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Forum Worrier
Posted - 2011.08.22 01:05:00 - [61]
 

Wahhh. Wheres my WiS??
Wahhh. Too long between updates. We want smaller more frequent updates!!

Quote:
CCP should have developed Incarna then released it instead of developing it on the fly and p1ssing off a majority of their players and rendering some incapable of playing the game entirely purely for a feature that does nothing.



Wahhh. EVE needs more ISK sinks!!!

Quote:
"Hey, everybody! Check out the all new NeX! It's our Graaand Opening! NeX has over a hundred fabulous rides, six roller coasters, and tons of great surprises! And the best part is: You can't come!! That's right, because at NeX, only I, or those with lots of money, can get in! That means only we can ride the all-new Tornado Twister, a roller coaster that splashes in the water! Wow! It's the greatest amusement park in the Colorado area! And nobody can go!! Especially Stan and Kyle!! HAHA!! So come on down to theNeX now! But don't plan on getting past the parking lot, 'cause remember: So much to do at the Nex, but you can't come! Especially you, Stan and Kyle.


Wahhh. CCP aren't sharing their plans with us!!!

Quote:
And now we have a 5 year plan to improve nullsec while CCP hobbles the rest of Eve. Something is seriously wrong at CCP and it's beginning to affect the game at a fundamental level while demoralizing the players.

Richard C Hoagland
Posted - 2011.08.22 01:08:00 - [62]
 

The PCU numbers are definitely down, and I suspect that subscriptions are either flat or down. If they were going up, we'd probably hear about it.

This isn't the end of Eve, and I wouldn't even say that Eve is dying. Obviously this could be the start of a long decline, but it could also end up being a rough transition phase to whatever is coming next.

I'm not throwing in the towel, as far as playing the game goes, but I understand the frustrations that people have.

Herping yourDerp
Posted - 2011.08.22 01:23:00 - [63]
 

alliance tournament broke the PCU record last year, this year it was like 45k
last year it was like 65k

eve isn't struggling

Fix Lag
Posted - 2011.08.22 01:40:00 - [64]
 

The AT was terrible and made a lot of people angry

Probs not a good idea to suggest that it increased the number of people playing Eve Online

Diomedes Calypso
Aetolian Armada
Posted - 2011.08.22 02:11:00 - [65]
 

Playing devils advocate : (it's just a personality aspect of mine that I cannot help but look at an issue from all sides)

--

1)The station environments take more computer resources , very much so with cq but I think a bit more without cq too

2) Many people run mutiple clients on playing eve

3) Many people stay logged in afk for hours on end in stations, sometimes on mutiple client while playing and often while playing other computer games.

4) All things being equal, the more cpu an application takes, the more likely some people will be to shut it down when they are not using the application actively.

Conclusion : With the same level of player interest in the game, the amount of time and number of clients logged on on average should go down if cpu requirements went up .

Unknown: How much of the drop is from less interest and how much of the drop is based on turning off clients not in active use which would have been left logged in the past.

Barbelo Valentinian
Gallente
The Scope
Posted - 2011.08.22 03:01:00 - [66]
 

Edited by: Barbelo Valentinian on 22/08/2011 03:03:36
Originally by: Mr Kidd

And now we have a 5 year plan to improve nullsec while CCP hobbles the rest of Eve. Something is seriously wrong at CCP and it's beginning to affect the game at a fundamental level while demoralizing the players.


It may be a case of a company growing too big for its start-up management style. Those ex-employee tales are horrendous, even allowing for some degree of bitterness. It sounds like CCP doesn't know its ass from its elbow atm.

I don't mean CCP should stay small or anything like that, I mean it looks like they may need to change their management style and structure to a style more appropriate for a larger company.

Kogh Ayon
Posted - 2011.08.22 03:20:00 - [67]
 

Edited by: Kogh Ayon on 22/08/2011 03:20:28
A dinosaur died in the way of evolution.

OK it is totally your choice that "I have no time to play and I have no money to pay for my accounts and I can only mining or killing anomalies and I can only live in my current corp"

We may create a spread sheet to see how many choices are there in eve are how many of them are available for youLaughing

Forum Worrier
Posted - 2011.08.22 04:09:00 - [68]
 

Edited by: Forum Worrier on 22/08/2011 04:10:05
Originally by: Barbelo Valentinian

It may be a case of a company growing too big for its start-up management style. Those ex-employee tales are horrendous, even allowing for some degree of bitterness. It sounds like CCP doesn't know its ass from its elbow atm.

