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blankseplocked Mass-test feedback - August 9
 
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Author Topic

James Ogeko
Posted - 2011.08.09 21:39:00 - [61]
 


Machine Info and Settings



•OS version: windows 7 64-bit


•CPU: intel i5 3.2 GHz


•GPU: Nvidia GT 320


•RAM: 8 GB


•Were you running more than one EVE client? How many? NO


•Graphic setting of the client (low / medium / high): All low



User Experience



•Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: N/A


◦Zoomed in: N/A


•On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 3


•Did you experience any disconnects, complete freezes or crashes?
no crashes or disconnects

•Describe your experience, make comments, suggestions, etc.:
large amounts of lag prevented me from fighting in the gate fight i revieved notice that i had been pod killed before the other side of the gate was loaded

Haeri
PWNED Factor
The Seventh Day
Posted - 2011.08.09 21:39:00 - [62]
 

Machine Info and Settings

  • OS version: Mac OS X 10.7

  • CPU: 2.4 GHz Intel Core 2 Duo

  • GPU: NVIDIA GeForce 9600M GT 256 MB graphics

  • RAM: 4GB

  • Were you running more than one EVE client? How many? 1 client only

  • Graphic setting of the client (low / medium / high): All lowest, no effects on


User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: ~20

    • Zoomed in: 2-30. For the most part of the fight, I didn't see any ship models, only a few lights.

  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5, some parts were definitely faster, while others were hard to tell

  • Did you experience any disconnects, complete freezes or crashes? Yes, about 15 crashes in total during the test, 2 complete freezes.

  • Describe your experience, make comments, suggestions, etc.:
    Got unhandled exceptions popups the majority of times after crashes and being warped back to the fleet. Sometimes pressing "No" to debug prevented the client from crash, but sometimes resulted in weird glitches like invisible models/modules/UI.
    Starting up the client and logging in was MUCH faster than usual on TQ. When no other ships were around performance was better than on TQ in a similar scenario.
    All modules got turned offline after undocking in X-. Never got carrier fitting services to work.


oslexarkun
Posted - 2011.08.09 21:40:00 - [63]
 

Edited by: oslexarkun on 09/08/2011 21:41:36
Machine Info and Settings


OS version: Windows 7 Home Premium 64bit

CPU:Intel Core i5 750

GPU: HD Radeon 5850

RAM: 4GB

Were you running more than one EVE client? How many? No, 1 client only

Graphic setting of the client (low / medium / high): high


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 17 fps

Zoomed in: 5 fps

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)3 Last mass test I had better FPS and performance, but today's mass test was a drop in performance.

Did you experience any disconnects, complete freezes or crashes? No

Describe your experience, make comments, suggestions, etc.: Two bugs that were known already, and I experienced was the overview showed duplicates, and modules being offline as I undocked from the station.

Nyio
Gallente
Federal Navy Academy
Posted - 2011.08.09 22:00:00 - [64]
 

OS version: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.101209-1647)
CPU: Intel(R) Pentium(R) D CPU 3.40GHz (2 CPUs)
GPU: NVIDIA GeForce GTX 570 (1280MB)
RAM: 3072MB


• Were you running more than one EVE client? Nope
• Graphic setting of the client: medium

• Average FPS during fight at the gate in Poitot: 10-16
• On a scale of 1-10: 5

• Did you experience any disconnects, complete freezes or crashes? Nope
• Describe your experience, make comments, suggestions, etc.:

I logged in very early on to set up a ship to use in the test etc. and noticed then the issue with modules going offline.

When trying to relog to see if that would help, the client hang (like it have done on duality before) and forced me to reboot to fix. Same happened once more when I opened the ingame browser.

Other than that there was a few problems with overview and drone window disappearing, it was a good/fun test. Smile

Haseo Antares
Posted - 2011.08.09 22:01:00 - [65]
 

Edited by: Haseo Antares on 09/08/2011 22:01:57
Machine Info and Settings

OS version: Windows 7 Home Premium 64 bit

CPU: AMD Turion(tm) II P520 Dual-Core Processor 2.30 GHz

GPU: ATI Mobility Radeon HD 4200 Series

RAM: 4.00 GB

Were you running more than one EVE client? Yes. How many? 2

Graphic setting of the client (low / medium / high): High


User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: Forgot to check...

Zoomed in: Forgot to check...

