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blankseplocked why bother with low sec pvp?
 
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Just Another Toon
Posted - 2011.08.09 20:58:00 - [1]
 

I am trying to figure out the need or the benefit of pvping in low sec any more, especially has its become just as blobby and super caps online as nullsec.

The following dis-benefits attribute to low sec - if you are NBSI and need to pvp

1) Sec status hit
2) sentry gun fire
3) aggression and GCC
3) unable to pvp in any ship (due to gate sentries)
4) blobs of faction warfare

and im sure there are others! but these are the main ones.

So why pvp in low sec? what is the attraction or benefit to even doing low sec pvp?
I mean at least in nullsec npc you have freedom, and its just as hostile in low sec now anyway from all the fail nullsec alliances filling it up.

So be good to hear your views, i maybe wrong and there are benefits.

Dirk Magnum
Blue Republic
RvB - BLUE Republic
Posted - 2011.08.09 21:06:00 - [2]
 

Originally by: Just Another Toon
I am trying to figure out the need or the benefit of pvping in low sec any more

Fun remains if you look for it hard enough.

Quote:
especially has its become just as blobby and super caps online as nullsec.

Ignore those corps. I guarantee there are plenty of low sec residents who don't have capital backup on standby.

Quote:
The following dis-benefits attribute to low sec - if you are NBSI and need to pvp

1) Sec status hit
2) sentry gun fire
3) aggression and GCC
3) unable to pvp in any ship (due to gate sentries)
4) blobs of faction warfare

1. Usually pretty minimal unless you pod.
2. Only on gates.
3. Irrelevant outside of high sec if you're doin it right.
4. I don't know how blobby FW has gotten recently as I haven't been a full-time low sec person in over two years. But the FW fleets can be a fun thing to fight if you have a fleet of your own. The best PvP engagement I've been in to date has been against an FW fleet of maybe 20-25 guys. I think we had 15. Obviously that isn't a blob though.

Just Another Toon
Posted - 2011.08.09 21:13:00 - [3]
 

thanks for the input mate. however what i am looking for is any benefits that outweigh the dis benefits, in order to make living and pvping in low sec viable rather than say npc nullsec or even empire. I just feel that low sec as a ton load of restrictions, when there are other options that remove all these.

Dirk Magnum
Blue Republic
RvB - BLUE Republic
Posted - 2011.08.09 21:25:00 - [4]
 

Edited by: Dirk Magnum on 09/08/2011 21:26:12
Oh. I think most -10's probably have an ISK-making and cargo-moving alt, same as most nullseccers do. It's possible to support yourself with one character in low sec with a criminal sec status, but you need to lose very, very few ships of any consequence. I was -7 for a few months with one account and it sucked.

But anyway, if you've got an ISK-making alt then there are no disadvantages to residing in low-sec full time with your main except for an occasional dearth of fights. But that can always be resolved by heading into nullsec.

Niklas III
Posted - 2011.08.09 21:37:00 - [5]
 

Pirate implants.

daddys helper
Posted - 2011.08.09 21:58:00 - [6]
 

Originally by: Just Another Toon
thanks for the input mate. however what i am looking for is any benefits that outweigh the dis benefits, in order to make living and pvping in low sec viable rather than say npc nullsec or even empire. I just feel that low sec as a ton load of restrictions, when there are other options that remove all these.


the kills
the drops
the tears
the luls

those are the benefits and they far outweigh the negatives.

ok, big deal you take a sec hit, and you cant fly frigs.
gate guns cycle and if your gang is big enough and you have a good regenerating tank you will be fine.

low sec is prime hunting grounds for those who want nice fat kills on sloppy indys and MRs, since null is often pretty slim pickins most of the week, people go and get their kills elsewhere. Remove the bait in low AND null and you'll see an empire gankfest like you ain't never seen.

point is its a pvp game and the sandbox lets pvpers define the rules of engagement.

Mutnin
Amarr
Mutineers
Posted - 2011.08.09 22:05:00 - [7]
 

Low sec has gotten pretty ****ty as of late, it's one of the reasons I did the grind and brought my sec status back up from -10.

I don't however see SC's as much of a problem, or at least I haven't had much issues with them other than watching the occasional PL scrub try to hot drop a few BC's in one.
On the plus side SC's kind put a stop to the constant carrier hot drops that we used to see so very often in low sec.

Lately I've been spending some time in NPC null and TBH it's about the same as low sec just as you mentioned doesn't come with getting crap sec status nor gate guns. I guess the trade off is bubbles, but as long as you take the time to set up book marks they are avoidable on the warp ins.

ShahFluffers
Ice Fire Warriors
Posted - 2011.08.09 22:35:00 - [8]
 

Originally by: Just Another Toon

1) Sec status hit
2) sentry gun fire
3) aggression and GCC
3) unable to pvp in any ship (due to gate sentries)
4) blobs of faction warfare



1a) Only a problem if you make it a habit of shooting people with high sec-status and/or pods. Outside of that, you can repair your sec-status quite easily by getting in a Stealth Bomber, getting some friends in SB's, and roaming the belts in null-sec for a few hours for BS rats.

2a) Pifffft... unless you're in a frigate or "hero tanked" ship, you can tank them long enough to kill someone (assuming you're the aggressor).

3a) There is a 5 to 10 second delay at the gate/station before sentries engage you. Outside of this, you can still jump, dock, and do all the other things you were doing before... unless you were heading to high-sec... don't jump into high-sec while you have GCC.
Safe spots also help with this as well.

3a[uhh... duplacate?]) See above. Unless you are in a frigate or untanked ship, you can stand your ground against sentries for awhile. Bring logis and you can stay there indefinitely.

