more than I hate lawyers.
Marketers are the reason why all cars that don't cost more than you can earn in three to four years all look alike - and look dumb.
Marketers are the reason why all movies are the same old rehashed crap same old story different time period, characters, etc.
Marketers are the people who see ONE thing work well, and then want to copy it until consumers who have a brain are ready to puke.
Marketers are the people who KILL shows like Lexx and Firefly and MST3K and give us more Stargate spinoff that displaces good crappy B movies on the Sci fi channel.
Marketers are probably going to kill Eve eventually.


Sullen Skoung
Posted - 2011.08.31 17:17:00 - [79]
 

lol

Quote:
If you have watched any of the gameplay videos from SWEATER I’m sure that it has struck you that Bioware did not jump the shark over the uncanny valley and go for lifelike graphics. The art nestles itself somewhere firmly between the World of Warcraft style on the left and oh, say, EverQuest 2 on the right.


Quote:
“We do that on purpose because a realistic looking game will look great the first year, will look okay the second year, and look terrible three years later when people make fun of it. While a more abstract style has more longevity. More polygons, better technology, would add nothing to the style we’ve chosen.”


lol great quote... rather than keeping up with technology and making it look good we decided to make it look like **** so it will always look like ****.

Narisa Bithon
Caldari
The Motley Crew Reborn
Posted - 2011.08.31 17:21:00 - [80]
 

how long before the russians have rmt bots in it?

Sullen Skoung
Posted - 2011.08.31 17:22:00 - [81]
 

Edited by: Sullen Skoung on 31/08/2011 17:22:55
Originally by: Buruk Utama


OP is full of crap too regarding the ability to quest as they stated since most quest require you to interact in some way with the world to complete it. The quest bunkers don't work that way, it isn't a tunnel OP so your lie exposes you to be "anything that isn't eve suzors!!!!!" gamer.



Gotta call you on your bull**** buddy, SWTOR is the MOST rail driven MMO Ive ever seen. The fact that there are more threads on the test forum noting that the game feels less like a MMO than it does a single player Bioware game are pretty much a testament to that. Im guessing you never got to the star ship combat section if you dont think the game is tunnel/rail driven lol
The starship combat is Starfox with a graphics upgrade and the enemies literally fly in front of your guns an waggle their asses at you

Originally by: stoicfaux
Edited by: stoicfaux on 31/08/2011 13:05:25
Originally by: Sullen Skoung


but the CEO of Bioware says it best:
Quote:
Zeschuk said: "It [World of Warcraft] is a touchstone. It has established standards, it's established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that's pretty dumb."



To be fair, the next paragraph is:
Quote:

What's interesting is how Zeschuk, sitting with Mike Morhaime at the keynote panel, gave WoW the reverence it deserves as the leading industry standard in MMO gaming. Instead of couching his remarks about the specific game he was in the process of making, he discussed how players expect a set of established standards that WoW has provided. Be it a sense of completion of polish, a game mechanic, core concepts, or even art direction and fluidity of art theme, World of Warcraft set the bar very high for other game developers and even Blizzard itself.



Also, Planetside 2... EVE Online and Battlefield 2 listed as major inspirations for Planetside 2




yeah... the next paragraph TOTALLY invalidates the one I quoted Rolling Eyes

stoicfaux
Gallente
Posted - 2011.08.31 19:55:00 - [82]
 

Originally by: Sullen Skoung

yeah... the next paragraph TOTALLY invalidates the one I quoted Rolling Eyes


Is the guy saying that everyone should copy WoW's gameplay and paradigms?

Or is he saying that other MMOs should emulate Blizzard's attention to polish, to detail, stability, not releasing half-finished content, etc.? (Let's be honest here, Blizzard isn't known for doing a half-ass job. CCP on the other hand...)


Both paragraphs can be interpreted either way.



Trixie Stardust
Posted - 2011.09.01 06:46:00 - [83]
 

Edited by: Trixie Stardust on 01/09/2011 06:47:11
Originally by: Kaomond
Erm... wrong ... Everquest was released March 16th 1999, at that point there had been another MMO running for almost 2yrs already; Ultima Online, released September 30th 1997, which makes it almsot 14yrs old and still running :D


After I posted this I thought later, "someone is gonna mention ultima online" lol. I think of EQ as the first MMO because it was the first first-person three dimensional mmo (and don't mention Doom to me, I can't remember if that came before but it wasn't comparable to EQ).