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5

Did you experience any disconnects, complete freezes or crashes? No

Describe your experience, make comments, suggestions, etc.:

In regards to FPS and performance...everything functioned normally before the fleet formed on the first gate. After that lag was insane but about the same as in any other giant fleet I have been in on tq.

Brynseldimer
Posted - 2011.08.09 22:03:00 - [66]
 

Hi! If you participated in the mass-test on the 9th August, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings

  • OS version: Windows 7

  • CPU: 1.73 GHz Intel Core i7-740QM

  • GPU: GeForce GTX 460M

  • RAM: 8 GB

  • Were you running more than one EVE client? How many? No

  • Graphic setting of the client (low / medium / high): Low


User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: ~20

    • Zoomed in: ~12

  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 3 (1=way worse, 5=same, 10=OMG this is awesome)

  • Did you experience any disconnects, complete freezes or crashes? No

  • Describe your experience, make comments, suggestions, etc.: The docking in X-BV took forever, and when I undocked, all my modules were offline. Also experienced glitches with the Overview, especially when changing tabs. Players showing up multiple times, sometimes as many as 8 duplicates.


Gellidus Remael
Posted - 2011.08.09 22:07:00 - [67]
 

Machine Info and Settings

  • OS version: Windows 7

  • CPU: 2.66 GHz Intel Core i7

  • GPU: 1536 MB GeForce GTX 480

  • RAM: 8 GB

  • Were you running more than one EVE client? How many? No

  • Graphic setting of the client (low / medium / high): Low-Medium


User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: ~25

    • Zoomed in: ~15

  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 4 (1=way worse, 5=same, 10=OMG this is awesome)

  • Did you experience any disconnects, complete freezes or crashes? No

  • Describe your experience, make comments, suggestions, etc.: The first jump into X-BV98, my overview went berserk with duplicate entries and my FPS dropped to 2-3 until I hid all brackets and changed my overview tab to one that didn't include any ships.


Darth Behelzebhu
Posted - 2011.08.09 22:13:00 - [68]
 

Machine Info and Settings
• OS version: Windows Vista 64
• CPU: Intel COre 2 Quad Q8200, 2.36 mhz
• GPU: 2 Nvidia GeForce GT120, 1gb each
• RAM: 8gb
• Were you running more than one EVE client? How many? NO, only one
• Graphic setting of the client (low / medium / high): All high

User Experience
• Average FPS during fight at the gate in Poitot, with brackets disabled -
Zoomed out: 30
◦Zoomed in: 8-10

• On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 6.5
• Did you experience any disconnects, complete freezes or crashes? No

• Describe your experience, make comments, suggestions, etc
could only lock 2 tragets on a ship with 7 allowed

Trident009
Gallente
PWNED Factor
The Seventh Day
Posted - 2011.08.09 22:58:00 - [69]
 

Hi! If you participated in the mass-test on the 9th August, please reply in this thread to give your feedback, based on following template:

Machine Info and Settings


* OS version: windows y

* CPU: i7 2.66

* GPU: 590 gtx

* RAM: 8gp ddr3

* Were you running more than one EVE client? No
How many?

* Graphic setting of the client (low / medium / high): High


User Experience


* Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 75

o Zoomed in: 32

* On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 4

* Did you experience any disconnects, complete freezes or crashes? crashed 1 time

* Describe your experience, make comments, suggestions, etc.: big fight at the gate went pretty smooth

BIGthump
Gallente
No.Mercy
Posted - 2011.08.09 23:11:00 - [70]
 

Machine Info and Settings

OS version:Windows 7 64 bit

CPU:Intel I7 @2.93 GHz

GPU:Nvidia Gtx470

RAM:6 Gigabytes ddr3

Were you running more than one EVE client? How many? One

Graphic setting of the client (low / medium / high): Low

User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 45-50

Zoomed in:20-30

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 8

Did you experience any disconnects, complete freezes or crashes? no

Describe your experience, make comments, suggestions, etc.: It was better than some fleet fights i have been in and worse than others.

Roflcopter Keikira
Posted - 2011.08.09 23:24:00 - [71]
 

Edited by: Roflcopter Keikira on 09/08/2011 23:25:17
Machine Info and Settings

OS version: windows 7

CPU: intel i7 6 core @ 3.33ghz

GPU: dual nvidia 460m in sli w/ 1gb memory each

RAM: 12gb

Were you running more than one EVE client? How many? yes, 2

Graphic setting of the client (low / medium / high): high


User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: did not check, forgot, sorry.