I don't mean CCP should stay small or anything like that, I mean it looks like they may need to change their management style and structure to a style more appropriate for a larger company.


Bitter ex-employees are bitter, more news at 11.

Google sure looks like a fun place to work...
Please visit your user settings to re-enable images.

Surely they can't be as bad as CCP:
Quote:
Other popular gripes Ė too much bureaucracy, poor management, poor mentoring, and a hiring process that took months.


http://techcrunch.com/2009/01/18/why-google-employees-quit/





Lord Cheechin
Posted - 2011.08.22 04:17:00 - [69]
 

The stat that would be quite interesting is new player retention.

Incarna so far (with the exception of course of the dreaded NEX Store) seems to be aimed almost exclusively at new/trial players and encouraging them to stay longer. This observation could be totally incorrect, but it is what I see at any rate. Has this been successful? Are more trial accounts being converted to paying subscriptions? Are new accounts staying longer on average? Or is it too early to tell?

So putting all other concerns aside for the moment, and assuming that Incarna so far has been for the new guys and improving the chances of them staying past trial, could it be working?

Igualmentedos
Caldari
Posted - 2011.08.22 04:32:00 - [70]
 

Originally by: Dusty Warrior
Edited by: Dusty Warrior on 21/08/2011 19:05:35

Personally,

I just don't feel EVE anymore since Incarna. I, in my own little fantasy world had the illusion that CCP had my back. After Incarna, I looked behind me and saw CCP running towards an egg stamped "Faction Fit". I got podded!

We'll see what hatches but it is of my opinion, CCP has or is trying to let go of the older players to usher in the new "Barbie Doll/P2W/MTs" generation in an effort of cashing in on the good ole proverbial "Cash Cow".

CCP knew this outburst was in the making, hence the "Stay the Course" comment. They're betting on making more revenue on the influx of new players who have no idea what it took to engage in the industry/PVP/PVE aspect of EVE before. They'll simply stomp into the game, throw down their Daddy's CC or their own and start playing.

There has been many posts on various threads reference this issue that favor the direction EVE is headed. However I tend to believe they make up about as little of the player base as they claim the "Bitter Vets" make up. So, I choose to cancel out the "Fanbois" and look at the statistics which clearly show a decline from where we were just a year ago.

Does this mean EVE is dying? I don't think it's death will be as immediate as posts indicate. I do feel it's imminent, especially if/when another MMO is created with features of EVE minus the recent injection. Hell... I'm looking every day for a space MMO that is similar to EVE. However, I do feel the method in which we use to play EVE is dying or nearing its last breath. Rather that means a good thing or a bad thing depends on where you stand on the present discourse.

Unfortunately this is where I fall into the category. Being a player of 4+ years I'm not willing to transgress to a P2W/MTs/Barbie Doll mentality. It's not what I started playing EVE for in 2007.

I'm not condemning the ones who wish to play this way. I've said some mean things about people who prefer this type of game play and will continue to do so. However, I think my anger comes more from disappointment towards CCP's attitude and unresponsive nature than rage towards the ones who think this is a cool change for EVE.

ATM, I only log on to change skills. Once winter's so called expansion gets here I'll probably unload my assets to whoever might be in the station and transfer or delete my toons, then delete the client for good... unless of course I'm pleasantly surprised. <-- Sadly I don't think this will be the case.


^ This.

I feel exactly the same, but I'll wait until "gold ammo" makes its way into the game before I quit. I have too much time invested for me to just walk away. Even though that is what I would love to do. I unsubbed an alt for the very reasons you listed, but I keep my main because I still like EvE, just not CCP.

It makes me sad :(

Mnengli Noiliffe
Posted - 2011.08.22 04:33:00 - [71]
 

Edited by: Mnengli Noiliffe on 22/08/2011 04:36:06
Originally by: Mrs Pants
I pay real money for both as I canít generate enough in game income to fund either of them anymore.


you're doing it wrong then. I have 4 accounts (planning to merge 2 of them once 2 alts' skills are done) and I make 1 bil per week which is more than enough to fund them all 3 times per month. and i don't even need to log in half of the week... and this is very low and lazy income considering other posts on this forum.

you really should try harder. like, you know, make 3 alts per acc with maxed industry skills, or something.

Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2011.08.22 06:34:00 - [72]
 

Originally by: Ramalamadindong
Since Incarna hit the numbers of players have been dropping and it's not just due to the summer turndown. It looks like a whole bunch of people just stopped playing and cancelled their accounts. Where did all these people go? Most likely to other games. Other games that they would have not considered had it not been for the poor deployment of Incarna and the bugs it brought with it. I know that I wouldn't have cancelled 2 of my 3 accounts and wouldn't be playing Perpetuum and WOT if not for Incarna.

A lot of my friends from Eve have also migrated to these games and we all feel 'at home' there now. We have no plans to return and very few of us are talking about Eves winter expansion. Most of us are resigned to the fact that WiS is now the focus of CCPs efforts and know that the spaceship part has, more or less, reached the end of the road. I don't believe we will ever see true 'walking in stations' with 100's of characters on screen and vibrant stations with players milling about. It's all just a gimmick and marketing hype.

After seeing how badly Incarna was implemented I, and many like me, have no faith that CCP can deliver anything but broken, half finished features.




This and more.

EvE suffered an increasing backload of issues whose long term effects are showing off all together. It all started with utterly lackluster and 0.0 laggy Dominion, then the "18 months" and many other publisher debatable choices and communications, expecially the negative change in attitude.
From the relaxed, open minded relation with their customers we have seen preoccupying signals including: screwing the API dumps, removing game features (i.e. logs), pretending to demand to be paid by freeware 3rd party developers, imposing a totally "non EvE", "out if thin air for RL cash" shop and many, too many announcements that shown only greed, greed and more greed and bad consideration about the players.

The final straw: totally lackluster WiS that "show the door" to those who cannot run it (else the computer could melt) as only alternative to the 3D environment.

It's just too much and too together for the average player to withstand it.

BTW I am one of those players who got hurt a lot (freeware 3rd party developer AND heavy API user) and who were pushed to the last decision (to quit all 5 accounts) by their completely and utterly terrible petition system.
Horribad MMOs I play (with way smaller playerbase) grant solution to problems within 2-3 days, in EvE I had an issue answered after 1 month and after 2 months into it (escalations included), I got communicated nothing would be done.

Hence my choice to leave. EvE is a fantastic game but CCP does not deserve my money any more. It's not a "can't pay" issue (I still have 4 subs in other MMOs) but "show your feedback in the only place (their wallet) where it hurts" decision.

Empy Ralt
Posted - 2011.08.22 06:44:00 - [73]
 


A game goes into decline when the morale of the user-base makes it harder for them to overlook all the things that are broken and believe they will be addressed in a reasonably time-scale. The decline accelerates when people start noticing a lot of their friends are quitting.

It is *much* easier to maintain a slow growth, show enthusiasm for your product and make it clear you have good things coming "soon" (tm) than to arrest a decline.

Miss Rabblt
Posted - 2011.08.22 09:00:00 - [74]
 

to OP: so your corp got dead and you can't pay for your 2 accounts because of "ship spinning" :D

thanks for fun Very Happy

Barbelo Valentinian
Gallente
The Scope
Posted - 2011.08.22 11:26:00 - [75]
 

Originally by: Forum Worrier
Edited by: Forum Worrier on 22/08/2011 04:10:05
Originally by: Barbelo Valentinian

It may be a case of a company growing too big for its start-up management style. Those ex-employee tales are horrendous, even allowing for some degree of bitterness. It sounds like CCP doesn't know its ass from its elbow atm.

I don't mean CCP should stay small or anything like that, I mean it looks like they may need to change their management style and structure to a style more appropriate for a larger company.


Bitter ex-employees are bitter, more news at 11.




Meh, it's pretty believable. I'm not an expert on business studies or anything, but coincidentally, I've just been browsing through a book left in our studio by a business psychologist, and a huge part of it is about the "growing pains" of companies. Especially tech/entertianment companies start off with a bunch of "jolly companions", and then if they're successful they grow and get more employees. But there are broadly two further stages of growth they can go through, and because of the proprietoralness of the original founders, sometimes they don't get through the second stage of having to restructure the company in a more formal way to accommodate the growth in employees. It sounds exactly like what the ex-employees are talking about, so what they said strikes me as plausible in the context of what I've been reading about the subject.

Maria Selms
Posted - 2011.08.22 12:20:00 - [76]
 

Originally by: Lord Cheechin
The stat that would be quite interesting is new player retention.