I played shortly after launch.. co-worker told me about it. I remember being blown away and thinking "in the future people will be doing everything online." That hasn't quite come to pass the way I foresaw, though Second Life comes close.

Everquest was so awesome and innovative I just assumed that mmo's would get better. The next one to come out was Microsoft's Asheron's Call, which sucked bad. And they've all sucked since, except Eve. Wow ruined the whole industry from a gaming and innovation standpoint.

Only innovating anyone does now are cash shops, slot machine models, how to squeeze cash out of people. Ugh I'm feeling old.. when a game was a game.. now games have devolved to slot machines. Get off my lawn! YARRRR!!

Trixie Stardust
Posted - 2011.09.01 06:55:00 - [84]
 

Originally by: stoicfaux
Or is he saying that other MMOs should emulate Blizzard's attention to polish, to detail, stability, not releasing half-finished content, etc.? (Let's be honest here, Blizzard isn't known for doing a half-ass job. CCP on the other hand...)


He was talking about the gaming model.

But yes, wow is very polished. It works. Bugs are rare. I actually started playing for the first time recently.. the game is pretty, zero lag even in 40 man per team battlegrounds. I'm hooked on the pvp but.. the pve is so simplistic it's sad.

Sora De'Quasar
Minmatar
Cosmodynamics
Posted - 2011.09.01 12:41:00 - [85]
 

I will be playing SWTOR but mainly for the fun in it, its star wars, its bioware [yeah I'm a bioware fangirl] and I want good story lines in a game and swtor will give me that.

think about it this way:
take soliter and football for example, you can play soliter because what it is and football becase its... football. you don't hate soliter cuz it doesnt feel and looks like football, the reason you may not play it can be because you just don't like it, doesnt fit your taste or that you just dont enjoy playing it. you cant just start comparing them and judging them for NOT having the same things you like in the other game. It's just spoils the fun you can have in playing the special things that the certin game has to offer.
in the end its about what you like in that specific game and not the things you dont like becuase it doesnt have the things you like in other completly different game. it's not ment to be the same, thank god. swtor doesnt really have anything in common with eve, except maybe spaceships that ARE a minor part of it that has nothing to do with EVE and it being an mmo.
for your sake, if you like star wars and the old republic, try and take this in consideration and just enjoy it as an online star wars game and not like an mmo in a competition with EVE.


And have fun, I KNOW i will Very Happy

Blacksquirrel
Posted - 2011.09.01 12:50:00 - [86]
 

Originally by: Sora De'Quasar
I will be playing SWTOR but mainly for the fun in it, its star wars, its bioware [yeah I'm a bioware fangirl] and I want good story lines in a game and swtor will give me that.

think about it this way:
take soliter and football for example, you can play soliter because what it is and football becase its... football. you don't hate soliter cuz it doesnt feel and looks like football, the reason you may not play it can be because you just don't like it, doesnt fit your taste or that you just dont enjoy playing it. you cant just start comparing them and judging them for NOT having the same things you like in the other game. It's just spoils the fun you can have in playing the special things that the certin game has to offer.
in the end its about what you like in that specific game and not the things you dont like becuase it doesnt have the things you like in other completly different game. it's not ment to be the same, thank god. swtor doesnt really have anything in common with eve, except maybe spaceships that ARE a minor part of it that has nothing to do with EVE and it being an mmo.
for your sake, if you like star wars and the old republic, try and take this in consideration and just enjoy it as an online star wars game and not like an mmo in a competition with EVE.


And have fun, I KNOW i will Very Happy



Yeah but why fork over money to play a game you've already played? Or why buy the same car with a different color paint job? I've had enough theme park MMO's with button mashing, and same class structure mechanics.

Every preview i've seen said "dont look here for something new." Just because my new car now has a star wars sticker on it doesn't mean it will be better than my other car or drive better. Now some people dont want new or dont want innovation, and kudos to them. I'm not even saying it's going to be a bad game... But I am sick and tired of the same ole same ole when it comes to fantasy MMO's.