Zoomed in: see above answer

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2

Did you experience any disconnects, complete freezes or crashes? no

Describe your experience, make comments, suggestions, etc.: was super laggy and my modules went offline.. made me sad.


mistposted as roflcopter keikira, meant to post as Shankamukikamu.

w1ndowmaker
Gallente
Aliastra
Posted - 2011.08.10 00:22:00 - [72]
 

Machine Info and Settings

OS version: Windows 7

CPU: AMD Phenom 9500

GPU: Asus EAH 5670 (ATI) 1680x1050

RAM: 4Gb


Graphic setting of the client : Low


User Experience

Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 5-7

Zoomed in: 9

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 4

Did you experience any disconnects, complete freezes or crashes? No

Describe your experience, make comments, suggestions, etc.: The only issues I had were with the overview, mainly the double names. I ran the exact same setup on the last mass test and noticed an improvement this time around. During the fight I was actually able to fly around and target people, last time it was a frozen mess.

minimak
Posted - 2011.08.10 00:23:00 - [73]
 

No idea what the machine info and settings on my computer are, but during the mass test i dc'd atleast 4 times, when zooming in it was insta DC, experince was a -1 thats how bad it was, i had medium graphics on, had a freeze when we all undocked, crashed twice. experience was well worth it one i get XP :) i dont want to be a guy to tell you how to do your job, im sure you will fix some things to make it better

MrMephistopheles
Amarr
Posted - 2011.08.10 00:24:00 - [74]
 

Machine Info and Settings


OS version: Windows 7 home premium 64bit

CPU: AMD phenom II 965 black at 4.0 Ghz

GPU: Radeon HD 5870

RAM: 8GB DDR3 @ 1866Mhz

Were you running more than one EVE client? How many? 5 Clients

Graphic setting of the client (low / medium / high): Medium


User Experience


Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: Brackets on 40 FPS

Zoomed in: Brackets on 25 FPS

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 6

Did you experience any disconnects, complete freezes or crashes? No disconnects, freezes, or crashes or even long pauses. No module lag either =)

Describe your experience, make comments, suggestions, etc.: People should learn to not load their ammo or scripts until shooting during the masstesting starts. And then unload them before they dock! Rolling Eyes

LightMeUpJohnny
Posted - 2011.08.10 00:46:00 - [75]
 

Originally by: MrMephistopheles

Random bull****)
andthen:

People should learn to not load their ammo or scripts until shooting during the masstesting starts. And then unload them before they dock! Rolling Eyes


Yeah, wouldn't it be nice to have a bug fixed BEFORE the mirror? You know, like during the 2 month stretch between mirrors?

MrMephistopheles
Amarr
Posted - 2011.08.10 01:43:00 - [76]
 

Originally by: LightMeUpJohnny
Originally by: MrMephistopheles

Random bull****)
andthen:

People should learn to not load their ammo or scripts until shooting during the masstesting starts. And then unload them before they dock! Rolling Eyes


Yeah, wouldn't it be nice to have a bug fixed BEFORE the mirror? You know, like during the 2 month stretch between mirrors?


Yes, it would but you cant always expect that they have sorted out a previous bug, cuz it doesnt always happen already... and since u have had to deal with this bug for, like you said, two months, dont you think you could have figured out how not to get the bug already? or have you been confused the whole time? ugh

Tash D'Angst
Brutor Tribe
Posted - 2011.08.10 02:43:00 - [77]
 

Machine Info and Settings

  • OS version:
  • Mac OS X, V. 10.6.8
  • CPU:
  • 2.33 GHz Intel Core 2 Duo (MacBook Pro)
  • GPU:
  • Radeon X1600 (way out dated)
  • RAM:
  • 2 GB DDR2 SDRAM, 256 Meg VRAM (way low)
  • Were you running more than one EVE client? How many?
  • No, just 1.
  • Graphic setting of the client (low / medium / high):
  • Lowest, no effects.

User Experience

  • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:
  • 10-15 FPS

    [list]
  • Zoomed in:
  • <1 FPS


  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)

  • Haven't run a Fleet of this size, on this partition, ever. Based on the module lag however, I'd say 4 or worse.

  • Did you experience any disconnects, complete freezes or crashes?

  • 2 DC's, one crash.