Incarna so far (with the exception of course of the dreaded NEX Store) seems to be aimed almost exclusively at new/trial players and encouraging them to stay longer. This observation could be totally incorrect, but it is what I see at any rate. Has this been successful? Are more trial accounts being converted to paying subscriptions? Are new accounts staying longer on average? Or is it too early to tell?

So putting all other concerns aside for the moment, and assuming that Incarna so far has been for the new guys and improving the chances of them staying past trial, could it be working?


I am a new player I can give you some of my thoughts on this. After, a few days of crashes I ended up turning off the Captains Quarters, due to instability I have a windows 7 64bit, an I7 processor and an ATI 4870x2 card 12 gigs of ram, my machine would crash hard frequently, since turning off the captains quarters the client is much more stable for me.

There are lots of really annoying bugs that i would not expect in a game of this age and reputation to have such as gate noises never going away. Lots of graphics glitches, UI very unorganised and non-responsive. That said there seems to be a core to the game that has me intrigued, although I am not a loyalist as many of the old timers here seem to be, the intrigue I have is not enough to keep me playing a lot, itís already a second game for me. If somebody was to ask me for my opinion on the game outside of the forums, I would say itís an unfinished product, although it has potential, game play is incredibly deep, and the community very strong. In fact the strength of the community is the only thing that says this game is 8 years old.


Cipher Jones
Minmatar
Posted - 2011.08.22 15:37:00 - [77]
 

Originally by: Zirise
The amount of self-righteous pussies in this thread is ridiculous.

Get the **** out.


Amen.

What Isdees
Posted - 2011.08.22 16:46:00 - [78]
 

Originally by: Umad Bro Questionmark

I'm just posting this because my sig is appropriate to the topic at hand. That's how you guys look.



Nice sig:

Please ensure your signature is within the allowed size of 400 x 120 pixels with a maximum file size of 24,000 bytes. Navigator

are YOU mad bro?

Mrs Pants
Posted - 2011.08.22 20:26:00 - [79]
 

Originally by: Mnengli Noiliffe
Edited by: Mnengli Noiliffe on 22/08/2011 04:36:06
Originally by: Mrs Pants
I pay real money for both as I canít generate enough in game income to fund either of them anymore.


you're doing it wrong then. I have 4 accounts (planning to merge 2 of them once 2 alts' skills are done) and I make 1 bil per week which is more than enough to fund them all 3 times per month. and i don't even need to log in half of the week... and this is very low and lazy income considering other posts on this forum.

you really should try harder. like, you know, make 3 alts per acc with maxed industry skills, or something.


Hey poster I have friends and family and a job. I am not "trying harder" at something that I no longer enjoy and I no longer enjoy it most of the poeple I enjoyed playing it with gave up with it. I don't want to earn billions I want to enjoy the game.

Mrs Pants
Posted - 2011.08.22 20:31:00 - [80]
 

Originally by: Miss Rabblt
to OP: so your corp got dead and you can't pay for your 2 accounts because of "ship spinning" :D

thanks for fun Very Happy



Nice use of standard ccp response ticker. You stuck your fingers in your eyes and LALALALA'd your way through my post and felt the urge to ridicule it because well hey that makes you feel good right?

James Razor
Amarr
Fallen Angel's
White Noise.
Posted - 2011.08.22 20:44:00 - [81]
 

Originally by: Mrs Pants
Originally by: Miss Rabblt
to OP: so your corp got dead and you can't pay for your 2 accounts because of "ship spinning" :D

thanks for fun Very Happy



Nice use of standard ccp response ticker. You stuck your fingers in your eyes and LALALALA'd your way through my post and felt the urge to ridicule it because well hey that makes you feel good right?


Just ignore him tbh. He does not deserve to get answered to. He and his kind will soon be the only ones left to play. And they suddenly they will realise how bad this game is without the rest of us.

Ai Mei
Starfish Operating Syndicate
Posted - 2011.08.22 21:02:00 - [82]
 

Originally by: Herping yourDerp
alliance tournament broke the PCU record last year, this year it was like 45k
last year it was like 65k

eve isn't struggling


The reason no one stuck around to watch the alliance tournament this year was because after the first rounds, everyone saw it was a rigged tournament, as teams were throwing matches, self destructing, bribing. Honestly this was by far the worst alliance tournament ever.

// stopped watching after round one and seeing 4 matches being thrown.

// didnt even watch the final

/// thinks the tournament should have been redone and all the teams that meta gamed to the top should be banned from future tournaments.