Sora De'Quasar
Minmatar
Cosmodynamics
Posted - 2011.09.01 13:22:00 - [87]
 

Edited by: Sora De''Quasar on 01/09/2011 13:30:21
Originally by: Blacksquirrel
Originally by: Sora De'Quasar
I will be playing SWTOR but mainly for the fun in it, its star wars, its bioware [yeah I'm a bioware fangirl] and I want good story lines in a game and swtor will give me that.

think about it this way:
take soliter and football for example, you can play soliter because what it is and football becase its... football. you don't hate soliter cuz it doesnt feel and looks like football, the reason you may not play it can be because you just don't like it, doesnt fit your taste or that you just dont enjoy playing it. you cant just start comparing them and judging them for NOT having the same things you like in the other game. It's just spoils the fun you can have in playing the special things that the certin game has to offer.
in the end its about what you like in that specific game and not the things you dont like becuase it doesnt have the things you like in other completly different game. it's not ment to be the same, thank god. swtor doesnt really have anything in common with eve, except maybe spaceships that ARE a minor part of it that has nothing to do with EVE and it being an mmo.
for your sake, if you like star wars and the old republic, try and take this in consideration and just enjoy it as an online star wars game and not like an mmo in a competition with EVE.


And have fun, I KNOW i will Very Happy



Yeah but why fork over money to play a game you've already played? Or why buy the same car with a different color paint job? I've had enough theme park MMO's with button mashing, and same class structure mechanics.

Every preview i've seen said "dont look here for something new." Just because my new car now has a star wars sticker on it doesn't mean it will be better than my other car or drive better. Now some people dont want new or dont want innovation, and kudos to them. I'm not even saying it's going to be a bad game... But I am sick and tired of the same ole same ole when it comes to fantasy MMO's.



I did as well, and that's why I play EVE. BUT, bioware did and doing most excellent games and story lines in the game industry. I am going to play swtor for this reason only. Don't really think I am going to go and focuse on pvp because it really isnt the main subject in swtor. the story, fully voices characters and the cut scense is what swtor is all about. it's a perfect game for RPing and yeah, for a game like this, you do need a solid game mechanics this is why they are using wows, with some of their perks like companions and spaceship fights for exmple. It will be somewhat different then other wow clones out there thanks to that. I'm not saying that i will be playing this game for years, but i will play it much more then all the other single player games i have ever played, not to talk about all the mmos i tried in the past. EVE is a pearl in the mmo market, it has a long longevity because its overall game mechanics and gameplay is so diverse and different then all the other mmos. you always learn new things, you need to take a big risk and may lose a lot when you fail [and it really hurts to] it takes a lot of skills, time and patience to get in the game and play it, you need to use all your brain cells and have guts because its a sandbox, like in life, you cant predict what will happen and what other people are thinking and what they are able to do and/or going to do. in all the other mmos, there is a stricked line of actions and things you can do and they are strickted by the existence of servers, your in game abilitys, character skills and time consumption. lets just say, the less life you have, the stronger your character is. there is nothing that will change that in mmos, unless they will creat whole NEW game mechanics in some genius way. problem with this is that its a big risk. companies want to sell and not risk anything. eve was kinda successfull with this, but still you dont see millions of people playing it...

Jago Kain
Amarr
Ramm's RDI
Tactical Narcotics Team
Posted - 2011.09.01 13:42:00 - [88]
 

Wall of text much?

Oh, and what the fudge is soliter?




Roosterton
Eternal Frontier
Posted - 2011.09.01 18:18:00 - [89]
 

Edited by: Roosterton on 01/09/2011 18:19:43
.....I'd rather stick with CCP and Hilmar. I love KOTOR, I love Starwars, and I love Bioware, but this screams all sort of ****. I'll likely just read some Expanded Universe novels set in that era to find out what happens, then move on. Sad

It's a shame. KOTOR 1 was awesome, and KOTOR 2 was awesome (if you modded the cut content back in Twisted Evil) but they simply weren't MMOs. Of course, since MMO's make more money than KOTOR 3, they decided to drop KOTOR 3 (after doing most of the nitty-gritty work on it) and work on TOR instead.


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