  • Describe your experience, make comments, suggestions, etc.:


  • Multiple read outs in the Overview for single entities.
    Completely crashed/greyed out the Overview upon jumping into the gatecamp. Warping to Planet 1 afterwards fixed it.
    1 crash undocking after powering on all modules. DC after re-log and warp to gate, DC upon jumping into gatecamp.
    Inaccurate Overview readouts of distance and speed. Selecting object provided correct distances in the main window.
    Overview settings screwed up in the Fleet tab upon warping to Poitot gate before jumping into the camp. (Started showing random Fleet members, despite that State being off.)
    Surprisingly high FPS when zoomed out, brackets off. Surprisingly high with all ship brackets on and zoomed out.

    Note that this computer isn't supposed to run the game at all, and I get the "video card" warning when logging in. However, aside from CQ stuff (overcome by turning off station environments), it operates surprisingly well. PvP on Sisi with as many as 20 pilots on grid has not been problematic, although it is a bit slow. 5 or fewer on grid and you'd never know the machine was weak.

    Possible memory leak on the Client though, as the heat/fans stayed on notably longer than normal after the game was closed.

    Yung Trim
    Posted - 2011.08.10 03:09:00 - [78]
     

    Machine Info and Settings

    OS version: Windows 7 64bit

    CPU: Intel i7-2600 3.4GHz

    GPU: NVIDIA GTX 560

    RAM: 16GB DDR3 1600

    Were you running more than one EVE client? How many? 9

    Graphic setting of the client (low / medium / high): low


    User Experience

    Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 21

    Zoomed in: N/A

    On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome): Depends on whether you're comparing it to a reinforced node. 5 if you are.

    Did you experience any disconnects, complete freezes or crashes? Yes, 4 disconnects (2 while waiting for first jump and 2 during the undock portion of the test). Encountered 2 complete freezes while waiting for the first jump on the same character which cleared after deleting cache.

    Describe your experience, make comments, suggestions, etc.: Interesting test, some more information on the changes you made to docking would be :awesome:. A bug which resets players skillpoints to 0 appeared only during the undock portion of the test, can't seem to duplicate it.

    Also, BH Akesgan needs to learn how to broadcast cyno Razz

    Malromen
    Posted - 2011.08.10 06:20:00 - [79]
     

    Machine Info and Settings


    OS version: Windows 7 64 bit

    CPU: AMD Phenom II 6 core processor

    GPU: 2x ATI HD6950 cards in Crossfire

    RAM: 8GB DDR3 1333MHz

    Were you running more than one EVE client? How many? Yes, running 2 clients

    Graphic setting of the client (low / medium / high): High until the PvP fight, where I switched to low


    User Experience


    Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 50FPS

    Zoomed in: 5FPS

    On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) in my average experience on TQ, 2. However I have not been in a large fleet battle on TQ

    Did you experience any disconnects, complete freezes or crashes? No crashes or disconnects

    Describe your experience, make comments, suggestions, etc.: fitting issues need fixing, as does the overview. Had many issues with one object being registered on the overview as many as 8 times

    Overall though, it was a good experience :)

    Draconian Arcane
    Bastards Of New Eden
    Damned Nation
    Posted - 2011.08.10 06:54:00 - [80]
     

    -Machine Info and Settings-

    *OS version: Windows Vista Home

    *CPU: AMD Phenom II x4 975

    *GPU: GeForce 9800 GT

    *RAM: 4 Gigs Kingston HyperX 1333 mhz

    *Were you running more than one EVE client?

    NO

    *Graphic setting of the client (low / medium / high):

    Medium/Low


    -User Experience-



    *Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:

    22-30

    *Zoomed in:

    12-20

    *On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)

    To be honest, its been about 5 yrs since Ive been in a fight of this scale so I would have to say there has been a little improvement from then and now but that could be because I had a weaker system then compared to now.

    *Did you experience any disconnects, complete freezes or crashes?

    One hang followed by a crash due to me taking a screen shot seconds before capitals and sub capitals got the order to jump.