Cipher Jones
Minmatar
Posted - 2011.08.22 21:32:00 - [83]
 

Quote:
Just ignore him tbh. He does not deserve to get answered to. He and his kind will soon be the only ones left to play. And they suddenly they will realise how bad this game is without the rest of us.


Its been going seriously ****ing great for me ever since Incarna, I can only hope and pray you are right.

Slade Trillgon
Endless Possibilities Inc.
Posted - 2011.08.22 22:25:00 - [84]
 

If you want to be realistic, CCP was painted into a corner by their decision to run EVE as a 'Single Server MMO' with a dynamic player centralized economy. EVE was an experiment and it has grown more then the founders of CCP probably believed possible.

Tranquility can not really handle a much greater population then what was present 18 months ago and CCP knows how the player base treats any new power their hardware provides. Couple that with the business world motto 'If you are not growing you are dying' CCP clearly saw that their only true option was to diversify their game titles and increase their market share.

All who disagree with CCP's decision to proceed in the fashion that they have, must at least acknowledge that it is not an incorrect business decision? It may have been improperly handled; most likely so. The degree of the damage has not been truly been determined and whether or not the damage coudl be sustained.

I will at least state that I have hope that CCP is just using this as a 'test bed' and will revert to their glorious past once DUST and WOD grow some roots. I cross my fingers that once MT go live in DUST they will be removed from EVE and everything CCP wants us to have the option to wear, when Incarna hits in full, will be turned over to the players to produce. I can afford this small hobby and since I was not one of the honored vets that got to experience the glory days of EVE, I will hold on with a prayer. I will even go on to say that EVE could still keep the MT if the players made the items but CCP let players use MT's to adjust colors and patterns for all in station items.

:tinfoil: CCP knew that they were going to lose up to 20% of the server population at peak times due to their plans and therefore were prepared for this exodus. They also know that once they get things cleaned up in a year or two the remaining player base will get a much less laggy experience for a little while. At which point CCP will see a server spike yet again ugh :tinfoil:


Slade

Sullen Skoung
Posted - 2011.08.22 23:03:00 - [85]
 

Originally by: Cipher Jones
Quote:
Just ignore him tbh. He does not deserve to get answered to. He and his kind will soon be the only ones left to play. And they suddenly they will realise how bad this game is without the rest of us.


Its been going seriously ****ing great for me ever since Incarna, I can only hope and pray you are right.


hmmm you hope and pray for the death of your favorite game? Do you HONESTLY (if that isnt a foreign word to you) think that is everyone other than your kind leaves that CCP wont go "Well THAT game is dead, lets go into full production mode on WoD"?

Mr Kidd
Posted - 2011.08.23 00:56:00 - [86]
 

Originally by: Slade Trillgon
If you want to be realistic, CCP was painted into a corner by their decision to run EVE as a 'Single Server MMO' with a dynamic player centralized economy. EVE was an experiment and it has grown more then the founders of CCP probably believed possible.


I don't see how this has painted CCP into a corner. I understand there are hardware limitations that must be weighed against costs. But, they're going to run Dust514 on top of the same hardware. Sounds to me like they have room to grow. As for the economy, I don't see how a player run economy is a limiting factor. It's another aspect of a game that gives people something to do.

Quote:

All who disagree with CCP's decision to proceed in the fashion that they have, must at least acknowledge that it is not an incorrect business decision? It may have been improperly handled; most likely so. The degree of the damage has not been truly been determined and whether or not the damage coudl be sustained.




Noone but the most principled disagrees with CCP's decision to diversify. However, many of us are extremely disappointed with the manner that they've chosen to do so which is more or less at our expense. At least, that's how many people perceive it. A NeX store that noone but the most affluent of the player base can actually participate in save for the rare occurrence. A WiS vision made reality. The only problem is that vision stops at a door, is a bugged iteration, is detrimental to game performance and some hardware. I don't know about you but, when I dock which might be frequently, might not, I don't want to have to load CQ every time. It's time consuming and hardware intensive just so I can drop off/pick/refit something. And to top it off CCP has increased various aspects of expansions from 6mos, to 18mos, to 60mos.

Cipher Jones
Minmatar
Posted - 2011.08.23 01:19:00 - [87]
 

Originally by: Sullen Skoung
Originally by: Cipher Jones
Quote:
Just ignore him tbh. He does not deserve to get answered to. He and his kind will soon be the only ones left to play. And they suddenly they will realise how bad this game is without the rest of us.