4) Biggest "blob" I've ever seen in the "warzone" was when PL hotdropped a horde of carriers on a ******ed Caldari Militia supercarrier. Biggest FW "blob" I've ever seen was an 80 man sniper fleet that was trying to take down a militia POS. That was over a year ago.
These days, I don't see gangs over 15 to 30.


Some pluses about low-sec:

- No bubbles (gatecamps are easier to bypass and you can fly with those expensive implants).
- No Jump-Bridges (i.e. no "rapid response blob" can come down on you without you knowing about it (exception: Titan Jump-Bridges)).
- No Titan "surprise doomsday" hotdrops.
- The "locals" in low-sec are not as "timid" as the "locals" in null (MOAR TARGETS).
- You can deploy a few carriers/dreds for a POS bash in some backwater system, against a random corp, without worrying too much about getting hotdropped by a massive super fleet.
- You can actually "hide" some of your ships in a "hostile station."
- If your ship/mods are damaged, dock up and repair. No more need for that expensive nanite paste.

Olleybear
Minmatar
I R' Carebear
Posted - 2011.08.09 23:40:00 - [9]
 

Benefits to low-sec pvp:

1) You can plug in the expensive implants and not have to worry about a bubble preventing you from warping when you ship explodes.

2) If you lose a ship you are much closer to the trade hubs and can get gear when needed.

3) Not much time invested in transporting PI manufactured goods to a close trade hub to get that extra bit of isk for pvp.

4) Sentry guns are your friend if you know how to use them. The key is learning to create situations so you can use them.

5) Easy access to production slots so I can make my ships, rigs, tech-2.

I could probably come up with more if I had time. Its simply a different area with a different playstyle that does have appeal to some people.


Holy One
SniggWaffe
Posted - 2011.08.09 23:56:00 - [10]
 

I'll bite.

Low sec pvp has a character of it's own. Its like high stakes risk. Or chess.

You make a move, they make a move, you make a move, they make a move. Someone explodes.

Ocassionally, well more often than not, someone else makes a move which negates one or more of either parties moves. You both explode.

Its more like blackjack or poker actually. You have to guess what cards they have, and the other guys at the table too. And the dude hanging around near the bins out back. And his buddy. And the same old adage applies - if you don't know who the chump at the table is - it's you ofc.

Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2011.08.10 00:02:00 - [11]
 

went with a few hacs to low sec the other night.

lost our fleet got 2 kills, but so what?

It was small gang, neither side had more than 4 people. there were no 54389 bubbles on a gate with 500 super caps.

thats why low sec is fun. and you can make up the sec status with a day of missions.

DeliciousHamBeast
Caldari
A.J.M
Posted - 2011.08.10 00:10:00 - [12]
 

Honestly I've found lowsec refreshing. I've only once had a carrier dropped on me, and never have I been 'blobbed'. The lowsec population seems a lot friendlier too, especially in the boonies (who else are they going to talk to?). I'd say the restrictions on lowsec actually make small-scale pvp more common (it's pretty hard to lose a pod), and that give pirates the balls to go shoot you.

Should it be somehow relevant:
I fly without any cap support, ever (and I rarely have backup at all).
I make 99.999% of my isk out there.
I'm not there for the pvp specifically, but without it I'd be bored.

Havegun Willtravel
Posted - 2011.08.10 01:12:00 - [13]
 

Why do i love low sec PvP. Because you never know when a daredevil will warp to zero on your rupture and his friend in the rax will show up just in time to watch him die then pop for the double double.

Aside from that, sec status hit is minimal if you don't pod, sentry and gate guns don't bother you if you pvp in the belts, blobs of fw and caps are easy to avoid. I hardly ever see either.

Yes the fail null sec alliances can be a pain, but most of them are griefing in high sec not low. Null is a pain with bubbles, super blobs, and 50-75% plus running for their pos the minute any neut jumps in.

Now if only we could get a ccp blog on improving low sec :)

Har Harrison
Amarrian Retribution
Posted - 2011.08.10 01:56:00 - [14]
 

Originally by: Havegun Willtravel
Why do i love low sec PvP. Because you never know when a daredevil will warp to zero on your rupture and his friend in the rax will show up just in time to watch him die then pop for the double double.

Aside from that, sec status hit is minimal if you don't pod, sentry and gate guns don't bother you if you pvp in the belts, blobs of fw and caps are easy to avoid. I hardly ever see either.

Yes the fail null sec alliances can be a pain, but most of them are griefing in high sec not low. Null is a pain with bubbles, super blobs, and 50-75% plus running for their pos the minute any neut jumps in.

Now if only we could get a ccp blog on improving low sec :)
^^ this...
Improve low sec/FW CCP!!!

Babyfarts Mcdougan
Posted - 2011.08.10 01:57:00 - [15]
 

hmmm...Low sec BLOBvP

Valari Nala Zena
Caldari
Perkone
Posted - 2011.08.10 02:34:00 - [16]
 

Edited by: Valari Nala Zena on 10/08/2011 02:37:18
Lowsec pvp has been around for a while.

Most of the points you just summed up can be avoided, circumvented or simply ignored if you play how it's ment to be played.

Join a lowsec pirate corp or something, find out for yourself.

Besides, if you are not having fun, you are probably doing it wrong.

Cloora
APEX Unlimited
APEX Conglomerate
Posted - 2011.08.10 03:32:00 - [17]
 

I am having a blast in non FW low sec. No FW to worry about. Just me and the pies. Pies are competent enough to make the combat fun, unlike a pie shooting a hauler or mission ship. I just can't get into that.


 

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