    *Describe your experience, make comments, suggestions, etc.:

    Hard to make a suggestion on something when sisi has more flaws then TQ. But with known issues on sisi aside, I didn't really experience anything out of the ordinary that I haven't experienced on TQ. And that dead horse is already beat'n to a bloody mass... My Experience is as follows: At first I had very lil issues at the staging point on gate, was running about 99-135 FPS till everyone started remote rep'n, shooting each other, cap transfer, hardener effets and rep effects, slowed my FPS down alot. Made the mistake with taking a screen shot seconds before the order for the first jump was given. My client hung for about a minute then crashed horribly. Took about 4 minutes for the ram to be released by the client after the crash but was able to log in and resume fresh, rejoined gang, jumped into the next system, docked fine, but when the undock order was given we had a black screen on undock for about a minute. The tower bash went somewhat smooth along with the gate camp PVP (People vs People) and the ratting experience was about as smooth as the fight on the gate.

    ColdStealth
    Minmatar
    Trixi IFI
    Posted - 2011.08.10 07:55:00 - [81]
     

    Machine Info and Settings

    OS version: Windows 7 64bit

    CPU: AMD Phenom II X4 840

    GPU: Radeon 5670

    RAM: 8GB DDR3

    Were you running more than one EVE client? How many? No

    Graphic setting of the client (low / medium / high): Medium


    User Experience

    Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 35 ish

    Zoomed in: 8-10 ish

    On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5

    Did you experience any disconnects, complete freezes or crashes? 2 full on crashes straight to desktop

    Describe your experience, make comments, suggestions, etc.:
    Minus getting primaried straight away during the gate battle all seemed pretty well!

    dimon32
    Posted - 2011.08.10 08:12:00 - [82]
     

    Machine Info and Settings

    OS version: Windows 7 Home Premium

    CPU: Intel Core i7-2630QM

    GPU: Nvidia GeForce GT 755M

    RAM: 18GB

    Were you running more than one EVE client? How many?

    Graphic setting of the client (low / medium / high): high


    User Experience

    Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 10

    Zoomed in: 10

    On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 5

    Did you experience any disconnects, complete freezes or crashes?
    - No

    Describe your experience, make comments, suggestions, etc.:

    miss Kris
    Perkone
    Posted - 2011.08.10 08:14:00 - [83]
     

    Edited by: miss Kris on 10/08/2011 08:14:22
    Machine Info and Settings

    OS version:
    Windows XP SP3 32Bit
    CPU:
    Intel Core 2 Quad Q6600
    GPU:
    Nvidia Gforce GTX 260
    RAM:
    4GB
    Were you running more than one EVE client? How many?
    3
    Graphic setting of the client (low / medium / high):
    Low

    User Experience

    Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:
    31
    Zoomed in:
    17
    On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)
    5
    Did you experience any disconnects, complete freezes or crashes?
    Yes, one of my alts occassionally locked up my computer when I tried to alt-tab to it's client, and needed to be "End Process"'d.
    Describe your experience, make comments, suggestions, etc.:
    I had to turn up the fan on my GPU to stop it from hitting 90C.

    Kronarn
    Caldari
    Posted - 2011.08.10 08:15:00 - [84]
     

    Edited by: Kronarn on 10/08/2011 08:15:19
    Machine Info and Settings

    OS version: Windows 7 x64

    CPU: i7 2600k @4.4Ghz

    GPU: ATI Radeon 5800

    RAM: 8GB

    Were you running more than one EVE client? How many? 3 eve clients

    Graphic setting of the client (low / medium / high): High


    User Experience

    Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 60FPS

    Zoomed in: 6 - 12 FPS

    On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)

    1 Way Worse

    Did you experience any disconnects, complete freezes or crashes? I had one client freeze but recovered.

    Describe your experience, make comments, suggestions, etc.:

    Modules offline upon undock, capital ship fitting service didn't work.

    Spacemiezi
    Caldari
    Posted - 2011.08.10 08:22:00 - [85]
     

    Machine Info and Settings

    OS version: Win7/64bit
    CPU: AMD Phenom II x6 1055T @3.9GHz
    GPU: NVIDIA GeForce GTX570 / 1280MB
    RAM: 8GB

    Were you running more than one EVE client? How many?
    -1 Client

    Graphic setting of the client (low / medium / high):
    -Medium


    User Experience

    Average FPS during fight at the gate in Poitot, with brackets disabled -
    Zoomed out: sorry, forgot to turn off bracklets -.-
    Zoomed in: see above

    On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome)
    -Currently no comparable figures available. Sorry.