Its been going seriously ****ing great for me ever since Incarna, I can only hope and pray you are right.


hmmm you hope and pray for the death of your favorite game? Do you HONESTLY (if that isnt a foreign word to you) think that is everyone other than your kind leaves that CCP wont go "Well THAT game is dead, lets go into full production mode on WoD"?


You assume EvE is dying. I am selling ships. I am selling ore. I am selling Ice. I am selling PI. I am getting shot at in the process. I am having fun. There are at least 40,000 other people who are doing something at the same time as me.

If you honestly think there are less players on the server since Incarna, I will totally give you that. If you honestly think Eve is dying you are a tool of the nth degree.

Slade Trillgon
Endless Possibilities Inc.
Posted - 2011.08.23 13:12:00 - [88]
 

Edited by: Slade Trillgon on 23/08/2011 13:15:58
Originally by: Mr Kidd
Originally by: Slade Trillgon
If you want to be realistic, CCP was painted into a corner by their decision to run EVE as a 'Single Server MMO' with a dynamic player centralized economy. EVE was an experiment and it has grown more then the founders of CCP probably believed possible.


I don't see how this has painted CCP into a corner. I understand there are hardware limitations that must be weighed against costs. But, they're going to run Dust514 on top of the same hardware. Sounds to me like they have room to grow. As for the economy, I don't see how a player run economy is a limiting factor. It's another aspect of a game that gives people something to do.


It could also sound like they have overestimated their resources, but I will succeed the point that your opinion could be as probable.

As for the player dominated market, I would say it is a limiting factor as many people in the MMO demographic are intimidated by that level of player effect on game state. But you could also be correct again with this point.

Originally by: Mr Kidd
Originally by: Slade Trillgon
All who disagree with CCP's decision to proceed in the fashion that they have, must at least acknowledge that it is not an incorrect business decision? It may have been improperly handled; most likely so. The degree of the damage has not been truly determined and whether or not the damage could will be stained 'EVE is Dead' worthy will take years to determine.




No one but the most principled disagrees with CCP's decision to diversify. However, many of us are extremely disappointed with the manner that they've chosen to do so which is more or less at our expense. At least, that's how many people perceive it. A NeX store that noone but the most affluent of the player base can actually participate in save for the rare occurrence. A WiS vision made reality. The only problem is that vision stops at a door, is a bugged iteration, is detrimental to game performance and some hardware. I don't know about you but, when I dock which might be frequently, might not, I don't want to have to load CQ every time. It's time consuming and hardware intensive just so I can drop off/pick/refit something. And to top it off CCP has increased various aspects of expansions from 6mos, to 18mos, to 60mos.



I agree with most of what you said, as I included the bolded sentence above.

EDIT: In then end I still think the experiment is alive and kicking and plan on sticking around till the servers shut or I am 'hit by a bus.'


Slade

Not-Apsalar
Posted - 2011.08.23 13:35:00 - [89]
 

Oh look, it's this thread again

Sullen Skoung
Posted - 2011.08.24 17:41:00 - [90]
 

Edited by: Sullen Skoung on 24/08/2011 17:41:50
Originally by: Cipher Jones
Originally by: Sullen Skoung
Originally by: Cipher Jones
Quote:
Just ignore him tbh. He does not deserve to get answered to. He and his kind will soon be the only ones left to play. And they suddenly they will realise how bad this game is without the rest of us.


Its been going seriously ****ing great for me ever since Incarna, I can only hope and pray you are right.


hmmm you hope and pray for the death of your favorite game? Do you HONESTLY (if that isnt a foreign word to you) think that is everyone other than your kind leaves that CCP wont go "Well THAT game is dead, lets go into full production mode on WoD"?


You assume EvE is dying. I am selling ships. I am selling ore. I am selling Ice. I am selling PI. I am getting shot at in the process. I am having fun. There are at least 40,000 other people who are doing something at the same time as me.

If you honestly think there are less players on the server since Incarna, I will totally give you that. If you honestly think Eve is dying you are a tool of the nth degree.


GJ failing at reading.
Point out where I said EVE is currently dying versus saying that if they **** off all the high sec players enough those 80% of the players will leave whereupon what I said above would happen. You didnt get it the first time so I dont expect you to get it the second tho.

30k players currently on.... neat how ppl ayways say its 40k tho


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