    Did you experience any disconnects, complete freezes or crashes?
    -1 client crash - after massjump into the gatecamp-system
    -no freezes
    -no disconnects

    Describe your experience, make comments, suggestions, etc.:
    - Alot of duplicates seen on overview.
    - Overview dont refreshed after i was back in the gatecamp fight (reconnect after crash). So I cant lock anything from there and locked random my targets directly in space. ;)
    - Docking speed into the station was okay.
    - Undockspeed was not okay. Long blackscreen and loading time.
    - Huge lag during mass jumping, pos fight, gatecamp, and npc fight


    In the end i cant say much more, cause it was my first mass test.
    But i'll be there in the future when i've spare time.

    Herold Oldtimer
    Posted - 2011.08.10 08:25:00 - [86]
     

    OS: Win 7
    Cpu: Intel i7 quad 3 ghz
    Gpu: Geforce GHX 570
    Ram: 12 gb

    Was running one client.
    Graphics set to high.

    Ran it with brackets (forgotten how to turn that off).
    Average fps zoomed in: 8 fps
    Average zoomed out: 25

    I give this test a 3

    I had no dc's, freezes or crashes.

    My experience was laggy. from the first jump in the test til the conclusion of it. The worst part of it was that few modules worked,
    I had 1 launcher operational. The docking and undocking testing was fine. Apart from the long docking sequence it went fine.

    Suggestion. Next time you decide to mirror, dont do it at the day you have a mass test. I have no problem with you postponing the test a few days so that you can sort out the worst bugs in the client. Wink


    Litara Gallente
    Posted - 2011.08.10 09:22:00 - [87]
     

    OS version: Windows
    CPU: 2.66 Quad
    GPU: ASUS EAH5770 Series
    RAM: 4 Gb
    Were you running more than one EVE client? - 1 Client online
    High graphic settings
    --------------
    Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out:
    FPS - 10-20, Brackets disabled, Zoomed in.
    On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (4)
    Did you experience any disconnects, complete freezes or crashes? - were lags in overview
    Describe your experience, make comments, suggestions, etc.:
    Lags were tolerable but I would like to lower.

    JY Marishka
    Posted - 2011.08.10 12:23:00 - [88]
     


    Machine Info and Settings

    • OS version: Windows 7 Premium 64bit

    • CPU: intel 2500k

    • GPU: Geforce 460

    • RAM: 8GB

    • Were you running more than one EVE client? How many? 2

    • Graphic setting of the client (low / medium / high): high


    User Experience

    • Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: 40 avg

      • Zoomed in: 1~20

    • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 7

    • Did you experience any disconnects, complete freezes or crashes? no

    • Describe your experience, make comments, suggestions, etc.:
      please fix module and drone bug



    EFsakura
    Posted - 2011.08.10 12:42:00 - [89]
     

    Edited by: EFsakura on 10/08/2011 12:43:43
    Machine Info and Settings:

    OS Windows 7, Retail Build 7600 64-bit
    CPU: Intel i7 920, OC@ 3.8 Ghz
    GPU: Gigabyte GTX 460 Sli mode
    RAM: 12 GB OCZ
    Just one, across 3 screens
    Graphic setting: Max.

    Zoomed out FPS 40
    Zoomed in FPS 10
    About 6 its getting better
    No disconnects Complete Freezes or Crashes.

    I'm not sure what you guys did this time, perhaps there wasn't as much people, but the combat was a lot smoother. Cycling your guns actually results in firing and hitting. Before It required manual firing and waiting two cycles, this time it fires every time. Some good stuff then. Keep up the good work.

    oops wrong amount of ram

    Gaia Ma'chello
    Posted - 2011.08.10 16:02:00 - [90]
     

    * OS version: OSX10.6.7

    * CPU: Intel core I7

    * GPU: NVIDIA GeForce GT 330M

    * RAM: 8GB, GPU: 512 MB

    * Were you running more than one EVE client? One Client

    * Graphic setting of the client (low / medium / high): Low


    User Experience


    * Average FPS during fight at the gate in Poitot, with brackets disabled - Zoomed out: Never got a chance, too busy dealing with crashes and getting blown up.

    o Zoomed in: 6

    * On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same, 10=OMG this is awesome) 2

    * Did you experience any disconnects, complete freezes or crashes?

    Many. 3 lockups, 4 crash to desktops. All occurred when in crowded space, none in station, or while alone in space.

    * Describe your experience, make comments, suggestions, etc.:

    Most annoying mass test yet, mainly due to the constant lockups and crashes.


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